Reduce lines by removing blank lines added by PJ's script

This commit is contained in:
Tigercat2000
2016-04-05 08:25:57 -07:00
parent 9d430844c3
commit 78f53553f8
1049 changed files with 3 additions and 8630 deletions
@@ -93,7 +93,6 @@ var/global/list/image/splatter_cache=list()
var/taken = rand(1,amount)
amount -= taken
to_chat(user, "<span class='notice'>You get some of \the [src] on your hands.</span>")
if (!user.blood_DNA)
user.blood_DNA = list()
user.blood_DNA |= blood_DNA.Copy()
@@ -142,7 +141,6 @@ var/global/list/image/splatter_cache=list()
..(user)
to_chat(user, "It reads: <font color='[basecolor]'>\"[message]\"<font>")
/obj/effect/decal/cleanable/blood/gibs
name = "gibs"
desc = "They look bloody and gruesome."
@@ -79,7 +79,6 @@ var/global/list/image/fluidtrack_cache=list()
// Process 4 bits
for(var/bi=0;bi<4;bi++)
to_chat(b=1, bi)
// COMING BIT
// If setting
if(comingdir&b)
@@ -15,14 +15,11 @@
if(src.reagents && W.reagents && !noscoop)
if(!src.reagents.total_volume)
to_chat(user, "<span class='notice'>There isn't enough [src] to scoop up!</span>")
return
if(W.reagents.total_volume >= W.reagents.maximum_volume)
to_chat(user, "<span class='notice'>[W] is full!</span>")
return
to_chat(user, "<span class='notice'>You scoop the [src] into [W]!</span>")
reagents.trans_to(W, reagents.total_volume)
if(!reagents.total_volume && !noclear) //scooped up all of it
qdel(src)
@@ -34,7 +31,6 @@
src.reagents.handle_reactions()
to_chat(user, "<span class='notice'>You heat [src] with [W]!</span>")
/obj/effect/decal/cleanable/ex_act()
if(reagents)
for(var/datum/reagent/R in reagents.reagent_list)
@@ -60,7 +60,6 @@
if(check)
to_chat(user, "<span class='notice'>The wall is far too cluttered to place a poster!</span>")
return
resulting_poster.loc = W //Looks like it's uncluttered enough. Place the poster
@@ -312,11 +311,9 @@ obj/structure/sign/poster/attackby(obj/item/I, mob/user, params)
playsound(loc, 'sound/items/Wirecutter.ogg', 100, 1)
if(ruined)
to_chat(user, "<span class='notice'>You remove the remnants of the poster.</span>")
qdel(src)
else
to_chat(user, "<span class='notice'>You carefully remove the poster from the wall.</span>")
roll_and_drop(user.loc)
return
@@ -358,18 +355,15 @@ obj/structure/sign/poster/attackby(obj/item/I, mob/user, params)
for(var/obj/O in user.loc.contents) //Let's see if it already has a poster on it or too much stuff
if(istype(O,/obj/structure/sign))
to_chat(user, "<span class='notice'>The wall is far too cluttered to place a poster!</span>")
return
stuff_on_wall++
if(stuff_on_wall >= 4)
to_chat(user, "<span class='notice'>The wall is far too cluttered to place a poster!</span>")
return
to_chat(user, "<span class='notice'>You start placing the poster on the wall...</span>")//Looks like it's uncluttered enough. Place the poster.
//declaring D because otherwise if P gets 'deconstructed' we lose our reference to P.resulting_poster
var/obj/structure/sign/poster/D = P.resulting_poster
@@ -390,7 +384,6 @@ obj/structure/sign/poster/attackby(obj/item/I, mob/user, params)
D.pixel_y = 0
else
to_chat(user, "<span class='notice'>You cannot reach the wall from here!</span>")
return
flick("poster_being_set",D)
@@ -404,7 +397,6 @@ obj/structure/sign/poster/attackby(obj/item/I, mob/user, params)
if(istype(src,/turf/simulated/wall) && user && user.loc == temp_loc) //Let's check if everything is still there
to_chat(user, "<span class='notice'>You place the poster!</span>")
else
D.roll_and_drop(temp_loc)
return