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Fixes being cuffed making you unable to move (#15131)
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@@ -199,10 +199,9 @@
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///Called by client/Move()
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///Checks to see if you are being grabbed and if so attemps to break it
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/client/proc/Process_Grab()
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if(mob.incapacitated(FALSE, TRUE, TRUE)) // Can't break out of grabs if you're incapacitated
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return TRUE
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if(mob.grabbed_by.len)
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if(mob.incapacitated(FALSE, TRUE, TRUE)) // Can't break out of grabs if you're incapacitated
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return TRUE
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var/list/grabbing = list()
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if(istype(mob.l_hand, /obj/item/grab))
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