Reduce lines by removing blank lines added by PJ's script

This commit is contained in:
Tigercat2000
2016-04-05 08:25:57 -07:00
parent 9d430844c3
commit 78f53553f8
1049 changed files with 3 additions and 8630 deletions
@@ -1094,7 +1094,6 @@ steam.start() -- spawns the effect
else
to_chat(user, "<span class='notice'>You hit the metal foam but bounce off it.</span>")
/obj/structure/foamedmetal/attackby(var/obj/item/I, var/mob/user, params)
user.changeNext_move(CLICK_CD_MELEE)
user.do_attack_animation(src)
@@ -1112,7 +1111,6 @@ steam.start() -- spawns the effect
else
to_chat(user, "<span class='warning'>You hit the metal foam to no effect.</span>")
/obj/structure/foamedmetal/attack_animal(mob/living/simple_animal/M)
M.do_attack_animation(src)
if(M.melee_damage_upper == 0)
@@ -1159,11 +1157,9 @@ steam.start() -- spawns the effect
for(var/mob/M in viewers(5, location))
to_chat(M, "\red The solution violently explodes.")
for(var/mob/M in viewers(1, location))
if (prob (50 * amount))
to_chat(M, "\red The explosion knocks you down.")
M.Weaken(rand(1,5))
return
else
@@ -1188,7 +1184,6 @@ steam.start() -- spawns the effect
for(var/mob/M in viewers(8, location))
to_chat(M, "\red The solution violently explodes.")
explosion(location, devastation, heavy, light, flash)
proc/holder_damage(var/atom/holder)