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Ports TG's Holy Weapons
This commit is contained in:
@@ -0,0 +1,328 @@
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/obj/item/weapon/nullrod
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name = "null rod"
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desc = "A rod of pure obsidian, its very presence disrupts and dampens the powers of Nar-Sie's followers."
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icon_state = "nullrod"
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item_state = "nullrod"
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force = 18
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throw_speed = 3
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throw_range = 4
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throwforce = 10
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w_class = 1
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var/reskinned = FALSE
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var/list/fluff_transformations = list() //does it have any special transformations only accessible to it? Should only be subtypes of /obj/item/weapon/nullrod
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/obj/item/weapon/nullrod/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is killing \himself with \the [src.name]! It looks like \he's trying to get closer to god!</span>")
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return (BRUTELOSS|FIRELOSS)
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/obj/item/weapon/nullrod/attack(mob/M, mob/living/carbon/user)
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..()
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if(M.mind)
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if(M.mind.vampire)
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if(ishuman(M))
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if(!M.mind.vampire.get_ability(/datum/vampire_passive/full))
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to_chat(M, "<span class='warning'>The nullrod's power interferes with your own!</span>")
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M.mind.vampire.nullified = max(5, M.mind.vampire.nullified + 2)
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/obj/item/weapon/nullrod/attack_self(mob/user)
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if(reskinned)
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return
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if(user.mind && (user.mind.assigned_role == "Chaplain"))
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reskin_holy_weapon(user)
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/obj/item/weapon/nullrod/proc/reskin_holy_weapon(mob/M)
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var/list/holy_weapons_list = typesof(/obj/item/weapon/nullrod) - typesof(/obj/item/weapon/nullrod/fluff)
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if(fluff_transformations.len)
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for(var/thing in fluff_transformations)
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holy_weapons_list += thing
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var/list/display_names = list()
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for(var/V in holy_weapons_list)
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var/atom/A = V
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display_names += initial(A.name)
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var/choice = input(M,"What theme would you like for your holy weapon?","Holy Weapon Theme") as null|anything in display_names
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if(!src || !choice || M.stat || !in_range(M, src) || M.restrained() || !M.canmove || reskinned)
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return
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var/index = display_names.Find(choice)
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var/A = holy_weapons_list[index]
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var/obj/item/weapon/nullrod/holy_weapon = new A
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feedback_set_details("chaplain_weapon","[choice]")
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if(holy_weapon)
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holy_weapon.reskinned = TRUE
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M.unEquip(src)
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M.put_in_active_hand(holy_weapon)
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qdel(src)
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/obj/item/weapon/nullrod/godhand
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icon_state = "disintegrate"
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item_state = "disintegrate"
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name = "god hand"
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desc = "This hand of yours glows with an awesome power!"
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flags = ABSTRACT | NODROP
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w_class = 5
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hitsound = 'sound/weapons/sear.ogg'
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damtype = BURN
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attack_verb = list("punched", "cross countered", "pummeled")
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/obj/item/weapon/nullrod/staff
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icon_state = "godstaff-red"
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item_state = "godstaff-red"
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name = "red holy staff"
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desc = "It has a mysterious, protective aura."
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w_class = 5
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force = 5
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slot_flags = SLOT_BACK
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/obj/item/weapon/nullrod/staff/IsShield()
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return 1
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/obj/item/weapon/nullrod/staff/blue
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name = "blue holy staff"
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icon_state = "godstaff-blue"
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item_state = "godstaff-blue"
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/obj/item/weapon/nullrod/claymore
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icon_state = "claymore"
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item_state = "claymore"
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name = "holy claymore"
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desc = "A weapon fit for a crusade!"
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w_class = 5
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slot_flags = SLOT_BACK|SLOT_BELT
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sharp = 1
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edge = 1
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hitsound = 'sound/weapons/bladeslice.ogg'
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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/obj/item/weapon/nullrod/claymore/IsShield()
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if(prob(30))
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return 1
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else
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return 0
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/obj/item/weapon/nullrod/claymore/darkblade
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icon_state = "cultblade"
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item_state = "cultblade"
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name = "dark blade"
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desc = "Spread the glory of the dark gods!"
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slot_flags = SLOT_BELT
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hitsound = 'sound/hallucinations/growl1.ogg'
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/obj/item/weapon/nullrod/claymore/chainsaw_sword
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icon_state = "chainswordon"
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item_state = "chainswordon"
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name = "sacred chainsaw sword"
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desc = "Suffer not a heretic to live."
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slot_flags = SLOT_BELT
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attack_verb = list("sawed", "torn", "cut", "chopped", "diced")
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hitsound = 'sound/weapons/chainsaw.ogg'
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/obj/item/weapon/nullrod/claymore/glowing
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icon_state = "swordon"
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item_state = "swordon"
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name = "force weapon"
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desc = "The blade glows with the power of faith. Or possibly a battery."
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slot_flags = SLOT_BELT
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/obj/item/weapon/nullrod/claymore/katana
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name = "hanzo steel"
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desc = "Capable of cutting clean through a holy claymore."
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icon_state = "katana"
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item_state = "katana"
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slot_flags = SLOT_BELT | SLOT_BACK
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/obj/item/weapon/nullrod/claymore/saber
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name = "light energy sword"
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hitsound = 'sound/weapons/blade1.ogg'
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icon_state = "swordblue"
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item_state = "swordblue"
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desc = "If you strike me down, I shall become more robust than you can possibly imagine."
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slot_flags = SLOT_BELT
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/obj/item/weapon/nullrod/claymore/saber/red
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name = "dark energy sword"
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icon_state = "swordred"
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item_state = "swordred"
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desc = "Woefully ineffective when used on steep terrain."
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/obj/item/weapon/nullrod/sord
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name = "\improper UNREAL SORD"
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desc = "This thing is so unspeakably HOLY you are having a hard time even holding it."
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icon_state = "sord"
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item_state = "sord"
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slot_flags = SLOT_BELT
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force = 4.13
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throwforce = 1
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hitsound = 'sound/weapons/bladeslice.ogg'
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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/obj/item/weapon/nullrod/scythe
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icon_state = "scythe0"
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item_state = "scythe0"
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name = "reaper scythe"
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desc = "Ask not for whom the bell tolls..."
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w_class = 4
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armour_penetration = 35
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slot_flags = SLOT_BACK
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sharp = 1
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edge = 1
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attack_verb = list("chopped", "sliced", "cut", "reaped")
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hitsound = 'sound/weapons/bladeslice.ogg'
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/obj/item/weapon/nullrod/scythe/vibro
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icon_state = "hfrequency0"
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item_state = "hfrequency1"
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name = "high frequency blade"
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desc = "Bad references are the DNA of the soul."
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attack_verb = list("chopped", "sliced", "cut", "zandatsu'd")
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/obj/item/weapon/nullrod/hammmer
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icon_state = "hammeron"
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item_state = "hammeron"
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name = "relic war hammer"
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desc = "This war hammer cost the chaplain fourty thousand space dollars."
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slot_flags = SLOT_BELT
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w_class = 5
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attack_verb = list("smashed", "bashed", "hammered", "crunched")
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/obj/item/weapon/nullrod/chainsaw
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name = "chainsaw hand"
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desc = "Good? Bad? You're the guy with the chainsaw hand."
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icon_state = "chainsaw1"
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item_state = "mounted_chainsaw"
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w_class = 5
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flags = NODROP | ABSTRACT
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sharp = 1
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edge = 1
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attack_verb = list("sawed", "torn", "cut", "chopped", "diced")
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hitsound = 'sound/weapons/chainsaw.ogg'
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/obj/item/weapon/nullrod/clown
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icon = 'icons/obj/wizard.dmi'
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icon_state = "clownrender"
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item_state = "gold_horn"
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name = "clown dagger"
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desc = "Used for absolutely hilarious sacrifices."
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hitsound = 'sound/items/bikehorn.ogg'
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sharp = 1
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edge = 1
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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/obj/item/weapon/nullrod/whip
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name = "holy whip"
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desc = "What a terrible night to be on Space Station 13."
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icon_state = "chain"
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item_state = "chain"
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slot_flags = SLOT_BELT
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attack_verb = list("whipped", "lashed")
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hitsound = 'sound/weapons/slash.ogg'
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/obj/item/weapon/nullrod/whip/afterattack(atom/movable/AM, mob/user, proximity)
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if(!proximity)
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return
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if(istype(AM, /mob/living/carbon/human))
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var/mob/living/carbon/human/H = AM
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if(is_shadow(H))
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var/phrase = pick("Die monster! You don't belong in this world!!!", "You steal men's souls and make them your slaves!!!", "Your words are as empty as your soul!!!", "Mankind ill needs a savior such as you!!!")
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user.say("[phrase]")
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H.adjustBruteLoss(8) //Bonus damage
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/obj/item/weapon/nullrod/fedora
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name = "athiest's fedora"
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desc = "The brim of the hat is as sharp as your wit. Throwing it at someone would hurt almost as much as disproving the existence of God."
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icon_state = "fedora"
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item_state = "fedora"
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slot_flags = SLOT_HEAD
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icon = 'icons/obj/clothing/hats.dmi'
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force = 0
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throw_speed = 4
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throw_range = 7
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throwforce = 20
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/obj/item/weapon/nullrod/armblade
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name = "dark blessing"
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desc = "Particularly twisted dieties grant gifts of dubious value."
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icon_state = "arm_blade"
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item_state = "arm_blade"
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flags = ABSTRACT | NODROP
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w_class = 5
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sharp = 1
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edge = 1
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/obj/item/weapon/nullrod/carp
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name = "carp-sie plushie"
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desc = "An adorable stuffed toy that resembles the god of all carp. The teeth look pretty sharp. Activate it to recieve the blessing of Carp-Sie."
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icon = 'icons/obj/toy.dmi'
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icon_state = "carpplushie"
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item_state = "carp_plushie"
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force = 15
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attack_verb = list("bitten", "eaten", "fin slapped")
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hitsound = 'sound/weapons/bite.ogg'
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var/used_blessing = FALSE
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/obj/item/weapon/nullrod/carp/attack_self(mob/living/user)
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if(used_blessing)
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return
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if(user.mind && (user.mind.assigned_role != "Chaplain"))
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return
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user << "You are blessed by Carp-Sie. Wild space carp will no longer attack you."
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user.faction |= "carp"
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used_blessing = TRUE
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/obj/item/weapon/nullrod/claymore/bostaff //May as well make it a "claymore" and inherit the blocking
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name = "monk's staff"
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desc = "A long, tall staff made of polished wood. Traditionally used in ancient old-Earth martial arts, now used to harass the clown."
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w_class = 4
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force = 15
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slot_flags = SLOT_BACK
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sharp = 0
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edge = 0
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hitsound = "swing_hit"
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attack_verb = list("smashed", "slammed", "whacked", "thwacked")
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icon = 'icons/obj/weapons.dmi'
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icon_state = "bostaff0"
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item_state = "bostaff0"
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/obj/item/weapon/nullrod/claymore/bostaff/IsShield()
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if(prob(40))
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return 1
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else
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return 0
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/obj/item/weapon/nullrod/tribal_knife
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icon_state = "crysknife"
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item_state = "crysknife"
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name = "arrhythmic knife"
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w_class = 5
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desc = "They say fear is the true mind killer, but stabbing them in the head works too. Honour compels you to not sheathe it once drawn."
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sharp = 1
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edge = 1
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slot_flags = null
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flags = HANDSLOW
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hitsound = 'sound/weapons/bladeslice.ogg'
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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/obj/item/weapon/nullrod/tribal_knife/New()
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..()
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processing_objects.Add(src)
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/obj/item/weapon/nullrod/tribal_knife/Destroy()
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processing_objects.Remove(src)
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return ..()
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/obj/item/weapon/nullrod/tribal_knife/process()
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slowdown = rand(-2, 2)
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/obj/item/weapon/nullrod/pitchfork
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icon_state = "pitchfork0"
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item_state = "pitchfork0"
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name = "unholy pitchfork"
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w_class = 3
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desc = "Holding this makes you look absolutely devilish."
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attack_verb = list("poked", "impaled", "pierced", "jabbed")
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hitsound = 'sound/weapons/bladeslice.ogg'
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sharp = 1
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edge = 1
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@@ -15,75 +15,6 @@
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to_chat(viewers(user), "<span class='suicide'>[user] is hitting \himself with the [src.name]! It looks like \he's trying to ban \himself from life.</span>")
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return (BRUTELOSS|FIRELOSS|TOXLOSS|OXYLOSS)
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/obj/item/weapon/nullrod
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name = "null rod"
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desc = "A rod of pure obsidian, its very presence disrupts and dampens the powers of paranormal phenomenae."
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icon_state = "nullrod"
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item_state = "nullrod"
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slot_flags = SLOT_BELT
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force = 15
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throw_speed = 1
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throw_range = 4
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throwforce = 10
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w_class = 1
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var/transformed = 0
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var/transform_into = /obj/item/weapon/nullrod/sword
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var/transform_via = list(/obj/item/clothing/suit/armor/riot/knight/templar, /obj/item/clothing/suit/chaplain_hoodie/fluff/chronx)
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suicide_act(mob/user)
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to_chat(viewers(user), "<span class='suicide'>[user] is impaling \himself with the [src.name]! It looks like \he's trying to commit suicide.</span>")
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return (BRUTELOSS|FIRELOSS)
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/obj/item/weapon/nullrod/attack(mob/M as mob, mob/living/user as mob) //Paste from old-code to decult with a null rod.
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M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been attacked with [src.name] by [user.name] ([user.ckey])</font>")
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user.attack_log += text("\[[time_stamp()]\] <font color='red'>Used the [src.name] to attack [M.name] ([M.ckey])</font>")
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if(!iscarbon(user))
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M.LAssailant = null
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else
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M.LAssailant = user
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msg_admin_attack("[key_name_admin(user)] attacked [key_name_admin(M)] with [src.name] (INTENT: [uppertext(user.a_intent)])")
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if ((CLUMSY in user.mutations) && prob(50))
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to_chat(user, "\red The rod slips out of your hand and hits your head.")
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user.take_organ_damage(10)
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user.Paralyse(20)
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return
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if(M.mind)
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if(M.mind.vampire)
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if(ishuman(M))
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if(!M.mind.vampire.get_ability(/datum/vampire_passive/full))
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to_chat(M, "<span class='warning'>The nullrod's power interferes with your own!</span>")
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M.mind.vampire.nullified = max(5, M.mind.vampire.nullified + 2)
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..()
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/obj/item/weapon/nullrod/afterattack(var/obj/item/I as obj, mob/user as mob, proximity)
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if(!proximity)
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return
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for(var/T in transform_via)
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if(istype(I, T)) //Only the Chaplain's holy armor is capable fo performing this feat.
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if(!transformed) // can't turn a sword into a sword.
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var/obj/item/S = new transform_into()
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to_chat(user, "<span class='notice'>You sheath the [src] into the [I]'s scabbard, transforming it into \a [S].</span>")
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user.unEquip(src)
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qdel(src)
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user.put_in_hands(S)
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break
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/obj/item/weapon/nullrod/sword
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name = "holy sword"
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desc = "A sword imbued with holy power, its very presence disrupts and dampens the powers of paranormal phenomenae."
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icon_state = "claymore"
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item_state = "claymore"
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hitsound = 'sound/weapons/bladeslice.ogg'
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w_class = 3 //transforming it is not without its downsides.
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sharp = 1
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edge = 1
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transformed = 1
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/obj/item/weapon/sord
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name = "\improper SORD"
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desc = "This thing is so unspeakably shitty you are having a hard time even holding it."
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Reference in New Issue
Block a user