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Add meat hook, warp cube, wisp lantern, rename flashlight variable on weapons, add layer/inventory definitions
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@@ -113,6 +113,18 @@
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layer = 4.1
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duration = 4
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/obj/effect/overlay/temp/explosion
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name = "explosion"
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icon = 'icons/effects/96x96.dmi'
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icon_state = "explosion"
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pixel_x = -32
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pixel_y = -32
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duration = 8
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/obj/effect/overlay/temp/explosion/fast
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icon_state = "explosionfast"
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duration = 4
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/obj/effect/overlay/temp/decoy
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desc = "It's a decoy!"
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duration = 15
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@@ -196,25 +196,6 @@
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return 1
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/obj/item/borg/upgrade/hyperka
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name = "mining cyborg hyper-kinetic accelerator"
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desc = "A satchel of holding replacement for mining cyborg's ore satchel module."
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icon_state = "cyborg_upgrade3"
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require_module = 1
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module_type = /obj/item/weapon/robot_module/miner
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/obj/item/borg/upgrade/hyperka/action(mob/living/silicon/robot/R)
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if(..())
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return
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for(var/obj/item/weapon/gun/energy/kinetic_accelerator/cyborg/H in R.module.modules)
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qdel(H)
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R.module.modules += new /obj/item/weapon/gun/energy/kinetic_accelerator/hyper/cyborg(R.module)
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R.module.rebuild()
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return 1
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/obj/item/borg/upgrade/syndicate
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name = "illegal equipment module"
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desc = "Unlocks the hidden, deadlier functions of a cyborg"
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@@ -87,7 +87,7 @@
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target.apply_damage(force * fisto_setting, BRUTE)
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target.visible_message("<span class='danger'>[user]'s powerfist lets out a loud hiss as they punch [target.name]!</span>", \
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"<span class='userdanger'>You cry out in pain as [user]'s punch flings you backwards!</span>")
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new/obj/effect/kinetic_blast(target.loc)
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new /obj/effect/overlay/temp/kinetic_blast(target.loc)
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playsound(loc, 'sound/weapons/resonator_blast.ogg', 50, 1)
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playsound(loc, 'sound/weapons/genhit2.ogg', 50, 1)
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