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Fixing increased stamina crit regen time (#25734)
* stamina regen should be 10(+2) seconds, not 20(+2) * less lines of code
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@@ -248,13 +248,9 @@
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/mob/living/carbon/handle_status_effects()
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..()
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if(stam_regen_start_time <= world.time)
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if(stam_paralyzed)
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update_stamina()
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if(staminaloss)
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setStaminaLoss(0, FALSE)
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setStaminaLoss(0)
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SEND_SIGNAL(src, COMSIG_CARBON_STAMINA_REGENERATED)
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update_stamina_hud()
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update_health_hud()
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// Keep SSD people asleep
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if(player_logged)
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