mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-26 05:27:01 +01:00
Reduce lines by removing blank lines added by PJ's script
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@@ -150,79 +150,45 @@
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switch(mode)
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if(BASIC_BUILDMODE)
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to_chat(user, "<span class='notice'>***********************************************************</span>")
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to_chat(user, "<span class='notice'>Left Mouse Button = Construct / Upgrade</span>")
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to_chat(user, "<span class='notice'>Right Mouse Button = Deconstruct / Delete / Downgrade</span>")
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to_chat(user, "<span class='notice'>Left Mouse Button + ctrl = R-Window</span>")
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to_chat(user, "<span class='notice'>Left Mouse Button + alt = Airlock</span>")
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to_chat(user, "")
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to_chat(user, "<span class='notice'>Use the button in the upper left corner to</span>")
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to_chat(user, "<span class='notice'>change the direction of built objects.</span>")
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to_chat(user, "<span class='notice'>***********************************************************</span>")
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if(ADV_BUILDMODE)
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to_chat(user, "<span class='notice'>***********************************************************</span>")
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to_chat(user, "<span class='notice'>Right Mouse Button on buildmode button = Set object type</span>")
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to_chat(user, "<span class='notice'>Left Mouse Button on turf/obj = Place objects</span>")
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to_chat(user, "<span class='notice'>Right Mouse Button = Delete objects</span>")
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to_chat(user, "")
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to_chat(user, "<span class='notice'>Use the button in the upper left corner to</span>")
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to_chat(user, "<span class='notice'>change the direction of built objects.</span>")
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to_chat(user, "<span class='notice'>***********************************************************</span>")
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if(VAR_BUILDMODE)
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to_chat(user, "<span class='notice'>***********************************************************</span>")
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to_chat(user, "<span class='notice'>Right Mouse Button on buildmode button = Select var(type) & value</span>")
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to_chat(user, "<span class='notice'>Left Mouse Button on turf/obj/mob = Set var(type) & value</span>")
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to_chat(user, "<span class='notice'>Right Mouse Button on turf/obj/mob = Reset var's value</span>")
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to_chat(user, "<span class='notice'>***********************************************************</span>")
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if(THROW_BUILDMODE)
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to_chat(user, "<span class='notice'>***********************************************************</span>")
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to_chat(user, "<span class='notice'>Left Mouse Button on turf/obj/mob = Select</span>")
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to_chat(user, "<span class='notice'>Right Mouse Button on turf/obj/mob = Throw</span>")
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to_chat(user, "<span class='notice'>***********************************************************</span>")
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if(AREA_BUILDMODE)
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to_chat(user, "<span class='notice'>***********************************************************</span>")
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to_chat(user, "<span class='notice'>Left Mouse Button on turf/obj/mob = Select corner</span>")
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to_chat(user, "<span class='notice'>Right Mouse Button on buildmode button = Select generator</span>")
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to_chat(user, "<span class='notice'>***********************************************************</span>")
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if(COPY_BUILDMODE)
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to_chat(user, "<span class='notice'>***********************************************************</span>")
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to_chat(user, "<span class='notice'>Left Mouse Button on obj/turf/mob = Spawn a Copy of selected target</span>")
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to_chat(user, "<span class='notice'>Right Mouse Button on obj/mob = Select target to copy</span>")
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to_chat(user, "<span class='notice'>***********************************************************</span>")
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/datum/click_intercept/buildmode/proc/change_settings(mob/user)
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switch(mode)
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if(BASIC_BUILDMODE)
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@@ -386,7 +352,6 @@
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object.vars[varholder] = valueholder
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else
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to_chat(user, "<span class='warning'>[initial(object.name)] does not have a var called '[varholder]'</span>")
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if(right_click)
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if(object.vars.Find(varholder))
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log_admin("Build Mode: [key_name(user)] modified [object.name]'s [varholder] to [valueholder]")
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@@ -394,7 +359,6 @@
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else
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to_chat(user, "<span class='warning'>[initial(object.name)] does not have a var called '[varholder]'</span>")
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if(THROW_BUILDMODE)
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if(left_click)
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if(isturf(object))
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@@ -414,7 +378,6 @@
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if(cornerA && cornerB)
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if(!generator_path)
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to_chat(user, "<span class='warning'>Select generator type first.</span>")
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else
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var/datum/mapGenerator/G = new generator_path
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G.defineRegion(cornerA.loc,cornerB.loc,1)
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@@ -432,5 +395,4 @@
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else if(right_click)
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if(ismovableatom(object)) // No copying turfs for now.
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to_chat(user, "<span class='notice'>[object] set as template.</span>")
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stored = object
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