diff --git a/code/game/machinery/constructable_frame.dm b/code/game/machinery/constructable_frame.dm index 9b03727495a..70f0195ce5d 100644 --- a/code/game/machinery/constructable_frame.dm +++ b/code/game/machinery/constructable_frame.dm @@ -757,6 +757,17 @@ obj/item/weapon/circuitboard/rdserver /obj/item/stack/cable_coil = 1, /obj/item/weapon/stock_parts/console_screen = 1) +/obj/item/weapon/circuitboard/quantumpad + name = "circuit board (Quantum Pad)" + build_path = /obj/machinery/quantumpad + board_type = "machine" + origin_tech = "programming=3;engineering=3;plasmatech=3;bluespace=4" + frame_desc = "Requires 1 Bluespace Crystal, 1 Capacitor, 1 piece of cable and 1 Manipulator." + req_components = list( + /obj/item/weapon/ore/bluespace_crystal = 1, + /obj/item/weapon/stock_parts/capacitor = 1, + /obj/item/weapon/stock_parts/manipulator = 1, + /obj/item/stack/cable_coil = 1) /obj/item/weapon/circuitboard/sleeper name = "circuit board (Sleeper)" diff --git a/code/game/machinery/quantum_pad.dm b/code/game/machinery/quantum_pad.dm new file mode 100644 index 00000000000..809d0a9b09a --- /dev/null +++ b/code/game/machinery/quantum_pad.dm @@ -0,0 +1,148 @@ +/obj/machinery/quantumpad + name = "quantum pad" + desc = "A bluespace quantum-linked telepad used for teleporting objects to other quantum pads." + icon = 'icons/obj/telescience.dmi' + icon_state = "qpad-idle" + anchored = 1 + use_power = 1 + idle_power_usage = 200 + active_power_usage = 5000 + var/teleport_cooldown = 400 //30 seconds base due to base parts + var/teleport_speed = 50 + var/last_teleport //to handle the cooldown + var/teleporting = 0 //if it's in the process of teleporting + var/power_efficiency = 1 + var/obj/machinery/quantumpad/linked_pad = null + +/obj/machinery/quantumpad/New() + ..() + component_parts = list() + component_parts += new /obj/item/weapon/circuitboard/quantumpad(null) + component_parts += new /obj/item/weapon/ore/bluespace_crystal/artificial(null) + component_parts += new /obj/item/weapon/stock_parts/capacitor(null) + component_parts += new /obj/item/weapon/stock_parts/manipulator(null) + component_parts += new /obj/item/stack/cable_coil(null, 1) + RefreshParts() + +/obj/machinery/quantumpad/Destroy() + linked_pad = null + return ..() + +/obj/machinery/quantumpad/RefreshParts() + var/E = 0 + for(var/obj/item/weapon/stock_parts/capacitor/C in component_parts) + E += C.rating + power_efficiency = E + E = 0 + for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts) + E += M.rating + teleport_speed = initial(teleport_speed) + teleport_speed -= (E*10) + teleport_cooldown = initial(teleport_cooldown) + teleport_cooldown -= (E * 100) + +/obj/machinery/quantumpad/attackby(obj/item/I, mob/user, params) + if(default_deconstruction_screwdriver(user, "pad-idle-o", "qpad-idle", I)) + return + + if(panel_open) + if(ismultitool(I)) + var/obj/item/device/multitool/M = I + M.buffer = src + to_chat(user, "You save the data in the [I.name]'s buffer.") + return 1 + else if(ismultitool(I)) + var/obj/item/device/multitool/M = I + if(istype(M.buffer, /obj/machinery/quantumpad)) + linked_pad = M.buffer + to_chat(user, "You link the [src] to the one in the [I.name]'s buffer.") + return 1 + + if(exchange_parts(user, I)) + return + + if(default_deconstruction_crowbar(I)) + return + + return ..() + +/obj/machinery/quantumpad/attack_hand(mob/user) + if(panel_open) + to_chat(user, "The panel must be closed before operating this machine!") + return + + if(!linked_pad || qdeleted(linked_pad)) + to_chat(user, "There is no linked pad!") + return + + if(world.time < last_teleport + teleport_cooldown) + to_chat(user, "[src] is recharging power. Please wait [round((last_teleport + teleport_cooldown - world.time) / 10)] seconds.") + return + + if(teleporting) + to_chat(user, "[src] is charging up. Please wait.") + return + + if(linked_pad.teleporting) + to_chat(user, "Linked pad is busy. Please wait.") + return + + if(linked_pad.stat & NOPOWER) + to_chat(user, "Linked pad is not responding to ping.") + return + add_fingerprint(user) + doteleport(user) + +/obj/machinery/quantumpad/proc/sparks() + var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread + s.set_up(5, 1, get_turf(src)) + s.start() + +/obj/machinery/quantumpad/attack_ghost(mob/dead/observer/ghost) + if(linked_pad) + ghost.forceMove(get_turf(linked_pad)) + +/obj/machinery/quantumpad/proc/doteleport(mob/user) + if(linked_pad) + playsound(get_turf(src), 'sound/weapons/flash.ogg', 25, 1) + teleporting = 1 + + spawn(teleport_speed) + if(!src || qdeleted(src)) + teleporting = 0 + return + if(stat & NOPOWER) + to_chat(user, "[src] is unpowered!") + teleporting = 0 + return + if(!linked_pad || qdeleted(linked_pad) || linked_pad.stat & NOPOWER) + to_chat(user, "Linked pad is not responding to ping. Teleport aborted.") + teleporting = 0 + return + + teleporting = 0 + last_teleport = world.time + + // use a lot of power + use_power(10000 / power_efficiency) + sparks() + linked_pad.sparks() + + flick("qpad-beam", src) + playsound(get_turf(src), 'sound/weapons/emitter2.ogg', 25, 1, extrarange = 3, falloff = 5) + flick("qpad-beam", linked_pad) + playsound(get_turf(linked_pad), 'sound/weapons/emitter2.ogg', 25, 1, extrarange = 3, falloff = 5) + for(var/atom/movable/ROI in get_turf(src)) + // if is anchored, don't let through + if(ROI.anchored) + if(isliving(ROI)) + var/mob/living/L = ROI + if(L.buckled) + // TP people on office chairs + if(L.buckled.anchored) + continue + else + continue + else if(!isobserver(ROI)) + continue + do_teleport(ROI, get_turf(linked_pad)) diff --git a/code/modules/research/designs/machine_designs.dm b/code/modules/research/designs/machine_designs.dm index b3cd74cc320..c1d3c64d6b9 100644 --- a/code/modules/research/designs/machine_designs.dm +++ b/code/modules/research/designs/machine_designs.dm @@ -62,6 +62,16 @@ build_path = /obj/item/weapon/circuitboard/power_turbine category = list ("Engineering Machinery") +/datum/design/quantumpad + name = "Machine Board (Quantum Pad Board)" + desc = "The circuit board for a quantum telepad." + id = "quantumpad" + req_tech = list("programming" = 4, "bluespace" = 4, "plasmatech" = 3, "engineering" = 4) + build_type = IMPRINTER + materials = list(MAT_GLASS = 1000, "sacid" = 20) + build_path = /obj/item/weapon/circuitboard/quantumpad + category = list ("Teleportation Machinery") + /datum/design/telepad name = "Machine Board (Telepad Board)" desc = "Allows for the construction of circuit boards used to build a Telepad." diff --git a/code/modules/shuttle/supply.dm b/code/modules/shuttle/supply.dm index f7b5a36e1a9..e2ba439a0dd 100644 --- a/code/modules/shuttle/supply.dm +++ b/code/modules/shuttle/supply.dm @@ -246,7 +246,8 @@ /obj/machinery/teleport/station, /obj/machinery/teleport/hub, /obj/machinery/telepad, - /obj/machinery/clonepod + /obj/machinery/clonepod, + /obj/machinery/quantumpad ) if(A) if(is_type_in_list(A, blacklist)) diff --git a/icons/obj/telescience.dmi b/icons/obj/telescience.dmi index b692f566df1..dfc41198913 100644 Binary files a/icons/obj/telescience.dmi and b/icons/obj/telescience.dmi differ diff --git a/paradise.dme b/paradise.dme index c703c23d96c..15d3c08f39d 100644 --- a/paradise.dme +++ b/paradise.dme @@ -526,6 +526,7 @@ #include "code\game\machinery\portable_tag_turret.dm" #include "code\game\machinery\portable_turret.dm" #include "code\game\machinery\programmable_unloader.dm" +#include "code\game\machinery\quantum_pad.dm" #include "code\game\machinery\recharger.dm" #include "code\game\machinery\rechargestation.dm" #include "code\game\machinery\recycler.dm"