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Hopefully last commit?
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@@ -12,7 +12,7 @@
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icon = 'icons/mob/mob.dmi'
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icon_state = "daemon"
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icon_living = "daemon"
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speed = 0
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speed = 1
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a_intent = "harm"
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stop_automated_movement = 1
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status_flags = CANPUSH
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@@ -29,14 +29,15 @@
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maxbodytemp = INFINITY
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faction = list("slaughter")
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attacktext = "wildly tears into"
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maxHealth = 250
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health = 250
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maxHealth = 200
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health = 200
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environment_smash = 1
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//universal_understand = 1
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melee_damage_lower = 30
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melee_damage_upper = 30
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see_in_dark = 8
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see_invisible = SEE_INVISIBLE_MINIMUM
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var/boost = 0
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bloodcrawl = BLOODCRAWL_EAT
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@@ -48,8 +49,8 @@
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var/vialspawned = FALSE
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var/playstyle_string = "<B>You are the Slaughter Demon, a terible creature from another existence. You have a single desire: To kill. \
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You may Ctrl+Click on blood pools to travel through them, appearing and dissaapearing from the station at will. \
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Pulling a dead or critical mob while you enter a pool will pull them in with you, allowing you to feast. </B>"
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//Paradise todo:change to altclick,add objectives. need ideas as i want people to be creative, not just RAWR KILL
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Pulling a dead or critical mob while you enter a pool will pull them in with you, allowing you to feast. \
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You move quickly upon leaving a pool of blood, but the material world will soon sap your strength and leave you sluggish. </B>"
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/mob/living/simple_animal/slaughter/New()
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@@ -73,6 +74,13 @@
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src << "<B>Objective #[2]</B>: [fluffObjective.explanation_text]"
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/mob/living/simple_animal/slaughter/Life()
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..()
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if(boost<world.time)
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speed = 1
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else
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speed = 0
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/mob/living/simple_animal/slaughter/death()
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..(1)
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new /obj/effect/decal/cleanable/blood (src.loc)
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@@ -84,6 +92,13 @@
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ghostize()
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qdel(src)
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/mob/living/simple_animal/slaughter/phasein()
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..()
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speed = 0
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boost = world.time + 30
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/mob/living/simple_animal/slaughter/say(message)
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return 0
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////////////////////The Powers
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