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Fixes for *custom v/h emotes
Blood type is now a variable of the DNA datum Fixed runtime from blood Fixed the AI prompt being missed. Added breath holding.
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@@ -119,6 +119,7 @@ MASS SPECTROMETER
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F.fingerprints = md5(M.dna.uni_identity)
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F.icon_state = "fingerprint1"
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F.name = text("FPrintC- '[M.name]'")
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user << "\blue Done printing."
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user << text("\blue [M]'s Fingerprints: [md5(M.dna.uni_identity)]")
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if ( !(M.blood_DNA) )
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@@ -126,7 +127,7 @@ MASS SPECTROMETER
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else
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user << "\blue Blood found on [M]. Analysing..."
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spawn(15)
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for(var/i = 1, i < M.blood_DNA.len, i++)
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for(var/i = 1, i <= M.blood_DNA.len, i++)
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var/list/templist = M.blood_DNA[i]
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user << "\blue Blood type: [templist[2]]\nDNA: [templist[1]]"
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return
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