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attack_sound fix
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@@ -26,7 +26,7 @@
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melee_damage_lower = 5
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melee_damage_upper = 8
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attacktext = "bites"
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attacksound = 'sound/weapons/bite.ogg'
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attack_sound = 'sound/weapons/bite.ogg'
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speed = 0
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stop_automated_movement = 0
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