removes my sechailer shitcode

This commit is contained in:
Ty-Omaha
2018-08-29 11:46:21 -04:00
parent 19e83dbc1e
commit 7c2b8cf55c
+50 -182
View File
@@ -202,7 +202,46 @@
var/aggressiveness = 1
var/safety = 1
actions_types = list(/datum/action/item_action/halt, /datum/action/item_action/adjust, /datum/action/item_action/selectphrase)
var/phrase_sound_list = list(
"halt",
"bobby",
"compliance",
"justice",
"running",
"dontmove",
"floor",
"robocop",
"god",
"freeze",
"imperial",
"bash",
"harry",
"asshole",
"stfu",
"shutup",
"super",
"dredd"
)
var/phrase_text_list = list(
"HALT! HALT! HALT! HALT!",
"Stop in the name of the Law.",
"Compliance is in your best ineterest.",
"Prepare for justice!",
"Running will only increase your sentence",
"Don't move, Creep!",
"Down on the floor, Creep!",
"Dead or alive you're coming with me.",
"God made today for the crooks we could not catch yesterday.",
"Freeze, Scum Bag!",
"Stop right there, criminal scum!",
"Stop or I'll bash you.",
"Go ahead, make my day",
"Stop breaking the law, asshole.",
"You have the right to shut the fuck up",
"Shut up crime!",
"Face the wrath of the golden bolt.",
"I am, the LAW!"
)
/obj/item/clothing/mask/gas/sechailer/hos
name = "\improper HOS SWAT mask"
desc = "A close-fitting tactical mask with an especially aggressive Compli-o-nator 3000. It has a tan stripe."
@@ -252,131 +291,17 @@
else if(actiontype == /datum/action/item_action/selectphrase)
switch(aggressiveness)
if(1)
switch(phrase)
if(1)
to_chat(user, "<span class='notice'>You set the restrictor to: Stop in the name of the Law.</span>")
phrase = 2
if(2)
to_chat(user, "<span class='notice'>You set the restrictor to: Compliance is in your best interest.</span>")
phrase = 3
if(3)
to_chat(user, "<span class='notice'>You set the restrictor to: Prepare for justice.</span>")
phrase = 4
if(4)
to_chat(user, "<span class='notice'>You set the restrictor to: Running will only increase your sentence.</span>")
phrase = 5
if(5)
to_chat(user, "<span class='notice'>You set the restrictor to: Don't move, Creep!</span>")
phrase = 6
if(6)
to_chat(user, "<span class='notice'>You set the restrictor to: HALT! HALT! HALT! HALT!</span>")
phrase = 1
else
to_chat(user, "<span class='notice'>You set the restrictor to: HALT! HALT! HALT! HALT!</span>")
phrase = 1
phrase = (phrase < 6) ? (phrase + 1) : 1
to_chat(user,"<span class='notice'>You set the restrictor to: [phrase_text_list[phrase]]</span>")
if(2)
switch(phrase)
if(7)
to_chat(user, "<span class='notice'>You set the restrictor to: Dead or alive you're coming with me.</span>")
phrase = 8
if(8)
to_chat(user, "<span class='notice'>You set the restrictor to: God made today for the crooks we could not catch yesterday.</span>")
phrase = 9
if(9)
to_chat(user, "<span class='notice'>You set the restrictor to: Freeze, Scum Bag!</span>")
phrase = 10
if(10)
to_chat(user, "<span class='notice'>You set the restrictor to: Stop right there, criminal scum!</span>")
phrase = 11
if(11)
to_chat(user, "<span class='notice'>You set the restrictor to: Down on the floor, Creep!</span>")
phrase = 7
else
to_chat(user, "<span class='notice'>You set the restrictor to: Down on the floor, Creep!</span>")
phrase = 7
phrase = (phrase < 11 && phrase >= 7) ? (phrase + 1) : 7
to_chat(user,"<span class='notice'>You set the restrictor to: [phrase_text_list[phrase]]</span>")
if(3)
switch(phrase)
if(12)
to_chat(user, "<span class='notice'>You set the restrictor to: Go ahead, make my day.</span>")
phrase = 13
if(13)
to_chat(user, "<span class='notice'>You set the restrictor to: Stop breaking the law, ass hole.</span>")
phrase = 14
if(14)
to_chat(user, "<span class='notice'>You set the restrictor to: You have the right to shut the fuck up.</span>")
phrase = 15
if(15)
to_chat(user, "<span class='notice'>You set the restrictor to: Shut up crime!</span>")
phrase = 16
if(16)
to_chat(user, "<span class='notice'>You set the restrictor to: Face the wrath of the golden bolt.</span>")
phrase = 17
if(17)
to_chat(user, "<span class='notice'>You set the restrictor to: I am, the LAW!</span>")
phrase = 18
if(18)
to_chat(user, "<span class='notice'>You set the restrictor to: Stop or I'll bash you.</span>")
phrase = 12
else
to_chat(user, "<span class='notice'>You set the restrictor to: Go ahead, make my day.</span>")
phrase = 13
phrase = (phrase < 18 && phrase >= 12 ) ? (phrase + 1) : 12
to_chat(user,"<span class='notice'>You set the restrictor to: [phrase_text_list[phrase]]</span>")
if(4)
switch(phrase)
if(1)
to_chat(user, "<span class='notice'>You set the restrictor to: Stop in the name of the Law.</span>")
phrase = 2
if(2)
to_chat(user, "<span class='notice'>You set the restrictor to: Compliance is in your best interest.</span>")
phrase = 3
if(3)
to_chat(user, "<span class='notice'>You set the restrictor to: Prepare for justice.</span>")
phrase = 4
if(4)
to_chat(user, "<span class='notice'>You set the restrictor to: Running will only increase your sentence.</span>")
phrase = 5
if(5)
to_chat(user, "<span class='notice'>You set the restrictor to: Don't move, Creep!</span>")
phrase = 6
if(6)
to_chat(user, "<span class='notice'>You set the restrictor to: Down on the floor, Creep!</span>")
phrase = 7
if(7)
to_chat(user, "<span class='notice'>You set the restrictor to: Dead or alive you're coming with me.</span>")
phrase = 8
if(8)
to_chat(user, "<span class='notice'>You set the restrictor to: God made today for the crooks we could not catch yesterday.</span>")
phrase = 9
if(9)
to_chat(user, "<span class='notice'>You set the restrictor to: Freeze, Scum Bag!</span>")
phrase = 10
if(10)
to_chat(user, "<span class='notice'>You set the restrictor to: Stop right there, criminal scum!</span>")
phrase = 11
if(11)
to_chat(user, "<span class='notice'>You set the restrictor to: Stop or I'll bash you.</span>")
phrase = 12
if(12)
to_chat(user, "<span class='notice'>You set the restrictor to: Go ahead, make my day.</span>")
phrase = 13
if(13)
to_chat(user, "<span class='notice'>You set the restrictor to: Stop breaking the law, ass hole.</span>")
phrase = 14
if(14)
to_chat(user, "<span class='notice'>You set the restrictor to: You have the right to shut the fuck up.</span>")
phrase = 15
if(15)
to_chat(user, "<span class='notice'>You set the restrictor to: Shut up crime!</span>")
phrase = 16
if(16)
to_chat(user, "<span class='notice'>You set the restrictor to: Face the wrath of the golden bolt.</span>")
phrase = 17
if(17)
to_chat(user, "<span class='notice'>You set the restrictor to: I am, the LAW!</span>")
phrase = 18
if(18)
to_chat(user, "<span class='notice'>You set the restrictor to: HALT! HALT! HALT! HALT!</span>")
phrase = 1
phrase = (phrase < 18 && phrase >= 1 ) ? (phrase + 1) : 1
to_chat(user,"<span class='notice'>You set the restrictor to: [phrase_text_list[phrase]]</span>")
else
to_chat(user, "<span class='notice'>It's broken.</span>")
@@ -419,8 +344,8 @@
return
/obj/item/clothing/mask/gas/sechailer/proc/halt()
var/phrase_text = null
var/phrase_sound = null
var/phrase_text = phrase_text_list[phrase]
var/phrase_sound = phrase_sound_list[phrase]
if(cooldown < world.time - 35) // A cooldown, to stop people being jerks
@@ -431,63 +356,6 @@
cooldown = world.time
return
switch(phrase) //sets the properties of the chosen phrase
if(1) // good cop
phrase_text = "HALT! HALT! HALT! HALT!"
phrase_sound = "halt"
if(2)
phrase_text = "Stop in the name of the Law."
phrase_sound = "bobby"
if(3)
phrase_text = "Compliance is in your best interest."
phrase_sound = "compliance"
if(4)
phrase_text = "Prepare for justice!"
phrase_sound = "justice"
if(5)
phrase_text = "Running will only increase your sentence."
phrase_sound = "running"
if(6) // bad cop
phrase_text = "Don't move, Creep!"
phrase_sound = "dontmove"
if(7)
phrase_text = "Down on the floor, Creep!"
phrase_sound = "floor"
if(8)
phrase_text = "Dead or alive you're coming with me."
phrase_sound = "robocop"
if(9)
phrase_text = "God made today for the crooks we could not catch yesterday."
phrase_sound = "god"
if(10)
phrase_text = "Freeze, Scum Bag!"
phrase_sound = "freeze"
if(11)
phrase_text = "Stop right there, criminal scum!"
phrase_sound = "imperial"
if(12) // LA-PD
phrase_text = "Stop or I'll bash you."
phrase_sound = "bash"
if(13)
phrase_text = "Go ahead, make my day."
phrase_sound = "harry"
if(14)
phrase_text = "Stop breaking the law, ass hole."
phrase_sound = "asshole"
if(15)
phrase_text = "You have the right to shut the fuck up."
phrase_sound = "stfu"
if(16)
phrase_text = "Shut up crime!"
phrase_sound = "shutup"
if(17)
phrase_text = "Face the wrath of the golden bolt."
phrase_sound = "super"
if(18)
phrase_text = "I am, the LAW!"
phrase_sound = "dredd"
usr.visible_message("[usr]'s Compli-o-Nator: <font color='red' size='4'><b>[phrase_text]</b></font>")
playsound(src.loc, "sound/voice/complionator/[phrase_sound].ogg", 100, 0, 4)
cooldown = world.time