diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index 5d447675c49..15c913c2794 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -264,6 +264,9 @@ REAGENT SCANNER else to_chat(user, "Subject's genes are stable.") + if(HAS_TRAIT(H, TRAIT_HUSK)) + to_chat(user, "Subject is husked. Application of synthflesh is recommended.") + /obj/item/healthanalyzer/attack_self(mob/user) toggle_mode() diff --git a/code/game/objects/items/weapons/defib.dm b/code/game/objects/items/weapons/defib.dm index 2169a05d3f0..6f2f6e1ff0f 100644 --- a/code/game/objects/items/weapons/defib.dm +++ b/code/game/objects/items/weapons/defib.dm @@ -445,6 +445,8 @@ user.visible_message("[defib] buzzes: Resuscitation failed - Heart tissue damage beyond point of no return for defibrillation.") else if(total_burn >= 180 || total_brute >= 180) user.visible_message("[defib] buzzes: Resuscitation failed - Severe tissue damage detected.") + else if(HAS_TRAIT(H, TRAIT_HUSK)) + user.visible_message("[defib] buzzes: Resucitation failed: Subject is husked.") else if(ghost) if(!ghost.can_reenter_corpse) // DNR or AntagHUD user.visible_message("[defib] buzzes: Resucitation failed: No electrical brain activity detected.")