diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index 63c967a77c1..c6636d034e0 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -158,11 +158,11 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp var/mob/dead/observer/ghost = ghostize(0) //0 parameter is so we can never re-enter our body, "Charlie, you can never come baaaack~" :3 ghost.timeofdeath = world.time // Because the living mob won't have a time of death and we want the respawn timer to work properly. var/obj/structure/morgue/Morgue = locate() in M.loc - if(istype(M.loc,/obj/structure/morgue)) + if(istype(M.loc, /obj/structure/morgue)) Morgue = M.loc if(Morgue) Morgue.update() - if(istype(M.loc,/obj/machinery/cryopod)) + if(istype(M.loc, /obj/machinery/cryopod)) var/obj/machinery/cryopod/P = M.loc if(!P.control_computer) P.find_control_computer(urgent=1)