From 7d57c53aed7a2a29c92aeddf913d64d64831c60c Mon Sep 17 00:00:00 2001 From: Mikhail Dzianishchyts Date: Tue, 12 Mar 2024 16:39:07 +0300 Subject: [PATCH] Don't check on adjacency until player is spawned (#24586) --- code/game/objects/items/weapons/storage/storage_base.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/weapons/storage/storage_base.dm b/code/game/objects/items/weapons/storage/storage_base.dm index ef535f13a08..5af23ef987a 100644 --- a/code/game/objects/items/weapons/storage/storage_base.dm +++ b/code/game/objects/items/weapons/storage/storage_base.dm @@ -429,7 +429,7 @@ if(!istype(I)) return FALSE if(usr) - if(!Adjacent(usr)) + if(!Adjacent(usr) && !isnewplayer(usr)) return FALSE if(!usr.unEquip(I, silent = TRUE)) return FALSE