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Beacons are no longer radios (#25559)
* lets goooo * name change * yes * dgamer review * Update code/modules/projectiles/projectile/special_projectiles.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com> --------- Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
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@@ -666,7 +666,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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name = "Power Sink"
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desc = "When screwed to wiring attached to an electric grid, then activated, this large device places excessive load on the grid, causing a stationwide blackout. The sink cannot be carried because of its excessive size. Ordering this sends you a small beacon that will teleport the power sink to your location on activation."
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reference = "PS"
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item = /obj/item/radio/beacon/syndicate/power_sink
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item = /obj/item/beacon/syndicate/power_sink
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cost = 50
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/datum/uplink_item/device_tools/singularity_beacon
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@@ -676,7 +676,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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in containment. Because of its size, it cannot be carried. Ordering this \
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sends you a small beacon that will teleport the larger beacon to your location upon activation."
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reference = "SNGB"
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item = /obj/item/radio/beacon/syndicate
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item = /obj/item/beacon/syndicate
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cost = 10
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surplus = 0
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hijack_only = TRUE //This is an item only useful for a hijack traitor, as such, it should only be available in those scenarios.
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@@ -625,7 +625,7 @@
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name = "Syndicate Bundle"
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desc = "Syndicate Bundles are specialised groups of items that arrive in a plain box. These items are collectively worth more than 100 telecrystals. You can select one out of three specialisations after purchase."
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reference = "SYB"
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item = /obj/item/radio/beacon/syndicate/bundle
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item = /obj/item/beacon/syndicate/bundle
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cost = 100
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excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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@@ -664,7 +664,7 @@
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desc = "The Syndicate Bomb has an adjustable timer with a minimum setting of 90 seconds. Ordering the bomb sends you a small beacon, which will teleport the explosive to your location when you activate it. \
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You can wrench the bomb down to prevent removal. The crew may attempt to defuse the bomb."
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reference = "SB"
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item = /obj/item/radio/beacon/syndicate/bomb
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item = /obj/item/beacon/syndicate/bomb
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cost = 40
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excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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surplus = 0
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@@ -676,7 +676,7 @@
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desc = "The EMP has an adjustable timer with a minimum setting of 90 seconds. Ordering the bomb sends you a small beacon, which will teleport the explosive to your location when you activate it. \
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You can wrench the bomb down to prevent removal. The crew may attempt to defuse the bomb. Will pulse 3 times."
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reference = "SBEMP"
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item = /obj/item/radio/beacon/syndicate/bomb/emp
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item = /obj/item/beacon/syndicate/bomb/emp
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cost = 40
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excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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surplus = 0
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