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Moar Slime People work
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@@ -270,7 +270,7 @@
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return
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//Bone fracurtes
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if(config.bones_can_break && brute_dam > min_broken_damage * config.organ_health_multiplier && !(status & (ORGAN_ROBOT|ORGAN_PEG)))
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if(config.bones_can_break && brute_dam > min_broken_damage * config.organ_health_multiplier && !(status & (ORGAN_ROBOT|ORGAN_PEG)) && !(istype(owner, /mob/living/carbon/human/slime)))
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src.fracture()
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if(!(status & ORGAN_BROKEN))
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perma_injury = 0
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