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Add meat hook, warp cube, wisp lantern, rename flashlight variable on weapons, add layer/inventory definitions
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@@ -113,6 +113,18 @@
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layer = 4.1
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duration = 4
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/obj/effect/overlay/temp/explosion
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name = "explosion"
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icon = 'icons/effects/96x96.dmi'
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icon_state = "explosion"
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pixel_x = -32
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pixel_y = -32
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duration = 8
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/obj/effect/overlay/temp/explosion/fast
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icon_state = "explosionfast"
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duration = 4
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/obj/effect/overlay/temp/decoy
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desc = "It's a decoy!"
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duration = 15
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