diff --git a/code/game/objects/items/weapons/secstorage/sbriefcase.dm b/code/game/objects/items/weapons/secstorage/sbriefcase.dm deleted file mode 100644 index ded677d0b62..00000000000 --- a/code/game/objects/items/weapons/secstorage/sbriefcase.dm +++ /dev/null @@ -1,53 +0,0 @@ -/obj/item/weapon/secstorage/sbriefcase - name = "secure briefcase" - icon = 'icons/obj/storage.dmi' - icon_state = "secure" - item_state = "sec-case" - desc = "A large briefcase with a digital locking system." - flags = FPRINT | TABLEPASS - force = 8.0 - throw_speed = 1 - throw_range = 4 - w_class = 4.0 - -/obj/item/weapon/secstorage/sbriefcase/New() - ..() - new /obj/item/weapon/paper(src) - new /obj/item/weapon/pen(src) - -/obj/item/weapon/secstorage/sbriefcase/attack(mob/M as mob, mob/living/user as mob) - if ((CLUMSY in user.mutations) && prob(50)) - user << "\red The [src] slips out of your hand and hits your head." - user.take_organ_damage(10) - user.Paralyse(2) - return - - - M.attack_log += text("\[[time_stamp()]\] Has been attacked with [src.name] by [user.name] ([user.ckey])") - user.attack_log += text("\[[time_stamp()]\] Used the [src.name] to attack [M.name] ([M.ckey])") - - log_attack("[user.name] ([user.ckey]) attacked [M.name] ([M.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])") - - var/t = user:zone_sel.selecting - if (t == "head") - - if(ishuman(M)) - var/mob/living/carbon/human/H = M - if (H.stat < 2 && H.health < 50 && prob(90)) - // ******* Check - if (istype(H, /obj/item/clothing/head) && H.flags & 8 && prob(80)) - H << "\red The helmet protects you from being hit hard in the head!" - return - var/time = rand(2, 6) - if (prob(75)) - H.Paralyse(time) - else - H.Stun(time) - if(H.stat != 2) H.stat = 1 - for(var/mob/O in viewers(H, null)) - O.show_message(text("\red [] has been knocked unconscious!", H), 1, "\red You hear someone fall.", 2) - else - H << text("\red [] tried to knock you unconcious!",user) - H.eye_blurry += 3 - - return diff --git a/code/game/objects/items/weapons/secstorage/secstorage.dm b/code/game/objects/items/weapons/secstorage/secstorage.dm deleted file mode 100644 index adc6ef82e01..00000000000 --- a/code/game/objects/items/weapons/secstorage/secstorage.dm +++ /dev/null @@ -1,265 +0,0 @@ -/obj/item/weapon/secstorage - name = "secstorage" - var/obj/screen/storage/boxes = null - var/obj/screen/close/closer = null - var/icon_locking = "secureb" - var/icon_sparking = "securespark" - var/icon_opened = "secure0" - var/locked = 1 - var/code = "" - var/l_code = null - var/l_set = 0 - var/l_setshort = 0 - var/l_hacking = 0 - var/emagged = 0 - var/open = 0 - var/internalstorage = 3 - w_class = 3.0 - -/obj/item/weapon/secstorage/examine() - set src in oview(1) - - ..() - usr << text("The service panel is [src.open ? "open" : "closed"].") - return - -/obj/item/weapon/secstorage/proc/return_inv() - - var/list/L = list( ) - - L += src.contents - - for(var/obj/item/weapon/secstorage/S in src) - L += S.return_inv() - for(var/obj/item/weapon/gift/G in src) - L += G.gift - if (istype(G.gift, /obj/item/weapon/secstorage)) - L += G.gift:return_inv() - return L - -/obj/item/weapon/secstorage/proc/show_to(mob/user as mob) - - user.client.screen -= src.boxes - user.client.screen -= src.closer - user.client.screen -= src.contents - user.client.screen += src.boxes - user.client.screen += src.closer - user.client.screen += src.contents - user.s_active = src - return - -/obj/item/weapon/secstorage/proc/hide_from(mob/user as mob) - - if(!user.client) - return - user.client.screen -= src.boxes - user.client.screen -= src.closer - user.client.screen -= src.contents - return - -/obj/item/weapon/secstorage/proc/close(mob/user as mob) - - src.hide_from(user) - user.s_active = null - return - -/obj/item/weapon/secstorage/proc/orient_objs(tx, ty, mx, my) - - var/cx = tx - var/cy = ty - src.boxes.screen_loc = "[tx],[ty] to [mx],[my]" - for(var/obj/O in src.contents) - O.screen_loc = "[cx],[cy]" - O.layer = 20 - cx++ - if (cx > mx) - cx = tx - cy-- - //Foreach goto(56) - src.closer.screen_loc = "[mx],[my]" - return - -//This proc draws out the inventory and places the items on it. It uses the standard position. -/obj/item/weapon/secstorage/proc/standard_orient_objs() - var/rows = 0 - var/cols = 6 - var/cx = 4 - var/cy = 2+rows - src.boxes.screen_loc = "4:16,2:16 to [4+cols]:16,[2+rows]:16" - for(var/obj/O in src.contents) - O.screen_loc = "[cx]:16,[cy]:16" - O.layer = 20 - cx++ - if (cx > (4+cols)) - cx = 4 - cy-- - src.closer.screen_loc = "11:16,2:16" - return - -/obj/item/weapon/secstorage/proc/orient2hud(mob/user as mob) - standard_orient_objs() - return - -/obj/item/weapon/secstorage/attackby(obj/item/weapon/W as obj, mob/user as mob) - ..() - if ( (istype(W, /obj/item/weapon/card/emag)||istype(W, /obj/item/weapon/melee/energy/blade)) && (src.locked == 1) && (!src.emagged)) - emagged = 1 - src.overlays += image('icons/obj/storage.dmi', icon_sparking) - sleep(6) - src.overlays.Cut() - overlays += image('icons/obj/storage.dmi', icon_locking) - locked = 0 - if(istype(W, /obj/item/weapon/melee/energy/blade)) - var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread() - spark_system.set_up(5, 0, src.loc) - spark_system.start() - playsound(src.loc, 'sound/weapons/blade1.ogg', 50, 1) - playsound(src.loc, "sparks", 50, 1) - user << "You slice through the lock on [src]." - else - user << "You short out the lock on [src]." - return - if ((W.w_class > internalstorage || istype(W, /obj/item/weapon/secstorage))) - return - if ((istype(W, /obj/item/weapon/screwdriver)) && (src.locked == 1)) - sleep(6) - src.open =! src.open - user.show_message(text("\blue You [] the service panel.", (src.open ? "open" : "close"))) - return - if ((istype(W, /obj/item/device/multitool)) && (src.open == 1) && (src.locked ==1) && (!src.l_hacking)) - user.show_message(text("\red Now attempting to reset internal memory, please hold."), 1) - src.l_hacking = 1 - if (do_after(usr, 100)) - if (prob(40)) - src.l_setshort = 1 - src.l_set = 0 - user.show_message(text("\red Internal memory reset. Please give it a few seconds to reinitialize."), 1) - sleep(80) - src.l_setshort = 0 - src.l_hacking = 0 - else - user.show_message(text("\red Unable to reset internal memory."), 1) - src.l_hacking = 0 - else src.l_hacking = 0 - return - if (src.contents.len >= 7) - return - if (src.locked == 1) - return - user.u_equip(W) - W.loc = src - if ((user.client && user.s_active != src)) - user.client.screen -= W - src.orient2hud(user) - W.dropped(user) - add_fingerprint(user) - //if (istype(W, /obj/item/weapon/gun/energy/crossbow)) return //STEALTHY - for(var/mob/O in viewers(user, null)) - O.show_message(text("\blue [] has added [] to []!", user, W, src), 1) - //Foreach goto(139) - return - -/obj/item/weapon/secstorage/dropped(mob/user as mob) - - standard_orient_objs() - return - -/obj/item/weapon/secstorage/MouseDrop(over_object, src_location, over_location) - ..() - if (src.locked == 1) - return - - orient2hud(usr) - if ((over_object == usr && ((get_dist(src, usr) <= 1 ||src.locked == 0) || usr.contents.Find(src)))) //|| usr.telekinesis == 1 - if (usr.s_active) - usr.s_active.close(usr) - src.show_to(usr) - return - -/obj/item/weapon/secstorage/attack_paw(mob/user as mob) - playsound(src.loc, "rustle", 50, 1, -5) - return src.attack_hand(user) - return - -/obj/item/weapon/secstorage/attack_hand(mob/user as mob) - if ((src.loc == user) && (src.locked == 1)) - usr << "\red [src] is locked and cannot be opened!" - else if ((src.loc == user) && (!src.locked)) - playsound(src.loc, "rustle", 50, 1, -5) - if (user.s_active) - user.s_active.close(user) //Close and re-open - src.show_to(user) - else - ..() - for(var/mob/M in range(1)) - if (M.s_active == src) - src.close(M) - src.orient2hud(user) - src.add_fingerprint(user) - return - -/obj/item/weapon/secstorage/attack_self(mob/user as mob) - user.set_machine(src) - var/dat = text("[]
\n\nLock Status: []",src, (src.locked ? "LOCKED" : "UNLOCKED")) - var/message = "Code" - if ((src.l_set == 0) && (!src.emagged) && (!src.l_setshort)) - dat += text("

\n5-DIGIT PASSCODE NOT SET.
ENTER NEW PASSCODE.
") - if (src.emagged) - dat += text("

\nLOCKING SYSTEM ERROR - 1701") - if (src.l_setshort) - dat += text("

\nALERT: MEMORY SYSTEM ERROR - 6040 201") - message = text("[]", src.code) - if (!src.locked) - message = "*****" - dat += text("


\n>[]
\n1-2-3
\n4-5-6
\n7-8-9
\nR-0-E
\n
", message, src, src, src, src, src, src, src, src, src, src, src, src) - user << browse(dat, "window=caselock;size=300x280") - -/obj/item/weapon/secstorage/Topic(href, href_list) - ..() - if ((usr.stat || usr.restrained()) || (get_dist(src, usr) > 1)) - return - if (href_list["type"]) - if (href_list["type"] == "E") - if ((src.l_set == 0) && (length(src.code) == 5) && (!src.l_setshort) && (src.code != "ERROR")) - src.l_code = src.code - src.l_set = 1 - else if ((src.code == src.l_code) && (src.emagged == 0) && (src.l_set == 1)) - src.locked = 0 - src.overlays.Cut() - overlays += image('icons/obj/storage.dmi', icon_opened) - src.code = null - else - src.code = "ERROR" - else - if ((href_list["type"] == "R") && (src.emagged == 0) && (!src.l_setshort)) - src.locked = 1 - src.overlays.Cut() - src.code = null - src.close(usr) - else - src.code += text("[]", href_list["type"]) - if (length(src.code) > 5) - src.code = "ERROR" - src.add_fingerprint(usr) - for(var/mob/M in viewers(1, src.loc)) - if ((M.client && M.machine == src)) - src.attack_self(M) - return - return - -/obj/item/weapon/secstorage/New() - - src.boxes = new /obj/screen/storage( ) - src.boxes.name = "storage" - src.boxes.master = src - src.boxes.icon_state = "block" - src.boxes.screen_loc = "7,7 to 10,8" - src.boxes.layer = 19 - src.closer = new /obj/screen/close( ) - src.closer.master = src - src.closer.icon_state = "x" - src.closer.layer = 20 - spawn( 5 ) - standard_orient_objs() - return - return diff --git a/code/game/objects/items/weapons/secstorage/ssafe.dm b/code/game/objects/items/weapons/secstorage/ssafe.dm deleted file mode 100644 index 55978e15832..00000000000 --- a/code/game/objects/items/weapons/secstorage/ssafe.dm +++ /dev/null @@ -1,25 +0,0 @@ -/obj/item/weapon/secstorage/ssafe - name = "secure safe" - icon = 'icons/obj/storage.dmi' - icon_state = "safe" - icon_opened = "safe0" - icon_locking = "safeb" - icon_sparking = "safespark" - flags = FPRINT | TABLEPASS - force = 8.0 - w_class = 8.0 - internalstorage = 8 - anchored = 1.0 - density = 0 - -/obj/item/weapon/secstorage/ssafe/New() - ..() - new /obj/item/weapon/paper(src) - new /obj/item/weapon/pen(src) - -/obj/item/weapon/secstorage/ssafe/HoS/New() - ..() - //new /obj/item/weapon/storage/lockbox/clusterbang(src) This item is currently broken... and probably shouldnt exist to begin with (even though it's cool) - -/obj/item/weapon/secstorage/ssafe/attack_hand(mob/user as mob) - return attack_self(user) \ No newline at end of file diff --git a/code/game/objects/items/weapons/storage/mining_satchel.dm b/code/game/objects/items/weapons/storage/mining_satchel.dm deleted file mode 100644 index 8f26f3fe00d..00000000000 --- a/code/game/objects/items/weapons/storage/mining_satchel.dm +++ /dev/null @@ -1,18 +0,0 @@ -/obj/item/weapon/storage/satchel - name = "Mining Satchel" - desc = "This little bugger can be used to store and transport ores." - icon = 'icons/obj/mining.dmi' - icon_state = "satchel" - slot_flags = SLOT_BELT | SLOT_POCKET - w_class = 3 - storage_slots = 50 - max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * ore.w_class - use_to_pickup = 1 - max_w_class = 3 - display_contents_with_number = 1 - allow_quick_empty = 1 - allow_quick_gather = 1 - - can_hold = list( - "/obj/item/weapon/ore" - ) \ No newline at end of file diff --git a/code/game/objects/items/weapons/storage/misc.dm b/code/game/objects/items/weapons/storage/misc.dm deleted file mode 100644 index e2ca8708f41..00000000000 --- a/code/game/objects/items/weapons/storage/misc.dm +++ /dev/null @@ -1,115 +0,0 @@ -/* - * Contains: - * Monkey Cube Box - * Candle Packs - * Snap Pop Box - * Crayon Box - */ - - -/* - * Monkey Cube Box - */ - -/obj/item/weapon/storage/monkeycube_box - name = "monkey cube box" - desc = "Drymate brand monkey cubes. Just add water!" - icon = 'icons/obj/food.dmi' - icon_state = "monkeycubebox" - storage_slots = 7 - can_hold = list("/obj/item/weapon/reagent_containers/food/snacks/monkeycube") - - -/obj/item/weapon/storage/monkeycube_box/New() - ..() - for(var/i = 1; i <= 5; i++) - new /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped(src) - return - -/* - * Snap Pop Box - */ - -/obj/item/weapon/storage/snappopbox - name = "snap pop box" - desc = "Eight wrappers of fun! Ages 8 and up. Not suitable for children." - icon = 'icons/obj/toy.dmi' - icon_state = "spbox" - storage_slots = 8 - can_hold = list("/obj/item/toy/snappop") - -/obj/item/weapon/storage/snappopbox/New() - ..() - for(var/i=1; i <= storage_slots; i++) - new /obj/item/toy/snappop(src) - -/* - * Match Box - */ - -/obj/item/weapon/storage/matchbox - name = "Matchbox" - desc = "A small box of Almost But Not Quite Plasma Premium Matches." - icon = 'icons/obj/cigarettes.dmi' - icon_state = "matchbox" - item_state = "zippo" - storage_slots = 10 - w_class = 1 - flags = TABLEPASS - slot_flags = SLOT_BELT - - -/obj/item/weapon/storage/matchbox/New() - ..() - for(var/i=1; i <= storage_slots; i++) - new /obj/item/weapon/match(src) - return - -/obj/item/weapon/storage/matchbox/attackby(obj/item/weapon/match/W as obj, mob/user as mob) - if(istype(W, /obj/item/weapon/match) && W.lit == 0) - W.lit = 1 - W.icon_state = "match_lit" - processing_objects.Add(W) - W.update_icon() - return - -/* - * Crayon Box - */ -/obj/item/weapon/storage/crayonbox - name = "box of crayons" - desc = "A box of crayons for all your rune drawing needs." - icon = 'icons/obj/crayons.dmi' - icon_state = "crayonbox" - w_class = 2.0 - storage_slots = 6 - can_hold = list( - "/obj/item/toy/crayon" - ) - -/obj/item/weapon/storage/crayonbox/New() - ..() - new /obj/item/toy/crayon/red(src) - new /obj/item/toy/crayon/orange(src) - new /obj/item/toy/crayon/yellow(src) - new /obj/item/toy/crayon/green(src) - new /obj/item/toy/crayon/blue(src) - new /obj/item/toy/crayon/purple(src) - update_icon() - -/obj/item/weapon/storage/crayonbox/update_icon() - overlays = list() //resets list - overlays += image('icons/obj/crayons.dmi',"crayonbox") - for(var/obj/item/toy/crayon/crayon in contents) - overlays += image('icons/obj/crayons.dmi',crayon.colourName) - -/obj/item/weapon/storage/crayonbox/attackby(obj/item/W as obj, mob/user as mob) - if(istype(W,/obj/item/toy/crayon)) - switch(W:colourName) - if("mime") - usr << "This crayon is too sad to be contained in this box." - return - if("rainbow") - usr << "This crayon is too powerful to be contained in this box." - return - ..() diff --git a/code/game/objects/items/weapons/trashbag.dm b/code/game/objects/items/weapons/trashbag.dm deleted file mode 100644 index de2a64d0018..00000000000 --- a/code/game/objects/items/weapons/trashbag.dm +++ /dev/null @@ -1,77 +0,0 @@ -/obj/item/weapon/trashbag - name = "trash bag" - desc = "It's the heavy-duty black polymer kind. Time to take out the trash!" - icon = 'icons/obj/trash.dmi' - icon_state = "trashbag0" - item_state = "trashbag" - flags = FPRINT | TABLEPASS - slot_flags = SLOT_BELT - w_class = 4 - var/mode = 1 //0 = pick one at a time, 1 = pick all on tile - var/capacity = 25 //the amount of trash it can carry. - - suicide_act(mob/user) - viewers(user) << "/red [user] has put the [src] over \his head and is starting to hyperventilate! It looks like \he's trying to commit suicide." - return(OXYLOSS) - -/obj/item/weapon/trashbag/update_icon() - if(contents.len == 0) - icon_state = "trashbag0" - else if(contents.len < 12) - icon_state = "trashbag1" - else if(contents.len < 25) - icon_state = "trashbag2" - else icon_state = "trashbag3" - -/obj/item/weapon/trashbag/attackby(obj/item/I as obj, mob/user as mob) - ..() - if(contents.len < capacity) - if(istype(I, /obj/item)) - if(I.w_class <= 2) - user.drop_item() - I.loc = src - else - user << "[src] is full!" - -/obj/item/weapon/trashbag/attack_self(mob/living/user as mob) - if(contents.len > 0) - for(var/obj/item/I in contents) - I.loc = user.loc - update_icon() - user << "You empty [src] onto [user.loc]." - -/obj/item/weapon/trashbag/afterattack(atom/target as mob|obj|turf|area, mob/user as mob|obj, flag) - if(istype(target, /obj/item)) - var/obj/item/W = target - if(W.w_class <= 2) - if(mode == 1) - if(contents.len < capacity) //slightly redundant, but it makes it prettier in the chatbox. -Pete - user << "You pick up all the trash." - for(var/obj/item/O in get_turf(W)) - if(istype(O, /obj/item/weapon/disk/nuclear)) continue //No nuke disks - Nodrak - if(contents.len < capacity) - if(O.w_class <= 2) - O.loc = src - else - user << "[src] is full!" - break - else - user << "[src] is full!" - else - if(istype(W, /obj/item/weapon/disk/nuclear)) return //No nuke disks - Nodrak - if(contents.len < capacity) - contents += W; - else - user << "[src] is full!" - update_icon() - return - -/obj/item/weapon/trashbag/verb/toggle_mode() - set name = "Switch Bag Method" - set category = "Object" - - mode = !mode - if(mode == 1) - usr << "[src] now picks up all trash in a tile at once." - else - usr << "[src] now picks up one piece of trash at a time." \ No newline at end of file diff --git a/maps/RandomZLevels/Academy.dmm b/maps/RandomZLevels/Academy.dmm index a9bf3367646..8a46a084eb0 100644 --- a/maps/RandomZLevels/Academy.dmm +++ b/maps/RandomZLevels/Academy.dmm @@ -321,7 +321,7 @@ "gi" = (/obj/structure/table/reinforced,/obj/item/weapon/pen/red,/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/awaymission/academy/classrooms) "gj" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/awaymission/academy/classrooms) "gk" = (/obj/machinery/door/window{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/awaymission/academy/classrooms) -"gl" = (/obj/item/weapon/storage/monkeycube_box,/turf/simulated/floor/plating,/area/awaymission/academy/classrooms) +"gl" = (/obj/item/weapon/storage/box/monkeycubes,/turf/simulated/floor/plating,/area/awaymission/academy/classrooms) "gm" = (/obj/machinery/door/window{dir = 4},/obj/machinery/door/window{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/awaymission/academy/classrooms) "gn" = (/obj/structure/table,/turf/simulated/floor,/area/awaymission/academy/classrooms) "go" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/awaymission/academy/classrooms) @@ -399,7 +399,7 @@ "hI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft) "hJ" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft) "hK" = (/obj/structure/grille,/obj/structure/cable,/turf/simulated/floor/plating,/area/awaymission/academy/academyaft) -"hL" = (/obj/structure/closet,/obj/item/candle,/obj/item/candle,/obj/item/weapon/storage/matchbox,/turf/simulated/floor,/area/awaymission/academy/academyaft) +"hL" = (/obj/structure/closet,/obj/item/candle,/obj/item/candle,/obj/item/weapon/storage/box/matches,/turf/simulated/floor,/area/awaymission/academy/academyaft) "hM" = (/obj/structure/closet,/obj/item/weapon/storage/belt/soulstone,/obj/item/clothing/under/schoolgirl,/turf/simulated/floor,/area/awaymission/academy/academyaft) "hN" = (/obj/structure/closet,/obj/item/clothing/under/blackskirt,/obj/item/clothing/glasses/regular,/turf/simulated/floor,/area/awaymission/academy/academyaft) "hO" = (/obj/structure/closet,/obj/item/clothing/under/lightpurple,/obj/item/clothing/shoes/sandal,/turf/simulated/floor,/area/awaymission/academy/academyaft) @@ -409,7 +409,7 @@ "hS" = (/obj/structure/closet,/obj/item/weapon/storage/wallet/random,/obj/item/clothing/glasses/regular/hipster,/turf/simulated/floor,/area/awaymission/academy/academyaft) "hT" = (/obj/structure/closet,/obj/item/clothing/head/wizard/fake,/obj/item/clothing/suit/wizrobe/fake,/turf/simulated/floor,/area/awaymission/academy/academyaft) "hU" = (/obj/structure/closet,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/clothing/under/purple,/obj/item/weapon/contraband/poster,/turf/simulated/floor,/area/awaymission/academy/academyaft) -"hV" = (/obj/structure/closet,/obj/item/weapon/storage/snappopbox,/obj/item/weapon/storage/backpack,/obj/item/weapon/paper{info = "Current Grade: F. Educator's Notes: No improvement shown despite multiple private lessons. Suggest additional tutilage."; name = "Pyromancy Evaluation"},/turf/simulated/floor,/area/awaymission/academy/academyaft) +"hV" = (/obj/structure/closet,/obj/item/weapon/storage/box/snappops,/obj/item/weapon/storage/backpack,/obj/item/weapon/paper{info = "Current Grade: F. Educator's Notes: No improvement shown despite multiple private lessons. Suggest additional tutilage."; name = "Pyromancy Evaluation"},/turf/simulated/floor,/area/awaymission/academy/academyaft) "hW" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft) "hX" = (/obj/effect/decal/cleanable/oil,/turf/simulated/floor,/area/awaymission/academy/academyaft) "hY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/power/smes/magical,/turf/simulated/floor/plating,/area/awaymission/academy/academyaft) diff --git a/maps/RandomZLevels/blackmarketpackers.dmm b/maps/RandomZLevels/blackmarketpackers.dmm index befb7a24ed0..4e2f97a3130 100644 --- a/maps/RandomZLevels/blackmarketpackers.dmm +++ b/maps/RandomZLevels/blackmarketpackers.dmm @@ -445,7 +445,7 @@ "iC" = (/obj/item/clothing/gloves/fyellow,/turf/simulated/floor/plating/airless/asteroid,/area/awaymission) "iD" = (/turf/simulated/shuttle/wall{tag = "icon-swall4"; icon_state = "swall4"},/area/awaymission) "iE" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"},/area/awaymission) -"iF" = (/obj/item/weapon/storage/matchbox,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/turf/simulated/floor/plating,/area/awaymission/BMPship3) +"iF" = (/obj/item/weapon/storage/box/matches,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/turf/simulated/floor/plating,/area/awaymission/BMPship3) "iG" = (/obj/item/weapon/contraband/poster,/turf/simulated/floor/plating,/area/awaymission/BMPship3) "iH" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area/awaymission/BMPship3) "iI" = (/obj/item/weapon/reagent_containers/food/drinks/beer,/turf/simulated/floor/plating,/area/awaymission/BMPship3) diff --git a/maps/tgstation.2.1.0.dmm b/maps/tgstation.2.1.0.dmm index a945b348591..240486fbc15 100644 --- a/maps/tgstation.2.1.0.dmm +++ b/maps/tgstation.2.1.0.dmm @@ -152,7 +152,7 @@ "acV" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/red,/turf/simulated/floor/carpet,/area/security/hos) "acW" = (/obj/item/weapon/stamp/hos,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/security/hos) "acX" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/security/hos) -"acY" = (/obj/item/weapon/secstorage/ssafe/HoS{pixel_x = 35},/turf/simulated/floor/carpet,/area/security/hos) +"acY" = (/obj/item/weapon/storage/secure/safe/HoS{pixel_x = 35},/turf/simulated/floor/carpet,/area/security/hos) "acZ" = (/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/clothing/ears/earmuffs,/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/range) "ada" = (/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/range) "adb" = (/turf/simulated/floor{icon_state = "red"},/area/security/range) @@ -745,7 +745,7 @@ "aoq" = (/obj/machinery/atmospherics/binary/pump{dir = 4; icon_state = "intact_on"; name = "Air In"; on = 1},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/maintenance/fsmaint) "aor" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/item/weapon/wrench,/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/maintenance/fsmaint) "aos" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"aot" = (/obj/machinery/power/apc{dir = 1; name = "Detective APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/item/weapon/secstorage/ssafe{pixel_x = -23},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"aot" = (/obj/machinery/power/apc{dir = 1; name = "Detective APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/item/weapon/storage/secure/safe{pixel_x = -23},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "aou" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "aov" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "aow" = (/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) @@ -1608,7 +1608,7 @@ "aEV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aEW" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aEX" = (/obj/effect/landmark/start{name = "Chaplain"},/obj/structure/stool/bed/chair,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aEY" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 5},/obj/item/weapon/storage/crayonbox,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) +"aEY" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 5},/obj/item/weapon/storage/fancy/crayons,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aEZ" = (/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aFa" = (/obj/structure/closet/coffin,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aFb" = (/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) @@ -2089,7 +2089,7 @@ "aOi" = (/obj/structure/table/reinforced,/obj/item/device/aicard,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/bridge) "aOj" = (/obj/machinery/computer/security,/turf/simulated/floor{icon_state = "red"},/area/bridge) "aOk" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/storage/box/PDAs{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/ids,/turf/simulated/floor{icon_state = "red"},/area/bridge) -"aOl" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/secstorage/sbriefcase,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/bridge) +"aOl" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/storage/secure/briefcase,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/bridge) "aOm" = (/obj/structure/window/reinforced/tinted{dir = 5},/turf/simulated/floor/plating,/area/bridge) "aOn" = (/obj/machinery/computer/communications,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/bridge) "aOo" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/recharger,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/bridge) @@ -2217,7 +2217,7 @@ "aQG" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/crew_quarters/locker) "aQH" = (/obj/structure/closet/secure_closet/personal,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/camera{c_tag = "Locker Room East"; dir = 8; network = "SS13"},/obj/machinery/light{dir = 4},/turf/simulated/floor,/area/crew_quarters/locker) "aQI" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/turf/simulated/floor,/area/storage/art) -"aQJ" = (/obj/structure/table,/obj/item/weapon/storage/crayonbox,/obj/item/weapon/storage/crayonbox,/turf/simulated/floor,/area/storage/art) +"aQJ" = (/obj/structure/table,/obj/item/weapon/storage/fancy/crayons,/obj/item/weapon/storage/fancy/crayons,/turf/simulated/floor,/area/storage/art) "aQK" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/table,/obj/item/device/camera_film,/obj/item/device/camera,/turf/simulated/floor,/area/storage/art) "aQL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/port) "aQM" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/storage/emergency2) @@ -2860,7 +2860,7 @@ "bcZ" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/wood,/area/crew_quarters/captain) "bda" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bdb" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"bdc" = (/obj/structure/table/woodentable,/obj/item/weapon/pinpointer,/obj/item/weapon/disk/nuclear,/obj/item/weapon/secstorage/ssafe{pixel_x = 35; pixel_y = 5},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bdc" = (/obj/structure/table/woodentable,/obj/item/weapon/pinpointer,/obj/item/weapon/disk/nuclear,/obj/item/weapon/storage/secure/safe{pixel_x = 35; pixel_y = 5},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bdd" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central) "bde" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor,/area/hallway/primary/central) "bdf" = (/turf/simulated/wall/r_wall,/area/medical/chemistry) @@ -3411,7 +3411,7 @@ "bnE" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/wall,/area/crew_quarters/captain) "bnF" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 0},/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/carpet,/area/crew_quarters/captain) "bnG" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/obj/machinery/camera{c_tag = "Captain's Quarters"; dir = 1},/turf/simulated/floor/carpet,/area/crew_quarters/captain) -"bnH" = (/obj/structure/table/woodentable,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/storage/matchbox,/obj/item/clothing/mask/cigarette/cigar,/obj/item/weapon/reagent_containers/food/drinks/flask{pixel_x = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bnH" = (/obj/structure/table/woodentable,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/storage/box/matches,/obj/item/clothing/mask/cigarette/cigar,/obj/item/weapon/reagent_containers/food/drinks/flask{pixel_x = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "bnI" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 1; icon_state = "left"; name = "Shower"; req_access_txt = "0"},/obj/machinery/shower{tag = "icon-shower (EAST)"; icon_state = "shower"; dir = 4},/obj/item/weapon/soap/deluxe,/obj/item/weapon/bikehorn/rubberducky,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) "bnJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/crew_quarters/captain) "bnK" = (/obj/structure/closet/wardrobe/chemistry_white,/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) @@ -5114,7 +5114,7 @@ "bUr" = (/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) "bUs" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) "bUt" = (/obj/structure/closet/wardrobe/virology_white,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"bUu" = (/obj/item/weapon/secstorage/ssafe{pixel_x = 5; pixel_y = 29},/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/machinery/camera{c_tag = "Virology Break Room"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"bUu" = (/obj/item/weapon/storage/secure/safe{pixel_x = 5; pixel_y = 29},/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/machinery/camera{c_tag = "Virology Break Room"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "bUv" = (/obj/machinery/light{dir = 1},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "bUw" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "bUx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/wall,/area/medical/virology) @@ -5514,7 +5514,7 @@ "ccb" = (/obj/machinery/camera{c_tag = "Atmospherics South East"; dir = 1},/obj/machinery/atmospherics/valve/digital{name = "Mixed Air Outlet Valve"; openDuringInit = 1},/turf/simulated/floor{icon_state = "arrival"; dir = 6},/area/atmos) "ccc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/virology) "ccd" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/toxins/xenobiology) -"cce" = (/obj/structure/table,/obj/item/weapon/storage/monkeycube_box,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/item/weapon/storage/monkeycube_box,/obj/item/weapon/storage/monkeycube_box,/obj/item/weapon/storage/monkeycube_box,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) +"cce" = (/obj/structure/table,/obj/item/weapon/storage/box/monkeycubes,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) "ccf" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/item/stack/sheet/mineral/plasma{amount = 5; layer = 2.9},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) "ccg" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) "cch" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/toxins/xenobiology) @@ -6826,7 +6826,7 @@ "cBn" = (/obj/structure/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "cBo" = (/obj/structure/closet/secure_closet/hos,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "cBp" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) -"cBq" = (/obj/structure/rack,/obj/item/weapon/secstorage/sbriefcase,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/lighter/zippo,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) +"cBq" = (/obj/structure/rack,/obj/item/weapon/storage/secure/briefcase,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/lighter/zippo,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "cBr" = (/obj/structure/bookcase{name = "bookcase (Reports)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "cBs" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control) "cBt" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac) @@ -7026,7 +7026,7 @@ "cFf" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Escape Shuttle Infirmary"; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "cFg" = (/obj/machinery/status_display,/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall11"; dir = 2},/area/shuttle/escape/centcom) "cFh" = (/obj/structure/closet/emcloset,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"cFi" = (/obj/structure/rack,/obj/item/weapon/storage/crayonbox,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding) +"cFi" = (/obj/structure/rack,/obj/item/weapon/storage/fancy/crayons,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding) "cFj" = (/obj/machinery/vending/coffee,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding) "cFk" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) "cFl" = (/obj/structure/table/reinforced{dir = 4; icon_state = "reinf_tabledir"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) @@ -8405,7 +8405,7 @@ "dfG" = (/obj/effect/alien/weeds{icon_state = "weeds"},/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/mine/abandoned) "dfH" = (/turf/simulated/wall,/area/mine/explored) "dfI" = (/obj/structure/ore_box,/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) -"dfJ" = (/obj/structure/table,/obj/item/weapon/storage/satchel,/obj/item/clothing/glasses/meson,/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/mine/north_outpost) +"dfJ" = (/obj/structure/table,/obj/item/weapon/storage/backpack/satchel,/obj/item/clothing/glasses/meson,/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/mine/north_outpost) "dfK" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; on = 1},/turf/simulated/floor,/area/mine/north_outpost) "dfL" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; level = 1},/turf/simulated/floor,/area/mine/north_outpost) "dfM" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; level = 1},/obj/machinery/door/airlock/glass_mining{name = "Break Room"; req_access_txt = "54"},/turf/simulated/floor,/area/mine/north_outpost) @@ -8598,9 +8598,9 @@ "djr" = (/turf/simulated/floor,/area/mine/living_quarters) "djs" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/mine/living_quarters) "djt" = (/obj/structure/rack,/obj/item/clothing/suit/space/rig/mining,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/mining,/turf/simulated/floor,/area/mine/eva) -"dju" = (/obj/structure/rack,/obj/item/weapon/storage/satchel,/obj/item/weapon/pickaxe,/turf/simulated/floor,/area/mine/eva) +"dju" = (/obj/structure/rack,/obj/item/weapon/storage/backpack/satchel,/obj/item/weapon/pickaxe,/turf/simulated/floor,/area/mine/eva) "djv" = (/obj/machinery/light,/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) -"djw" = (/obj/structure/table,/obj/item/weapon/storage/satchel,/obj/item/clothing/glasses/meson,/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/mine/west_outpost) +"djw" = (/obj/structure/table,/obj/item/weapon/storage/backpack/satchel,/obj/item/clothing/glasses/meson,/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/mine/west_outpost) "djx" = (/obj/machinery/door/airlock/glass_mining{name = "Break Room"; req_access_txt = "54"},/turf/simulated/floor,/area/mine/west_outpost) "djy" = (/obj/structure/closet/emcloset,/turf/simulated/floor,/area/mine/west_outpost) "djz" = (/obj/structure/ore_box,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/mine/west_outpost) diff --git a/tgstation.dme b/tgstation.dme index fe8111656fd..0589a10585c 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -490,7 +490,6 @@ #include "code\game\objects\items\weapons\table_rack_parts.dm" #include "code\game\objects\items\weapons\teleportation.dm" #include "code\game\objects\items\weapons\tools.dm" -#include "code\game\objects\items\weapons\trashbag.dm" #include "code\game\objects\items\weapons\twohanded.dm" #include "code\game\objects\items\weapons\weaponry.dm" #include "code\game\objects\items\weapons\wires.dm" @@ -510,9 +509,6 @@ #include "code\game\objects\items\weapons\implants\implantuplink.dm" #include "code\game\objects\items\weapons\melee\energy.dm" #include "code\game\objects\items\weapons\melee\misc.dm" -#include "code\game\objects\items\weapons\secstorage\sbriefcase.dm" -#include "code\game\objects\items\weapons\secstorage\secstorage.dm" -#include "code\game\objects\items\weapons\secstorage\ssafe.dm" #include "code\game\objects\items\weapons\storage\backpack.dm" #include "code\game\objects\items\weapons\storage\bags.dm" #include "code\game\objects\items\weapons\storage\belt.dm" @@ -522,8 +518,6 @@ #include "code\game\objects\items\weapons\storage\fancy.dm" #include "code\game\objects\items\weapons\storage\firstaid.dm" #include "code\game\objects\items\weapons\storage\lockbox.dm" -#include "code\game\objects\items\weapons\storage\mining_satchel.dm" -#include "code\game\objects\items\weapons\storage\misc.dm" #include "code\game\objects\items\weapons\storage\secure.dm" #include "code\game\objects\items\weapons\storage\storage.dm" #include "code\game\objects\items\weapons\storage\toolbox.dm"