Reduce lines by removing blank lines added by PJ's script

This commit is contained in:
Tigercat2000
2016-04-05 08:25:57 -07:00
parent 9d430844c3
commit 78f53553f8
1049 changed files with 3 additions and 8630 deletions
@@ -12,7 +12,6 @@
/obj/machinery/computer/artillerycontrol/attack_ai(user as mob)
to_chat(user, "<span class='warning'>Access denied.</span>")
return
/obj/machinery/computer/artillerycontrol/attack_hand(user as mob)
-7
View File
@@ -98,11 +98,9 @@ obj/machinery/gateway/centerstation/process()
awaygate = locate(/obj/machinery/gateway/centeraway) in world
if(!awaygate)
to_chat(user, "<span class='notice'>Error: No destination found.</span>")
return
if(world.time < wait)
to_chat(user, "<span class='notice'>Error: Warpspace triangulation in progress. Estimated time to completion: [round(((wait - world.time) / 10) / 60)] minutes.</span>")
return
for(var/obj/machinery/gateway/G in linked)
@@ -152,7 +150,6 @@ obj/machinery/gateway/centerstation/process()
/obj/machinery/gateway/centerstation/attackby(obj/item/device/W as obj, mob/user as mob, params)
if(istype(W,/obj/item/device/multitool))
to_chat(user, "\black The gate is already calibrated, there is no work for you to do here.")
return
/////////////////////////////////////Away////////////////////////
@@ -208,7 +205,6 @@ obj/machinery/gateway/centerstation/process()
stationgate = locate(/obj/machinery/gateway/centerstation) in world
if(!stationgate)
to_chat(user, "<span class='notice'>Error: No destination found.</span>")
return
for(var/obj/machinery/gateway/G in linked)
@@ -251,7 +247,6 @@ obj/machinery/gateway/centerstation/process()
for(var/obj/item/weapon/implant/exile/E in M)//Checking that there is an exile implant in the contents
if(E.imp_in == M)//Checking that it's actually implanted vs just in their pocket
to_chat(M, "<span class='notice'>The station gate has detected your exile implant and is blocking your entry.</span>")
return 1
return 0
@@ -259,10 +254,8 @@ obj/machinery/gateway/centerstation/process()
if(istype(W,/obj/item/device/multitool))
if(calibrated)
to_chat(user, "<span class='notice'>The gate is already calibrated, there is no work for you to do here.</span>")
return
else
to_chat(user, "<span class='boldnotice'>Recalibration successful!</span><span class='notice'>: This gate's systems have been fine tuned. Travel to this gate will now be on target.</span>")
calibrated = 1
return
@@ -37,7 +37,6 @@ dmm_suite{
}
var/saved_map = file("[map_name].dmm")
to_chat(saved_map, file_text)
return saved_map
}
write_map(var/turf/t1 as turf, var/turf/t2 as turf, var/flags as num){
@@ -56,21 +56,17 @@
if(chargesa <= 0)
to_chat(user, "The Wish Granter lies silent.")
return
else if(!istype(user, /mob/living/carbon/human))
to_chat(user, "You feel a dark stirring inside of the Wish Granter, something you want nothing of. Your instincts are better than any man's.")
return
else if(is_special_character(user))
to_chat(user, "Even to a heart as dark as yours, you know nothing good will come of this. Something instinctual makes you pull away.")
else if (!insistinga)
to_chat(user, "Your first touch makes the Wish Granter stir, listening to you. Are you really sure you want to do this?")
insistinga++
else
@@ -80,9 +76,7 @@
switch(wish)
if("Power")
to_chat(user, "<B>Your wish is granted, but at a terrible cost...</B>")
to_chat(user, "The Wish Granter punishes you for your selfishness, claiming your soul and warping your body to match the darkness in your heart.")
user.mutations.Add(LASER)
user.mutations.Add(RESIST_COLD)
user.mutations.Add(XRAY)
@@ -90,88 +84,62 @@
var/mob/living/carbon/human/human = user
if(human.species.name != "Shadow")
to_chat(user, "\red Your flesh rapidly mutates!")
to_chat(user, "<b>You are now a Shadow Person, a mutant race of darkness-dwelling humanoids.</b>")
to_chat(user, "\red Your body reacts violently to light. \green However, it naturally heals in darkness.")
to_chat(user, "Aside from your new traits, you are mentally unchanged and retain your prior obligations.")
human.set_species("Shadow")
user.regenerate_icons()
if("Wealth")
to_chat(user, "<B>Your wish is granted, but at a terrible cost...</B>")
to_chat(user, "The Wish Granter punishes you for your selfishness, claiming your soul and warping your body to match the darkness in your heart.")
new /obj/structure/closet/syndicate/resources/everything(loc)
if(ishuman(user))
var/mob/living/carbon/human/human = user
if(human.species.name != "Shadow")
to_chat(user, "\red Your flesh rapidly mutates!")
to_chat(user, "<b>You are now a Shadow Person, a mutant race of darkness-dwelling humanoids.</b>")
to_chat(user, "\red Your body reacts violently to light. \green However, it naturally heals in darkness.")
to_chat(user, "Aside from your new traits, you are mentally unchanged and retain your prior obligations.")
human.set_species("Shadow")
user.regenerate_icons()
if("Immortality")
to_chat(user, "<B>Your wish is granted, but at a terrible cost...</B>")
to_chat(user, "The Wish Granter punishes you for your selfishness, claiming your soul and warping your body to match the darkness in your heart.")
user.verbs += /mob/living/carbon/proc/immortality
if(ishuman(user))
var/mob/living/carbon/human/human = user
if(human.species.name != "Shadow")
to_chat(user, "\red Your flesh rapidly mutates!")
to_chat(user, "<b>You are now a Shadow Person, a mutant race of darkness-dwelling humanoids.</b>")
to_chat(user, "\red Your body reacts violently to light. \green However, it naturally heals in darkness.")
to_chat(user, "Aside from your new traits, you are mentally unchanged and retain your prior obligations.")
human.set_species("Shadow")
user.regenerate_icons()
if("To Kill")
to_chat(user, "<B>Your wish is granted, but at a terrible cost...</B>")
to_chat(user, "The Wish Granter punishes you for your wickedness, claiming your soul and warping your body to match the darkness in your heart.")
ticker.mode.traitors += user.mind
user.mind.special_role = "traitor"
var/datum/objective/hijack/hijack = new
hijack.owner = user.mind
user.mind.objectives += hijack
to_chat(user, "<B>Your inhibitions are swept away, the bonds of loyalty broken, you are free to murder as you please!</B>")
var/obj_count = 1
for(var/datum/objective/OBJ in user.mind.objectives)
to_chat(user, "<B>Objective #[obj_count]</B>: [OBJ.explanation_text]")
obj_count++
if(ishuman(user))
var/mob/living/carbon/human/human = user
if(human.species.name != "Shadow")
to_chat(user, "\red Your flesh rapidly mutates!")
to_chat(user, "<b>You are now a Shadow Person, a mutant race of darkness-dwelling humanoids.</b>")
to_chat(user, "\red Your body reacts violently to light. \green However, it naturally heals in darkness.")
to_chat(user, "Aside from your new traits, you are mentally unchanged and retain your prior obligations.")
human.set_species("Shadow")
user.regenerate_icons()
if("Peace")
to_chat(user, "<B>Whatever alien sentience that the Wish Granter possesses is satisfied with your wish. There is a distant wailing as the last of the Faithless begin to die, then silence.</B>")
to_chat(user, "You feel as if you just narrowly avoided a terrible fate...")
for(var/mob/living/simple_animal/hostile/faithless/F in world)
F.health = -10
F.stat = 2
@@ -205,7 +173,6 @@
if(istype(M, /mob/living/carbon/human))
for(var/mob/O in viewers(world.view, src.loc))
to_chat(O, "<font color='red'>[M] triggered the \icon[src] [src]</font>")
triggered = 1
call(src,triggerproc)(M)
@@ -227,11 +194,9 @@
var/mob/living/carbon/C = usr
if(!C.stat)
to_chat(C, "<span class='notice'>You're not dead yet!</span>")
return
to_chat(C, "<span class='notice'>Death is not your end!</span>")
spawn(rand(800,1200))
if(C.stat == DEAD)
dead_mob_list -= C
@@ -248,7 +213,6 @@
C.heal_overall_damage(C.getBruteLoss(), C.getFireLoss())
C.reagents.clear_reagents()
to_chat(C, "<span class='notice'>You have regenerated.</span>")
C.visible_message("<span class='warning'>[usr] appears to wake from the dead, having healed all wounds.</span>")
C.update_canmove()
return 1
-1
View File
@@ -5,7 +5,6 @@
/obj/effect/step_trigger/message/Trigger(mob/M as mob)
if(M.client)
to_chat(M, "<span class='info'>[message]</span>")
if(once)
qdel(src)