diff --git a/code/game/gamemodes/miniantags/guardian/types/bomb.dm b/code/game/gamemodes/miniantags/guardian/types/bomb.dm index 0503806b196..23f922687a2 100644 --- a/code/game/gamemodes/miniantags/guardian/types/bomb.dm +++ b/code/game/gamemodes/miniantags/guardian/types/bomb.dm @@ -37,38 +37,41 @@ /obj/item/guardian_bomb/proc/disguise(var/obj/A) A.forceMove(src) stored_obj = A + opacity = A.opacity anchored = A.anchored density = A.density appearance = A.appearance - spawn(600) - if(src) - stored_obj.loc = get_turf(loc) - if(spawner) - to_chat(spawner, "Failure! Your trap on [stored_obj] didn't catch anyone this time.") - qdel(src) + dir = A.dir + addtimer(CALLBACK(src, .proc/disable), 600) + +/obj/item/guardian_bomb/proc/disable() + stored_obj.forceMove(get_turf(src)) + if(spawner) + to_chat(spawner, "Failure! Your trap on [stored_obj] didn't catch anyone this time.") + qdel(src) /obj/item/guardian_bomb/proc/detonate(var/mob/living/user) + if(!istype(user)) + return to_chat(user, "The [src] was boobytrapped!") if(istype(spawner, /mob/living/simple_animal/hostile/guardian)) var/mob/living/simple_animal/hostile/guardian/G = spawner if(user == G.summoner) to_chat(user, "You knew this because of your link with your guardian, so you smartly defuse the bomb.") - stored_obj.loc = get_turf(loc) + stored_obj.forceMove(get_turf(loc)) qdel(src) return to_chat(spawner, "Success! Your trap on [src] caught [user]!") - stored_obj.loc = get_turf(loc) + stored_obj.forceMove(get_turf(loc)) playsound(get_turf(src),'sound/effects/Explosion2.ogg', 200, 1) user.ex_act(2) qdel(src) -/obj/item/guardian_bomb/attackby(mob/living/user) +/obj/item/guardian_bomb/attackby(obj/item/W, mob/living/user) detonate(user) - return /obj/item/guardian_bomb/pickup(mob/living/user) detonate(user) - return /obj/item/guardian_bomb/examine(mob/user) stored_obj.examine(user)