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Rename proc
updateiocn now updateglow
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@@ -33,7 +33,7 @@
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real_name = name
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for(var/spell in construct_spells)
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AddSpell(new spell(src))
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updateicon()
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updateglow()
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/mob/living/simple_animal/construct/Die()
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..()
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@@ -329,7 +329,7 @@
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////////////////Glow////////////////////
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/mob/living/simple_animal/construct/proc/updateicon()
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/mob/living/simple_animal/construct/proc/updateglow()
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overlays = 0
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var/overlay_layer = LIGHTING_LAYER + 1
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if(layer != MOB_LAYER)
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