From 789adac9c3cb78ecd325ca31fa09b978adf1a474 Mon Sep 17 00:00:00 2001 From: Artorp Date: Fri, 6 Feb 2015 14:56:08 +0100 Subject: [PATCH] - Antibody scanner added to suit slots Antibody scanner added wherever the health analyzer went --- code/modules/clothing/suits/jobs.dm | 7 ++++--- code/modules/clothing/suits/labcoat.dm | 2 +- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/code/modules/clothing/suits/jobs.dm b/code/modules/clothing/suits/jobs.dm index 316cf98f2ff..7f4b11ef8b2 100644 --- a/code/modules/clothing/suits/jobs.dm +++ b/code/modules/clothing/suits/jobs.dm @@ -8,7 +8,7 @@ icon_state = "paramedic-vest" item_state = "paramedic-vest" allowed = list(/obj/item/stack/medical, /obj/item/weapon/reagent_containers/dropper, /obj/item/weapon/reagent_containers/hypospray, /obj/item/weapon/reagent_containers/syringe, \ - /obj/item/device/healthanalyzer, /obj/item/device/flashlight, /obj/item/device/radio, /obj/item/weapon/tank/emergency_oxygen) + /obj/item/device/healthanalyzer, /obj/item/device/antibody_scanner, /obj/item/device/flashlight, /obj/item/device/radio, /obj/item/weapon/tank/emergency_oxygen) armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 10, rad = 10) species_fit = list("Vox") sprite_sheets = list( @@ -22,7 +22,8 @@ icon_state = "brigphysician-vest" item_state = "brigphysician-vest" allowed = list(/obj/item/stack/medical, /obj/item/weapon/reagent_containers/dropper, /obj/item/weapon/reagent_containers/hypospray, /obj/item/weapon/reagent_containers/syringe, \ - /obj/item/device/healthanalyzer, /obj/item/device/flashlight, /obj/item/device/radio, /obj/item/weapon/tank/emergency_oxygen) + /obj/item/device/healthanalyzer, /obj/item/device/antibody_scanner, /obj/item/device/flashlight, \ + /obj/item/device/radio, /obj/item/weapon/tank/emergency_oxygen) armor = list(melee = 10, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 10, rad = 0) //Botonist @@ -227,7 +228,7 @@ item_state = "fr_jacket" blood_overlay_type = "armor" allowed = list(/obj/item/stack/medical, /obj/item/weapon/reagent_containers/dropper, /obj/item/weapon/reagent_containers/hypospray, /obj/item/weapon/reagent_containers/syringe, \ - /obj/item/device/healthanalyzer, /obj/item/device/flashlight, /obj/item/device/radio, /obj/item/weapon/tank/emergency_oxygen) + /obj/item/device/healthanalyzer, /obj/item/device/antibody_scanner, /obj/item/device/flashlight, /obj/item/device/radio, /obj/item/weapon/tank/emergency_oxygen) verb/toggle() set name = "Toggle Jacket Buttons" diff --git a/code/modules/clothing/suits/labcoat.dm b/code/modules/clothing/suits/labcoat.dm index b84987f9eb6..14aa7594855 100644 --- a/code/modules/clothing/suits/labcoat.dm +++ b/code/modules/clothing/suits/labcoat.dm @@ -5,7 +5,7 @@ item_state = "labcoat" blood_overlay_type = "coat" body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS - allowed = list(/obj/item/device/analyzer,/obj/item/stack/medical,/obj/item/weapon/dnainjector,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/syringe,/obj/item/weapon/reagent_containers/hypospray,/obj/item/device/healthanalyzer,/obj/item/device/flashlight/pen,/obj/item/weapon/reagent_containers/glass/bottle,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/pill,/obj/item/weapon/storage/pill_bottle,/obj/item/weapon/paper) + allowed = list(/obj/item/device/analyzer,/obj/item/device/antibody_scanner,/obj/item/stack/medical,/obj/item/weapon/dnainjector,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/syringe,/obj/item/weapon/reagent_containers/hypospray,/obj/item/device/healthanalyzer,/obj/item/device/flashlight/pen,/obj/item/weapon/reagent_containers/glass/bottle,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/pill,/obj/item/weapon/storage/pill_bottle,/obj/item/weapon/paper) armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0) species_fit = list("Vox") sprite_sheets = list(