Fixes basic mob window attacks (#29784)

This commit is contained in:
PollardTheDragon
2025-07-18 17:18:58 +00:00
committed by GitHub
parent 9435d8c42c
commit 7813564e1b
+8
View File
@@ -206,6 +206,14 @@
deconstruct(FALSE)
M.visible_message("<span class='danger'>[M] smashes through [src]!</span>", "<span class='warning'>You smash through [src].</span>", "<span class='warning'>You hear glass breaking.</span>")
/obj/structure/window/handle_basic_attack(mob/living/basic/attacker, modifiers)
if(!can_be_reached(attacker))
return
. = ..()
if(. && attacker.environment_smash >= env_smash_level)
deconstruct(FALSE)
attacker.visible_message("<span class='danger'>[attacker] smashes through [src]!</span>", "<span class='warning'>You smash through [src].</span>", "<span class='warning'>You hear glass breaking.</span>")
/obj/structure/window/attackby__legacy__attackchain(obj/item/I, mob/living/user, params)
if(!can_be_reached(user))
return 1 //skip the afterattack