diff --git a/code/game/machinery/constructable_frame.dm b/code/game/machinery/constructable_frame.dm
index 9b03727495a..70f0195ce5d 100644
--- a/code/game/machinery/constructable_frame.dm
+++ b/code/game/machinery/constructable_frame.dm
@@ -757,6 +757,17 @@ obj/item/weapon/circuitboard/rdserver
/obj/item/stack/cable_coil = 1,
/obj/item/weapon/stock_parts/console_screen = 1)
+/obj/item/weapon/circuitboard/quantumpad
+ name = "circuit board (Quantum Pad)"
+ build_path = /obj/machinery/quantumpad
+ board_type = "machine"
+ origin_tech = "programming=3;engineering=3;plasmatech=3;bluespace=4"
+ frame_desc = "Requires 1 Bluespace Crystal, 1 Capacitor, 1 piece of cable and 1 Manipulator."
+ req_components = list(
+ /obj/item/weapon/ore/bluespace_crystal = 1,
+ /obj/item/weapon/stock_parts/capacitor = 1,
+ /obj/item/weapon/stock_parts/manipulator = 1,
+ /obj/item/stack/cable_coil = 1)
/obj/item/weapon/circuitboard/sleeper
name = "circuit board (Sleeper)"
diff --git a/code/game/machinery/quantum_pad.dm b/code/game/machinery/quantum_pad.dm
new file mode 100644
index 00000000000..809d0a9b09a
--- /dev/null
+++ b/code/game/machinery/quantum_pad.dm
@@ -0,0 +1,148 @@
+/obj/machinery/quantumpad
+ name = "quantum pad"
+ desc = "A bluespace quantum-linked telepad used for teleporting objects to other quantum pads."
+ icon = 'icons/obj/telescience.dmi'
+ icon_state = "qpad-idle"
+ anchored = 1
+ use_power = 1
+ idle_power_usage = 200
+ active_power_usage = 5000
+ var/teleport_cooldown = 400 //30 seconds base due to base parts
+ var/teleport_speed = 50
+ var/last_teleport //to handle the cooldown
+ var/teleporting = 0 //if it's in the process of teleporting
+ var/power_efficiency = 1
+ var/obj/machinery/quantumpad/linked_pad = null
+
+/obj/machinery/quantumpad/New()
+ ..()
+ component_parts = list()
+ component_parts += new /obj/item/weapon/circuitboard/quantumpad(null)
+ component_parts += new /obj/item/weapon/ore/bluespace_crystal/artificial(null)
+ component_parts += new /obj/item/weapon/stock_parts/capacitor(null)
+ component_parts += new /obj/item/weapon/stock_parts/manipulator(null)
+ component_parts += new /obj/item/stack/cable_coil(null, 1)
+ RefreshParts()
+
+/obj/machinery/quantumpad/Destroy()
+ linked_pad = null
+ return ..()
+
+/obj/machinery/quantumpad/RefreshParts()
+ var/E = 0
+ for(var/obj/item/weapon/stock_parts/capacitor/C in component_parts)
+ E += C.rating
+ power_efficiency = E
+ E = 0
+ for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts)
+ E += M.rating
+ teleport_speed = initial(teleport_speed)
+ teleport_speed -= (E*10)
+ teleport_cooldown = initial(teleport_cooldown)
+ teleport_cooldown -= (E * 100)
+
+/obj/machinery/quantumpad/attackby(obj/item/I, mob/user, params)
+ if(default_deconstruction_screwdriver(user, "pad-idle-o", "qpad-idle", I))
+ return
+
+ if(panel_open)
+ if(ismultitool(I))
+ var/obj/item/device/multitool/M = I
+ M.buffer = src
+ to_chat(user, "You save the data in the [I.name]'s buffer.")
+ return 1
+ else if(ismultitool(I))
+ var/obj/item/device/multitool/M = I
+ if(istype(M.buffer, /obj/machinery/quantumpad))
+ linked_pad = M.buffer
+ to_chat(user, "You link the [src] to the one in the [I.name]'s buffer.")
+ return 1
+
+ if(exchange_parts(user, I))
+ return
+
+ if(default_deconstruction_crowbar(I))
+ return
+
+ return ..()
+
+/obj/machinery/quantumpad/attack_hand(mob/user)
+ if(panel_open)
+ to_chat(user, "The panel must be closed before operating this machine!")
+ return
+
+ if(!linked_pad || qdeleted(linked_pad))
+ to_chat(user, "There is no linked pad!")
+ return
+
+ if(world.time < last_teleport + teleport_cooldown)
+ to_chat(user, "[src] is recharging power. Please wait [round((last_teleport + teleport_cooldown - world.time) / 10)] seconds.")
+ return
+
+ if(teleporting)
+ to_chat(user, "[src] is charging up. Please wait.")
+ return
+
+ if(linked_pad.teleporting)
+ to_chat(user, "Linked pad is busy. Please wait.")
+ return
+
+ if(linked_pad.stat & NOPOWER)
+ to_chat(user, "Linked pad is not responding to ping.")
+ return
+ add_fingerprint(user)
+ doteleport(user)
+
+/obj/machinery/quantumpad/proc/sparks()
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
+ s.set_up(5, 1, get_turf(src))
+ s.start()
+
+/obj/machinery/quantumpad/attack_ghost(mob/dead/observer/ghost)
+ if(linked_pad)
+ ghost.forceMove(get_turf(linked_pad))
+
+/obj/machinery/quantumpad/proc/doteleport(mob/user)
+ if(linked_pad)
+ playsound(get_turf(src), 'sound/weapons/flash.ogg', 25, 1)
+ teleporting = 1
+
+ spawn(teleport_speed)
+ if(!src || qdeleted(src))
+ teleporting = 0
+ return
+ if(stat & NOPOWER)
+ to_chat(user, "[src] is unpowered!")
+ teleporting = 0
+ return
+ if(!linked_pad || qdeleted(linked_pad) || linked_pad.stat & NOPOWER)
+ to_chat(user, "Linked pad is not responding to ping. Teleport aborted.")
+ teleporting = 0
+ return
+
+ teleporting = 0
+ last_teleport = world.time
+
+ // use a lot of power
+ use_power(10000 / power_efficiency)
+ sparks()
+ linked_pad.sparks()
+
+ flick("qpad-beam", src)
+ playsound(get_turf(src), 'sound/weapons/emitter2.ogg', 25, 1, extrarange = 3, falloff = 5)
+ flick("qpad-beam", linked_pad)
+ playsound(get_turf(linked_pad), 'sound/weapons/emitter2.ogg', 25, 1, extrarange = 3, falloff = 5)
+ for(var/atom/movable/ROI in get_turf(src))
+ // if is anchored, don't let through
+ if(ROI.anchored)
+ if(isliving(ROI))
+ var/mob/living/L = ROI
+ if(L.buckled)
+ // TP people on office chairs
+ if(L.buckled.anchored)
+ continue
+ else
+ continue
+ else if(!isobserver(ROI))
+ continue
+ do_teleport(ROI, get_turf(linked_pad))
diff --git a/code/modules/research/designs/machine_designs.dm b/code/modules/research/designs/machine_designs.dm
index b3cd74cc320..c1d3c64d6b9 100644
--- a/code/modules/research/designs/machine_designs.dm
+++ b/code/modules/research/designs/machine_designs.dm
@@ -62,6 +62,16 @@
build_path = /obj/item/weapon/circuitboard/power_turbine
category = list ("Engineering Machinery")
+/datum/design/quantumpad
+ name = "Machine Board (Quantum Pad Board)"
+ desc = "The circuit board for a quantum telepad."
+ id = "quantumpad"
+ req_tech = list("programming" = 4, "bluespace" = 4, "plasmatech" = 3, "engineering" = 4)
+ build_type = IMPRINTER
+ materials = list(MAT_GLASS = 1000, "sacid" = 20)
+ build_path = /obj/item/weapon/circuitboard/quantumpad
+ category = list ("Teleportation Machinery")
+
/datum/design/telepad
name = "Machine Board (Telepad Board)"
desc = "Allows for the construction of circuit boards used to build a Telepad."
diff --git a/code/modules/shuttle/supply.dm b/code/modules/shuttle/supply.dm
index f7b5a36e1a9..e2ba439a0dd 100644
--- a/code/modules/shuttle/supply.dm
+++ b/code/modules/shuttle/supply.dm
@@ -246,7 +246,8 @@
/obj/machinery/teleport/station,
/obj/machinery/teleport/hub,
/obj/machinery/telepad,
- /obj/machinery/clonepod
+ /obj/machinery/clonepod,
+ /obj/machinery/quantumpad
)
if(A)
if(is_type_in_list(A, blacklist))
diff --git a/icons/obj/telescience.dmi b/icons/obj/telescience.dmi
index b692f566df1..dfc41198913 100644
Binary files a/icons/obj/telescience.dmi and b/icons/obj/telescience.dmi differ
diff --git a/paradise.dme b/paradise.dme
index c703c23d96c..15d3c08f39d 100644
--- a/paradise.dme
+++ b/paradise.dme
@@ -526,6 +526,7 @@
#include "code\game\machinery\portable_tag_turret.dm"
#include "code\game\machinery\portable_turret.dm"
#include "code\game\machinery\programmable_unloader.dm"
+#include "code\game\machinery\quantum_pad.dm"
#include "code\game\machinery\recharger.dm"
#include "code\game\machinery\rechargestation.dm"
#include "code\game\machinery\recycler.dm"