From 7aa0f8f500561054bc69cbf0d88410803b6a3e2e Mon Sep 17 00:00:00 2001 From: ZomgPonies Date: Thu, 26 Feb 2015 19:18:28 -0500 Subject: [PATCH] Move event manager panel to event tab --- code/modules/events/event_manager.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/modules/events/event_manager.dm b/code/modules/events/event_manager.dm index 604a4007ab9..08614d68c9c 100644 --- a/code/modules/events/event_manager.dm +++ b/code/modules/events/event_manager.dm @@ -293,12 +293,12 @@ /client/proc/event_manager_panel() set name = "Event Manager Panel" - set category = "Admin" + set category = "Event" if(event_manager) event_manager.Interact(usr) feedback_add_details("admin_verb","EMP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return - + /datum/event/proc/findEventArea() //Here's a nice proc to use to find an area for your event to land in! var/area/candidate = null @@ -343,7 +343,7 @@ break return candidate - + /datum/event/proc/num_players() var/players = 0 for(var/mob/living/carbon/human/P in player_list)