Footstep Sound Overhaul (#15628)

* Footstep Sound Overhaul

* remove these

* tweaks
This commit is contained in:
Fox McCloud
2021-03-02 10:01:57 +00:00
committed by GitHub
parent 983d39925f
commit 7be1416ef0
128 changed files with 476 additions and 169 deletions
@@ -47,6 +47,10 @@
icon_state = "desert"
mouse_opacity = MOUSE_OPACITY_ICON
baseturf = /turf/simulated/floor/beach/away/sand
footstep = FOOTSTEP_SAND
barefootstep = FOOTSTEP_SAND
clawfootstep = FOOTSTEP_SAND
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
/turf/simulated/floor/beach/away/sand/Initialize(mapload)
. = ..() //adds some aesthetic randomness to the beach sand
@@ -63,6 +67,10 @@
icon_state = "beach"
water_overlay_image = "water_coast"
baseturf = /turf/simulated/floor/beach/away/coastline
footstep = FOOTSTEP_WATER
barefootstep = FOOTSTEP_WATER
clawfootstep = FOOTSTEP_WATER
heavyfootstep = FOOTSTEP_WATER
/turf/simulated/floor/beach/away/coastline/dense //for boundary "walls"
density = TRUE
@@ -74,6 +82,10 @@
water_overlay_image = "water_shallow"
var/obj/machinery/poolcontroller/linkedcontroller = null
baseturf = /turf/simulated/floor/beach/away/water
footstep = FOOTSTEP_WATER
barefootstep = FOOTSTEP_WATER
clawfootstep = FOOTSTEP_WATER
heavyfootstep = FOOTSTEP_WATER
/turf/simulated/floor/beach/away/water/Entered(atom/movable/AM, atom/OldLoc)
. = ..()