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We use a different methodology for respawning as NPCs.
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@@ -4,7 +4,7 @@
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// The following procs are used to grab players for mobs produced by a seed (mostly for dionaea).
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/datum/seed/proc/handle_living_product(var/mob/living/host)
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/*
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if(!host || !istype(host)) return
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if(product_requires_player)
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@@ -77,4 +77,5 @@
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newname = sanitize(newname)
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if (newname != "")
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host.real_name = newname
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host.name = host.real_name
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host.name = host.real_name
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*/
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