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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-29 23:17:02 +01:00
Nerfed syringestab.
Again.
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@@ -207,15 +207,15 @@
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if (target != user && target.getarmor(target_zone, "melee") > 5 && prob(50))
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for(var/mob/O in viewers(world.view, user))
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O.show_message(text("\red <B>[user] tries to stab [target] in the [hit_area] with [src.name], but the attack is deflected by armor!</B>"), 1)
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O.show_message(text("\red <B>[user] tries to stab [target] in \the [hit_area] with [src.name], but the attack is deflected by armor!</B>"), 1)
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user.u_equip(src)
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del(src)
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return
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for(var/mob/O in viewers(world.view, user))
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O.show_message(text("\red <B>[user] stabs [target] in the [hit_area] with [src.name]!</B>"), 1)
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O.show_message(text("\red <B>[user] stabs [target] in \the [hit_area] with [src.name]!</B>"), 1)
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if(affecting.take_damage(7))
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if(affecting.take_damage(3))
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target:UpdateDamageIcon()
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else
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@@ -24,7 +24,7 @@
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attackby(obj/item/I as obj, mob/user as mob)
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if(istype(I, /obj/item/weapon/reagent_containers/syringe))
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var/obj/item/weapon/reagent_containers/syringe/S = I
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if(S.mode != 2)
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if(S.mode != 2)//SYRINGE_BROKEN in syringes.dm
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if(syringes.len < max_syringes)
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user.drop_item()
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I.loc = src
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