diff --git a/code/game/data_huds.dm b/code/game/data_huds.dm
index aeaadbf2803..24daf1ff17a 100644
--- a/code/game/data_huds.dm
+++ b/code/game/data_huds.dm
@@ -248,8 +248,9 @@
holder = hud_list[IMPTRACK_HUD]
holder.icon_state = "hud_imp_tracking"
else if(istype(I,/obj/item/bio_chip/mindshield))
+ var/obj/item/bio_chip/mindshield/shield = I
holder = hud_list[IMPMINDSHIELD_HUD]
- holder.icon_state = "hud_imp_loyal"
+ holder.icon_state = shield.hud_icon_state
else if(istype(I,/obj/item/bio_chip/chem))
holder = hud_list[IMPCHEM_HUD]
holder.icon_state = "hud_imp_chem"
diff --git a/code/game/gamemodes/autotraitor/autotraitor.dm b/code/game/gamemodes/autotraitor/autotraitor.dm
index 2c45f347277..b81379933ee 100644
--- a/code/game/gamemodes/autotraitor/autotraitor.dm
+++ b/code/game/gamemodes/autotraitor/autotraitor.dm
@@ -82,9 +82,8 @@
if(!player.current || !ishuman(player.current)) // Remove mindshield-implanted mobs from the list
continue
var/mob/living/carbon/human/H = player.current
- for(var/obj/item/bio_chip/mindshield/I in H.contents)
- if(I && I.implanted)
- possible_traitors -= player
+ if(ismindshielded(H))
+ possible_traitors -= player
if(!H.job || H.mind.offstation_role) //Golems, special events stuff, etc.
possible_traitors -= player
diff --git a/code/game/jobs/job/syndicate_jobs.dm b/code/game/jobs/job/syndicate_jobs.dm
index 9dbc283dbd9..7f66f057555 100644
--- a/code/game/jobs/job/syndicate_jobs.dm
+++ b/code/game/jobs/job/syndicate_jobs.dm
@@ -37,7 +37,8 @@
bio_chips = list(
/obj/item/bio_chip/dust,
/obj/item/bio_chip/freedom,
- /obj/item/bio_chip/adrenalin
+ /obj/item/bio_chip/adrenalin,
+ /obj/item/bio_chip/mindshield/syndicate
)
cybernetic_implants = list(
diff --git a/code/game/objects/items/bio_chips/bio_chip_mindshield.dm b/code/game/objects/items/bio_chips/bio_chip_mindshield.dm
index 23ca69c16db..e76f09d0371 100644
--- a/code/game/objects/items/bio_chips/bio_chip_mindshield.dm
+++ b/code/game/objects/items/bio_chips/bio_chip_mindshield.dm
@@ -5,6 +5,8 @@
activated = BIOCHIP_ACTIVATED_PASSIVE
implant_data = /datum/implant_fluff/mindshield
implant_state = "implant-nanotrasen"
+ var/hud_icon_state = "hud_imp_loyal"
+ var/cult_source = "corporate tendrils of Nanotrasen"
/obj/item/bio_chip/mindshield/can_implant(mob/source, mob/user)
if(source.mind?.has_antag_datum(/datum/antagonist/rev/head))
@@ -20,7 +22,7 @@
if(target.mind.has_antag_datum(/datum/antagonist/rev))
SSticker.mode.remove_revolutionary(target.mind)
if(IS_CULTIST(target))
- to_chat(target, "You feel the corporate tendrils of Nanotrasen try to invade your mind!")
+ to_chat(target, "You feel the [cult_source] try to invade your mind!")
return TRUE
to_chat(target, "Your mind feels hardened - more resistant to brainwashing.")
@@ -41,3 +43,20 @@
name = "bio-chip case - 'mindshield'"
desc = "A glass case containing a mindshield bio-chip."
implant_type = /obj/item/bio_chip/mindshield
+
+/obj/item/bio_chip/mindshield/syndicate
+ name = "syndishield bio-chip"
+ desc = "Stops Nanotrasen from messing with your mind."
+ origin_tech = "materials=2;biotech=4;programming=4;syndicate=3"
+ implant_data = /datum/implant_fluff/syndicate_shield
+ hud_icon_state = "hud_imp_syndiloyal"
+ cult_source = "twisted plans of the Syndicate"
+
+/obj/item/bio_chip_implanter/syndishield
+ name = "bio-chip implanter (syndishield)"
+ implant_type = /obj/item/bio_chip/mindshield/syndicate
+
+/obj/item/bio_chip_case/syndishield
+ name = "bio-chip case - 'syndishield'"
+ desc = "A glass case containing a mindshield bio-chip."
+ implant_type = /obj/item/bio_chip/mindshield/syndicate
diff --git a/code/game/objects/items/weapons/bio_chips/bio_chip_fluff.dm b/code/game/objects/items/weapons/bio_chips/bio_chip_fluff.dm
index 030a495b819..573a9613a63 100644
--- a/code/game/objects/items/weapons/bio_chips/bio_chip_fluff.dm
+++ b/code/game/objects/items/weapons/bio_chips/bio_chip_fluff.dm
@@ -100,6 +100,12 @@
notes = "An advanced neural shielding chip, the Type 3 Mindshield uses low-frequency radio pulses and defensive nanites to ensure the mental safety of Nanotrasen officers and security personnel."
function = "Personnel injected with this device can better resist mental compulsions such as brainwashing and mindslaving. The hardened shell prevents damage or interference from EMPs."
+/datum/implant_fluff/syndicate_shield
+ name = "Syndicate Mindshield Bio-chip"
+ life = "Unknown duration."
+ notes = "A Syndicate-produced copy of the Nanotrasen Type 2 Mindshield. Unlike its progenitor, this chip is suspected to be capable of interfering with the user's decision-making process."
+ function = "Personnel injected with this device can better resist mental compulsions such as brainwashing and mindslaving. It is theorized that the nanites serve a secondary function of altering the user's neural pathways to promote pro-Syndicate lines of thought."
+
/datum/implant_fluff/storage
name = "Cybersun Industries RX-16 Collapsible Body Cavity Bio-chip"
notes = "This bio-chip uses bluespace technology to store items inside the user's body."
diff --git a/code/modules/mob/mob_misc_procs.dm b/code/modules/mob/mob_misc_procs.dm
index 7d14dc55c0a..d34293352b2 100644
--- a/code/modules/mob/mob_misc_procs.dm
+++ b/code/modules/mob/mob_misc_procs.dm
@@ -94,8 +94,8 @@
/proc/ismindshielded(A) //Checks to see if the person contains a mindshield implant, then checks that the implant is actually inside of them
for(var/obj/item/bio_chip/mindshield/L in A)
if(L && L.implanted)
- return 1
- return 0
+ return TRUE
+ return FALSE
/proc/isLivingSSD(mob/M)
return istype(M) && M.player_logged && M.stat != DEAD
diff --git a/icons/mob/hud/sechud.dmi b/icons/mob/hud/sechud.dmi
index 029faa601db..577f4d49391 100644
Binary files a/icons/mob/hud/sechud.dmi and b/icons/mob/hud/sechud.dmi differ
diff --git a/paradise.dme b/paradise.dme
index ce47154f2be..3a1244c5bdf 100644
--- a/paradise.dme
+++ b/paradise.dme
@@ -2461,22 +2461,13 @@
#include "code\modules\mob\living\basic\hostile\killertomato.dm"
#include "code\modules\mob\living\basic\hostile\pirate.dm"
#include "code\modules\mob\living\basic\hostile\skeleton_mob.dm"
+#include "code\modules\mob\living\basic\hostile\soviet.dm"
#include "code\modules\mob\living\basic\hostile\alien\alien_mob_ai.dm"
#include "code\modules\mob\living\basic\hostile\alien\alien_mob_drone.dm"
#include "code\modules\mob\living\basic\hostile\alien\alien_mob_hunter.dm"
#include "code\modules\mob\living\basic\hostile\alien\alien_mob_maid.dm"
#include "code\modules\mob\living\basic\hostile\alien\alien_mob_queen.dm"
#include "code\modules\mob\living\basic\hostile\alien\alien_mob_sentinel.dm"
-#include "code\modules\mob\living\basic\mining\basilisk.dm"
-#include "code\modules\mob\living\basic\mining\basilisk_ai.dm"
-#include "code\modules\mob\living\basic\mining\gutlunch.dm"
-#include "code\modules\mob\living\basic\mining\gutlunch_ai.dm"
-#include "code\modules\mob\living\basic\mining\hivelord.dm"
-#include "code\modules\mob\living\basic\mining\hivelord_ai.dm"
-#include "code\modules\mob\living\basic\mining\goldgrub\goldgrub.dm"
-#include "code\modules\mob\living\basic\mining\goldgrub\goldgrub_ai.dm"
-#include "code\modules\mob\living\basic\mining\mining_mobs.dm"
-#include "code\modules\mob\living\basic\hostile\soviet.dm"
#include "code\modules\mob\living\basic\hostile\giant_spider\giant_spider.dm"
#include "code\modules\mob\living\basic\hostile\giant_spider\giant_spider_actions.dm"
#include "code\modules\mob\living\basic\hostile\giant_spider\giant_spider_ai.dm"
@@ -2486,6 +2477,15 @@
#include "code\modules\mob\living\basic\minebots\minebot_abilities.dm"
#include "code\modules\mob\living\basic\minebots\minebot_ai.dm"
#include "code\modules\mob\living\basic\minebots\minebot_upgrades.dm"
+#include "code\modules\mob\living\basic\mining\basilisk.dm"
+#include "code\modules\mob\living\basic\mining\basilisk_ai.dm"
+#include "code\modules\mob\living\basic\mining\gutlunch.dm"
+#include "code\modules\mob\living\basic\mining\gutlunch_ai.dm"
+#include "code\modules\mob\living\basic\mining\hivelord.dm"
+#include "code\modules\mob\living\basic\mining\hivelord_ai.dm"
+#include "code\modules\mob\living\basic\mining\mining_mobs.dm"
+#include "code\modules\mob\living\basic\mining\goldgrub\goldgrub.dm"
+#include "code\modules\mob\living\basic\mining\goldgrub\goldgrub_ai.dm"
#include "code\modules\mob\living\basic\nether_mobs\blankbody.dm"
#include "code\modules\mob\living\basic\nether_mobs\faithless.dm"
#include "code\modules\mob\living\basic\nether_mobs\migo.dm"