diff --git a/code/game/gamemodes/cult/cult_items.dm b/code/game/gamemodes/cult/cult_items.dm index 6e46d0a2ee2..320941a6227 100644 --- a/code/game/gamemodes/cult/cult_items.dm +++ b/code/game/gamemodes/cult/cult_items.dm @@ -75,6 +75,7 @@ if(thrower && !IS_CULTIST(thrower)) // A couple of objs actually proc throw_at, so we need to make sure that yes, we got tossed by a person before trying to send a message thrower.visible_message("The bola glows, and boomarangs back at [thrower]!") throw_impact(thrower) + return . = ..() /obj/item/restraints/legcuffs/bola/cult/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)