From 7a3acefd9d606d09da93a2328e9ad96372997a70 Mon Sep 17 00:00:00 2001 From: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com> Date: Tue, 30 Jan 2024 09:47:05 -0500 Subject: [PATCH] weak ions no longer coin flip into heavy emps (#23864) * weak ions no longer coin flip into heavy emps * haha very funny why is that there fuck off --- code/game/objects/empulse.dm | 2 -- code/modules/projectiles/projectile/special_projectiles.dm | 2 +- 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/code/game/objects/empulse.dm b/code/game/objects/empulse.dm index 0103d787999..e2bc73d59fa 100644 --- a/code/game/objects/empulse.dm +++ b/code/game/objects/empulse.dm @@ -36,8 +36,6 @@ var/distance = get_dist(epicenter, T) var/will_affect = FALSE - if(distance < 0) - distance = 0 if(distance < heavy_range) will_affect = T.emp_act(1) diff --git a/code/modules/projectiles/projectile/special_projectiles.dm b/code/modules/projectiles/projectile/special_projectiles.dm index fe9be67164c..d6ef8c8a422 100644 --- a/code/modules/projectiles/projectile/special_projectiles.dm +++ b/code/modules/projectiles/projectile/special_projectiles.dm @@ -16,7 +16,7 @@ return TRUE /obj/item/projectile/ion/weak - strong_emp = 0 + strong_emp = -1 weak_emp = 0 /obj/item/projectile/bullet/gyro