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Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
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@@ -30,7 +30,7 @@ would spawn and follow the beaker, even if it is carried or thrown.
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mouse_opacity = 0
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var/amount = 8.0
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/obj/effect/effect/proc/delete()
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/obj/effect/proc/delete()
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loc = null
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return
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