mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-27 22:17:32 +01:00
Crazy Fethas Traitor Emporium of Horrors
This commit is contained in:
@@ -122,6 +122,15 @@ var/list/uplink_items = list()
|
||||
cost = 5
|
||||
job = list("Clown")
|
||||
|
||||
//mime
|
||||
/datum/uplink_item/job_specific/caneshotgun
|
||||
name = "Cane Shotgun + Assassination Darts"
|
||||
desc = "A specialized, one shell shotgun with a built-in cloaking device to mimic a cane. The shotgun is capable of hiding it's contents and the pin alongside being supressed. Comes with 6 special darts and a preloaded shrapnel round."
|
||||
reference = "MCS"
|
||||
item = /obj/item/weapon/storage/box/syndie_kit/caneshotgun
|
||||
cost = 15
|
||||
job = list("Mime")
|
||||
|
||||
//Chef
|
||||
/datum/uplink_item/jobspecific/specialsauce
|
||||
name = "Chef Excellence's Special Sauce"
|
||||
@@ -238,6 +247,45 @@ var/list/uplink_items = list()
|
||||
cost = 12
|
||||
job = list("Research Director")
|
||||
|
||||
//Librarian
|
||||
/datum/uplink_item/jobspecific/etwenty
|
||||
name = "The E20"
|
||||
desc = "A seemingly innocent die, those who are not afraid to roll for attack will find it's effects quite explosive. Has a four second timer."
|
||||
reference = "ETW"
|
||||
item = /obj/item/weapon/dice/d20/e20
|
||||
cost = 3
|
||||
job = list("Librarian")
|
||||
|
||||
|
||||
//Botanist
|
||||
/datum/uplink_item/jobspecific/ambrosiacruciatus
|
||||
name = "Ambrosia Cruciatus Seeds"
|
||||
desc = "Part of the notorious Ambrosia family, this species is nearly indistinguishable from Ambrosia Vulgaris- but its' branches contain a revolting toxin. Eight units are enough to drive victims insane."
|
||||
reference = "BRO"
|
||||
item = /obj/item/seeds/ambrosiavulgarisseed/cruciatus
|
||||
cost = 2
|
||||
job = list("Botanist")
|
||||
|
||||
|
||||
//Chemist
|
||||
|
||||
/datum/uplink_item/jobspecific/antisocial
|
||||
name = "Explosive Hug Chemical"
|
||||
desc = "30 units of Bicarodyne, a chemical that causes a devastating explosion when exposed to endorphins released in the body by a hug. Metabolizes quite slowly."
|
||||
reference = "HUG"
|
||||
item = /obj/item/weapon/storage/box/syndie_kit/explosive_hug //Had to be put in a box because it didn't play well with reagent creation
|
||||
cost = 4
|
||||
job = list("Chemist", "Chief Medical Officer")
|
||||
|
||||
//Atmos Tech
|
||||
/datum/uplink_item/jobspecific/contortionist
|
||||
name = "Contortionist's Jumpsuit"
|
||||
desc = "A highly flexible jumpsuit that will help you navigate the ventilation loops of the station internally. Comes with pockets and ID slot, but can't be used without stripping off most gear, including backpack, belt, helmet, and exosuit. Free hands are also necessary to crawl around inside."
|
||||
reference = "AIRJ"
|
||||
item = /obj/item/clothing/under/contortionist
|
||||
cost = 6
|
||||
job = list("Atmospheric Technician")
|
||||
|
||||
//Stimulants
|
||||
|
||||
/datum/uplink_item/jobspecific/stims
|
||||
@@ -448,6 +496,15 @@ var/list/uplink_items = list()
|
||||
excludefrom = list(/datum/game_mode/nuclear)
|
||||
cost = 12
|
||||
|
||||
/datum/uplink_item/dangerous/sniper
|
||||
name = "Sniper Rifle"
|
||||
desc = "Ranged fury, syndicate style. guaranteed to cause shock and awe or your TC back!"
|
||||
item = /obj/item/weapon/gun/projectile/sniper_rifle/syndicate
|
||||
cost = 16
|
||||
reference = "SNIPE"
|
||||
gamemodes = list(/datum/game_mode/nuclear)
|
||||
surplus = 25
|
||||
|
||||
// Ammunition
|
||||
|
||||
/datum/uplink_item/ammo
|
||||
@@ -541,6 +598,36 @@ var/list/uplink_items = list()
|
||||
gamemodes = list(/datum/game_mode/nuclear)
|
||||
surplus = 0
|
||||
|
||||
/datum/uplink_item/ammo/sniper
|
||||
name = "Sniper Magazine - .50"
|
||||
desc = "An additional 6-round .50 magazine for use in the syndicate sniper rifle."
|
||||
item = /obj/item/ammo_box/magazine/sniper_rounds
|
||||
cost = 4 //70dmg rounds are no joke
|
||||
gamemodes = list(/datum/game_mode/nuclear)
|
||||
|
||||
/datum/uplink_item/ammo/sniper/soporific
|
||||
name = "Sniper Magazine - Soporific Rounds"
|
||||
desc = "A 3-round magazine of soporific ammo designed for use in the syndicate sniper rifle, put your enemies to sleep today!"
|
||||
item = /obj/item/ammo_box/magazine/sniper_rounds/soporific
|
||||
cost = 6
|
||||
|
||||
/datum/uplink_item/ammo/sniper/haemorrhage
|
||||
name = "Sniper Magazine - Haemorrhage Rounds"
|
||||
desc = "A 5-round magazine of haemorrhage ammo designed for use in the syndicate sniper rifle, causes heavy bleeding in the target."
|
||||
item = /obj/item/ammo_box/magazine/sniper_rounds/haemorrhage
|
||||
|
||||
/datum/uplink_item/ammo/sniper/penetrator
|
||||
name = "Sniper Magazine - Penetrator Rounds"
|
||||
desc = "A 5-round magazine of penetrator ammo designed for use in the syndicate sniper rifle. Can pierce walls and multiple enemies."
|
||||
item = /obj/item/ammo_box/magazine/sniper_rounds/penetrator
|
||||
cost = 5
|
||||
|
||||
/datum/uplink_item/ammo/sniper/accelerator
|
||||
name = "Sniper Magazine - Accelerator Rounds"
|
||||
desc = "A 5-round magazine of accelerator ammo designed for use in the syndicate sniper rifle. The shot is weak at close range, but gains more power the farther it flies."
|
||||
item = /obj/item/ammo_box/magazine/sniper_rounds/accelerator
|
||||
cost = 4
|
||||
|
||||
// STEALTHY WEAPONS
|
||||
|
||||
/datum/uplink_item/stealthy_weapons
|
||||
|
||||
Reference in New Issue
Block a user