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https://github.com/ParadiseSS13/Paradise.git
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Migrates SSinstancing to Redis from world.Export() (#17679)
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18
code/modules/server_commands/commands/gsay.dm
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18
code/modules/server_commands/commands/gsay.dm
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/datum/server_command/gsay
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command_name = "gsay"
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/datum/server_command/gsay/execute(source, command_args)
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var/message = command_args["msg"]
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var/user = command_args["usr"]
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// Send to online admins
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for(var/client/C in GLOB.admins)
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if(C.holder.rights & R_ADMIN)
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to_chat(C, "<span class='admin_channel'>GSAY: [user]@[source]: [message]</span>")
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/datum/server_command/gsay/custom_dispatch(ackey, message)
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var/list/cmd_args = list()
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cmd_args["usr"] = ackey
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cmd_args["msg"] = message
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dispatch(cmd_args)
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20
code/modules/server_commands/commands/newroundannounce.dm
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20
code/modules/server_commands/commands/newroundannounce.dm
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/datum/server_command/new_round_announce
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command_name = "new_round_announce"
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/datum/server_command/new_round_announce/execute(source, command_args)
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var/server_name = command_args["sname"]
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var/map_name = command_args["mname"]
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var/map_fluff = command_args["mfluff"]
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var/startup_msg = "The server <code>[server_name] ([source])</code> is now starting up. The map is [map_fluff] ([map_name]). You can connect with the <code>Switch Server</code> verb."
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to_chat(world, "<center><span class='boldannounce'><big>Attention</big></span></center><hr>[startup_msg]<hr>")
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SEND_SOUND(world, sound('sound/misc/notice2.ogg')) // Same as captains priority announce
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/datum/server_command/new_round_announce/custom_dispatch(sname, mname, mfluff)
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var/list/cmd_args = list()
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cmd_args["sname"] = sname
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cmd_args["mname"] = mname
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cmd_args["mfluff"] = mfluff
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dispatch(cmd_args)
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38
code/modules/server_commands/servermsg.dm
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38
code/modules/server_commands/servermsg.dm
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/**
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* # Server Command
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*
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* Datum to handle both sending and receiving of server commands
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*
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* This datum is an extension of the redis callback and is designed for tighter integration with the BYOND servers.
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* This list is registered and managed by SSintancing, not SSredis.
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* NOTE: These commands are "fire and forget". If you need specific data from each server, use world/Topic still
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*/
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/datum/server_command
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/// Does the sending server want to ignore this command? This is almost always yes unless you are doing testing stuff
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var/ignoreself = TRUE
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/// The source BYOND server for this message
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var/source = null
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/// The command name (must be unique)
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var/command_name = null
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/// Associative list of command args
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var/list/command_args = list()
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/datum/server_command/proc/execute(source, command_args)
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CRASH("execute(source, command_args) not overriden for [type]!")
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/datum/server_command/proc/dispatch(command_args)
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SHOULD_NOT_OVERRIDE(TRUE) // No messing with
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// Aight get serializing
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var/list/serializeable_data = list()
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serializeable_data["src"] = GLOB.configuration.system.instance_id
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serializeable_data["cmd"] = command_name
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serializeable_data["args"] = command_args
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var/payload = json_encode(serializeable_data)
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SSredis.publish(SERVER_MESSAGES_REDIS_CHANNEL, payload)
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// Override this if you want a cleaner method for putting together dispatch args
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/datum/server_command/proc/custom_dispatch()
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CRASH("custom_dispatch() not overriden for [type]!")
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