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[Goonchem] Tweaks, Fixes, etc.
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@@ -159,6 +159,13 @@
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/obj/item/ammo_casing/shotgun/dart/attackby()
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return
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/obj/item/ammo_casing/shotgun/tranquilizer
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name = "tranquilizer darts"
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desc = "A tranquilizer round used to subdue individuals utilizing stimulants."
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icon_state = "cshell"
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projectile_type = "/obj/item/projectile/bullet/dart/syringe/tranquilizer"
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m_amt = 250
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/obj/item/ammo_casing/syringegun
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name = "syringe gun spring"
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desc = "A high-power spring that throws syringes."
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@@ -68,4 +68,10 @@
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/obj/item/ammo_box/shotgun/beanbag
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name = "Ammunition Box (beanbag shells)"
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ammo_type = /obj/item/ammo_casing/shotgun/beanbag
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m_amt = 4000
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m_amt = 4000
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/obj/item/ammo_box/shotgun/tranquilizer
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name = "Ammunition Box (tranquilizer darts)"
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icon_state = "45box"
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ammo_type = /obj/item/ammo_casing/shotgun/tranquilizer
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m_amt = 2000
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@@ -182,6 +182,11 @@
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icon = 'icons/obj/chemical.dmi'
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icon_state = "syringeproj"
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/obj/item/projectile/bullet/dart/syringe/tranquilizer
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New()
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..()
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reagents.add_reagent("haloperidol", 15)
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/obj/item/projectile/bullet/neurotoxin
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name = "neurotoxin spit"
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icon_state = "neurotoxin"
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