diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm
index 5d447675c49..15c913c2794 100644
--- a/code/game/objects/items/devices/scanners.dm
+++ b/code/game/objects/items/devices/scanners.dm
@@ -264,6 +264,9 @@ REAGENT SCANNER
else
to_chat(user, "Subject's genes are stable.")
+ if(HAS_TRAIT(H, TRAIT_HUSK))
+ to_chat(user, "Subject is husked. Application of synthflesh is recommended.")
+
/obj/item/healthanalyzer/attack_self(mob/user)
toggle_mode()
diff --git a/code/game/objects/items/weapons/defib.dm b/code/game/objects/items/weapons/defib.dm
index 2169a05d3f0..6f2f6e1ff0f 100644
--- a/code/game/objects/items/weapons/defib.dm
+++ b/code/game/objects/items/weapons/defib.dm
@@ -445,6 +445,8 @@
user.visible_message("[defib] buzzes: Resuscitation failed - Heart tissue damage beyond point of no return for defibrillation.")
else if(total_burn >= 180 || total_brute >= 180)
user.visible_message("[defib] buzzes: Resuscitation failed - Severe tissue damage detected.")
+ else if(HAS_TRAIT(H, TRAIT_HUSK))
+ user.visible_message("[defib] buzzes: Resucitation failed: Subject is husked.")
else if(ghost)
if(!ghost.can_reenter_corpse) // DNR or AntagHUD
user.visible_message("[defib] buzzes: Resucitation failed: No electrical brain activity detected.")