mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-30 15:37:36 +01:00
SS Conversion: Atoms, Machines, n' Mobs
This converts the machine and mob processes to the SMC. Additionally, it adds the Atom subsystem, which handles all Initialize() calls in place of the old gameticker. Due to incompatibility with our atmospherics (FUCK OUR ATMOSPHERICS FOR FUCKING EVER JESUS CHRIST WHO THE FUCK MADE THIS PIECE OF GODDAMN SHIT) atmospherics machines do not use Initialize() as they should, instead opting for a custom atmos_init proc that the air controller handles.
This commit is contained in:
@@ -51,7 +51,7 @@
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return
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feedback_add_details("admin_verb","CPOW") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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for(var/datum/powernet/PN in powernets)
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for(var/datum/powernet/PN in SSmachines.powernets)
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if(!PN.nodes || !PN.nodes.len)
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if(PN.cables && (PN.cables.len > 1))
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var/obj/structure/cable/C = PN.cables[1]
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@@ -387,7 +387,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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if(!check_rights(R_DEBUG))
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return
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makepowernets()
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SSmachines.makepowernets()
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log_admin("[key_name(src)] has remade the powernet. makepowernets() called.")
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message_admins("[key_name_admin(src)] has remade the powernets. makepowernets() called.", 0)
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feedback_add_details("admin_verb","MPWN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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@@ -27,11 +27,11 @@
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team = "Blue"
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avatar_y_offset = 1
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/obj/machinery/computer/mob_battle_terminal/red/initialize()
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/obj/machinery/computer/mob_battle_terminal/red/Initialize()
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..()
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check_connection()
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/obj/machinery/computer/mob_battle_terminal/blue/initialize()
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/obj/machinery/computer/mob_battle_terminal/blue/Initialize()
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..()
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check_connection()
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@@ -23,7 +23,8 @@
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if(radio_controller)
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set_frequency(frequency)
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/obj/item/assembly/signaler/initialize()
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/obj/item/assembly/signaler/Initialize()
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..()
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if(radio_controller)
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set_frequency(frequency)
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@@ -29,7 +29,8 @@
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var/brute_damage = 0
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var/oxy_damage = 0
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/obj/effect/landmark/corpse/initialize()
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/obj/effect/landmark/corpse/Initialize()
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..()
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if(istype(src,/obj/effect/landmark/corpse/clown))
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var/obj/effect/landmark/corpse/clown/C = src
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C.chooseRank()
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@@ -9,7 +9,7 @@ var/obj/machinery/gateway/centerstation/the_gateway = null
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unacidable = 1
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var/active = 0
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/obj/machinery/gateway/initialize()
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/obj/machinery/gateway/Initialize()
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..()
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update_icon()
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update_density_from_dir()
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@@ -44,7 +44,7 @@ var/obj/machinery/gateway/centerstation/the_gateway = null
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if(!the_gateway)
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the_gateway = src
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/obj/machinery/gateway/centerstation/initialize()
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/obj/machinery/gateway/centerstation/Initialize()
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..()
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update_icon()
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wait = world.time + config.gateway_delay //+ thirty minutes default
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@@ -170,7 +170,7 @@ var/obj/machinery/gateway/centerstation/the_gateway = null
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var/obj/machinery/gateway/centeraway/stationgate = null
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/obj/machinery/gateway/centeraway/initialize()
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/obj/machinery/gateway/centeraway/Initialize()
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..()
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update_icon()
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stationgate = locate(/obj/machinery/gateway/centerstation) in world
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@@ -5,7 +5,8 @@
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var/lootdoubles = 0 //if the same item can be spawned twice
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var/loot = "" //a list of possible items to spawn- a string of paths
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/obj/effect/spawner/away/lootdrop/initialize()
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/obj/effect/spawner/away/lootdrop/Initialize()
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..()
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var/list/things = params2list(loot)
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if(things && things.len)
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@@ -18,13 +18,8 @@
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template_name = tname
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if(template_name)
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template = map_templates[template_name]
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// Catches the interim-zone of worldstart and roundstart
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// I want both the ticker to exist (so mapped-in maploaders don't trip this)
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// but also not have started yet (since the zlevel system would handle this on its own otherwise)
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if((ticker && ticker.current_state < GAME_STATE_PLAYING))
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attempt_init()
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/obj/effect/landmark/map_loader/initialize()
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/obj/effect/landmark/map_loader/Initialize()
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..()
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if(template)
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load(template)
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@@ -48,7 +43,7 @@
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/obj/effect/landmark/map_loader/random
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var/template_list = ""
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/obj/effect/landmark/map_loader/random/initialize()
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/obj/effect/landmark/map_loader/random/Initialize()
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..()
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if(template_list)
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template_name = safepick(splittext(template_list, ";"))
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@@ -422,13 +422,6 @@ var/global/dmm_suite/preloader/_preloader = new
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return to_return
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//atom creation method that preloads variables at creation
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/atom/New()
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if(use_preloader && (src.type == _preloader.target_path))//in case the instanciated atom is creating other atoms in New()
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_preloader.load(src)
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. = ..()
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/dmm_suite/Destroy()
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..()
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return QDEL_HINT_HARDDEL_NOW
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@@ -54,7 +54,7 @@
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name = "space hotel pamphlet"
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info = "<h3>Welcome to Deep Space Hotel 419!</h3>Thank you for choosing our hotel. Simply hand your credit or debit card to the concierge and get your room key! To check out, hand your credit card back.<small><h4>Conditions:</h4><ul><li>The hotel is not responsible for any losses due to time or space anomalies.<li>The hotel is not responsible for events that occur outside of the hotel station, including, but not limited to, events that occur inside of dimensional pockets.<li>The hotel is not responsible for overcharging your account.<li>The hotel is not responsible for missing persons.<li>The hotel is not responsible for mind-altering effects due to drugs, magic, demons, or space worms.</ul></small>"
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/obj/effect/landmark/map_loader/hotel_room/initialize()
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/obj/effect/landmark/map_loader/hotel_room/Initialize()
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..()
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// load and randomly assign rooms
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var/global/list/south_room_templates = list()
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@@ -22,7 +22,7 @@
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..()
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levels += src
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/obj/effect/levelref/initialize()
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/obj/effect/levelref/Initialize()
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..()
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for(var/obj/effect/levelref/O in levels)
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if(id == O.id && O != src)
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@@ -161,7 +161,7 @@
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..()
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portals += src
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/obj/effect/view_portal/initialize()
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/obj/effect/view_portal/Initialize()
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..()
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if(id)
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for(var/obj/effect/view_portal/O in portals)
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@@ -38,7 +38,7 @@ log transactions
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..()
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machine_id = "[station_name()] RT #[num_financial_terminals++]"
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/obj/machinery/atm/initialize()
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/obj/machinery/atm/Initialize()
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..()
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reconnect_database()
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@@ -96,7 +96,7 @@ var/total_runtimes_skipped = 0
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// Now to actually output the error info...
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log_world("\[[time_stamp()]] Runtime in [e.file],[e.line]: [e]")
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log_runtime_txt("\[[time_stamp()]] Runtime in [e.file],[e.line]: [e]")
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log_runtime_txt("Runtime in [e.file],[e.line]: [e]")
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for(var/line in desclines)
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log_world(line)
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log_runtime_txt(line)
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@@ -24,7 +24,7 @@
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var/tmp/busy = 0
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var/list/allowed_books = list(/obj/item/book, /obj/item/spellbook, /obj/item/storage/bible, /obj/item/tome) //Things allowed in the bookcase
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/obj/structure/bookcase/initialize()
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/obj/structure/bookcase/Initialize()
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..()
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for(var/obj/item/I in loc)
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if(is_type_in_list(I, allowed_books))
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@@ -40,16 +40,6 @@
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else
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light = new /datum/light_source(src, .)
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/atom/New()
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. = ..()
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if(light_power && light_range)
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update_light()
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if(opacity && isturf(loc))
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var/turf/T = loc
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T.has_opaque_atom = TRUE // No need to recalculate it in this case, it's guranteed to be on afterwards anyways.
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/atom/Destroy()
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if(light)
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light.destroy()
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@@ -9,7 +9,6 @@
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invisibility = INVISIBILITY_LIGHTING
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color = LIGHTING_BASE_MATRIX
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icon_state = "light1"
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auto_init = 0 // doesn't need special init
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blend_mode = BLEND_MULTIPLY
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var/lum_r = 0
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@@ -50,7 +50,7 @@
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component_parts += LG
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component_parts += new /obj/item/stack/cable_coil(null, 1)
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/obj/machinery/logic_gate/initialize()
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/obj/machinery/logic_gate/Initialize()
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..()
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set_frequency(frequency)
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@@ -106,7 +106,7 @@ var/list/image/ghost_darkness_images = list() //this is a list of images for thi
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Transfer_mind is there to check if mob is being deleted/not going to have a body.
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Works together with spawning an observer, noted above.
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*/
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/mob/dead/observer/Life()
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/mob/dead/observer/Life(seconds, times_fired)
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..()
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if(!loc) return
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if(!client) return 0
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@@ -419,7 +419,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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if(.)
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update_following()
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/mob/Life()
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/mob/Life(seconds, times_fired)
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// to catch teleports etc which directly set loc
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update_following()
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return ..()
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@@ -1,4 +1,4 @@
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/mob/living/carbon/alien/humanoid/Life()
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/mob/living/carbon/alien/humanoid/Life(seconds, times_fired)
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. = ..()
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update_icons()
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@@ -1,4 +1,4 @@
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/mob/living/carbon/alien/larva/Life()
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/mob/living/carbon/alien/larva/Life(seconds, times_fired)
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if(..()) //still breathing
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// GROW!
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if(amount_grown < max_grown)
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@@ -10,8 +10,7 @@
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var/datum/species/species //Contains icon generation and language information, set during New().
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var/obj/item/rig/wearing_rig // This is very not good, but it's much much better than calling get_rig() every update_canmove() call.
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/mob/living/carbon/human/New(var/new_loc, var/new_species = null, var/delay_ready_dna = 0)
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/mob/living/carbon/human/Initialize(mapload, new_species = null)
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if(!dna)
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dna = new /datum/dna(null)
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// Species name is handled by set_species()
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@@ -40,7 +39,7 @@
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faction |= "\ref[M]" //what
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// Set up DNA.
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if(!delay_ready_dna && dna)
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if(dna)
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dna.ready_dna(src)
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dna.real_name = real_name
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sync_organ_dna(1)
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@@ -69,80 +68,80 @@
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real_name = "Test Dummy"
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status_flags = GODMODE|CANPUSH
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/mob/living/carbon/human/skrell/New(var/new_loc)
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..(new_loc, "Skrell")
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/mob/living/carbon/human/skrell/Initialize(mapload)
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..(mapload, "Skrell")
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/mob/living/carbon/human/tajaran/New(var/new_loc)
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..(new_loc, "Tajaran")
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/mob/living/carbon/human/tajaran/Initialize(mapload)
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..(mapload, "Tajaran")
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/mob/living/carbon/human/vulpkanin/New(var/new_loc)
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..(new_loc, "Vulpkanin")
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/mob/living/carbon/human/vulpkanin/Initialize(mapload)
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..(mapload, "Vulpkanin")
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/mob/living/carbon/human/unathi/New(var/new_loc)
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..(new_loc, "Unathi")
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/mob/living/carbon/human/unathi/Initialize(mapload)
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..(mapload, "Unathi")
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/mob/living/carbon/human/vox/New(var/new_loc)
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..(new_loc, "Vox")
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/mob/living/carbon/human/vox/Initialize(mapload)
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..(mapload, "Vox")
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/mob/living/carbon/human/voxarmalis/New(var/new_loc)
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..(new_loc, "Vox Armalis")
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/mob/living/carbon/human/voxarmalis/Initialize(mapload)
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..(mapload, "Vox Armalis")
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/mob/living/carbon/human/skeleton/New(var/new_loc)
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..(new_loc, "Skeleton")
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/mob/living/carbon/human/skeleton/Initialize(mapload)
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..(mapload, "Skeleton")
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/mob/living/carbon/human/kidan/New(var/new_loc)
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..(new_loc, "Kidan")
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/mob/living/carbon/human/kidan/Initialize(mapload)
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..(mapload, "Kidan")
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/mob/living/carbon/human/plasma/New(var/new_loc)
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..(new_loc, "Plasmaman")
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/mob/living/carbon/human/plasma/Initialize(mapload)
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..(mapload, "Plasmaman")
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/mob/living/carbon/human/slime/New(var/new_loc)
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..(new_loc, "Slime People")
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/mob/living/carbon/human/slime/Initialize(mapload)
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..(mapload, "Slime People")
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/mob/living/carbon/human/grey/New(var/new_loc)
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..(new_loc, "Grey")
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/mob/living/carbon/human/grey/Initialize(mapload)
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..(mapload, "Grey")
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/mob/living/carbon/human/abductor/New(var/new_loc)
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..(new_loc, "Abductor")
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/mob/living/carbon/human/abductor/Initialize(mapload)
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..(mapload, "Abductor")
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/mob/living/carbon/human/human/New(var/new_loc)
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..(new_loc, "Human")
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/mob/living/carbon/human/human/Initialize(mapload)
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..(mapload, "Human")
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/mob/living/carbon/human/diona/New(var/new_loc)
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..(new_loc, "Diona")
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/mob/living/carbon/human/diona/Initialize(mapload)
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..(mapload, "Diona")
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/mob/living/carbon/human/machine/New(var/new_loc)
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..(new_loc, "Machine")
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/mob/living/carbon/human/machine/Initialize(mapload)
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..(mapload, "Machine")
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/mob/living/carbon/human/shadow/New(var/new_loc)
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..(new_loc, "Shadow")
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/mob/living/carbon/human/shadow/Initialize(mapload)
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..(mapload, "Shadow")
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/mob/living/carbon/human/golem/New(var/new_loc)
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..(new_loc, "Golem")
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/mob/living/carbon/human/golem/Initialize(mapload)
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..(mapload, "Golem")
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/mob/living/carbon/human/wryn/New(var/new_loc)
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..(new_loc, "Wryn")
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/mob/living/carbon/human/wryn/Initialize(mapload)
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..(mapload, "Wryn")
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/mob/living/carbon/human/nucleation/New(var/new_loc)
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..(new_loc, "Nucleation")
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/mob/living/carbon/human/nucleation/Initialize(mapload)
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..(mapload, "Nucleation")
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/mob/living/carbon/human/drask/New(var/new_loc)
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..(new_loc, "Drask")
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/mob/living/carbon/human/drask/Initialize(mapload)
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..(mapload, "Drask")
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/mob/living/carbon/human/monkey/New(var/new_loc)
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..(new_loc, "Monkey")
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/mob/living/carbon/human/monkey/Initialize(mapload)
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..(mapload, "Monkey")
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/mob/living/carbon/human/farwa/New(var/new_loc)
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..(new_loc, "Farwa")
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/mob/living/carbon/human/farwa/Initialize(mapload)
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..(mapload, "Farwa")
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/mob/living/carbon/human/wolpin/New(var/new_loc)
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..(new_loc, "Wolpin")
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/mob/living/carbon/human/wolpin/Initialize(mapload)
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..(mapload, "Wolpin")
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/mob/living/carbon/human/neara/New(var/new_loc)
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..(new_loc, "Neara")
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/mob/living/carbon/human/neara/Initialize(mapload)
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..(mapload, "Neara")
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/mob/living/carbon/human/stok/New(var/new_loc)
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..(new_loc, "Stok")
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/mob/living/carbon/human/stok/Initialize(mapload)
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..(mapload, "Stok")
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/mob/living/carbon/human/Stat()
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..()
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@@ -1,4 +1,4 @@
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/mob/living/carbon/human/Life()
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/mob/living/carbon/human/Life(seconds, times_fired)
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life_tick++
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||||
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voice = GetVoice()
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@@ -32,7 +32,7 @@
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//Update our name based on whether our face is obscured/disfigured
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||||
name = get_visible_name()
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pulse = handle_pulse()
|
||||
pulse = handle_pulse(times_fired)
|
||||
|
||||
if(mind && mind.vampire)
|
||||
mind.vampire.handle_vampire()
|
||||
@@ -902,9 +902,8 @@
|
||||
hud_used.lingchemdisplay.invisibility = 101
|
||||
|
||||
|
||||
/mob/living/carbon/human/proc/handle_pulse()
|
||||
|
||||
if(mob_master.current_cycle % 5)
|
||||
/mob/living/carbon/human/proc/handle_pulse(times_fired)
|
||||
if(times_fired % 5 == 1)
|
||||
return pulse //update pulse every 5 life ticks (~1 tick/sec, depending on server load)
|
||||
|
||||
if(NO_BLOOD in species.species_traits)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/mob/living/carbon/Life()
|
||||
/mob/living/carbon/Life(seconds, times_fired)
|
||||
set invisibility = 0
|
||||
set background = BACKGROUND_ENABLED
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
O.on_life()
|
||||
|
||||
handle_changeling()
|
||||
handle_wetness()
|
||||
handle_wetness(times_fired)
|
||||
|
||||
// Increase germ_level regularly
|
||||
if(germ_level < GERM_LEVEL_AMBIENT && prob(30)) //if you're just standing there, you shouldn't get more germs beyond an ambient level
|
||||
@@ -26,8 +26,8 @@
|
||||
///////////////
|
||||
|
||||
//Start of a breath chain, calls breathe()
|
||||
/mob/living/carbon/handle_breathing()
|
||||
if(mob_master.current_cycle % 4 == 2 || failed_last_breath)
|
||||
/mob/living/carbon/handle_breathing(times_fired)
|
||||
if(times_fired % 4 == 2 || failed_last_breath)
|
||||
breathe() //Breathe per 4 ticks, unless suffocating
|
||||
else
|
||||
if(istype(loc, /obj/))
|
||||
@@ -241,11 +241,11 @@
|
||||
reagents.metabolize(src)
|
||||
|
||||
|
||||
/mob/living/carbon/proc/handle_wetness()
|
||||
if(mob_master.current_cycle%20==2) //dry off a bit once every 20 ticks or so
|
||||
/mob/living/carbon/proc/handle_wetness(times_fired)
|
||||
if(times_fired % 20==2) //dry off a bit once every 20 ticks or so
|
||||
wetlevel = max(wetlevel - 1,0)
|
||||
|
||||
/mob/living/carbon/handle_stomach()
|
||||
/mob/living/carbon/handle_stomach(times_fired)
|
||||
for(var/mob/living/M in stomach_contents)
|
||||
if(M.loc != src)
|
||||
stomach_contents.Remove(M)
|
||||
@@ -255,7 +255,7 @@
|
||||
stomach_contents.Remove(M)
|
||||
qdel(M)
|
||||
continue
|
||||
if(mob_master.current_cycle%3==1)
|
||||
if(times_fired % 3 == 1)
|
||||
M.adjustBruteLoss(5)
|
||||
nutrition += 10
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
var/Discipline = 0 // if a slime has been hit with a freeze gun, or wrestled/attacked off a human, they become disciplined and don't attack anymore for a while
|
||||
var/SStun = 0 // stun variable
|
||||
|
||||
/mob/living/carbon/slime/Life()
|
||||
/mob/living/carbon/slime/Life(seconds, times_fired)
|
||||
if(..())
|
||||
handle_nutrition()
|
||||
handle_targets()
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/mob/living/Life()
|
||||
/mob/living/Life(seconds, times_fired)
|
||||
set invisibility = 0
|
||||
set background = BACKGROUND_ENABLED
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
handle_mutations_and_radiation()
|
||||
|
||||
//Breathing, if applicable
|
||||
handle_breathing()
|
||||
handle_breathing(times_fired)
|
||||
|
||||
//Random events (vomiting etc)
|
||||
handle_random_events()
|
||||
@@ -38,7 +38,7 @@
|
||||
handle_fire()
|
||||
|
||||
//stuff in the stomach
|
||||
handle_stomach()
|
||||
handle_stomach(times_fired)
|
||||
|
||||
update_gravity(mob_has_gravity())
|
||||
|
||||
@@ -61,7 +61,7 @@
|
||||
|
||||
..()
|
||||
|
||||
/mob/living/proc/handle_breathing()
|
||||
/mob/living/proc/handle_breathing(times_fired)
|
||||
return
|
||||
|
||||
/mob/living/proc/handle_mutations_and_radiation()
|
||||
@@ -80,7 +80,7 @@
|
||||
/mob/living/proc/handle_environment(datum/gas_mixture/environment)
|
||||
return
|
||||
|
||||
/mob/living/proc/handle_stomach()
|
||||
/mob/living/proc/handle_stomach(times_fired)
|
||||
return
|
||||
|
||||
/mob/living/proc/update_pulling()
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
#define POWER_RESTORATION_SEARCH_APC 2
|
||||
#define POWER_RESTORATION_APC_FOUND 3
|
||||
|
||||
/mob/living/silicon/ai/Life()
|
||||
/mob/living/silicon/ai/Life(seconds, times_fired)
|
||||
//doesn't call parent because it's a horrible mess
|
||||
if(stat == DEAD)
|
||||
return
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/mob/living/silicon/decoy/Life()
|
||||
/mob/living/silicon/decoy/Life(seconds, times_fired)
|
||||
if(src.stat == 2)
|
||||
return
|
||||
else
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/mob/living/silicon/pai/Life()
|
||||
/mob/living/silicon/pai/Life(seconds, times_fired)
|
||||
. = ..()
|
||||
if(.)
|
||||
//if(secHUD == 1)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/mob/living/silicon/robot/Life()
|
||||
/mob/living/silicon/robot/Life(seconds, times_fired)
|
||||
set invisibility = 0
|
||||
set background = BACKGROUND_ENABLED
|
||||
|
||||
|
||||
@@ -267,7 +267,7 @@ Auto Patrol: []"},
|
||||
C.visible_message("<span class='danger'>[src] has [harmbaton ? "beaten" : "stunned"] [C]!</span>",\
|
||||
"<span class='userdanger'>[src] has [harmbaton ? "beaten" : "stunned"] you!</span>")
|
||||
|
||||
/mob/living/simple_animal/bot/secbot/Life()
|
||||
/mob/living/simple_animal/bot/secbot/Life(seconds, times_fired)
|
||||
. = ..()
|
||||
if(flashing_lights)
|
||||
switch(light_color)
|
||||
|
||||
@@ -285,7 +285,7 @@
|
||||
AIStatus = AI_ON
|
||||
environment_smash = 1 //only token destruction, don't smash the cult wall NO STOP
|
||||
|
||||
/mob/living/simple_animal/hostile/construct/behemoth/Life()
|
||||
/mob/living/simple_animal/hostile/construct/behemoth/Life(seconds, times_fired)
|
||||
weakened = 0
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
Read_Memory()
|
||||
..()
|
||||
|
||||
/mob/living/simple_animal/pet/cat/Runtime/Life()
|
||||
/mob/living/simple_animal/pet/cat/Runtime/Life(seconds, times_fired)
|
||||
if(!cats_deployed && ticker.current_state >= GAME_STATE_SETTING_UP)
|
||||
Deploy_The_Cats()
|
||||
if(!stat && ticker.current_state == GAME_STATE_FINISHED && !memory_saved)
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
if(gender == NEUTER)
|
||||
gender = pick(MALE, FEMALE)
|
||||
|
||||
/mob/living/simple_animal/pet/corgi/Life()
|
||||
/mob/living/simple_animal/pet/corgi/Life(seconds, times_fired)
|
||||
. = ..()
|
||||
regenerate_icons()
|
||||
|
||||
@@ -612,7 +612,7 @@
|
||||
A.fire()
|
||||
return
|
||||
|
||||
/mob/living/simple_animal/pet/corgi/Ian/borgi/Life()
|
||||
/mob/living/simple_animal/pet/corgi/Ian/borgi/Life(seconds, times_fired)
|
||||
..()
|
||||
if(emagged && prob(25))
|
||||
var/mob/living/carbon/target = locate() in view(10,src)
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
Move(get_step(src, east_vs_west), east_vs_west)
|
||||
turns_since_move = 0
|
||||
|
||||
/mob/living/simple_animal/crab/Life()
|
||||
/mob/living/simple_animal/crab/Life(seconds, times_fired)
|
||||
. = ..()
|
||||
regenerate_icons()
|
||||
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
if(SV)
|
||||
SV.eat(src)
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/goat/Life()
|
||||
/mob/living/simple_animal/hostile/retaliate/goat/Life(seconds, times_fired)
|
||||
. = ..()
|
||||
if(stat == CONSCIOUS && prob(5))
|
||||
milk_content = min(50, milk_content+rand(5, 10))
|
||||
@@ -132,7 +132,7 @@
|
||||
else
|
||||
..()
|
||||
|
||||
/mob/living/simple_animal/cow/Life()
|
||||
/mob/living/simple_animal/cow/Life(seconds, times_fired)
|
||||
. = ..()
|
||||
if(stat == CONSCIOUS && prob(5))
|
||||
milk_content = min(50, milk_content+rand(5, 10))
|
||||
@@ -188,7 +188,7 @@
|
||||
pixel_x = rand(-6, 6)
|
||||
pixel_y = rand(0, 10)
|
||||
|
||||
/mob/living/simple_animal/chick/Life()
|
||||
/mob/living/simple_animal/chick/Life(seconds, times_fired)
|
||||
. =..()
|
||||
if(.)
|
||||
amount_grown += rand(1,2)
|
||||
@@ -267,7 +267,7 @@ var/global/chicken_count = 0
|
||||
else
|
||||
..()
|
||||
|
||||
/mob/living/simple_animal/chicken/Life()
|
||||
/mob/living/simple_animal/chicken/Life(seconds, times_fired)
|
||||
. = ..()
|
||||
if((. && prob(3) && eggsleft > 0) && egg_type)
|
||||
visible_message("[src] [pick(layMessage)]")
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
for(var/mob/M in view())
|
||||
M << 'sound/effects/mousesqueek.ogg'
|
||||
|
||||
/mob/living/simple_animal/mouse/Life()
|
||||
/mob/living/simple_animal/mouse/Life(seconds, times_fired)
|
||||
. = ..()
|
||||
if(stat == UNCONSCIOUS)
|
||||
if(ckey || prob(1))
|
||||
|
||||
@@ -57,7 +57,7 @@
|
||||
target = null
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/Life()
|
||||
/mob/living/simple_animal/hostile/Life(seconds, times_fired)
|
||||
. = ..()
|
||||
if(!.)
|
||||
walk(src, 0)
|
||||
|
||||
@@ -75,7 +75,7 @@ Difficulty: Hard
|
||||
/obj/effect/decal/cleanable/blood/gibs/bubblegum/can_bloodcrawl_in()
|
||||
return TRUE
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/bubblegum/Life()
|
||||
/mob/living/simple_animal/hostile/megafauna/bubblegum/Life(seconds, times_fired)
|
||||
..()
|
||||
move_to_delay = Clamp((health/maxHealth) * 10, 5, 10)
|
||||
|
||||
|
||||
@@ -76,7 +76,7 @@ Difficulty: Hard
|
||||
internal_gps = new/obj/item/gps/internal/hierophant(src)
|
||||
spawned_rune = new(loc)
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/hierophant/Life()
|
||||
/mob/living/simple_animal/hostile/megafauna/hierophant/Life(seconds, times_fired)
|
||||
. = ..()
|
||||
if(. && spawned_rune && !client)
|
||||
if(target || loc == spawned_rune.loc)
|
||||
|
||||
@@ -51,7 +51,7 @@
|
||||
var/attempt_open = 0
|
||||
|
||||
// Pickup loot
|
||||
/mob/living/simple_animal/hostile/mimic/crate/initialize()
|
||||
/mob/living/simple_animal/hostile/mimic/crate/Initialize()
|
||||
..()
|
||||
for(var/obj/item/I in loc)
|
||||
I.loc = src
|
||||
|
||||
@@ -269,7 +269,7 @@
|
||||
stat_attack = 1
|
||||
robust_searching = 1
|
||||
|
||||
/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/Life()
|
||||
/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/Life(seconds, times_fired)
|
||||
if(isturf(loc))
|
||||
for(var/mob/living/carbon/human/H in view(src,1)) //Only for corpse right next to/on same tile
|
||||
if(H.stat == UNCONSCIOUS)
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
else
|
||||
to_chat(user, "<span class='info'>It looks like it's been roughed up.</span>")
|
||||
|
||||
/mob/living/simple_animal/hostile/mushroom/Life()
|
||||
/mob/living/simple_animal/hostile/mushroom/Life(seconds, times_fired)
|
||||
..()
|
||||
if(!stat)//Mushrooms slowly regenerate if conscious, for people who want to save them from being eaten
|
||||
adjustBruteLoss(-2)
|
||||
|
||||
@@ -62,7 +62,7 @@
|
||||
return ..()
|
||||
|
||||
//self repair systems have a chance to bring the drone back to life
|
||||
/mob/living/simple_animal/hostile/retaliate/malf_drone/Life()
|
||||
/mob/living/simple_animal/hostile/retaliate/malf_drone/Life(seconds, times_fired)
|
||||
|
||||
//emps and lots of damage can temporarily shut us down
|
||||
if(disabled > 0)
|
||||
|
||||
@@ -56,7 +56,7 @@
|
||||
if(.)
|
||||
custom_emote(1, "wails at [.]")
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/ghost/Life()
|
||||
/mob/living/simple_animal/hostile/retaliate/ghost/Life(seconds, times_fired)
|
||||
if(target)
|
||||
invisibility = pick(0,0,60,invisibility)
|
||||
else
|
||||
|
||||
@@ -190,7 +190,7 @@
|
||||
SW.death()
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/spaceWorm/Life()
|
||||
/mob/living/simple_animal/hostile/spaceWorm/Life(seconds, times_fired)
|
||||
if(nextWorm && !(Adjacent(nextWorm)))
|
||||
Detach(0)
|
||||
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
visible_message("<span class='notice'>[src] chitters in the direction of [Q]!</span>")
|
||||
. = ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/poison/terror_spider/purple/Life()
|
||||
/mob/living/simple_animal/hostile/poison/terror_spider/purple/Life(seconds, times_fired)
|
||||
. = ..()
|
||||
if(.) // if mob is NOT dead
|
||||
if(!degenerate && spider_myqueen)
|
||||
|
||||
@@ -61,7 +61,7 @@
|
||||
spider_growinstantly = 1
|
||||
spider_spawnfrequency = 150
|
||||
|
||||
/mob/living/simple_animal/hostile/poison/terror_spider/queen/Life()
|
||||
/mob/living/simple_animal/hostile/poison/terror_spider/queen/Life(seconds, times_fired)
|
||||
. = ..()
|
||||
if(.) // if mob is NOT dead
|
||||
if(ckey && canlay < 12 && hasnested) // max 12 eggs worth stored at any one time, realistically that's tons.
|
||||
|
||||
@@ -292,7 +292,7 @@ var/global/list/ts_spiderling_list = list()
|
||||
handle_dying()
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/poison/terror_spider/Life()
|
||||
/mob/living/simple_animal/hostile/poison/terror_spider/Life(seconds, times_fired)
|
||||
. = ..()
|
||||
if(!.) // if mob is dead
|
||||
if(prob(2))
|
||||
|
||||
@@ -276,7 +276,7 @@
|
||||
/*
|
||||
* AI - Not really intelligent, but I'm calling it AI anyway.
|
||||
*/
|
||||
/mob/living/simple_animal/parrot/Life()
|
||||
/mob/living/simple_animal/parrot/Life(seconds, times_fired)
|
||||
..()
|
||||
|
||||
//Sprite and AI update for when a parrot gets pulled
|
||||
|
||||
@@ -60,7 +60,7 @@
|
||||
qdel(src)
|
||||
|
||||
|
||||
/mob/living/simple_animal/possessed_object/Life()
|
||||
/mob/living/simple_animal/possessed_object/Life(seconds, times_fired)
|
||||
..()
|
||||
|
||||
if(!possessed_item) // If we're a donut and someone's eaten us, for instance.
|
||||
|
||||
@@ -68,7 +68,7 @@ var/global/totaltribbles = 0 //global variable so it updates for all tribbles,
|
||||
gestation = 0
|
||||
|
||||
|
||||
/mob/living/simple_animal/tribble/Life()
|
||||
/mob/living/simple_animal/tribble/Life(seconds, times_fired)
|
||||
..()
|
||||
if(src.health > 0) //no mostly dead procreation
|
||||
if(gestation != null) //neuter check
|
||||
|
||||
@@ -169,7 +169,7 @@
|
||||
/mob/proc/movement_delay()
|
||||
return 0
|
||||
|
||||
/mob/proc/Life()
|
||||
/mob/proc/Life(seconds, times_fired)
|
||||
// handle_typing_indicator()
|
||||
return
|
||||
|
||||
|
||||
@@ -30,7 +30,8 @@
|
||||
icon_state = "tallcabinet"
|
||||
|
||||
|
||||
/obj/structure/filingcabinet/initialize()
|
||||
/obj/structure/filingcabinet/Initialize()
|
||||
..()
|
||||
for(var/obj/item/I in loc)
|
||||
if(istype(I, /obj/item/paper) || istype(I, /obj/item/folder) || istype(I, /obj/item/photo))
|
||||
I.loc = src
|
||||
|
||||
@@ -14,15 +14,6 @@
|
||||
var/list/programs = list()
|
||||
var/list/messenger_plugins = list()
|
||||
|
||||
/obj/item/cartridge/New()
|
||||
if(ticker && ticker.current_state >= GAME_STATE_SETTING_UP)
|
||||
initialize()
|
||||
|
||||
/obj/item/cartridge/initialize()
|
||||
if(radio)
|
||||
radio.initialize()
|
||||
..()
|
||||
|
||||
/obj/item/cartridge/Destroy()
|
||||
QDEL_NULL(radio)
|
||||
QDEL_LIST(programs)
|
||||
@@ -68,7 +59,7 @@
|
||||
new/datum/data/pda/app/crew_records/security,
|
||||
new/datum/data/pda/app/secbot_control)
|
||||
|
||||
/obj/item/cartridge/security/initialize()
|
||||
/obj/item/cartridge/security/Initialize()
|
||||
radio = new /obj/item/integrated_radio/beepsky(src)
|
||||
..()
|
||||
|
||||
@@ -118,7 +109,7 @@
|
||||
desc = "A data cartridge with an integrated radio signaler module."
|
||||
programs = list(new/datum/data/pda/app/signaller)
|
||||
|
||||
/obj/item/cartridge/signal/initialize()
|
||||
/obj/item/cartridge/signal/Initialize()
|
||||
radio = new /obj/item/integrated_radio/signal(src)
|
||||
..()
|
||||
|
||||
@@ -141,7 +132,7 @@
|
||||
new/datum/data/pda/app/supply,
|
||||
new/datum/data/pda/app/mule_control)
|
||||
|
||||
/obj/item/cartridge/quartermaster/initialize()
|
||||
/obj/item/cartridge/quartermaster/Initialize()
|
||||
radio = new /obj/item/integrated_radio/mule(src)
|
||||
..()
|
||||
|
||||
@@ -163,7 +154,7 @@
|
||||
|
||||
new/datum/data/pda/app/status_display)
|
||||
|
||||
/obj/item/cartridge/hop/initialize()
|
||||
/obj/item/cartridge/hop/Initialize()
|
||||
radio = new /obj/item/integrated_radio/mule(src)
|
||||
..()
|
||||
|
||||
@@ -176,7 +167,7 @@
|
||||
|
||||
new/datum/data/pda/app/status_display)
|
||||
|
||||
/obj/item/cartridge/hos/initialize()
|
||||
/obj/item/cartridge/hos/Initialize()
|
||||
radio = new /obj/item/integrated_radio/beepsky(src)
|
||||
..()
|
||||
|
||||
@@ -214,7 +205,7 @@
|
||||
|
||||
new/datum/data/pda/app/status_display)
|
||||
|
||||
/obj/item/cartridge/rd/initialize()
|
||||
/obj/item/cartridge/rd/Initialize()
|
||||
radio = new /obj/item/integrated_radio/signal(src)
|
||||
..()
|
||||
|
||||
@@ -242,7 +233,7 @@
|
||||
|
||||
new/datum/data/pda/app/status_display)
|
||||
|
||||
/obj/item/cartridge/captain/initialize()
|
||||
/obj/item/cartridge/captain/Initialize()
|
||||
radio = new /obj/item/integrated_radio/beepsky(src)
|
||||
..()
|
||||
|
||||
@@ -279,7 +270,7 @@
|
||||
|
||||
new/datum/data/pda/app/status_display)
|
||||
|
||||
/obj/item/cartridge/centcom/initialize()
|
||||
/obj/item/cartridge/centcom/Initialize()
|
||||
radio = new /obj/item/integrated_radio/beepsky(src)
|
||||
..()
|
||||
|
||||
|
||||
@@ -173,7 +173,7 @@
|
||||
radio_connection = null
|
||||
return ..()
|
||||
|
||||
/obj/item/integrated_radio/signal/initialize()
|
||||
/obj/item/integrated_radio/signal/Initialize()
|
||||
if(!radio_controller)
|
||||
return
|
||||
if(src.frequency < PUBLIC_LOW_FREQ || src.frequency > PUBLIC_HIGH_FREQ)
|
||||
|
||||
@@ -72,19 +72,13 @@ By design, d1 is the smallest direction and d2 is the highest
|
||||
var/turf/T = src.loc // hide if turf is not intact
|
||||
|
||||
if(level==1) hide(T.intact)
|
||||
cable_list += src //add it to the global cable list
|
||||
|
||||
// Catches the interim-zone of worldstart and roundstart
|
||||
// I want both the ticker to exist (so mapped-in cables don't trip this)
|
||||
// but also not have started yet (since the zlevel system would handle this on its own otherwise)
|
||||
if((ticker && ticker.current_state < GAME_STATE_PLAYING))
|
||||
attempt_init()
|
||||
LAZYADD(GLOB.cable_list, src) //add it to the global cable list
|
||||
|
||||
|
||||
/obj/structure/cable/Destroy() // called when a cable is deleted
|
||||
if(powernet)
|
||||
cut_cable_from_powernet() // update the powernets
|
||||
cable_list -= src //remove it from global cable list
|
||||
LAZYREMOVE(GLOB.cable_list, src) //remove it from global cable list
|
||||
return ..() // then go ahead and delete the cable
|
||||
|
||||
///////////////////////////////////
|
||||
@@ -462,7 +456,7 @@ obj/structure/cable/proc/cable_color(var/colorC)
|
||||
powernet.remove_cable(src) //remove the cut cable from its powernet
|
||||
|
||||
// queue it to rebuild
|
||||
deferred_powernet_rebuilds += O
|
||||
SSmachines.deferred_powernet_rebuilds += O
|
||||
|
||||
// Disconnect machines connected to nodes
|
||||
if(d1 == 0) // if we cut a node (O-X) cable
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
if(powernet)
|
||||
disconnect_from_network()
|
||||
|
||||
/obj/machinery/power/generator/initialize()
|
||||
/obj/machinery/power/generator/Initialize()
|
||||
..()
|
||||
connect()
|
||||
|
||||
|
||||
@@ -85,20 +85,12 @@ var/const/GRAV_NEEDS_WRENCH = 3
|
||||
// Generator which spawns with the station.
|
||||
//
|
||||
|
||||
/obj/machinery/gravity_generator/main/station/initialize()
|
||||
/obj/machinery/gravity_generator/main/station/Initialize()
|
||||
..()
|
||||
setup_parts()
|
||||
middle.overlays += "activated"
|
||||
update_list()
|
||||
|
||||
//
|
||||
// Generator an admin can spawn
|
||||
//
|
||||
|
||||
/obj/machinery/gravity_generator/main/station/admin/New()
|
||||
..()
|
||||
initialize()
|
||||
|
||||
//
|
||||
// Main Generator with the main code
|
||||
//
|
||||
|
||||
@@ -112,7 +112,7 @@
|
||||
var/temperature = 0 //The current temperature
|
||||
var/overheating = 0 //if this gets high enough the generator explodes
|
||||
|
||||
/obj/machinery/power/port_gen/pacman/initialize()
|
||||
/obj/machinery/power/port_gen/pacman/Initialize()
|
||||
..()
|
||||
if(anchored)
|
||||
connect_to_network()
|
||||
|
||||
@@ -232,26 +232,6 @@
|
||||
. += C
|
||||
return .
|
||||
|
||||
/hook/startup/proc/buildPowernets()
|
||||
return makepowernets()
|
||||
|
||||
// rebuild all power networks from scratch - only called at world creation or by the admin verb
|
||||
/proc/makepowernets()
|
||||
for(var/datum/powernet/PN in powernets)
|
||||
qdel(PN)
|
||||
powernets.Cut()
|
||||
|
||||
for(var/obj/structure/cable/PC in cable_list)
|
||||
makepowernet_for(PC)
|
||||
|
||||
return 1
|
||||
|
||||
/proc/makepowernet_for(var/obj/structure/cable/PC)
|
||||
if(!PC.powernet)
|
||||
var/datum/powernet/NewPN = new()
|
||||
NewPN.add_cable(PC)
|
||||
propagate_network(PC,PC.powernet)
|
||||
|
||||
//remove the old powernet and replace it with a new one throughout the network.
|
||||
/proc/propagate_network(var/obj/O, var/datum/powernet/PN)
|
||||
//log_world("propagating new network")
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
|
||||
|
||||
/datum/powernet/New()
|
||||
powernets += src
|
||||
SSmachines.powernets += src
|
||||
..()
|
||||
|
||||
/datum/powernet/Destroy()
|
||||
@@ -28,7 +28,7 @@
|
||||
nodes -= M
|
||||
M.powernet = null
|
||||
|
||||
powernets -= src
|
||||
SSmachines.powernets -= src
|
||||
return ..()
|
||||
|
||||
//Returns the amount of excess power (before refunding to SMESs) from last tick.
|
||||
|
||||
@@ -76,12 +76,13 @@
|
||||
return
|
||||
rotate()
|
||||
|
||||
/obj/machinery/power/emitter/initialize()
|
||||
/obj/machinery/power/emitter/Initialize()
|
||||
..()
|
||||
if(state == 2 && anchored)
|
||||
connect_to_network()
|
||||
if(frequency)
|
||||
set_frequency(frequency)
|
||||
|
||||
/obj/machinery/power/emitter/multitool_menu(var/mob/user,var/obj/item/multitool/P)
|
||||
return {"
|
||||
<ul>
|
||||
|
||||
@@ -300,7 +300,7 @@
|
||||
track = 2 // Auto tracking mode
|
||||
autostart = 1 // Automatically start
|
||||
|
||||
/obj/machinery/power/solar_control/initialize()
|
||||
/obj/machinery/power/solar_control/Initialize()
|
||||
..()
|
||||
if(!powernet)
|
||||
return
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
var/list/mobs_running[0]
|
||||
var/id = null // for linking to monitor
|
||||
|
||||
/obj/machinery/power/treadmill/initialize()
|
||||
/obj/machinery/power/treadmill/Initialize()
|
||||
..()
|
||||
if(anchored)
|
||||
connect_to_network()
|
||||
@@ -137,7 +137,7 @@
|
||||
var/frame = 0 // on 0, show labels, on 1 show numbers
|
||||
var/redeem_immediately = 0 // redeem immediately for holding cell
|
||||
|
||||
/obj/machinery/treadmill_monitor/initialize()
|
||||
/obj/machinery/treadmill_monitor/Initialize()
|
||||
..()
|
||||
if(id)
|
||||
for(var/obj/machinery/power/treadmill/T in machines)
|
||||
|
||||
@@ -82,7 +82,7 @@
|
||||
inturf = get_step(src, dir)
|
||||
|
||||
|
||||
/obj/machinery/power/compressor/initialize()
|
||||
/obj/machinery/power/compressor/Initialize()
|
||||
..()
|
||||
locate_machinery()
|
||||
if(!turbine)
|
||||
@@ -202,7 +202,7 @@
|
||||
outturf = get_step(src, dir)
|
||||
|
||||
|
||||
/obj/machinery/power/turbine/initialize()
|
||||
/obj/machinery/power/turbine/Initialize()
|
||||
..()
|
||||
locate_machinery()
|
||||
if(!compressor)
|
||||
@@ -341,7 +341,7 @@
|
||||
|
||||
|
||||
|
||||
/obj/machinery/computer/turbine_computer/initialize()
|
||||
/obj/machinery/computer/turbine_computer/Initialize()
|
||||
..()
|
||||
spawn(10)
|
||||
locate_machinery()
|
||||
|
||||
@@ -51,7 +51,7 @@
|
||||
trunk.linked = null
|
||||
return ..()
|
||||
|
||||
/obj/machinery/disposal/initialize()
|
||||
/obj/machinery/disposal/Initialize()
|
||||
// this will get a copy of the air turf and take a SEND PRESSURE amount of air from it
|
||||
..()
|
||||
var/atom/L = loc
|
||||
|
||||
@@ -149,10 +149,10 @@ won't update every console in existence) but it's more of a hassle to do. Also,
|
||||
matching_designs = list()
|
||||
if(!id)
|
||||
for(var/obj/machinery/r_n_d/server/centcom/S in world)
|
||||
S.initialize()
|
||||
S.initialize_serv()
|
||||
break
|
||||
|
||||
/obj/machinery/computer/rdconsole/initialize()
|
||||
/obj/machinery/computer/rdconsole/Initialize()
|
||||
..()
|
||||
SyncRDevices()
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
component_parts += new /obj/item/stack/cable_coil(null,1)
|
||||
component_parts += new /obj/item/stack/cable_coil(null,1)
|
||||
RefreshParts()
|
||||
initialize(); //Agouri
|
||||
initialize_serv(); //Agouri // fuck you agouri
|
||||
|
||||
/obj/machinery/r_n_d/server/upgraded/New()
|
||||
..()
|
||||
@@ -44,8 +44,7 @@
|
||||
tot_rating += SP.rating
|
||||
heat_gen /= max(1, tot_rating)
|
||||
|
||||
/obj/machinery/r_n_d/server/initialize()
|
||||
..()
|
||||
/obj/machinery/r_n_d/server/proc/initialize_serv()
|
||||
if(!files) files = new /datum/research(src)
|
||||
var/list/temp_list
|
||||
if(!id_with_upload.len)
|
||||
@@ -162,7 +161,7 @@
|
||||
name = "CentComm. Central R&D Database"
|
||||
server_id = -1
|
||||
|
||||
/obj/machinery/r_n_d/server/centcom/initialize()
|
||||
/obj/machinery/r_n_d/server/centcom/Initialize()
|
||||
..()
|
||||
var/list/no_id_servers = list()
|
||||
var/list/server_ids = list()
|
||||
|
||||
@@ -351,7 +351,7 @@
|
||||
height = 4
|
||||
var/target_area = /area/mine/dangerous/unexplored
|
||||
|
||||
/obj/docking_port/stationary/random/initialize()
|
||||
/obj/docking_port/stationary/random/Initialize()
|
||||
..()
|
||||
var/list/turfs = get_area_turfs(target_area)
|
||||
var/turf/T = pick(turfs)
|
||||
|
||||
@@ -229,7 +229,7 @@
|
||||
|
||||
|
||||
|
||||
/obj/docking_port/mobile/initialize()
|
||||
/obj/docking_port/mobile/Initialize()
|
||||
if(!timid)
|
||||
register()
|
||||
..()
|
||||
|
||||
@@ -152,7 +152,7 @@
|
||||
if(istype(AM, /obj/effect/landmark/map_loader))
|
||||
late_maps.Add(AM)
|
||||
continue
|
||||
AM.initialize()
|
||||
AM.Initialize(TRUE)
|
||||
if(istype(AM, /obj/machinery/atmospherics))
|
||||
pipes.Add(AM)
|
||||
else if(istype(AM, /obj/structure/cable))
|
||||
@@ -179,10 +179,7 @@
|
||||
/datum/space_level/proc/do_cables(list/cables)
|
||||
var/watch = start_watch()
|
||||
log_debug("Building powernets on z-level '[zpos]'!")
|
||||
for(var/schmoo in cables)
|
||||
var/obj/structure/cable/C = schmoo
|
||||
if(C)
|
||||
makepowernet_for(C)
|
||||
SSmachines.setup_template_powernets(cables)
|
||||
cables.Cut()
|
||||
log_debug("Took [stop_watch(watch)]s")
|
||||
|
||||
@@ -193,7 +190,7 @@
|
||||
for(var/schmoo in late_maps)
|
||||
var/obj/effect/landmark/map_loader/ML = schmoo
|
||||
if(ML)
|
||||
ML.initialize()
|
||||
ML.Initialize()
|
||||
late_maps.Cut()
|
||||
space_manager.remove_dirt(zpos)
|
||||
log_debug("Took [stop_watch(watch)]s")
|
||||
|
||||
@@ -273,7 +273,7 @@
|
||||
area_aim = TRUE
|
||||
target_all_areas = TRUE
|
||||
|
||||
/obj/machinery/computer/bsa_control/admin/initialize()
|
||||
/obj/machinery/computer/bsa_control/admin/Initialize()
|
||||
..()
|
||||
if(!cannon)
|
||||
cannon = deploy()
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
..(user)
|
||||
to_chat(user, "There are [crystals.len ? crystals.len : "no"] bluespace crystal\s in the crystal slots.")
|
||||
|
||||
/obj/machinery/computer/telescience/initialize()
|
||||
/obj/machinery/computer/telescience/Initialize()
|
||||
..()
|
||||
for(var/i = 1; i <= starting_crystals; i++)
|
||||
crystals += new /obj/item/ore/bluespace_crystal/artificial(null) // starting crystals
|
||||
|
||||
Reference in New Issue
Block a user