Reduce lines by removing blank lines added by PJ's script

This commit is contained in:
Tigercat2000
2016-04-05 08:25:57 -07:00
parent 9d430844c3
commit 78f53553f8
1049 changed files with 3 additions and 8630 deletions
-15
View File
@@ -29,35 +29,29 @@
if(user.a_intent == "harm")
user.visible_message("<span class='warning'>[user] stabs [M] with the [src]!</span>", "<span class='warning'>You stab [M] with the [src]!</span>")
to_chat(M, "<span class='userdanger'>[user] stabs you with the [src]!<br></span><span class = 'warning'>You feel a tiny prick!</span>")
return
if(used)
to_chat(user, "<span class= 'notice'>The [src] is out of ink.</span>")
return
if(!istype(M, /mob/living/carbon/human))
to_chat(user, "<span class= 'notice'>You don't think tattooing [M] is the best idea.</span>")
return
var/mob/living/carbon/human/target = M
if(istype(target.species, /datum/species/machine))
to_chat(user, "<span class= 'notice'>[target] has no skin, how do you expect to tattoo them?</span>")
return
if(target.m_style != "None")
to_chat(user, "<span class= 'notice'>[target] already has body markings, any more would look silly!</span>")
return
if(target == user)
to_chat(user, "<span class= 'notice'>You use the [src] to apply a [tattoo_name] to yourself!</span>")
else
user.visible_message("<span class='notice'>[user] begins to apply a [tattoo_name] [target] with the [src].</span>", "<span class='notice'>You begin to tattoo [target] with the [src]!</span>")
if(!do_after(user,30, target = M))
@@ -134,7 +128,6 @@
C.name = "Detective Sax"
C.visible_message("<span class='notice'>[C] suddenly winks into existence at [user]'s feet!</span>")
to_chat(user, "<span class='danger'>[src] crumbles to dust in your hands!</span>")
qdel(src)
/obj/item/weapon/storage/toolbox/fluff/lunchbox //godoforeos: Jason Conrad
@@ -235,18 +228,14 @@
if("Kluysfluff1")
src.icon_state = "Kluysfluff2"
to_chat(usr, "The fibre unfolds into a jacket.")
if("Kluysfluff2")
src.icon_state = "Kluysfluff3"
to_chat(usr, "The fibre unfolds into a coat.")
if("Kluysfluff3")
src.icon_state = "Kluysfluff1"
to_chat(usr, "The fibre gets sucked back into its holder.")
else
to_chat(usr, "You attempt to hit the button but can't.")
return
usr.update_inv_wear_suit()
@@ -296,12 +285,10 @@
if(src.icon_state == "jane_sid_suit_down")
src.item_color = "jane_sid_suit"
to_chat(usr, "You zip up \the [src].")
else
src.item_color = "jane_sid_suit_down"
to_chat(usr, "You unzip and roll down \the [src].")
src.icon_state = "[item_color]"
src.item_state = "[item_color]"
usr.update_inv_w_uniform()
@@ -384,13 +371,11 @@
icon_state = initial(icon_state)
item_state = initial(item_state)
to_chat(usr, "You untransform \the [src].")
adjusted = 0
else
icon_state += "_open"
item_state += "_open"
to_chat(usr, "You transform \the [src].")
adjusted = 1
usr.update_inv_head()
@@ -46,14 +46,12 @@
Item.loc = M.back
ok = 1
to_chat(M, "<span class='notice'>Your [Item.name] has been added to your [M.back.name].</span>")
if(ok == 0)
for(var/obj/item/weapon/storage/S in M.contents) // Try to place it in any item that can store stuff, on the mob.
if (S.contents.len < S.storage_slots)
Item.loc = S
ok = 1
to_chat(M, "<span class='notice'>Your [Item.name] has been added to your [S.name].</span>")
break
if(description)
Item.desc = description