diff --git a/code/defines/obj/weapon.dm b/code/defines/obj/weapon.dm index 2e3fe920cc8..ca26c5bd7a3 100644 --- a/code/defines/obj/weapon.dm +++ b/code/defines/obj/weapon.dm @@ -29,7 +29,6 @@ IsShield() return 1 - /obj/item/weapon/nullrod name = "null rod" desc = "A rod of pure obsidian, its very presence disrupts and dampens the powers of Nar-Sie's followers." @@ -42,7 +41,7 @@ throwforce = 10 w_class = 1 -/obj/item/weapon/sord +/*/obj/item/weapon/sord name = "\improper SORD" desc = "This thing is so unspeakably shitty you are having a hard time even holding it." icon_state = "sord" @@ -50,7 +49,7 @@ flags = FPRINT | ONBELT | TABLEPASS force = 2 throwforce = 1 - w_class = 3 + w_class = 3*/ /obj/item/weapon/claymore name = "claymore" @@ -195,7 +194,7 @@ /obj/item/weapon/melee/baton name = "stun baton" - desc = "A stun baton for hitting people with." + desc = "The police baton of the future." icon_state = "stunbaton" item_state = "baton" flags = FPRINT | ONBELT | TABLEPASS @@ -207,7 +206,7 @@ var/status = 0 origin_tech = "combat=2" -/obj/item/weapon/melee/chainofcommand +/*/obj/item/weapon/melee/chainofcommand name = "chain of command" desc = "The Captain is first and all other heads are last." icon_state = "chainofcommand" @@ -219,7 +218,7 @@ var/charges = 50.0 var/maximum_charges = 50.0 var/status = 1 - origin_tech = "combat=4" + origin_tech = "combat=4"*/ /obj/item/weapon/melee/energy var/active = 0 @@ -239,7 +238,7 @@ /obj/item/weapon/melee/energy/sword var/color name = "energy sword" - desc = "May the force be within you." + desc = "It cuts AND cooks at the same time!" icon_state = "sword0" force = 3.0 throwforce = 5.0 @@ -441,19 +440,23 @@ /obj/item/stack/medical/advanced/bruise_pack name = "advanced trauma kit" - singular_name = "advanced bruise pack" + singular_name = "advanced trauma kit" desc = "An advanced trauma kit for severe injuries." - icon_state = "brutepack" + icon_state = "traumakit" heal_brute = 40 origin_tech = "biotech=1" + amount = 10 + max_amount = 10 /obj/item/stack/medical/advanced/ointment name = "advanced burn kit" singular_name = "advanced burn kit" desc = "An advanced treatment kit for severe burns." - icon_state = "ointment" + icon_state = "burnkit" heal_burn = 40 origin_tech = "biotech=1" + amount = 10 + max_amount = 10 /obj/item/weapon/c_tube name = "cardboard tube" @@ -511,7 +514,7 @@ /obj/item/weapon/card/id name = "identification card" - desc = "An identification card. No shit." + desc = "An identification card." icon_state = "id" item_state = "card-id" var/access = list() @@ -523,7 +526,7 @@ /obj/item/weapon/card/id/gold name = "identification card" - desc = "A golden card which shows power and might." + desc = "A golden card which shows authority." icon_state = "gold" item_state = "gold_id" @@ -542,7 +545,7 @@ /obj/item/weapon/card/id/captains_spare name = "captain's spare ID" - desc = "The spare ID of the High Lord himself." + desc = "The spare ID of the Captain himself." icon_state = "gold" item_state = "gold_id" registered_name = "Captain" @@ -1069,25 +1072,6 @@ item_state = "shard-glass" g_amt = 3750 -/*/obj/item/weapon/syndicate_uplink - name = "station bounced radio" - desc = "Remain silent about this..." - icon = 'radio.dmi' - icon_state = "radio" - var/temp = null - var/uses = 10.0 - var/selfdestruct = 0.0 - var/traitor_frequency = 0.0 - var/mob/currentUser = null - var/obj/item/device/radio/origradio = null - flags = FPRINT | TABLEPASS | CONDUCT | ONBELT - w_class = 2.0 - item_state = "radio" - throw_speed = 4 - throw_range = 20 - m_amt = 100 - origin_tech = "magnets=2;syndicate=3"*/ - /obj/item/weapon/SWF_uplink name = "station-bounced radio" desc = "used to comunicate it appears." @@ -1281,7 +1265,7 @@ for (var/obj/machinery/camera/C in cameras) friendly_cameras.Add(C.c_tag) - var/target = input("Select the camera to observe", null) as null|anything in friendly_cameras + var/target = input("Select the camera to observe.", null) as null|anything in friendly_cameras if (!target) return for (var/obj/machinery/camera/C in cameras) @@ -1505,7 +1489,7 @@ name = "circular saw" desc = "For heavy duty cutting." icon = 'surgery.dmi' - icon_state = "saw3" + icon_state = "saw" flags = FPRINT | TABLEPASS | CONDUCT force = 15.0 w_class = 1.0 @@ -1534,7 +1518,7 @@ w_class = 1.0 origin_tech = "biotech=2" -/obj/item/weapon/hatchet +/*/obj/item/weapon/hatchet name = "hatchet" desc = "A very sharp axe blade upon a short fibremetal handle. It has a long history of chopping things, but now it is used for chopping wood." icon = 'weapons.dmi' @@ -1546,7 +1530,7 @@ throw_speed = 4 throw_range = 4 m_amt = 15000 - origin_tech = "materials=2;combat=1" + origin_tech = "materials=2;combat=1"*/ /obj/item/weapon/stamp desc = "A rubber stamp for stamping important documents." @@ -1802,7 +1786,7 @@ /obj/item/weapon/stock_parts/capacitor/super name = "super capacitor" desc = "A super-high capacity capacitor used in the construction of a variety of devices." - origin_tech = "powerstorage=5;materials=4" + origin_tech = "powerstorage=3;materials=4" rating = 3 m_amt = 50 g_amt = 50 diff --git a/code/modules/chemical/Chemistry-Tools.dm b/code/modules/chemical/Chemistry-Tools.dm index f581b91f6e8..7955f181e2a 100644 --- a/code/modules/chemical/Chemistry-Tools.dm +++ b/code/modules/chemical/Chemistry-Tools.dm @@ -2938,12 +2938,12 @@ reagents.add_reagent("toxin", 50) /obj/item/weapon/reagent_containers/pill/cyanide - name = "Cyanide pill" + name = "Suicide pill" desc = "Don't swallow this." icon_state = "pill5" New() ..() - reagents.add_reagent("cyanide", 50) + reagents.add_reagent("chloralhydrate", 100) /obj/item/weapon/reagent_containers/pill/adminordrazine name = "Adminordrazine pill" diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 97c083e5697..668ce4ce379 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -2218,7 +2218,7 @@ It can still be worn/put on as normal. W.loc = target.loc W.dropped(target) W.layer = initial(W.layer) - W.add_fingerprint(source) + W.add_fingerprint(source) if (target.r_store) var/obj/item/W = target.r_store target.u_equip(W) @@ -2228,7 +2228,7 @@ It can still be worn/put on as normal. W.loc = target.loc W.dropped(target) W.layer = initial(W.layer) - W.add_fingerprint(source) + W.add_fingerprint(source) if("internal") if (target.internal) target.internal.add_fingerprint(source) diff --git a/icons/obj/items.dmi b/icons/obj/items.dmi index a855b7e2d4a..67e420a679b 100644 Binary files a/icons/obj/items.dmi and b/icons/obj/items.dmi differ