Reduce lines by removing blank lines added by PJ's script

This commit is contained in:
Tigercat2000
2016-04-05 08:25:57 -07:00
parent 9d430844c3
commit 78f53553f8
1049 changed files with 3 additions and 8630 deletions
-38
View File
@@ -150,79 +150,45 @@
switch(mode)
if(BASIC_BUILDMODE)
to_chat(user, "<span class='notice'>***********************************************************</span>")
to_chat(user, "<span class='notice'>Left Mouse Button = Construct / Upgrade</span>")
to_chat(user, "<span class='notice'>Right Mouse Button = Deconstruct / Delete / Downgrade</span>")
to_chat(user, "<span class='notice'>Left Mouse Button + ctrl = R-Window</span>")
to_chat(user, "<span class='notice'>Left Mouse Button + alt = Airlock</span>")
to_chat(user, "")
to_chat(user, "<span class='notice'>Use the button in the upper left corner to</span>")
to_chat(user, "<span class='notice'>change the direction of built objects.</span>")
to_chat(user, "<span class='notice'>***********************************************************</span>")
if(ADV_BUILDMODE)
to_chat(user, "<span class='notice'>***********************************************************</span>")
to_chat(user, "<span class='notice'>Right Mouse Button on buildmode button = Set object type</span>")
to_chat(user, "<span class='notice'>Left Mouse Button on turf/obj = Place objects</span>")
to_chat(user, "<span class='notice'>Right Mouse Button = Delete objects</span>")
to_chat(user, "")
to_chat(user, "<span class='notice'>Use the button in the upper left corner to</span>")
to_chat(user, "<span class='notice'>change the direction of built objects.</span>")
to_chat(user, "<span class='notice'>***********************************************************</span>")
if(VAR_BUILDMODE)
to_chat(user, "<span class='notice'>***********************************************************</span>")
to_chat(user, "<span class='notice'>Right Mouse Button on buildmode button = Select var(type) & value</span>")
to_chat(user, "<span class='notice'>Left Mouse Button on turf/obj/mob = Set var(type) & value</span>")
to_chat(user, "<span class='notice'>Right Mouse Button on turf/obj/mob = Reset var's value</span>")
to_chat(user, "<span class='notice'>***********************************************************</span>")
if(THROW_BUILDMODE)
to_chat(user, "<span class='notice'>***********************************************************</span>")
to_chat(user, "<span class='notice'>Left Mouse Button on turf/obj/mob = Select</span>")
to_chat(user, "<span class='notice'>Right Mouse Button on turf/obj/mob = Throw</span>")
to_chat(user, "<span class='notice'>***********************************************************</span>")
if(AREA_BUILDMODE)
to_chat(user, "<span class='notice'>***********************************************************</span>")
to_chat(user, "<span class='notice'>Left Mouse Button on turf/obj/mob = Select corner</span>")
to_chat(user, "<span class='notice'>Right Mouse Button on buildmode button = Select generator</span>")
to_chat(user, "<span class='notice'>***********************************************************</span>")
if(COPY_BUILDMODE)
to_chat(user, "<span class='notice'>***********************************************************</span>")
to_chat(user, "<span class='notice'>Left Mouse Button on obj/turf/mob = Spawn a Copy of selected target</span>")
to_chat(user, "<span class='notice'>Right Mouse Button on obj/mob = Select target to copy</span>")
to_chat(user, "<span class='notice'>***********************************************************</span>")
/datum/click_intercept/buildmode/proc/change_settings(mob/user)
switch(mode)
if(BASIC_BUILDMODE)
@@ -386,7 +352,6 @@
object.vars[varholder] = valueholder
else
to_chat(user, "<span class='warning'>[initial(object.name)] does not have a var called '[varholder]'</span>")
if(right_click)
if(object.vars.Find(varholder))
log_admin("Build Mode: [key_name(user)] modified [object.name]'s [varholder] to [valueholder]")
@@ -394,7 +359,6 @@
else
to_chat(user, "<span class='warning'>[initial(object.name)] does not have a var called '[varholder]'</span>")
if(THROW_BUILDMODE)
if(left_click)
if(isturf(object))
@@ -414,7 +378,6 @@
if(cornerA && cornerB)
if(!generator_path)
to_chat(user, "<span class='warning'>Select generator type first.</span>")
else
var/datum/mapGenerator/G = new generator_path
G.defineRegion(cornerA.loc,cornerB.loc,1)
@@ -432,5 +395,4 @@
else if(right_click)
if(ismovableatom(object)) // No copying turfs for now.
to_chat(user, "<span class='notice'>[object] set as template.</span>")
stored = object