mirror of
https://github.com/ParadiseSS13/Paradise.git
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Merge remote-tracking branch 'refs/remotes/ParadiseSS13/master' into wizloadouts
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@@ -36,7 +36,7 @@
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depotarea.armory_locker_looted()
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/obj/structure/closet/secure_closet/syndicate/depot/attack_animal(mob/M)
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if(isanimal(M) && "syndicate" in M.faction)
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if(isanimal(M) && ("syndicate" in M.faction))
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to_chat(M, "<span class='warning'>The [src] resists your attack!</span>")
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return
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return ..()
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@@ -16,7 +16,7 @@
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new /obj/item/storage/backpack/satchel_eng(src)
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new /obj/item/storage/backpack/duffel/engineering(src)
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new /obj/item/clothing/head/beret/ce(src)
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new /obj/item/areaeditor/blueprints(src)
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new /obj/item/areaeditor/blueprints/ce(src)
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new /obj/item/storage/box/permits(src)
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new /obj/item/clothing/under/rank/chief_engineer(src)
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new /obj/item/clothing/under/rank/chief_engineer/skirt(src)
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@@ -25,7 +25,7 @@ GLOBAL_LIST_EMPTY(safes)
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var/number_of_tumblers = 3 // The amount of tumblers that will be generated.
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var/list/tumblers = list() // The list of tumbler dial positions that need to be hit.
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var/list/current_tumbler_index = 1 // The index in the tumblers list of the tumbler dial position that needs to be hit.
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var/current_tumbler_index = 1 // The index in the tumblers list of the tumbler dial position that needs to be hit.
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var/space = 0 // The combined w_class of everything in the safe.
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var/maxspace = 24 // The maximum combined w_class of stuff in the safe.
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@@ -169,7 +169,7 @@
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/obj/structure/sign/kiddieplaque
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name = "AI developers plaque"
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desc = "Next to the extremely long list of names and job titles, there is a drawing of a little child. The child appears to be retarded. Beneath the image, someone has scratched the word \"PACKETS\"."
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desc = "Next to the extremely long list of names and job titles, there is a drawing of a little child. The child's eyes are crossed, and is drooling. Beneath the image, someone has scratched the word \"PACKETS\"."
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icon_state = "kiddieplaque"
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/obj/structure/sign/atmosplaque
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@@ -38,7 +38,7 @@
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if(pod.contents.len)
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to_chat(AM, "<span class=The pod is already occupied.</span>")
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return
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else if(!pod.moving && pod.dir in directions())
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else if(!pod.moving && (pod.dir in directions()))
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AM.forceMove(pod)
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return
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@@ -47,7 +47,7 @@
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/obj/structure/transit_tube/station/attack_hand(mob/user as mob)
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if(!pod_moving)
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for(var/obj/structure/transit_tube_pod/pod in loc)
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if(!pod.moving && pod.dir in directions())
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if(!pod.moving && (pod.dir in directions()))
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if(icon_state == "closed")
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open_animation()
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@@ -100,7 +100,7 @@
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/obj/structure/transit_tube/station/proc/launch_pod()
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for(var/obj/structure/transit_tube_pod/pod in loc)
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if(!pod.moving && pod.dir in directions())
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if(!pod.moving && (pod.dir in directions()))
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spawn(5)
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pod_moving = 1
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close_animation()
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