TG: Added Ricotez's new lockers.

http://nanotrasen.com/phpBB3/viewtopic.php?f=3&t=7278&start=220#p97307

Updated the changelog, added Ricotez, Ausops and TankNut to be credited under
"spriters" in the changelog heading.
Revision: r3339
Author: 	 kortgstation
This commit is contained in:
Ren Erthilo
2012-04-29 22:51:28 +01:00
parent 18207f18d0
commit 7ad3a77a43
3 changed files with 87 additions and 57 deletions
+50 -38
View File
@@ -1,12 +1,12 @@
/obj/structure/closet/secure_closet/medicine
name = "Medicine Closet"
desc = "Filled with medical junk."
icon_state = "medical1"
icon_closed = "medical"
icon_locked = "medical1"
icon_opened = "medicalopen"
icon_broken = "medicalbroken"
icon_off = "medical1"
icon_state = "securemed1"
icon_closed = "securemed"
icon_locked = "securemed1"
icon_opened = "securemedopen"
icon_broken = "securemedbroken"
icon_off = "securemed1"
req_access = list(access_medical)
@@ -28,13 +28,13 @@
/obj/structure/closet/secure_closet/anaesthetic
name = "Anesthetic"
desc = "Used to knock people out, either by sleeping gas or brute force."
icon_state = "medical1"
icon_closed = "medical"
icon_locked = "medical1"
icon_opened = "medicalopen"
icon_broken = "medicalbroken"
icon_off = "medical1"
desc = "Used to knock people out."
icon_state = "securemed1"
icon_closed = "securemed"
icon_locked = "securemed1"
icon_opened = "securemedopen"
icon_broken = "securemedbroken"
icon_off = "securemed1"
req_access = list(access_medical)
@@ -51,6 +51,31 @@
/obj/structure/closet/secure_closet/doctor_personal
name = "Doctor's Locker"
req_access = list(access_medical)
icon_state = "securemed1"
icon_closed = "securemed"
icon_locked = "securemed1"
icon_opened = "securemedopen"
icon_broken = "securemedbroken"
icon_off = "securemed1"
New()
..()
sleep(2)
new /obj/item/wardrobe/doctor(src)
//
var/obj/item/weapon/storage/backpack/medic/BPK = new /obj/item/weapon/storage/backpack/medic(src)
var/obj/item/weapon/storage/box/B = new(BPK)
new /obj/item/weapon/pen(B)
new /obj/item/device/pda/medical(src)
new /obj/item/weapon/storage/firstaid/regular(src)
new /obj/item/device/flashlight/pen(src)
new /obj/item/weapon/cartridge/medical(src)
new /obj/item/device/radio/headset/headset_med(src)
return
/obj/structure/closet/secure_closet/chemist_personal
name = "Chemist's Locker"
req_access = list(access_chemistry)
@@ -67,25 +92,6 @@
new /obj/item/device/pda/toxins(src)
return
/obj/structure/closet/secure_closet/doctor_personal
name = "Doctor's Locker"
req_access = list(access_medical)
New()
..()
sleep(2)
new /obj/item/wardrobe/doctor(src)
//
var/obj/item/weapon/storage/backpack/medic/BPK = new /obj/item/weapon/storage/backpack/medic(src)
var/obj/item/weapon/storage/box/B = new(BPK)
new /obj/item/weapon/pen(B)
new /obj/item/device/pda/medical(src)
new /obj/item/weapon/storage/firstaid/regular(src)
new /obj/item/device/flashlight/pen(src)
new /obj/item/weapon/cartridge/medical(src)
new /obj/item/device/radio/headset/headset_med(src)
return
/obj/structure/closet/secure_closet/genetics_personal
name = "Geneticist's Locker"
req_access = list(access_medlab)
@@ -122,6 +128,12 @@
/obj/structure/closet/secure_closet/CMO
name = "Chief Medical Officer's Locker"
req_access = list(access_cmo)
icon_state = "cmosecure1"
icon_closed = "cmosecure"
icon_locked = "cmosecure1"
icon_opened = "cmosecureopen"
icon_broken = "cmosecurebroken"
icon_off = "cmosecure1"
New()
..()
@@ -159,12 +171,12 @@
/obj/structure/closet/secure_closet/chemical
name = "Chemical Closet"
desc = "Store dangerous chemicals in here."
icon_state = "medical1"
icon_closed = "medical"
icon_locked = "medical1"
icon_opened = "medicalopen"
icon_broken = "medicalbroken"
icon_off = "medical1"
icon_state = "securemed1"
icon_closed = "securemed"
icon_locked = "securemed1"
icon_opened = "securemedopen"
icon_broken = "securemedbroken"
icon_off = "securemed1"
req_access = list(access_medical)
+31 -18
View File
@@ -1,7 +1,37 @@
/obj/structure/closet/secure_closet/scientist
name = "Scientist's Locker"
req_access = list(access_research)
icon_state = "secureres1"
icon_closed = "secureres"
icon_locked = "secureres1"
icon_opened = "secureresopen"
icon_broken = "secureresbroken"
icon_off = "secureres1"
New()
..()
sleep(2)
new /obj/item/wardrobe/scientist(src)
//
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
var/obj/item/weapon/storage/box/B = new(BPK)
new /obj/item/weapon/pen(B)
new /obj/item/device/pda/toxins(src)
new /obj/item/weapon/tank/oxygen(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/device/radio/headset/headset_sci(src)
/obj/structure/closet/secure_closet/rd
name = "Research Director's Locker"
req_access = list(access_rd)
icon_state = "rdsecure1"
icon_closed = "rdsecure"
icon_locked = "rdsecure1"
icon_opened = "rdsecureopen"
icon_broken = "rdsecurebroken"
icon_off = "rdsecure1"
New()
..()
@@ -16,21 +46,4 @@
new /obj/item/clothing/mask/gas(src)
new /obj/item/device/flash(src)
new /obj/item/device/radio/headset/heads/rd(src)
//
/obj/structure/closet/secure_closet/scientist
name = "Scientist's Locker"
req_access = list(access_research)
New()
..()
sleep(2)
new /obj/item/wardrobe/scientist(src)
//
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
var/obj/item/weapon/storage/box/B = new(BPK)
new /obj/item/weapon/pen(B)
new /obj/item/device/pda/toxins(src)
new /obj/item/weapon/tank/oxygen(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/device/radio/headset/headset_sci(src)
//
@@ -1,7 +1,12 @@
/obj/structure/closet/secure_closet/RD
name = "Research Director"
req_access = list(access_rd)
icon_state = "rdsecure1"
icon_closed = "rdsecure"
icon_locked = "rdsecure1"
icon_opened = "rdsecureopen"
icon_broken = "rdsecurebroken"
icon_off = "rdsecure1"
New()
..()