Reduce lines by removing blank lines added by PJ's script

This commit is contained in:
Tigercat2000
2016-04-05 08:25:57 -07:00
parent 9d430844c3
commit 78f53553f8
1049 changed files with 3 additions and 8630 deletions
@@ -158,7 +158,6 @@ obj/structure/door_assembly/multi_tile/Move()
if(do_after(user, 40, target = src))
if(!src || !WT.isOn()) return
to_chat(user, "\blue You welded the [glass] plating off!")
var/M = text2path("/obj/item/stack/sheet/mineral/[glass]")
new M(src.loc, 2)
glass = 0
@@ -167,7 +166,6 @@ obj/structure/door_assembly/multi_tile/Move()
if(do_after(user, 40, target = src))
if(!src || !WT.isOn()) return
to_chat(user, "\blue You welded the glass panel out!")
new /obj/item/stack/sheet/rglass(src.loc)
glass = 0
else if(!anchored)
@@ -175,12 +173,10 @@ obj/structure/door_assembly/multi_tile/Move()
if(do_after(user, 40, target = src))
if(!src || !WT.isOn()) return
to_chat(user, "\blue You dissasembled the airlock assembly!")
new /obj/item/stack/sheet/metal(src.loc, 4)
qdel(src)
else
to_chat(user, "\blue You need more welding fuel.")
return
else if(istype(W, /obj/item/weapon/wrench) && state == 0)
@@ -193,7 +189,6 @@ obj/structure/door_assembly/multi_tile/Move()
if(do_after(user, 40, target = src))
if(!src) return
to_chat(user, "\blue You [anchored? "un" : ""]secured the airlock assembly!")
anchored = !anchored
else if(istype(W, /obj/item/stack/cable_coil) && state == 0 && anchored )
@@ -205,7 +200,6 @@ obj/structure/door_assembly/multi_tile/Move()
src.state = 1
to_chat(user, "\blue You wire the Airlock!")
else if(istype(W, /obj/item/weapon/wirecutters) && state == 1 )
playsound(src.loc, 'sound/items/Wirecutter.ogg', 100, 1)
user.visible_message("[user] cuts the wires from the airlock assembly.", "You start to cut the wires from airlock assembly.")
@@ -213,7 +207,6 @@ obj/structure/door_assembly/multi_tile/Move()
if(do_after(user, 40, target = src))
if(!src) return
to_chat(user, "\blue You cut the airlock wires.!")
new/obj/item/stack/cable_coil(src.loc, 1)
src.state = 0
@@ -226,7 +219,6 @@ obj/structure/door_assembly/multi_tile/Move()
if(do_after(user, 40, target = src))
if(!src) return
to_chat(user, "\blue You installed the airlock electronics!")
src.state = 2
src.name = "Near finished Airlock Assembly"
src.electronics = W
@@ -240,7 +232,6 @@ obj/structure/door_assembly/multi_tile/Move()
if(do_after(user, 40, target = src))
if(!src) return
to_chat(user, "\blue You removed the airlock electronics!")
src.state = 1
src.name = "Wired Airlock Assembly"
var/obj/item/weapon/airlock_electronics/ae
@@ -260,7 +251,6 @@ obj/structure/door_assembly/multi_tile/Move()
user.visible_message("[user] adds [S.name] to the airlock assembly.", "You start to install [S.name] into the airlock assembly.")
if(do_after(user, 40, target = src))
to_chat(user, "\blue You installed reinforced glass windows into the airlock assembly!")
S.use(1)
glass = 1
else if(istype(S, /obj/item/stack/sheet/mineral) && S.sheettype)
@@ -270,7 +260,6 @@ obj/structure/door_assembly/multi_tile/Move()
user.visible_message("[user] adds [S.name] to the airlock assembly.", "You start to install [S.name] into the airlock assembly.")
if(do_after(user, 40, target = src))
to_chat(user, "\blue You installed [M] plating into the airlock assembly!")
S.use(2)
glass = "[M]"
@@ -278,11 +267,9 @@ obj/structure/door_assembly/multi_tile/Move()
playsound(src.loc, 'sound/items/Screwdriver.ogg', 100, 1)
to_chat(user, "\blue Now finishing the airlock.")
if(do_after(user, 40, target = src))
if(!src) return
to_chat(user, "\blue You finish the airlock!")
var/path
if(istext(glass))
path = text2path("/obj/machinery/door/airlock/[glass]")