diff --git a/code/game/objects/empulse.dm b/code/game/objects/empulse.dm index 0103d787999..e2bc73d59fa 100644 --- a/code/game/objects/empulse.dm +++ b/code/game/objects/empulse.dm @@ -36,8 +36,6 @@ var/distance = get_dist(epicenter, T) var/will_affect = FALSE - if(distance < 0) - distance = 0 if(distance < heavy_range) will_affect = T.emp_act(1) diff --git a/code/modules/projectiles/projectile/special_projectiles.dm b/code/modules/projectiles/projectile/special_projectiles.dm index fe9be67164c..d6ef8c8a422 100644 --- a/code/modules/projectiles/projectile/special_projectiles.dm +++ b/code/modules/projectiles/projectile/special_projectiles.dm @@ -16,7 +16,7 @@ return TRUE /obj/item/projectile/ion/weak - strong_emp = 0 + strong_emp = -1 weak_emp = 0 /obj/item/projectile/bullet/gyro