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living slowed
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@@ -828,3 +828,11 @@
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butcher_results.Remove(path) //In case you want to have things like simple_animals drop their butcher results on gib, so it won't double up below.
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visible_message("<span class='notice'>[user] butchers [src].</span>")
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gib()
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/mob/living/movement_delay()
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var/tally = 0
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if(slowed)
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tally += 10
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return tally
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