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Fixes projectiles passing through the Desecrated Duel arena (#22588)
* Fixy fixy * Make it not affect lavaland elites * Update code/modules/mob/living/simple_animal/hostile/mining/elites/elite.dm Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> --------- Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
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@@ -271,7 +271,7 @@
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/obj/effect/proc_holder/spell/vampire/arena/proc/arena_trap(turf/target_turf)
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for(var/tumor_range_turfs in circle_edge_turfs(target_turf, ARENA_SIZE))
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tumor_range_turfs = new /obj/effect/temp_visual/elite_tumor_wall(tumor_range_turfs, src)
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tumor_range_turfs = new /obj/effect/temp_visual/elite_tumor_wall/gargantua(tumor_range_turfs, src)
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all_temp_walls += tumor_range_turfs
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/obj/effect/proc_holder/spell/vampire/arena/proc/fighters_check(mob/living/user)
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@@ -473,6 +473,11 @@ While using this makes the system rely on OnFire, it still gives options for tim
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if(isliving(mover))
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return FALSE
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/obj/effect/temp_visual/elite_tumor_wall/gargantua/CanPass(atom/movable/mover, border_dir)
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. = ..()
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if(istype(mover, /obj/item/projectile))
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return FALSE
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/obj/item/gps/internal/tumor
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icon_state = null
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gpstag = "Cancerous Signal"
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