diff --git a/code/datums/mind.dm b/code/datums/mind.dm
index 5d018d7b172..8fd0fe1358b 100644
--- a/code/datums/mind.dm
+++ b/code/datums/mind.dm
@@ -653,27 +653,27 @@
if(I && I.implanted)
I.removed(H)
qdel(I)
- to_chat(H, "\blue Your loyalty implant has been deactivated.")
- log_admin("[key_name(usr)] has deactivated [key_name(current)]'s loyalty implant")
- message_admins("[key_name_admin(usr)] has deactivated [key_name_admin(current)]'s loyalty implant")
+ to_chat(H, "\blue Your mindshield implant has been deactivated.")
+ log_admin("[key_name(usr)] has deactivated [key_name(current)]'s mindshield implant")
+ message_admins("[key_name_admin(usr)] has deactivated [key_name_admin(current)]'s mindshield implant")
if("add")
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
L.imp_in = H
L.implanted = 1
H.sec_hud_set_implants()
- log_admin("[key_name(usr)] has given [key_name(current)] a loyalty implant")
- message_admins("[key_name_admin(usr)] has given [key_name_admin(current)] a loyalty implant")
+ log_admin("[key_name(usr)] has given [key_name(current)] a mindshield implant")
+ message_admins("[key_name_admin(usr)] has given [key_name_admin(current)] a mindshield implant")
- to_chat(H, "\red You somehow have become the recepient of a loyalty transplant, and it just activated!")
+ to_chat(H, "\red You somehow have become the recepient of a mindshield transplant, and it just activated!")
if(src in ticker.mode.revolutionaries)
special_role = null
ticker.mode.revolutionaries -= src
- to_chat(src, "\red The nanobots in the loyalty implant remove all thoughts about being a revolutionary. Get back to work!")
+ to_chat(src, "\red The nanobots in the mindshield implant remove all thoughts about being a revolutionary. Get back to work!")
if(src in ticker.mode.head_revolutionaries)
special_role = null
ticker.mode.head_revolutionaries -=src
- to_chat(src, "\red The nanobots in the loyalty implant remove all thoughts about being a revolutionary. Get back to work!")
+ to_chat(src, "\red The nanobots in the mindshield implant remove all thoughts about being a revolutionary. Get back to work!")
if(src in ticker.mode.cult)
ticker.mode.cult -= src
ticker.mode.update_cult_icons_removed(src)
@@ -681,7 +681,7 @@
var/datum/game_mode/cult/cult = ticker.mode
if (istype(cult))
cult.memorize_cult_objectives(src)
- to_chat(current, "\red The nanobots in the loyalty implant remove all thoughts about being in a cult. Have a productive day!")
+ to_chat(current, "\red The nanobots in the mindshield implant remove all thoughts about being in a cult. Have a productive day!")
memory = ""
else if (href_list["revolution"])
diff --git a/code/game/gamemodes/shadowling/shadowling_abilities.dm b/code/game/gamemodes/shadowling/shadowling_abilities.dm
index b350a0556d3..014262dfd01 100644
--- a/code/game/gamemodes/shadowling/shadowling_abilities.dm
+++ b/code/game/gamemodes/shadowling/shadowling_abilities.dm
@@ -346,17 +346,17 @@
usr.visible_message("[usr] pauses, then dips their head in concentration!")
to_chat(target, "You feel your loyalties begin to weaken!")
sleep(100) //10 seconds - not spawn() so the enthralling takes longer
- to_chat(usr, "The nanobots composing the loyalty implant have been rendered inert. Now to continue.")
+ to_chat(usr, "The nanobots composing the mindshield implant have been rendered inert. Now to continue.")
usr.visible_message("[usr] relaxes again.")
for(var/obj/item/weapon/implant/loyalty/L in target)
if(L && L.implanted)
qdel(L)
- to_chat(target, "Your unwavering loyalty to Nanotrasen unexpectedly falters, dims, dies.")
+ to_chat(target, "Your mental protection implant unexpectedly falters, dims, dies.")
if(3)
to_chat(usr, "You begin planting the tumor that will control the new thrall...")
usr.visible_message("A strange energy passes from [usr]'s hands into [target]'s head!")
to_chat(target, "You feel your memories twisting, morphing. A sense of horror dominates your mind.")
- if(!do_mob(usr, target, 70)) //around 21 seconds total for enthralling, 31 for someone with a loyalty implant
+ if(!do_mob(usr, target, 70)) //around 21 seconds total for enthralling, 31 for someone with a mindshield implant
to_chat(usr, "The enthralling has been interrupted - your target's mind returns to its previous state.")
to_chat(target, "You wrest yourself away from [usr]'s hands and compose yourself")
enthralling = 0
diff --git a/code/game/objects/items/weapons/implants/implant_mindshield.dm b/code/game/objects/items/weapons/implants/implant_mindshield.dm
index 07e74ae2509..bbd62c4af88 100644
--- a/code/game/objects/items/weapons/implants/implant_mindshield.dm
+++ b/code/game/objects/items/weapons/implants/implant_mindshield.dm
@@ -29,7 +29,7 @@
if(target.mind in ticker.mode.cult)
to_chat(target, "You feel the corporate tendrils of Nanotrasen try to invade your mind!")
else
- to_chat(target, "You mind feels hardened somehow.")
+ to_chat(target, "Your mind feels hardened - more resistant to brainwashing.")
return 1
return 0
@@ -42,7 +42,7 @@
/obj/item/weapon/implanter/loyalty
- name = "implanter (loyalty)"
+ name = "implanter (mindshield)"
/obj/item/weapon/implanter/loyalty/New()
imp = new /obj/item/weapon/implant/loyalty(src)
@@ -51,7 +51,7 @@
/obj/item/weapon/implantcase/loyalty
- name = "implant case - 'Loyalty'"
+ name = "implant case - 'mindshield'"
desc = "A glass case containing a loyalty implant."
/obj/item/weapon/implantcase/loyalty/New()
diff --git a/code/modules/mob/living/carbon/superheroes.dm b/code/modules/mob/living/carbon/superheroes.dm
index 35a39293361..ab12c584259 100644
--- a/code/modules/mob/living/carbon/superheroes.dm
+++ b/code/modules/mob/living/carbon/superheroes.dm
@@ -191,14 +191,14 @@
if(isloyal(target))
to_chat(usr, "They are enslaved by Nanotrasen. You feel their interest in your cause wane and disappear.")
usr.visible_message("[usr] stops talking for a moment, then moves back away from [target].")
- to_chat(target, "Your mindshield implant activates and a sharp pain reminds you of your loyalties to Nanotrasen.")
+ to_chat(target, "Your mindshield implant activates, protecting you from conversion.")
return
if(3)
to_chat(usr, "You begin filling out the application form with [target].")
usr.visible_message("[usr] pulls out a pen and paper and begins filling an application form with [target].")
to_chat(target, "You are being convinced by [usr] to fill out an application form to become a henchman.")//Ow the edge
- if(!do_mob(usr, target, 100)) //around 30 seconds total for enthralling, 45 for someone with a loyalty implant
+ if(!do_mob(usr, target, 100)) //around 30 seconds total for enthralling, 45 for someone with a mindshield implant
to_chat(usr, "The enrollment process has been interrupted - you have lost the attention of [target].")
to_chat(target, "You move away and are no longer under the charm of [usr]. The application form is null and void.")
recruiting = 0