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https://github.com/ParadiseSS13/Paradise.git
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Fixes merge conflict in admin_verbs.dm
This commit is contained in:
@@ -113,7 +113,7 @@ datum/admins/proc/DB_ban_record(var/bantype, var/mob/banned_mob, var/duration =
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else
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adminwho += ", [C]"
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reason = sql_sanitize_text(reason)
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reason = sanitizeSQL(reason)
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if(maxadminbancheck)
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var/DBQuery/adm_query = dbcon.NewQuery("SELECT count(id) AS num FROM [format_table_name("ban")] WHERE (a_ckey = '[a_ckey]') AND (bantype = 'ADMIN_PERMABAN' OR (bantype = 'ADMIN_TEMPBAN' AND expiration_time > Now())) AND isnull(unbanned)")
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@@ -244,14 +244,14 @@ datum/admins/proc/DB_ban_edit(var/banid = null, var/param = null)
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to_chat(usr, "Invalid ban id. Contact the database admin")
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return
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reason = sql_sanitize_text(reason)
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reason = sanitizeSQL(reason)
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var/value
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switch(param)
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if("reason")
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if(!value)
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value = input("Insert the new reason for [pckey]'s ban", "New Reason", "[reason]", null) as null|text
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value = sql_sanitize_text(value)
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value = sanitizeSQL(value)
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if(!value)
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to_chat(usr, "Cancelled")
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return
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@@ -354,8 +354,8 @@ datum/admins/proc/DB_ban_unban_by_id(var/id)
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output += "<td width='65%' align='center' bgcolor='#f9f9f9'>"
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output += "<form method='GET' action='?src=\ref[src]'><b>Add custom ban:</b> (ONLY use this if you can't ban through any other method)"
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output += "<input type='hidden' name='src' value='\ref[src]'>"
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output += "<form method='GET' action='?src=[UID()]'><b>Add custom ban:</b> (ONLY use this if you can't ban through any other method)"
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output += "<input type='hidden' name='src' value='[UID()]'>"
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output += "<table width='100%'><tr>"
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output += "<td width='50%' align='right'><b>Ban type:</b><select name='dbbanaddtype'>"
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output += "<option value=''>--</option>"
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@@ -392,8 +392,8 @@ datum/admins/proc/DB_ban_unban_by_id(var/id)
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output += "</tr>"
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output += "</table>"
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output += "<form method='GET' action='?src=\ref[src]'><table width='60%'><tr><td colspan='2' align='left'><b>Search:</b>"
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output += "<input type='hidden' name='src' value='\ref[src]'></td></tr>"
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output += "<form method='GET' action='?src=[UID()]'><table width='60%'><tr><td colspan='2' align='left'><b>Search:</b>"
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output += "<input type='hidden' name='src' value='[UID()]'></td></tr>"
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output += "<tr><td width='50%' align='right'><b>Ckey:</b> <input type='text' name='dbsearchckey' value='[playerckey]'></td>"
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output += "<td width='50%' align='right'><b>Admin ckey:</b> <input type='text' name='dbsearchadmin' value='[adminckey]'></td></tr>"
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output += "<tr><td width='50%' align='right'><b>IP:</b> <input type='text' name='dbsearchip' value='[playerip]'></td>"
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@@ -417,8 +417,8 @@ datum/admins/proc/DB_ban_unban_by_id(var/id)
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adminckey = ckey(adminckey)
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playerckey = ckey(playerckey)
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playerip = sql_sanitize_text(playerip)
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playercid = sql_sanitize_text(playercid)
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playerip = sanitizeSQL(playerip)
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playercid = sanitizeSQL(playercid)
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if(adminckey || playerckey || playerip || playercid || dbbantype)
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@@ -512,7 +512,7 @@ datum/admins/proc/DB_ban_unban_by_id(var/id)
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if("PERMABAN")
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typedesc = "<font color='red'><b>PERMABAN</b></font>"
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if("TEMPBAN")
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typedesc = "<b>TEMPBAN</b><br><font size='2'>([duration] minutes [(unbanned) ? "" : "(<a href=\"byond://?src=\ref[src];dbbanedit=duration;dbbanid=[banid]\">Edit</a>))"]<br>Expires [expiration]</font>"
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typedesc = "<b>TEMPBAN</b><br><font size='2'>([duration] minutes [(unbanned) ? "" : "(<a href=\"byond://?src=[UID()];dbbanedit=duration;dbbanid=[banid]\">Edit</a>))"]<br>Expires [expiration]</font>"
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if("JOB_PERMABAN")
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typedesc = "<b>JOBBAN</b><br><font size='2'>([job])"
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if("JOB_TEMPBAN")
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@@ -522,21 +522,21 @@ datum/admins/proc/DB_ban_unban_by_id(var/id)
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if("ADMIN_PERMABAN")
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typedesc = "<b>ADMIN PERMABAN</b>"
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if("ADMIN_TEMPBAN")
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typedesc = "<b>ADMIN TEMPBAN</b><br><font size='2'>([duration] minutes [(unbanned) ? "" : "(<a href=\"byond://?src=\ref[src];dbbanedit=duration;dbbanid=[banid]\">Edit</a>))"]<br>Expires [expiration]</font>"
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typedesc = "<b>ADMIN TEMPBAN</b><br><font size='2'>([duration] minutes [(unbanned) ? "" : "(<a href=\"byond://?src=[UID()];dbbanedit=duration;dbbanid=[banid]\">Edit</a>))"]<br>Expires [expiration]</font>"
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output += "<tr bgcolor='[dcolor]'>"
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output += "<td align='center'>[typedesc]</td>"
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output += "<td align='center'><b>[ckey]</b></td>"
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output += "<td align='center'>[bantime]</td>"
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output += "<td align='center'><b>[ackey]</b></td>"
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output += "<td align='center'>[(unbanned) ? "" : "<b><a href=\"byond://?src=\ref[src];dbbanedit=unban;dbbanid=[banid]\">Unban</a></b>"]</td>"
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output += "<td align='center'>[(unbanned) ? "" : "<b><a href=\"byond://?src=[UID()];dbbanedit=unban;dbbanid=[banid]\">Unban</a></b>"]</td>"
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output += "</tr>"
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output += "<tr bgcolor='[dcolor]'>"
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output += "<td align='center' colspan='2' bgcolor=''><b>IP:</b> [ip]</td>"
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output += "<td align='center' colspan='3' bgcolor=''><b>CIP:</b> [cid]</td>"
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output += "</tr>"
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output += "<tr bgcolor='[lcolor]'>"
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output += "<td align='center' colspan='5'><b>Reason: [(unbanned) ? "" : "(<a href=\"byond://?src=\ref[src];dbbanedit=reason;dbbanid=[banid]\">Edit</a>)"]</b> <cite>\"[reason]\"</cite></td>"
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output += "<td align='center' colspan='5'><b>Reason: [(unbanned) ? "" : "(<a href=\"byond://?src=[UID()];dbbanedit=reason;dbbanid=[banid]\">Edit</a>)"]</b> <cite>\"[reason]\"</cite></td>"
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output += "</tr>"
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if(edits)
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output += "<tr bgcolor='[dcolor]'>"
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@@ -177,7 +177,7 @@ var/savefile/Banlist
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for(var/A in Banlist.dir)
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count++
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Banlist.cd = "/base/[A]"
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var/ref = "\ref[src]"
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var/ref = UID()
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var/key = Banlist["key"]
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var/id = Banlist["id"]
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var/ip = Banlist["ip"]
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+55
-62
@@ -51,11 +51,11 @@ var/global/nologevent = 0
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body += " \[<A href='?_src_=holder;revive=\ref[M]'>Heal</A>\] "
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body += "<br><br>\[ "
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body += "<a href='?_src_=vars;Vars=\ref[M]'>VV</a> - "
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body += "<a href='?_src_=vars;Vars=[M.UID()]'>VV</a> - "
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body += "<a href='?_src_=holder;traitor=\ref[M]'>TP</a> - "
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body += "<a href='?src=\ref[usr];priv_msg=\ref[M]'>PM</a> - "
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body += "<a href='?src=[usr.UID()];priv_msg=\ref[M]'>PM</a> - "
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body += "<a href='?_src_=holder;subtlemessage=\ref[M]'>SM</a> - "
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body += "[admin_jump_link(M, src)]\] </b><br>"
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body += "[admin_jump_link(M)]\] </b><br>"
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body += "<b>Mob type:</b> [M.type]<br>"
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if(M.client)
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@@ -258,12 +258,12 @@ var/global/nologevent = 0
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<BR>Note that this panel allows full freedom over the news network, there are no constrictions except the few basic ones. Don't break things!</FONT>
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"}
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if(news_network.wanted_issue)
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dat+= "<HR><A href='?src=\ref[src];ac_view_wanted=1'>Read Wanted Issue</A>"
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dat+= "<HR><A href='?src=[UID()];ac_view_wanted=1'>Read Wanted Issue</A>"
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dat+= {"<HR><BR><A href='?src=\ref[src];ac_create_channel=1'>Create Feed Channel</A>
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<BR><A href='?src=\ref[src];ac_view=1'>View Feed Channels</A>
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<BR><A href='?src=\ref[src];ac_create_feed_story=1'>Submit new Feed story</A>
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<BR><BR><A href='?src=\ref[usr];mach_close=newscaster_main'>Exit</A>
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dat+= {"<HR><BR><A href='?src=[UID()];ac_create_channel=1'>Create Feed Channel</A>
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<BR><A href='?src=[UID()];ac_view=1'>View Feed Channels</A>
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<BR><A href='?src=[UID()];ac_create_feed_story=1'>Submit new Feed story</A>
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<BR><BR><A href='?src=[usr.UID()];mach_close=newscaster_main'>Exit</A>
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"}
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var/wanted_already = 0
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@@ -271,10 +271,10 @@ var/global/nologevent = 0
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wanted_already = 1
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dat+={"<HR><B>Feed Security functions:</B><BR>
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<BR><A href='?src=\ref[src];ac_menu_wanted=1'>[(wanted_already) ? ("Manage") : ("Publish")] \"Wanted\" Issue</A>
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<BR><A href='?src=\ref[src];ac_menu_censor_story=1'>Censor Feed Stories</A>
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<BR><A href='?src=\ref[src];ac_menu_censor_channel=1'>Mark Feed Channel with Nanotrasen D-Notice (disables and locks the channel.</A>
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<BR><HR><A href='?src=\ref[src];ac_set_signature=1'>The newscaster recognises you as:<BR> <FONT COLOR='green'>[src.admincaster_signature]</FONT></A>
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<BR><A href='?src=[UID()];ac_menu_wanted=1'>[(wanted_already) ? ("Manage") : ("Publish")] \"Wanted\" Issue</A>
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<BR><A href='?src=[UID()];ac_menu_censor_story=1'>Censor Feed Stories</A>
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<BR><A href='?src=[UID()];ac_menu_censor_channel=1'>Mark Feed Channel with Nanotrasen D-Notice (disables and locks the channel.</A>
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<BR><HR><A href='?src=[UID()];ac_set_signature=1'>The newscaster recognises you as:<BR> <FONT COLOR='green'>[src.admincaster_signature]</FONT></A>
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"}
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if(1)
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dat+= "Station Feed Channels<HR>"
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@@ -283,38 +283,38 @@ var/global/nologevent = 0
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else
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for(var/datum/feed_channel/CHANNEL in news_network.network_channels)
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if(CHANNEL.is_admin_channel)
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dat+="<B><FONT style='BACKGROUND-COLOR: LightGreen'><A href='?src=\ref[src];ac_show_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A></FONT></B><BR>"
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dat+="<B><FONT style='BACKGROUND-COLOR: LightGreen'><A href='?src=[UID()];ac_show_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A></FONT></B><BR>"
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else
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dat+="<B><A href='?src=\ref[src];ac_show_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR></B>"
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dat+={"<BR><HR><A href='?src=\ref[src];ac_refresh=1'>Refresh</A>
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<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Back</A>
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dat+="<B><A href='?src=[UID()];ac_show_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR></B>"
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dat+={"<BR><HR><A href='?src=[UID()];ac_refresh=1'>Refresh</A>
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<BR><A href='?src=[UID()];ac_setScreen=[0]'>Back</A>
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"}
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if(2)
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dat+={"
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Creating new Feed Channel...
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<HR><B><A href='?src=\ref[src];ac_set_channel_name=1'>Channel Name</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>
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<B><A href='?src=\ref[src];ac_set_signature=1'>Channel Author</A>:</B> <FONT COLOR='green'>[src.admincaster_signature]</FONT><BR>
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<B><A href='?src=\ref[src];ac_set_channel_lock=1'>Will Accept Public Feeds</A>:</B> [(src.admincaster_feed_channel.locked) ? ("NO") : ("YES")]<BR><BR>
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<BR><A href='?src=\ref[src];ac_submit_new_channel=1'>Submit</A><BR><BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A><BR>
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<HR><B><A href='?src=[UID()];ac_set_channel_name=1'>Channel Name</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>
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<B><A href='?src=[UID()];ac_set_signature=1'>Channel Author</A>:</B> <FONT COLOR='green'>[src.admincaster_signature]</FONT><BR>
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<B><A href='?src=[UID()];ac_set_channel_lock=1'>Will Accept Public Feeds</A>:</B> [(src.admincaster_feed_channel.locked) ? ("NO") : ("YES")]<BR><BR>
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<BR><A href='?src=[UID()];ac_submit_new_channel=1'>Submit</A><BR><BR><A href='?src=[UID()];ac_setScreen=[0]'>Cancel</A><BR>
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"}
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if(3)
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dat+={"
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Creating new Feed Message...
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<HR><B><A href='?src=\ref[src];ac_set_channel_receiving=1'>Receiving Channel</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>
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<HR><B><A href='?src=[UID()];ac_set_channel_receiving=1'>Receiving Channel</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>
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<B>Message Author:</B> <FONT COLOR='green'>[src.admincaster_signature]</FONT><BR>
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<B><A href='?src=\ref[src];ac_set_new_message=1'>Message Body</A>:</B> [src.admincaster_feed_message.body] <BR>
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<BR><A href='?src=\ref[src];ac_submit_new_message=1'>Submit</A><BR><BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A><BR>
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<B><A href='?src=[UID()];ac_set_new_message=1'>Message Body</A>:</B> [src.admincaster_feed_message.body] <BR>
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<BR><A href='?src=[UID()];ac_submit_new_message=1'>Submit</A><BR><BR><A href='?src=[UID()];ac_setScreen=[0]'>Cancel</A><BR>
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"}
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if(4)
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dat+={"
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Feed story successfully submitted to [src.admincaster_feed_channel.channel_name].<BR><BR>
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<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>
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<BR><A href='?src=[UID()];ac_setScreen=[0]'>Return</A><BR>
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"}
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if(5)
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dat+={"
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Feed Channel [src.admincaster_feed_channel.channel_name] created successfully.<BR><BR>
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<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>
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<BR><A href='?src=[UID()];ac_setScreen=[0]'>Return</A><BR>
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"}
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if(6)
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dat+="<B><FONT COLOR='maroon'>ERROR: Could not submit Feed story to Network.</B></FONT><HR><BR>"
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@@ -322,7 +322,7 @@ var/global/nologevent = 0
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dat+="<FONT COLOR='maroon'>Invalid receiving channel name.</FONT><BR>"
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if(src.admincaster_feed_message.body == "" || src.admincaster_feed_message.body == "\[REDACTED\]")
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dat+="<FONT COLOR='maroon'>Invalid message body.</FONT><BR>"
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dat+="<BR><A href='?src=\ref[src];ac_setScreen=[3]'>Return</A><BR>"
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dat+="<BR><A href='?src=[UID()];ac_setScreen=[3]'>Return</A><BR>"
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if(7)
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dat+="<B><FONT COLOR='maroon'>ERROR: Could not submit Feed Channel to Network.</B></FONT><HR><BR>"
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if(src.admincaster_feed_channel.channel_name =="" || src.admincaster_feed_channel.channel_name == "\[REDACTED\]")
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@@ -334,7 +334,7 @@ var/global/nologevent = 0
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break
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if(check)
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dat+="<FONT COLOR='maroon'>Channel name already in use.</FONT><BR>"
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dat+="<BR><A href='?src=\ref[src];ac_setScreen=[2]'>Return</A><BR>"
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dat+="<BR><A href='?src=[UID()];ac_setScreen=[2]'>Return</A><BR>"
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if(9)
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dat+="<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.author]</FONT>\]</FONT><HR>"
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if(src.admincaster_feed_channel.censored)
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@@ -355,8 +355,8 @@ var/global/nologevent = 0
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dat+="<img src='tmp_photo[i].png' width = '180'><BR><BR>"
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dat+="<FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.author]</FONT>\]</FONT><BR>"
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dat+={"
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<BR><HR><A href='?src=\ref[src];ac_refresh=1'>Refresh</A>
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<BR><A href='?src=\ref[src];ac_setScreen=[1]'>Back</A>
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<BR><HR><A href='?src=[UID()];ac_refresh=1'>Refresh</A>
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<BR><A href='?src=[UID()];ac_setScreen=[1]'>Back</A>
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"}
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if(10)
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dat+={"
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@@ -369,8 +369,8 @@ var/global/nologevent = 0
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dat+="<I>No feed channels found active...</I><BR>"
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else
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for(var/datum/feed_channel/CHANNEL in news_network.network_channels)
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dat+="<A href='?src=\ref[src];ac_pick_censor_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR>"
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dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A>"
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dat+="<A href='?src=[UID()];ac_pick_censor_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR>"
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dat+="<BR><A href='?src=[UID()];ac_setScreen=[0]'>Cancel</A>"
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if(11)
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dat+={"
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<B>Nanotrasen D-Notice Handler</B><HR>
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@@ -382,13 +382,13 @@ var/global/nologevent = 0
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dat+="<I>No feed channels found active...</I><BR>"
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else
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for(var/datum/feed_channel/CHANNEL in news_network.network_channels)
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dat+="<A href='?src=\ref[src];ac_pick_d_notice=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR>"
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dat+="<A href='?src=[UID()];ac_pick_d_notice=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR>"
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dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Back</A>"
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dat+="<BR><A href='?src=[UID()];ac_setScreen=[0]'>Back</A>"
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if(12)
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dat+={"
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<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[ created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.author]</FONT> \]</FONT><BR>
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<FONT SIZE=2><A href='?src=\ref[src];ac_censor_channel_author=\ref[src.admincaster_feed_channel]'>[(src.admincaster_feed_channel.author=="\[REDACTED\]") ? ("Undo Author censorship") : ("Censor channel Author")]</A></FONT><HR>
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<FONT SIZE=2><A href='?src=[UID()];ac_censor_channel_author=\ref[src.admincaster_feed_channel]'>[(src.admincaster_feed_channel.author=="\[REDACTED\]") ? ("Undo Author censorship") : ("Censor channel Author")]</A></FONT><HR>
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"}
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if( isemptylist(src.admincaster_feed_channel.messages) )
|
||||
dat+="<I>No feed messages found in channel...</I><BR>"
|
||||
@@ -396,13 +396,13 @@ var/global/nologevent = 0
|
||||
for(var/datum/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
|
||||
dat+={"
|
||||
-[MESSAGE.body] <BR><FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.author]</FONT>\]</FONT><BR>
|
||||
<FONT SIZE=2><A href='?src=\ref[src];ac_censor_channel_story_body=\ref[MESSAGE]'>[(MESSAGE.body == "\[REDACTED\]") ? ("Undo story censorship") : ("Censor story")]</A> - <A href='?src=\ref[src];ac_censor_channel_story_author=\ref[MESSAGE]'>[(MESSAGE.author == "\[REDACTED\]") ? ("Undo Author Censorship") : ("Censor message Author")]</A></FONT><BR>
|
||||
<FONT SIZE=2><A href='?src=[UID()];ac_censor_channel_story_body=\ref[MESSAGE]'>[(MESSAGE.body == "\[REDACTED\]") ? ("Undo story censorship") : ("Censor story")]</A> - <A href='?src=[UID()];ac_censor_channel_story_author=\ref[MESSAGE]'>[(MESSAGE.author == "\[REDACTED\]") ? ("Undo Author Censorship") : ("Censor message Author")]</A></FONT><BR>
|
||||
"}
|
||||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[10]'>Back</A>"
|
||||
dat+="<BR><A href='?src=[UID()];ac_setScreen=[10]'>Back</A>"
|
||||
if(13)
|
||||
dat+={"
|
||||
<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[ created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.author]</FONT> \]</FONT><BR>
|
||||
Channel messages listed below. If you deem them dangerous to the station, you can <A href='?src=\ref[src];ac_toggle_d_notice=\ref[src.admincaster_feed_channel]'>Bestow a D-Notice upon the channel</A>.<HR>
|
||||
Channel messages listed below. If you deem them dangerous to the station, you can <A href='?src=[UID()];ac_toggle_d_notice=\ref[src.admincaster_feed_channel]'>Bestow a D-Notice upon the channel</A>.<HR>
|
||||
"}
|
||||
if(src.admincaster_feed_channel.censored)
|
||||
dat+={"
|
||||
@@ -416,7 +416,7 @@ var/global/nologevent = 0
|
||||
for(var/datum/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
|
||||
dat+="-[MESSAGE.body] <BR><FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.author]</FONT>\]</FONT><BR>"
|
||||
|
||||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[11]'>Back</A>"
|
||||
dat+="<BR><A href='?src=[UID()];ac_setScreen=[11]'>Back</A>"
|
||||
if(14)
|
||||
dat+="<B>Wanted Issue Handler:</B>"
|
||||
var/wanted_already = 0
|
||||
@@ -428,21 +428,21 @@ var/global/nologevent = 0
|
||||
dat+="<FONT SIZE=2><BR><I>A wanted issue is already in Feed Circulation. You can edit or cancel it below.</FONT></I>"
|
||||
dat+={"
|
||||
<HR>
|
||||
<A href='?src=\ref[src];ac_set_wanted_name=1'>Criminal Name</A>: [src.admincaster_feed_message.author] <BR>
|
||||
<A href='?src=\ref[src];ac_set_wanted_desc=1'>Description</A>: [src.admincaster_feed_message.body] <BR>
|
||||
<A href='?src=[UID()];ac_set_wanted_name=1'>Criminal Name</A>: [src.admincaster_feed_message.author] <BR>
|
||||
<A href='?src=[UID()];ac_set_wanted_desc=1'>Description</A>: [src.admincaster_feed_message.body] <BR>
|
||||
"}
|
||||
if(wanted_already)
|
||||
dat+="<B>Wanted Issue created by:</B><FONT COLOR='green'> [news_network.wanted_issue.backup_author]</FONT><BR>"
|
||||
else
|
||||
dat+="<B>Wanted Issue will be created under prosecutor:</B><FONT COLOR='green'> [src.admincaster_signature]</FONT><BR>"
|
||||
dat+="<BR><A href='?src=\ref[src];ac_submit_wanted=[end_param]'>[(wanted_already) ? ("Edit Issue") : ("Submit")]</A>"
|
||||
dat+="<BR><A href='?src=[UID()];ac_submit_wanted=[end_param]'>[(wanted_already) ? ("Edit Issue") : ("Submit")]</A>"
|
||||
if(wanted_already)
|
||||
dat+="<BR><A href='?src=\ref[src];ac_cancel_wanted=1'>Take down Issue</A>"
|
||||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A>"
|
||||
dat+="<BR><A href='?src=[UID()];ac_cancel_wanted=1'>Take down Issue</A>"
|
||||
dat+="<BR><A href='?src=[UID()];ac_setScreen=[0]'>Cancel</A>"
|
||||
if(15)
|
||||
dat+={"
|
||||
<FONT COLOR='green'>Wanted issue for [src.admincaster_feed_message.author] is now in Network Circulation.</FONT><BR><BR>
|
||||
<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>
|
||||
<BR><A href='?src=[UID()];ac_setScreen=[0]'>Return</A><BR>
|
||||
"}
|
||||
if(16)
|
||||
dat+="<B><FONT COLOR='maroon'>ERROR: Wanted Issue rejected by Network.</B></FONT><HR><BR>"
|
||||
@@ -450,11 +450,11 @@ var/global/nologevent = 0
|
||||
dat+="<FONT COLOR='maroon'>Invalid name for person wanted.</FONT><BR>"
|
||||
if(src.admincaster_feed_message.body == "" || src.admincaster_feed_message.body == "\[REDACTED\]")
|
||||
dat+="<FONT COLOR='maroon'>Invalid description.</FONT><BR>"
|
||||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
|
||||
dat+="<BR><A href='?src=[UID()];ac_setScreen=[0]'>Return</A><BR>"
|
||||
if(17)
|
||||
dat+={"
|
||||
<B>Wanted Issue successfully deleted from Circulation</B><BR>
|
||||
<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>
|
||||
<BR><A href='?src=[UID()];ac_setScreen=[0]'>Return</A><BR>
|
||||
"}
|
||||
if(18)
|
||||
dat+={"
|
||||
@@ -468,11 +468,11 @@ var/global/nologevent = 0
|
||||
dat+="<BR><img src='tmp_photow.png' width = '180'>"
|
||||
else
|
||||
dat+="None"
|
||||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Back</A><BR>"
|
||||
dat+="<BR><A href='?src=[UID()];ac_setScreen=[0]'>Back</A><BR>"
|
||||
if(19)
|
||||
dat+={"
|
||||
<FONT COLOR='green'>Wanted issue for [src.admincaster_feed_message.author] successfully edited.</FONT><BR><BR>
|
||||
<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>
|
||||
<BR><A href='?src=[UID()];ac_setScreen=[0]'>Return</A><BR>
|
||||
"}
|
||||
else
|
||||
dat+="I'm sorry to break your immersion. This shit's bugged. Report this bug to Agouri, polyxenitopalidou@gmail.com"
|
||||
@@ -491,7 +491,7 @@ var/global/nologevent = 0
|
||||
var/r = t
|
||||
if( findtext(r,"##") )
|
||||
r = copytext( r, 1, findtext(r,"##") )//removes the description
|
||||
dat += text("<tr><td>[t] (<A href='?src=\ref[src];removejobban=[r]'>unban</A>)</td></tr>")
|
||||
dat += text("<tr><td>[t] (<A href='?src=[UID()];removejobban=[r]'>unban</A>)</td></tr>")
|
||||
dat += "</table>"
|
||||
usr << browse(dat, "window=ban;size=400x400")
|
||||
|
||||
@@ -501,17 +501,17 @@ var/global/nologevent = 0
|
||||
|
||||
var/dat = {"
|
||||
<center><B>Game Panel</B></center><hr>\n
|
||||
<A href='?src=\ref[src];c_mode=1'>Change Game Mode</A><br>
|
||||
<A href='?src=[UID()];c_mode=1'>Change Game Mode</A><br>
|
||||
"}
|
||||
if(master_mode == "secret")
|
||||
dat += "<A href='?src=\ref[src];f_secret=1'>(Force Secret Mode)</A><br>"
|
||||
dat += "<A href='?src=[UID()];f_secret=1'>(Force Secret Mode)</A><br>"
|
||||
|
||||
dat += {"
|
||||
<BR>
|
||||
<A href='?src=\ref[src];create_object=1'>Create Object</A><br>
|
||||
<A href='?src=\ref[src];quick_create_object=1'>Quick Create Object</A><br>
|
||||
<A href='?src=\ref[src];create_turf=1'>Create Turf</A><br>
|
||||
<A href='?src=\ref[src];create_mob=1'>Create Mob</A><br>
|
||||
<A href='?src=[UID()];create_object=1'>Create Object</A><br>
|
||||
<A href='?src=[UID()];quick_create_object=1'>Quick Create Object</A><br>
|
||||
<A href='?src=[UID()];create_turf=1'>Create Turf</A><br>
|
||||
<A href='?src=[UID()];create_mob=1'>Create Mob</A><br>
|
||||
"}
|
||||
|
||||
usr << browse(dat, "window=admin2;size=210x280")
|
||||
@@ -740,10 +740,6 @@ var/global/nologevent = 0
|
||||
if(ticker.mode.config_tag == "cult")
|
||||
return 2
|
||||
return 1
|
||||
if(M.mind in ticker.mode.malf_ai)
|
||||
if(ticker.mode.config_tag == "malfunction")
|
||||
return 2
|
||||
return 1
|
||||
if(M.mind in ticker.mode.syndicates)
|
||||
if(ticker.mode.config_tag == "nuclear")
|
||||
return 2
|
||||
@@ -898,9 +894,6 @@ var/gamma_ship_location = 1 // 0 = station , 1 = space
|
||||
toArea = locate(/area/shuttle/gamma/space)
|
||||
fromArea.move_contents_to(toArea)
|
||||
|
||||
for(var/turf/simulated/floor/mech_bay_recharge_floor/F in toArea)
|
||||
F.init_devices()
|
||||
|
||||
for(var/obj/machinery/power/apc/A in toArea)
|
||||
A.init()
|
||||
|
||||
|
||||
@@ -99,10 +99,10 @@
|
||||
if(last_editor)
|
||||
output += "<br><span class='memoedit'>Last edit by [last_editor] <A href='?_src_=holder;memoeditlist=[ckey]'>(Click here to see edit log)</A></span>"
|
||||
output += "<br>[memotext]</span><br>"
|
||||
if(!output && !silent)
|
||||
if(output)
|
||||
to_chat(src, output)
|
||||
else if(!silent)
|
||||
to_chat(src, "No memos found in database.")
|
||||
return
|
||||
to_chat(src, output)
|
||||
if("Remove")
|
||||
var/DBQuery/query_memodellist = dbcon.NewQuery("SELECT ckey FROM [format_table_name("memo")]")
|
||||
if(!query_memodellist.Execute())
|
||||
|
||||
@@ -52,7 +52,7 @@ var/list/admin_verbs_admin = list(
|
||||
/client/proc/game_panel, /*game panel, allows to change game-mode etc*/
|
||||
/client/proc/cmd_admin_say, /*admin-only ooc chat*/
|
||||
/datum/admins/proc/PlayerNotes,
|
||||
/client/proc/cmd_mod_say,
|
||||
/client/proc/cmd_mentor_say,
|
||||
/datum/admins/proc/show_player_notes,
|
||||
/client/proc/free_slot, /*frees slot for chosen job*/
|
||||
/client/proc/toggleattacklogs,
|
||||
@@ -75,7 +75,8 @@ var/list/admin_verbs_admin = list(
|
||||
/client/proc/debug_variables,
|
||||
/client/proc/show_snpc_verbs,
|
||||
/client/proc/reset_all_tcs, /*resets all telecomms scripts*/
|
||||
/client/proc/cmd_admin_check_player_exp /* shows players by playtime */
|
||||
/client/proc/cmd_admin_check_player_exp, /* shows players by playtime */
|
||||
/client/proc/toggle_mentor_chat
|
||||
)
|
||||
var/list/admin_verbs_ban = list(
|
||||
/client/proc/unban_panel,
|
||||
@@ -114,7 +115,8 @@ var/list/admin_verbs_event = list(
|
||||
|
||||
var/list/admin_verbs_spawn = list(
|
||||
/datum/admins/proc/spawn_atom, /*allows us to spawn instances*/
|
||||
/client/proc/respawn_character
|
||||
/client/proc/respawn_character,
|
||||
/client/proc/admin_deserialize
|
||||
)
|
||||
var/list/admin_verbs_server = list(
|
||||
/client/proc/ToRban,
|
||||
@@ -152,8 +154,6 @@ var/list/admin_verbs_debug = list(
|
||||
/client/proc/toggledebuglogs,
|
||||
/client/proc/qdel_toggle,
|
||||
/client/proc/gc_dump_hdl,
|
||||
/client/proc/gc_toggle_profiling,
|
||||
/client/proc/gc_show_del_report,
|
||||
/client/proc/debugNatureMapGenerator,
|
||||
/client/proc/check_bomb_impacts,
|
||||
/client/proc/test_movable_UI,
|
||||
@@ -162,7 +162,9 @@ var/list/admin_verbs_debug = list(
|
||||
/proc/machine_upgrade,
|
||||
/client/proc/map_template_load,
|
||||
/client/proc/map_template_upload,
|
||||
/client/proc/view_runtimes
|
||||
/client/proc/view_runtimes,
|
||||
/client/proc/admin_serialize,
|
||||
/client/proc/admin_deserialize
|
||||
)
|
||||
var/list/admin_verbs_possess = list(
|
||||
/proc/possess,
|
||||
@@ -183,7 +185,7 @@ var/list/admin_verbs_mod = list(
|
||||
/client/proc/cmd_admin_pm_by_key_panel, /*admin-pm list by key*/
|
||||
/datum/admins/proc/PlayerNotes,
|
||||
/client/proc/admin_ghost, /*allows us to ghost/reenter body at will*/
|
||||
/client/proc/cmd_mod_say,
|
||||
/client/proc/cmd_mentor_say,
|
||||
/datum/admins/proc/show_player_notes,
|
||||
/client/proc/player_panel_new,
|
||||
/client/proc/dsay,
|
||||
@@ -195,6 +197,7 @@ var/list/admin_verbs_mentor = list(
|
||||
/client/proc/cmd_admin_pm_context, /*right-click adminPM interface*/
|
||||
/client/proc/cmd_admin_pm_panel, /*admin-pm list*/
|
||||
/client/proc/cmd_admin_pm_by_key_panel /*admin-pm list by key*/
|
||||
// cmd_mentor_say is added/removed by the toggle_mentor_chat verb
|
||||
)
|
||||
var/list/admin_verbs_proccall = list(
|
||||
/client/proc/callproc,
|
||||
|
||||
@@ -92,18 +92,3 @@ DEBUG
|
||||
appearance_savebanfile()
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/*
|
||||
proc/DB_ban_isappearancebanned(var/playerckey)
|
||||
establish_db_connection()
|
||||
if(!dbcon.IsConnected())
|
||||
return
|
||||
|
||||
var/sqlplayerckey = sql_sanitize_text(ckey(playerckey))
|
||||
|
||||
var/DBQuery/query = dbcon.NewQuery("SELECT id FROM [format_table_name("ban")] WHERE CKEY = '[sqlplayerckey]' AND ((bantype = 'APPEARANCE_BAN') OR (bantype = 'APPEARANCE_TEMPBAN' AND expiration_time > Now())) AND unbanned != 1")
|
||||
query.Execute()
|
||||
while(query.NextRow())
|
||||
return 1
|
||||
return 0
|
||||
*/
|
||||
@@ -77,7 +77,7 @@ DEBUG
|
||||
if(jobban_regex.Find(s))
|
||||
jobban_assoc_insert(jobban_regex.group[1], jobban_regex.group[2], jobban_regex.group[3])
|
||||
else
|
||||
log_debug("Skipping malformed job ban: [s]")
|
||||
log_runtime(EXCEPTION("Skipping malformed job ban: [s]"))
|
||||
else
|
||||
if(!establish_db_connection())
|
||||
log_to_dd("Database connection failed. Reverting to the legacy ban system.")
|
||||
@@ -132,9 +132,9 @@ DEBUG
|
||||
if(jobban_assoclist[ckey] && jobban_assoclist[ckey][rank])
|
||||
jobban_assoclist[ckey] -= rank
|
||||
else
|
||||
log_debug("Attempted to remove non-existent job ban: [X]")
|
||||
log_runtime(EXCEPTION("Attempted to remove non-existent job ban: [X]"))
|
||||
else
|
||||
log_debug("Failed to remove malformed job ban from associative list: [X]")
|
||||
log_runtime(EXCEPTION("Failed to remove malformed job ban from associative list: [X]"))
|
||||
jobban_keylist.Remove(jobban_keylist[i])
|
||||
if(config.ban_legacy_system)
|
||||
jobban_savebanfile()
|
||||
|
||||
@@ -8,7 +8,8 @@
|
||||
#define FILL_BUILDMODE 8
|
||||
#define LINK_BUILDMODE 9
|
||||
#define BOOM_BUILDMODE 10
|
||||
#define NUM_BUILDMODES 10
|
||||
#define SAVE_BUILDMODE 11
|
||||
#define NUM_BUILDMODES 11
|
||||
|
||||
/obj/screen/buildmode
|
||||
icon = 'icons/misc/buildmode.dmi'
|
||||
@@ -81,8 +82,11 @@
|
||||
/obj/effect/buildmode_reticule/New(var/turf/t, var/client/c)
|
||||
loc = t
|
||||
I = image('icons/mob/blob.dmi', t, "marker",19.0,2) // Sprite reuse wooo
|
||||
cl = c
|
||||
cl.images += I
|
||||
if(c)
|
||||
cl = c
|
||||
cl.images += I
|
||||
else
|
||||
log_runtime(EXCEPTION("Buildmode reticule created without a client!"), src)
|
||||
|
||||
/obj/effect/buildmode_reticule/proc/deselect()
|
||||
qdel(src)
|
||||
@@ -174,6 +178,8 @@
|
||||
var/light = -1
|
||||
var/flash = -1
|
||||
var/flames = -1
|
||||
// Saving mode
|
||||
var/use_json = TRUE
|
||||
|
||||
/datum/click_intercept/buildmode/New(client/c)
|
||||
..()
|
||||
@@ -261,6 +267,13 @@
|
||||
to_chat(user, "<span class='notice'>***********************************************************</span>")
|
||||
to_chat(user, "<span class='notice'>Mouse Button on obj = Kaboom</span>")
|
||||
to_chat(user, "<span class='notice'>***********************************************************</span>")
|
||||
if(SAVE_BUILDMODE)
|
||||
to_chat(user, "<span class='notice'>***********************************************************</span>")
|
||||
to_chat(user, "<span class='notice'>Left Mouse Button on turf/obj/mob = Select corner</span>")
|
||||
to_chat(user, "<span class='notice'>***********************************************************</span>")
|
||||
|
||||
|
||||
|
||||
|
||||
/datum/click_intercept/buildmode/proc/change_settings(mob/user)
|
||||
switch(mode)
|
||||
@@ -345,6 +358,9 @@
|
||||
var/flames = input("Range of flames. -1 to none", text("Input")) as num|null
|
||||
if(flames == null) flames = -1
|
||||
|
||||
if(SAVE_BUILDMODE)
|
||||
use_json = (alert("Would you like to use json (Default is \"Yes\")?",,"Yes","No") == "Yes")
|
||||
|
||||
/datum/click_intercept/buildmode/proc/change_dir()
|
||||
switch(build_dir)
|
||||
if(NORTH)
|
||||
@@ -613,7 +629,7 @@
|
||||
var/obj/effect/buildmode_line/L2 = new(holder, P, M, "[M.name] to [P.name]") // Yes, reversed one so that you can see it from both sides.
|
||||
L2.color = L.color
|
||||
link_lines += L2
|
||||
for(var/obj/machinery/door/poddoor/P in world)
|
||||
for(var/obj/machinery/door/poddoor/P in airlocks)
|
||||
if(P.id_tag == M.id)
|
||||
var/obj/effect/buildmode_line/L = new(holder, M, P, "[M.name] to [P.name]")
|
||||
L.color = M.normaldoorcontrol ? "#993333" : "#339933"
|
||||
@@ -625,3 +641,27 @@
|
||||
link_lines += L2
|
||||
if(BOOM_BUILDMODE)
|
||||
explosion(object, devastation, heavy, light, flash, null, null,flames)
|
||||
if(SAVE_BUILDMODE)
|
||||
if(!cornerA)
|
||||
cornerA = select_tile(get_turf(object))
|
||||
return
|
||||
if(!cornerB)
|
||||
cornerB = select_tile(get_turf(object))
|
||||
if(left_click)
|
||||
if(cornerA && cornerB)
|
||||
var/turf/A = get_turf(cornerA)
|
||||
var/turf/B = get_turf(cornerB)
|
||||
deselect_region() // So we don't read our own reticules
|
||||
var/map_name = input(holder, "Please select a name for your map", "Buildmode", "")
|
||||
if(map_name == "")
|
||||
return
|
||||
var/map_flags = 0
|
||||
if(use_json)
|
||||
map_flags = 32 // Magic number defined in `writer.dm` that I can't use directly
|
||||
// because #defines are for some reason our coding standard
|
||||
var/our_map = maploader.save_map(A,B,map_name,map_flags)
|
||||
holder << ftp(our_map) // send the map they've made! Or are stealing, whatever
|
||||
to_chat(holder, "Map saving complete! [our_map]")
|
||||
return
|
||||
|
||||
deselect_region()
|
||||
|
||||
@@ -6,4 +6,4 @@
|
||||
create_mob_html = file2text('html/create_object.html')
|
||||
create_mob_html = replacetext(create_mob_html, "null /* object types */", "\"[mobjs]\"")
|
||||
|
||||
user << browse(replacetext(create_mob_html, "/* ref src */", "\ref[src]"), "window=create_mob;size=425x475")
|
||||
user << browse(replacetext(create_mob_html, "/* ref src */", UID()), "window=create_mob;size=425x475")
|
||||
|
||||
@@ -8,7 +8,7 @@ var/list/create_object_forms = list(/obj, /obj/structure, /obj/machinery, /obj/e
|
||||
create_object_html = file2text('html/create_object.html')
|
||||
create_object_html = replacetext(create_object_html, "null /* object types */", "\"[objectjs]\"")
|
||||
|
||||
user << browse(replacetext(create_object_html, "/* ref src */", "\ref[src]"), "window=create_object;size=425x475")
|
||||
user << browse(replacetext(create_object_html, "/* ref src */", UID()), "window=create_object;size=425x475")
|
||||
|
||||
/datum/admins/proc/quick_create_object(var/mob/user)
|
||||
var/path = input("Select the path of the object you wish to create.", "Path", /obj) in create_object_forms
|
||||
@@ -20,4 +20,4 @@ var/list/create_object_forms = list(/obj, /obj/structure, /obj/machinery, /obj/e
|
||||
html_form = replacetext(html_form, "null /* object types */", "\"[objectjs]\"")
|
||||
create_object_forms[path] = html_form
|
||||
|
||||
user << browse(replacetext(html_form, "/* ref src */", "\ref[src]"), "window=qco[path];size=425x475")
|
||||
user << browse(replacetext(html_form, "/* ref src */", UID()), "window=qco[path];size=425x475")
|
||||
@@ -6,4 +6,4 @@
|
||||
create_turf_html = file2text('html/create_object.html')
|
||||
create_turf_html = replacetext(create_turf_html, "null /* object types */", "\"[turfjs]\"")
|
||||
|
||||
user << browse(replacetext(create_turf_html, "/* ref src */", "\ref[src]"), "window=create_turf;size=425x475")
|
||||
user << browse(replacetext(create_turf_html, "/* ref src */", UID()), "window=create_turf;size=425x475")
|
||||
|
||||
@@ -24,6 +24,10 @@ var/list/admin_datums = list()
|
||||
rights = initial_rights
|
||||
admin_datums[ckey] = src
|
||||
|
||||
/datum/admins/Destroy()
|
||||
..()
|
||||
return QDEL_HINT_HARDDEL_NOW
|
||||
|
||||
/datum/admins/proc/associate(client/C)
|
||||
if(istype(C))
|
||||
owner = C
|
||||
@@ -85,7 +89,7 @@ you will have to do something like if(client.holder.rights & R_ADMIN) yourself.
|
||||
admin_datums -= ckey
|
||||
if(holder)
|
||||
holder.disassociate()
|
||||
del(holder)
|
||||
qdel(holder)
|
||||
return 1
|
||||
|
||||
//This proc checks whether subject has at least ONE of the rights specified in rights_required.
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
<body onload='selectTextField();updateSearch();'>
|
||||
<div id='main'><table id='searchable' cellspacing='0'>
|
||||
<tr class='title'>
|
||||
<th style='width:125px;text-align:right;'>CKEY <a class='small' href='?src=\ref[src];editrights=add'>\[+\]</a></th>
|
||||
<th style='width:125px;text-align:right;'>CKEY <a class='small' href='?src=[UID()];editrights=add'>\[+\]</a></th>
|
||||
<th style='width:125px;'>RANK</th><th style='width:100%;'>PERMISSIONS</th>
|
||||
</tr>
|
||||
"}
|
||||
@@ -32,15 +32,15 @@
|
||||
var/rights = rights2text(D.rights," ")
|
||||
if(!rights) rights = "*none*"
|
||||
output += {"<tr>
|
||||
<td style='text-align:right;'>[adm_ckey] <a class='small' href='?src=\ref[src];editrights=remove;ckey=[adm_ckey]'>\[-\]</a></td>
|
||||
<td><a href='?src=\ref[src];editrights=rank;ckey=[adm_ckey]'>[rank]</a></td>
|
||||
<td><a class='small' href='?src=\ref[src];editrights=permissions;ckey=[adm_ckey]'>[rights]</a></font></td>
|
||||
<td style='text-align:right;'>[adm_ckey] <a class='small' href='?src=[UID()];editrights=remove;ckey=[adm_ckey]'>\[-\]</a></td>
|
||||
<td><a href='?src=[UID()];editrights=rank;ckey=[adm_ckey]'>[rank]</a></td>
|
||||
<td><a class='small' href='?src=[UID()];editrights=permissions;ckey=[adm_ckey]'>[rights]</a></font></td>
|
||||
</tr>"}
|
||||
|
||||
/*output += "<tr>"
|
||||
output += "<td style='text-align:right;'>[adm_ckey] <a class='small' href='?src=\ref[src];editrights=remove;ckey=[adm_ckey]'>\[-\]</a></td>"
|
||||
output += "<td><a href='?src=\ref[src];editrights=rank;ckey=[adm_ckey]'>[rank]</a></td>"
|
||||
output += "<td><a class='small' href='?src=\ref[src];editrights=permissions;ckey=[adm_ckey]'>[rights]</a></font></td>"
|
||||
output += "<td style='text-align:right;'>[adm_ckey] <a class='small' href='?src=[UID()];editrights=remove;ckey=[adm_ckey]'>\[-\]</a></td>"
|
||||
output += "<td><a href='?src=[UID()];editrights=rank;ckey=[adm_ckey]'>[rank]</a></td>"
|
||||
output += "<td><a class='small' href='?src=[UID()];editrights=permissions;ckey=[adm_ckey]'>[rights]</a></font></td>"
|
||||
output += "</tr>"*/
|
||||
|
||||
output += {"
|
||||
|
||||
@@ -75,18 +75,18 @@
|
||||
|
||||
body += "</td><td align='center'>";
|
||||
|
||||
body += "<a href='?src=\ref[src];adminplayeropts="+ref+"'>PP</a> - "
|
||||
body += "<a href='?src=\ref[src];shownoteckey="+key+"'>N</a> - "
|
||||
body += "<a href='?src=[UID()];adminplayeropts="+ref+"'>PP</a> - "
|
||||
body += "<a href='?src=[UID()];shownoteckey="+key+"'>N</a> - "
|
||||
body += "<a href='?_src_=vars;Vars="+ref+"'>VV</a> - "
|
||||
body += "<a href='?src=\ref[src];traitor="+ref+"'>TP</a> - "
|
||||
body += "<a href='?src=\ref[usr];priv_msg=\ref"+ref+"'>PM</a> - "
|
||||
body += "<a href='?src=\ref[src];subtlemessage="+ref+"'>SM</a> - "
|
||||
body += "<a href='?src=\ref[src];adminplayerobservefollow="+ref+"'>FLW</a>"
|
||||
body += "<a href='?src=[UID()];traitor="+ref+"'>TP</a> - "
|
||||
body += "<a href='?src=[usr.UID()];priv_msg=\ref"+ref+"'>PM</a> - "
|
||||
body += "<a href='?src=[UID()];subtlemessage="+ref+"'>SM</a> - "
|
||||
body += "<a href='?src=[UID()];adminplayerobservefollow="+ref+"'>FLW</a>"
|
||||
if(eyeref)
|
||||
body += "|<a href='?src=\ref[src];adminplayerobservefollow="+eyeref+"'>EYE</a>"
|
||||
body += "|<a href='?src=[UID()];adminplayerobservefollow="+eyeref+"'>EYE</a>"
|
||||
body += "<br>"
|
||||
if(antagonist > 0)
|
||||
body += "<font size='2'><a href='?src=\ref[src];check_antagonist=1'><font color='red'><b>Antagonist</b></font></a></font>";
|
||||
body += "<font size='2'><a href='?src=[UID()];check_antagonist=1'><font color='red'><b>Antagonist</b></font></a></font>";
|
||||
|
||||
body += "</td></tr></table>";
|
||||
|
||||
@@ -197,7 +197,7 @@
|
||||
<tr id='title_tr'>
|
||||
<td align='center'>
|
||||
<font size='5'><b>Player panel</b></font><br>
|
||||
Hover over a line to see more information | [check_rights(R_ADMIN,0) ? "<a href='?src=\ref[src];check_antagonist=1'>Check antagonists</a> | Kick <a href='?_src_=holder;kick_all_from_lobby=1;afkonly=0'>everyone</a>/<a href='?_src_=holder;kick_all_from_lobby=1;afkonly=1'>AFKers</a> in lobby" : "" ]
|
||||
Hover over a line to see more information | [check_rights(R_ADMIN,0) ? "<a href='?src=[UID()];check_antagonist=1'>Check antagonists</a> | Kick <a href='?_src_=holder;kick_all_from_lobby=1;afkonly=0'>everyone</a>/<a href='?_src_=holder;kick_all_from_lobby=1;afkonly=1'>AFKers</a> in lobby" : "" ]
|
||||
<p>
|
||||
</td>
|
||||
</tr>
|
||||
@@ -377,16 +377,16 @@
|
||||
|
||||
|
||||
dat += {"<td>[(M.client ? "[M.client]" : "No client")]</td>
|
||||
<td align=center><A HREF='?src=\ref[src];adminplayeropts=\ref[M]'>X</A></td>
|
||||
<td align=center><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td>
|
||||
<td align=center><A HREF='?src=[UID()];adminplayeropts=\ref[M]'>X</A></td>
|
||||
<td align=center><A href='?src=[usr.UID()];priv_msg=\ref[M]'>PM</A></td>
|
||||
"}
|
||||
switch(is_special_character(M))
|
||||
if(0)
|
||||
dat += {"<td align=center><A HREF='?src=\ref[src];traitor=\ref[M]'>Traitor?</A></td>"}
|
||||
dat += {"<td align=center><A HREF='?src=[UID()];traitor=\ref[M]'>Traitor?</A></td>"}
|
||||
if(1)
|
||||
dat += {"<td align=center><A HREF='?src=\ref[src];traitor=\ref[M]'><font color=red>Traitor?</font></A></td>"}
|
||||
dat += {"<td align=center><A HREF='?src=[UID()];traitor=\ref[M]'><font color=red>Traitor?</font></A></td>"}
|
||||
if(2)
|
||||
dat += {"<td align=center><A HREF='?src=\ref[src];traitor=\ref[M]'><font color=red><b>Traitor?</b></font></A></td>"}
|
||||
dat += {"<td align=center><A HREF='?src=[UID()];traitor=\ref[M]'><font color=red><b>Traitor?</b></font></A></td>"}
|
||||
|
||||
dat += "</table></body></html>"
|
||||
|
||||
@@ -401,8 +401,8 @@
|
||||
else
|
||||
logout_status = M.client ? "" : " <i>(logged out)</i>"
|
||||
|
||||
return {"<tr><td><a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a><b>[caption]</b>[logout_status][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>
|
||||
<td><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td>[close ? "</tr>" : ""]"}
|
||||
return {"<tr><td><a href='?src=[UID()];adminplayeropts=\ref[M]'>[M.real_name]</a><b>[caption]</b>[logout_status][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>
|
||||
<td><A href='?src=[usr.UID()];priv_msg=\ref[M]'>PM</A></td>[close ? "</tr>" : ""]"}
|
||||
|
||||
/datum/admins/proc/check_antagonists()
|
||||
if(!check_rights(R_ADMIN)) return
|
||||
@@ -412,7 +412,7 @@
|
||||
dat += "Round Duration: <B>[round(ROUND_TIME / 36000)]:[add_zero(num2text(ROUND_TIME / 600 % 60), 2)]:[add_zero(num2text(ROUND_TIME / 10 % 60), 2)]</B><BR>"
|
||||
dat += "<B>Emergency shuttle</B><BR>"
|
||||
if(shuttle_master.emergency.mode < SHUTTLE_CALL)
|
||||
dat += "<a href='?src=\ref[src];call_shuttle=1'>Call Shuttle</a><br>"
|
||||
dat += "<a href='?src=[UID()];call_shuttle=1'>Call Shuttle</a><br>"
|
||||
else
|
||||
var/timeleft = shuttle_master.emergency.timeLeft()
|
||||
if(shuttle_master.emergency.mode < SHUTTLE_DOCKED)
|
||||
@@ -421,7 +421,7 @@
|
||||
else
|
||||
dat += "ETA: <a href='?_src_=holder;edit_shuttle_time=1'>[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]</a><BR>"
|
||||
|
||||
dat += "<a href='?src=\ref[src];delay_round_end=1'>[ticker.delay_end ? "End Round Normally" : "Delay Round End"]</a><br>"
|
||||
dat += "<a href='?src=[UID()];delay_round_end=1'>[ticker.delay_end ? "End Round Normally" : "Delay Round End"]</a><br>"
|
||||
if(ticker.mode.syndicates.len)
|
||||
dat += "<br><table cellspacing=5><tr><td><B>Syndicates</B></td><td></td></tr>"
|
||||
for(var/datum/mind/N in ticker.mode.syndicates)
|
||||
@@ -437,7 +437,7 @@
|
||||
while(!istype(disk_loc, /turf))
|
||||
if(istype(disk_loc, /mob))
|
||||
var/mob/M = disk_loc
|
||||
dat += "carried by <a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a> "
|
||||
dat += "carried by <a href='?src=[UID()];adminplayeropts=\ref[M]'>[M.real_name]</a> "
|
||||
if(istype(disk_loc, /obj))
|
||||
var/obj/O = disk_loc
|
||||
dat += "in \a [O.name] "
|
||||
@@ -468,7 +468,7 @@
|
||||
dat += "<tr><td><i>Head not found!</i></td></tr>"
|
||||
dat += "</table>"
|
||||
|
||||
if(istype(ticker.mode, /datum/game_mode/blob))
|
||||
if(GAMEMODE_IS_BLOB)
|
||||
var/datum/game_mode/blob/mode = ticker.mode
|
||||
dat += "<br><table cellspacing=5><tr><td><B>Blob</B></td><td></td><td></td></tr>"
|
||||
dat += "<tr><td><i>Progress: [blobs.len]/[mode.blobwincount]</i></td></tr>"
|
||||
@@ -530,10 +530,6 @@
|
||||
if(ticker.mode.greyshirts.len)
|
||||
dat += check_role_table("Greyshirts", ticker.mode.greyshirts)
|
||||
|
||||
var/datum/game_mode/mutiny/mutiny = get_mutiny_mode()
|
||||
if(mutiny)
|
||||
dat += mutiny.check_antagonists_ui(src)
|
||||
|
||||
dat += "</body></html>"
|
||||
usr << browse(dat, "window=roundstatus;size=400x500")
|
||||
else
|
||||
@@ -555,7 +551,7 @@
|
||||
if(show_objectives)
|
||||
txt += {"
|
||||
<td>
|
||||
<a href='?src=\ref[src];traitor=\ref[M]'>Show Objective</a>
|
||||
<a href='?src=[UID()];traitor=\ref[M]'>Show Objective</a>
|
||||
</td>
|
||||
"}
|
||||
|
||||
|
||||
@@ -7,9 +7,9 @@
|
||||
if(!check_rights(0)) return
|
||||
var/dat = "<html><body><center>"
|
||||
|
||||
dat += "<a href='?src=\ref[src];secretsmenu=tab;tab=0' [current_tab == 0 ? "class='linkOn'" : ""]>Debug</a>"
|
||||
dat += "<a href='?src=\ref[src];secretsmenu=tab;tab=1' [current_tab == 1 ? "class='linkOn'" : ""]>IC Events</a>"
|
||||
dat += "<a href='?src=\ref[src];secretsmenu=tab;tab=2' [current_tab == 2 ? "class='linkOn'" : ""]>OOC Events</a>"
|
||||
dat += "<a href='?src=[UID()];secretsmenu=tab;tab=0' [current_tab == 0 ? "class='linkOn'" : ""]>Debug</a>"
|
||||
dat += "<a href='?src=[UID()];secretsmenu=tab;tab=1' [current_tab == 1 ? "class='linkOn'" : ""]>IC Events</a>"
|
||||
dat += "<a href='?src=[UID()];secretsmenu=tab;tab=2' [current_tab == 2 ? "class='linkOn'" : ""]>OOC Events</a>"
|
||||
|
||||
dat += "</center>"
|
||||
dat += "<HR>"
|
||||
@@ -19,50 +19,44 @@
|
||||
dat += {"
|
||||
<center><B><h2>Admin Secrets</h2></B>
|
||||
<B>Game</b><br>
|
||||
<A href='?src=\ref[src];secretsadmin=showailaws'>Show AI Laws</A>
|
||||
<A href='?src=\ref[src];secretsadmin=showgm'>Show Game Mode</A>
|
||||
<A href='?src=\ref[src];secretsadmin=manifest'>Show Crew Manifest</A><br>
|
||||
<A href='?src=\ref[src];secretsadmin=check_antagonist'>Show current traitors and objectives</A><BR>
|
||||
<A href='?src=[UID()];secretsadmin=showailaws'>Show AI Laws</A>
|
||||
<A href='?src=[UID()];secretsadmin=showgm'>Show Game Mode</A>
|
||||
<A href='?src=[UID()];secretsadmin=manifest'>Show Crew Manifest</A><br>
|
||||
<A href='?src=[UID()];secretsadmin=check_antagonist'>Show current traitors and objectives</A><BR>
|
||||
<B>Bombs</b><br>
|
||||
<A href='?src=\ref[src];secretsadmin=list_bombers'>Bombing List</A>
|
||||
<A href='?src=\ref[src];secretsadmin=clear_bombs'>Remove all bombs currently in existence</A>
|
||||
[check_rights(R_SERVER, 0) ? " <A href='?src=\ref[src];secretsfun=togglebombcap'>Toggle bomb cap</A><br>" : "<br>"]
|
||||
<A href='?src=[UID()];secretsadmin=list_bombers'>Bombing List</A>
|
||||
<A href='?src=[UID()];secretsadmin=clear_bombs'>Remove all bombs currently in existence</A>
|
||||
[check_rights(R_SERVER, 0) ? " <A href='?src=[UID()];secretsfun=togglebombcap'>Toggle bomb cap</A><br>" : "<br>"]
|
||||
<B>Lists</b><br>
|
||||
<A href='?src=\ref[src];secretsadmin=list_signalers'>Show last [length(lastsignalers)] signalers</A>
|
||||
<A href='?src=\ref[src];secretsadmin=list_lawchanges'>Show last [length(lawchanges)] law changes</A><BR>
|
||||
<A href='?src=\ref[src];secretsadmin=DNA'>List DNA (Blood)</A>
|
||||
<A href='?src=\ref[src];secretsadmin=fingerprints'>List Fingerprints</A><BR>
|
||||
<A href='?src=[UID()];secretsadmin=list_signalers'>Show last [length(lastsignalers)] signalers</A>
|
||||
<A href='?src=[UID()];secretsadmin=list_lawchanges'>Show last [length(lawchanges)] law changes</A><BR>
|
||||
<A href='?src=[UID()];secretsadmin=DNA'>List DNA (Blood)</A>
|
||||
<A href='?src=[UID()];secretsadmin=fingerprints'>List Fingerprints</A><BR>
|
||||
<B>Power</b><br>
|
||||
<A href='?src=\ref[src];secretsfun=blackout'>Break all lights</A>
|
||||
<A href='?src=\ref[src];secretsfun=whiteout'>Fix all lights</A><BR>
|
||||
<A href='?src=\ref[src];secretsfun=power'>Make all areas powered</A>
|
||||
<A href='?src=\ref[src];secretsfun=unpower'>Make all areas unpowered</A>
|
||||
<A href='?src=\ref[src];secretsfun=quickpower'>Power all SMES</A><BR>
|
||||
<BR>
|
||||
<B>Shuttle options</b><br>
|
||||
<A href='?src=\ref[src];secretsfun=launchshuttle'>Launch a shuttle</A>
|
||||
<A href='?src=\ref[src];secretsfun=forcelaunchshuttle'>Force launch a shuttle</A><BR>
|
||||
<A href='?src=\ref[src];secretsfun=jumpshuttle'>Jump a shuttle</A>
|
||||
<A href='?src=\ref[src];secretsfun=moveshuttle'>Move a shuttle</A><BR>
|
||||
<BR></center>
|
||||
<A href='?src=[UID()];secretsfun=blackout'>Break all lights</A>
|
||||
<A href='?src=[UID()];secretsfun=whiteout'>Fix all lights</A><BR>
|
||||
<A href='?src=[UID()];secretsfun=power'>Make all areas powered</A>
|
||||
<A href='?src=[UID()];secretsfun=unpower'>Make all areas unpowered</A>
|
||||
<A href='?src=[UID()];secretsfun=quickpower'>Power all SMES</A><BR>
|
||||
</center>
|
||||
"}
|
||||
|
||||
else if(check_rights(R_SERVER,0)) //only add this if admin secrets are unavailiable; otherwise, it's added inline
|
||||
dat += "<center><b>Bomb cap: </b><A href='?src=\ref[src];secretsfun=togglebombcap'>Toggle bomb cap</A><BR></center>"
|
||||
dat += "<center><b>Bomb cap: </b><A href='?src=[UID()];secretsfun=togglebombcap'>Toggle bomb cap</A><BR></center>"
|
||||
dat += "<BR>"
|
||||
if(check_rights(R_DEBUG,0))
|
||||
dat += {"
|
||||
<center>
|
||||
<B>Security Level Elevated</B><BR>
|
||||
<BR>
|
||||
<A href='?src=\ref[src];secretscoder=maint_access_engiebrig'>Change all maintenance doors to engie/brig access only</A><BR>
|
||||
<A href='?src=\ref[src];secretscoder=maint_access_brig'>Change all maintenance doors to brig access only</A><BR>
|
||||
<A href='?src=\ref[src];secretscoder=infinite_sec'>Remove cap on security officers</A>
|
||||
<A href='?src=[UID()];secretscoder=maint_access_engiebrig'>Change all maintenance doors to engie/brig access only</A><BR>
|
||||
<A href='?src=[UID()];secretscoder=maint_access_brig'>Change all maintenance doors to brig access only</A><BR>
|
||||
<A href='?src=[UID()];secretscoder=infinite_sec'>Remove cap on security officers</A>
|
||||
<BR>
|
||||
<B>Coder Secrets</B><BR>
|
||||
<BR>
|
||||
<A href='?src=\ref[src];secretsadmin=list_job_debug'>Show Job Debug</A>
|
||||
<A href='?src=\ref[src];secretscoder=spawn_objects'>Admin Log</A><BR>
|
||||
<A href='?src=[UID()];secretsadmin=list_job_debug'>Show Job Debug</A>
|
||||
<A href='?src=[UID()];secretscoder=spawn_objects'>Admin Log</A><BR>
|
||||
<BR>
|
||||
</center>
|
||||
"}
|
||||
@@ -73,19 +67,20 @@
|
||||
<center>
|
||||
<h2><B>IC Events</B></h2>
|
||||
<b>Teams</b><br>
|
||||
<A href='?src=\ref[src];secretsfun=striketeam'>Send in a strike team</A>
|
||||
<A href='?src=\ref[src];secretsfun=striketeam_syndicate'>Send in a syndicate strike team</A>
|
||||
<A href='?src=\ref[src];secretsfun=honksquad'>Send in a HONKsquad</A><BR>
|
||||
<A href='?src=[UID()];secretsfun=infiltrators_syndicate'>Send SIT - Syndicate Infiltration Team</A>
|
||||
<BR><A href='?src=[UID()];secretsfun=striketeam'>Send in the Deathsquad</A>
|
||||
<A href='?src=[UID()];secretsfun=striketeam_syndicate'>Send in a Syndie Strike Team</A>
|
||||
<A href='?src=[UID()];secretsfun=honksquad'>Send in a HONKsquad</A><BR>
|
||||
<b>Change Security Level</b><BR>
|
||||
<A href='?src=\ref[src];secretsfun=securitylevel0'>Security Level - Green</A>
|
||||
<A href='?src=\ref[src];secretsfun=securitylevel1'>Security Level - Blue</A>
|
||||
<A href='?src=\ref[src];secretsfun=securitylevel2'>Security Level - Red</A><br>
|
||||
<A href='?src=\ref[src];secretsfun=securitylevel3'>Security Level - Gamma</A>
|
||||
<A href='?src=\ref[src];secretsfun=securitylevel4'>Security Level - Epsilon</A>
|
||||
<A href='?src=\ref[src];secretsfun=securitylevel5'>Security Level - Delta</A><BR>
|
||||
<A href='?src=[UID()];secretsfun=securitylevel0'>Security Level - Green</A>
|
||||
<A href='?src=[UID()];secretsfun=securitylevel1'>Security Level - Blue</A>
|
||||
<A href='?src=[UID()];secretsfun=securitylevel2'>Security Level - Red</A><br>
|
||||
<A href='?src=[UID()];secretsfun=securitylevel3'>Security Level - Gamma</A>
|
||||
<A href='?src=[UID()];secretsfun=securitylevel4'>Security Level - Epsilon</A>
|
||||
<A href='?src=[UID()];secretsfun=securitylevel5'>Security Level - Delta</A><BR>
|
||||
<b>Create Weather</b><BR>
|
||||
<A href='?src=\ref[src];secretsfun=weatherashstorm'>Weather - Ash Storm</A>
|
||||
<A href='?src=\ref[src];secretsfun=weatherdarkness'>Weather - Advanced Darkness</A>
|
||||
<A href='?src=[UID()];secretsfun=weatherashstorm'>Weather - Ash Storm</A>
|
||||
<A href='?src=[UID()];secretsfun=weatherdarkness'>Weather - Advanced Darkness</A>
|
||||
<BR>
|
||||
</center>"}
|
||||
|
||||
@@ -95,38 +90,38 @@
|
||||
<center>
|
||||
<h2><B>OOC Events</B></h2>
|
||||
<b>Thunderdome</b><br>
|
||||
<A href='?src=\ref[src];secretsfun=tdomestart'>Start a Thunderdome match</A>
|
||||
<A href='?src=\ref[src];secretsfun=tdomereset'>Reset Thunderdome to default state</A><BR><br>
|
||||
<A href='?src=[UID()];secretsfun=tdomestart'>Start a Thunderdome match</A>
|
||||
<A href='?src=[UID()];secretsfun=tdomereset'>Reset Thunderdome to default state</A><BR><br>
|
||||
<b>Clothing</b><br>
|
||||
<A href='?src=\ref[src];secretsfun=sec_clothes'>Remove 'internal' clothing</A>
|
||||
<A href='?src=\ref[src];secretsfun=sec_all_clothes'>Remove ALL clothing</A><BR>
|
||||
<A href='?src=[UID()];secretsfun=sec_clothes'>Remove 'internal' clothing</A>
|
||||
<A href='?src=[UID()];secretsfun=sec_all_clothes'>Remove ALL clothing</A><BR>
|
||||
<b>TDM</b><br>
|
||||
<A href='?src=\ref[src];secretsfun=traitor_all'>Everyone is the traitor</A>
|
||||
<A href='?src=\ref[src];secretsfun=onlyone'>There can only be one!</A>
|
||||
<A href='?src=\ref[src];secretsfun=onlyme'>There can only be me!</A>
|
||||
<A href='?src=\ref[src];secretsfun=onlyoneteam'>Dodgeball (TDM)!</A><BR>
|
||||
<A href='?src=[UID()];secretsfun=traitor_all'>Everyone is the traitor</A>
|
||||
<A href='?src=[UID()];secretsfun=onlyone'>There can only be one!</A>
|
||||
<A href='?src=[UID()];secretsfun=onlyme'>There can only be me!</A>
|
||||
<A href='?src=[UID()];secretsfun=onlyoneteam'>Dodgeball (TDM)!</A><BR>
|
||||
<b>Round-enders</b><br>
|
||||
<A href='?src=\ref[src];secretsfun=floorlava'>The floor is lava! (DANGEROUS: extremely lame)</A><BR>
|
||||
<A href='?src=\ref[src];secretsfun=fakelava'>The floor is fake-lava! (non-harmful)</A><BR>
|
||||
<A href='?src=\ref[src];secretsfun=monkey'>Turn all humans into monkeys</A><BR>
|
||||
<A href='?src=\ref[src];secretsfun=fakeguns'>Make all items look like guns</A><BR>
|
||||
<A href='?src=\ref[src];secretsfun=prisonwarp'>Warp all Players to Prison</A><BR>
|
||||
<A href='?src=\ref[src];secretsfun=retardify'>Make all players retarded</A><BR>
|
||||
<A href='?src=[UID()];secretsfun=floorlava'>The floor is lava! (DANGEROUS: extremely lame)</A><BR>
|
||||
<A href='?src=[UID()];secretsfun=fakelava'>The floor is fake-lava! (non-harmful)</A><BR>
|
||||
<A href='?src=[UID()];secretsfun=monkey'>Turn all humans into monkeys</A><BR>
|
||||
<A href='?src=[UID()];secretsfun=fakeguns'>Make all items look like guns</A><BR>
|
||||
<A href='?src=[UID()];secretsfun=prisonwarp'>Warp all Players to Prison</A><BR>
|
||||
<A href='?src=[UID()];secretsfun=retardify'>Make all players retarded</A><BR>
|
||||
<b>Misc</b><br>
|
||||
<A href='?src=\ref[src];secretsfun=sec_classic1'>Remove firesuits, grilles, and pods</A>
|
||||
<A href='?src=\ref[src];secretsfun=tripleAI'>Triple AI mode (needs to be used in the lobby)</A><BR>
|
||||
<A href='?src=\ref[src];secretsfun=flicklights'>Ghost Mode</A>
|
||||
<A href='?src=\ref[src];secretsfun=schoolgirl'>Japanese Animes Mode</A>
|
||||
<A href='?src=\ref[src];secretsfun=eagles'>Egalitarian Station Mode</A><BR>
|
||||
<A href='?src=\ref[src];secretsfun=guns'>Summon Guns</A>
|
||||
<A href='?src=\ref[src];secretsfun=magic'>Summon Magic</A>
|
||||
<A href='?src=[UID()];secretsfun=sec_classic1'>Remove firesuits, grilles, and pods</A>
|
||||
<A href='?src=[UID()];secretsfun=tripleAI'>Triple AI mode (needs to be used in the lobby)</A><BR>
|
||||
<A href='?src=[UID()];secretsfun=flicklights'>Ghost Mode</A>
|
||||
<A href='?src=[UID()];secretsfun=schoolgirl'>Japanese Animes Mode</A>
|
||||
<A href='?src=[UID()];secretsfun=eagles'>Egalitarian Station Mode</A><BR>
|
||||
<A href='?src=[UID()];secretsfun=guns'>Summon Guns</A>
|
||||
<A href='?src=[UID()];secretsfun=magic'>Summon Magic</A>
|
||||
<BR>
|
||||
<A href='?src=\ref[src];secretsfun=rolldice'>Roll the Dice</A><BR>
|
||||
<A href='?src=[UID()];secretsfun=rolldice'>Roll the Dice</A><BR>
|
||||
<BR>
|
||||
<BR>
|
||||
<A href='?src=\ref[src];secretsfun=moveferry'>Move Ferry</A><BR>
|
||||
<A href='?src=\ref[src];secretsfun=moveminingshuttle'>Move Mining Shuttle</A><BR>
|
||||
<A href='?src=\ref[src];secretsfun=movelaborshuttle'>Move Labor Shuttle</A><BR>
|
||||
<A href='?src=[UID()];secretsfun=moveferry'>Move Ferry</A><BR>
|
||||
<A href='?src=[UID()];secretsfun=moveminingshuttle'>Move Mining Shuttle</A><BR>
|
||||
<A href='?src=[UID()];secretsfun=movelaborshuttle'>Move Labor Shuttle</A><BR>
|
||||
<BR>
|
||||
</center>"}
|
||||
dat += "</center></body></html>"
|
||||
|
||||
+70
-71
@@ -48,22 +48,18 @@
|
||||
if(!src.makeCult())
|
||||
to_chat(usr, "\red Unfortunately there weren't enough candidates available.")
|
||||
if("5")
|
||||
log_admin("[key_name(usr)] has spawned a malf AI.")
|
||||
if(!src.makeMalfAImode())
|
||||
to_chat(usr, "\red Unfortunately there weren't enough candidates available.")
|
||||
if("6")
|
||||
log_admin("[key_name(usr)] has spawned a wizard.")
|
||||
if(!src.makeWizard())
|
||||
to_chat(usr, "\red Unfortunately there weren't enough candidates available.")
|
||||
if("7")
|
||||
if("6")
|
||||
log_admin("[key_name(usr)] has spawned vampires.")
|
||||
if(!src.makeVampires())
|
||||
to_chat(usr, "\red Unfortunately there weren't enough candidates available.")
|
||||
if("8")
|
||||
if("7")
|
||||
log_admin("[key_name(usr)] has spawned vox raiders.")
|
||||
if(!src.makeVoxRaiders())
|
||||
to_chat(usr, "\red Unfortunately there weren't enough candidates available.")
|
||||
if("9")
|
||||
if("8")
|
||||
log_admin("[key_name(usr)] has spawned an abductor team.")
|
||||
if(!src.makeAbductorTeam())
|
||||
to_chat(usr, "\red Unfortunately there weren't enough candidates available.")
|
||||
@@ -451,10 +447,10 @@
|
||||
feedback_inc("ban_appearance",1)
|
||||
DB_ban_record(BANTYPE_APPEARANCE, M, -1, reason)
|
||||
appearance_fullban(M, "[reason]; By [usr.ckey] on [time2text(world.realtime)]")
|
||||
add_note(M.ckey, "Appearance banned - [reason]", null, usr, 0)
|
||||
add_note(M.ckey, "Appearance banned - [reason]", null, usr.ckey, 0)
|
||||
message_admins("\blue [key_name_admin(usr)] appearance banned [key_name_admin(M)]", 1)
|
||||
to_chat(M, "\red<BIG><B>You have been appearance banned by [usr.client.ckey].</B></BIG>")
|
||||
to_chat(M, "\red <B>The reason is: [reason]</B>")
|
||||
to_chat(M, "<span class='danger'>The reason is: [reason]</span>")
|
||||
to_chat(M, "\red Appearance ban can be lifted only upon request.")
|
||||
if(config.banappeals)
|
||||
to_chat(M, "\red To try to resolve this matter head to [config.banappeals]")
|
||||
@@ -492,17 +488,17 @@
|
||||
//Regular jobs
|
||||
//Command (Blue)
|
||||
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
|
||||
jobs += "<tr align='center' bgcolor='ccccff'><th colspan='[length(command_positions)]'><a href='?src=\ref[src];jobban3=commanddept;jobban4=\ref[M]'>Command Positions</a></th></tr><tr align='center'>"
|
||||
jobs += "<tr align='center' bgcolor='ccccff'><th colspan='[length(command_positions)]'><a href='?src=[UID()];jobban3=commanddept;jobban4=\ref[M]'>Command Positions</a></th></tr><tr align='center'>"
|
||||
for(var/jobPos in command_positions)
|
||||
if(!jobPos) continue
|
||||
var/datum/job/job = job_master.GetJob(jobPos)
|
||||
if(!job) continue
|
||||
|
||||
if(jobban_isbanned(M, job.title))
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>"
|
||||
counter++
|
||||
else
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>"
|
||||
counter++
|
||||
|
||||
if(counter >= 6) //So things dont get squiiiiished!
|
||||
@@ -513,17 +509,17 @@
|
||||
//Security (Red)
|
||||
counter = 0
|
||||
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
|
||||
jobs += "<tr bgcolor='ffddf0'><th colspan='[length(security_positions)]'><a href='?src=\ref[src];jobban3=securitydept;jobban4=\ref[M]'>Security Positions</a></th></tr><tr align='center'>"
|
||||
jobs += "<tr bgcolor='ffddf0'><th colspan='[length(security_positions)]'><a href='?src=[UID()];jobban3=securitydept;jobban4=\ref[M]'>Security Positions</a></th></tr><tr align='center'>"
|
||||
for(var/jobPos in security_positions)
|
||||
if(!jobPos) continue
|
||||
var/datum/job/job = job_master.GetJob(jobPos)
|
||||
if(!job) continue
|
||||
|
||||
if(jobban_isbanned(M, job.title))
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>"
|
||||
counter++
|
||||
else
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>"
|
||||
counter++
|
||||
|
||||
if(counter >= 5) //So things dont get squiiiiished!
|
||||
@@ -534,17 +530,17 @@
|
||||
//Engineering (Yellow)
|
||||
counter = 0
|
||||
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
|
||||
jobs += "<tr bgcolor='fff5cc'><th colspan='[length(engineering_positions)]'><a href='?src=\ref[src];jobban3=engineeringdept;jobban4=\ref[M]'>Engineering Positions</a></th></tr><tr align='center'>"
|
||||
jobs += "<tr bgcolor='fff5cc'><th colspan='[length(engineering_positions)]'><a href='?src=[UID()];jobban3=engineeringdept;jobban4=\ref[M]'>Engineering Positions</a></th></tr><tr align='center'>"
|
||||
for(var/jobPos in engineering_positions)
|
||||
if(!jobPos) continue
|
||||
var/datum/job/job = job_master.GetJob(jobPos)
|
||||
if(!job) continue
|
||||
|
||||
if(jobban_isbanned(M, job.title))
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>"
|
||||
counter++
|
||||
else
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>"
|
||||
counter++
|
||||
|
||||
if(counter >= 5) //So things dont get squiiiiished!
|
||||
@@ -555,17 +551,17 @@
|
||||
//Medical (White)
|
||||
counter = 0
|
||||
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
|
||||
jobs += "<tr bgcolor='ffeef0'><th colspan='[length(medical_positions)]'><a href='?src=\ref[src];jobban3=medicaldept;jobban4=\ref[M]'>Medical Positions</a></th></tr><tr align='center'>"
|
||||
jobs += "<tr bgcolor='ffeef0'><th colspan='[length(medical_positions)]'><a href='?src=[UID()];jobban3=medicaldept;jobban4=\ref[M]'>Medical Positions</a></th></tr><tr align='center'>"
|
||||
for(var/jobPos in medical_positions)
|
||||
if(!jobPos) continue
|
||||
var/datum/job/job = job_master.GetJob(jobPos)
|
||||
if(!job) continue
|
||||
|
||||
if(jobban_isbanned(M, job.title))
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>"
|
||||
counter++
|
||||
else
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>"
|
||||
counter++
|
||||
|
||||
if(counter >= 5) //So things dont get squiiiiished!
|
||||
@@ -576,17 +572,17 @@
|
||||
//Science (Purple)
|
||||
counter = 0
|
||||
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
|
||||
jobs += "<tr bgcolor='e79fff'><th colspan='[length(science_positions)]'><a href='?src=\ref[src];jobban3=sciencedept;jobban4=\ref[M]'>Science Positions</a></th></tr><tr align='center'>"
|
||||
jobs += "<tr bgcolor='e79fff'><th colspan='[length(science_positions)]'><a href='?src=[UID()];jobban3=sciencedept;jobban4=\ref[M]'>Science Positions</a></th></tr><tr align='center'>"
|
||||
for(var/jobPos in science_positions)
|
||||
if(!jobPos) continue
|
||||
var/datum/job/job = job_master.GetJob(jobPos)
|
||||
if(!job) continue
|
||||
|
||||
if(jobban_isbanned(M, job.title))
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>"
|
||||
counter++
|
||||
else
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>"
|
||||
counter++
|
||||
|
||||
if(counter >= 5) //So things dont get squiiiiished!
|
||||
@@ -597,17 +593,17 @@
|
||||
//Support (Grey)
|
||||
counter = 0
|
||||
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
|
||||
jobs += "<tr bgcolor='dddddd'><th colspan='[length(support_positions)]'><a href='?src=\ref[src];jobban3=supportdept;jobban4=\ref[M]'>Support Positions</a></th></tr><tr align='center'>"
|
||||
jobs += "<tr bgcolor='dddddd'><th colspan='[length(support_positions)]'><a href='?src=[UID()];jobban3=supportdept;jobban4=\ref[M]'>Support Positions</a></th></tr><tr align='center'>"
|
||||
for(var/jobPos in support_positions)
|
||||
if(!jobPos) continue
|
||||
var/datum/job/job = job_master.GetJob(jobPos)
|
||||
if(!job) continue
|
||||
|
||||
if(jobban_isbanned(M, job.title))
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>"
|
||||
counter++
|
||||
else
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>"
|
||||
counter++
|
||||
|
||||
if(counter >= 5) //So things dont get squiiiiished!
|
||||
@@ -618,17 +614,17 @@
|
||||
//Non-Human (Green)
|
||||
counter = 0
|
||||
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
|
||||
jobs += "<tr bgcolor='ccffcc'><th colspan='[length(nonhuman_positions)+1]'><a href='?src=\ref[src];jobban3=nonhumandept;jobban4=\ref[M]'>Non-human Positions</a></th></tr><tr align='center'>"
|
||||
jobs += "<tr bgcolor='ccffcc'><th colspan='[length(nonhuman_positions)+1]'><a href='?src=[UID()];jobban3=nonhumandept;jobban4=\ref[M]'>Non-human Positions</a></th></tr><tr align='center'>"
|
||||
for(var/jobPos in nonhuman_positions)
|
||||
if(!jobPos) continue
|
||||
var/datum/job/job = job_master.GetJob(jobPos)
|
||||
if(!job) continue
|
||||
|
||||
if(jobban_isbanned(M, job.title))
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>"
|
||||
counter++
|
||||
else
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>"
|
||||
counter++
|
||||
|
||||
if(counter >= 5) //So things dont get squiiiiished!
|
||||
@@ -637,29 +633,29 @@
|
||||
|
||||
//Drone
|
||||
if(jobban_isbanned(M, "Drone"))
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=Drone;jobban4=\ref[M]'><font color=red>Drone</font></a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=Drone;jobban4=\ref[M]'><font color=red>Drone</font></a></td>"
|
||||
else
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=Drone;jobban4=\ref[M]'>Drone</a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=Drone;jobban4=\ref[M]'>Drone</a></td>"
|
||||
|
||||
//pAI
|
||||
if(jobban_isbanned(M, "pAI"))
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=pAI;jobban4=\ref[M]'><font color=red>pAI</font></a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=pAI;jobban4=\ref[M]'><font color=red>pAI</font></a></td>"
|
||||
else
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=pAI;jobban4=\ref[M]'>pAI</a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=pAI;jobban4=\ref[M]'>pAI</a></td>"
|
||||
|
||||
jobs += "</tr></table>"
|
||||
|
||||
//Antagonist (Orange)
|
||||
var/isbanned_dept = jobban_isbanned(M, "Syndicate")
|
||||
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
|
||||
jobs += "<tr bgcolor='ffeeaa'><th colspan='10'><a href='?src=\ref[src];jobban3=Syndicate;jobban4=\ref[M]'>Antagonist Positions</a></th></tr><tr align='center'>"
|
||||
jobs += "<tr bgcolor='ffeeaa'><th colspan='10'><a href='?src=[UID()];jobban3=Syndicate;jobban4=\ref[M]'>Antagonist Positions</a></th></tr><tr align='center'>"
|
||||
|
||||
counter = 0
|
||||
for(var/role in antag_roles)
|
||||
if(jobban_isbanned(M, role) || isbanned_dept)
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[role];jobban4=\ref[M]'><font color=red>[replacetext(role, " ", " ")]</font></a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[role];jobban4=\ref[M]'><font color=red>[replacetext(role, " ", " ")]</font></a></td>"
|
||||
else
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[role];jobban4=\ref[M]'>[replacetext(role, " ", " ")]</a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[role];jobban4=\ref[M]'>[replacetext(role, " ", " ")]</a></td>"
|
||||
counter++
|
||||
|
||||
if(counter >= 5) //So things dont get squiiiiished!
|
||||
@@ -674,9 +670,9 @@
|
||||
counter = 0
|
||||
for(var/role in other_roles)
|
||||
if(jobban_isbanned(M, role) || isbanned_dept)
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[role];jobban4=\ref[M]'><font color=red>[replacetext(role, " ", " ")]</font></a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[role];jobban4=\ref[M]'><font color=red>[replacetext(role, " ", " ")]</font></a></td>"
|
||||
else
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[role];jobban4=\ref[M]'>[replacetext(role, " ", " ")]</a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[role];jobban4=\ref[M]'>[replacetext(role, " ", " ")]</a></td>"
|
||||
counter++
|
||||
|
||||
if(counter >= 5) //So things dont get squiiiiished!
|
||||
@@ -687,17 +683,17 @@
|
||||
//Whitelisted positions
|
||||
counter = 0
|
||||
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
|
||||
jobs += "<tr bgcolor='dddddd'><th colspan='[length(whitelisted_positions)]'><a href='?src=\ref[src];jobban3=whitelistdept;jobban4=\ref[M]'>Whitelisted Positions</a></th></tr><tr align='center'>"
|
||||
jobs += "<tr bgcolor='dddddd'><th colspan='[length(whitelisted_positions)]'><a href='?src=[UID()];jobban3=whitelistdept;jobban4=\ref[M]'>Whitelisted Positions</a></th></tr><tr align='center'>"
|
||||
for(var/jobPos in whitelisted_positions)
|
||||
if(!jobPos) continue
|
||||
var/datum/job/job = job_master.GetJob(jobPos)
|
||||
if(!job) continue
|
||||
|
||||
if(jobban_isbanned(M, job.title))
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", " ")]</font></a></td>"
|
||||
counter++
|
||||
else
|
||||
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>"
|
||||
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", " ")]</a></td>"
|
||||
counter++
|
||||
|
||||
if(counter >= 5) //So things dont get squiiiiished!
|
||||
@@ -815,10 +811,10 @@
|
||||
msg = job
|
||||
else
|
||||
msg += ", [job]"
|
||||
add_note(M.ckey, "Banned from [msg] - [reason]", null, usr, 0)
|
||||
add_note(M.ckey, "Banned from [msg] - [reason]", null, usr.ckey, 0)
|
||||
message_admins("\blue [key_name_admin(usr)] banned [key_name_admin(M)] from [msg] for [mins] minutes", 1)
|
||||
to_chat(M, "\red<BIG><B>You have been jobbanned by [usr.client.ckey] from: [msg].</B></BIG>")
|
||||
to_chat(M, "\red <B>The reason is: [reason]</B>")
|
||||
to_chat(M, "<span class='danger'>The reason is: [reason]</span>")
|
||||
to_chat(M, "\red This jobban will be lifted in [mins] minutes.")
|
||||
href_list["jobban2"] = 1 // lets it fall through and refresh
|
||||
return 1
|
||||
@@ -835,10 +831,10 @@
|
||||
jobban_fullban(M, job, "[reason]; By [usr.ckey] on [time2text(world.realtime)]")
|
||||
if(!msg) msg = job
|
||||
else msg += ", [job]"
|
||||
add_note(M.ckey, "Banned from [msg] - [reason]", null, usr, 0)
|
||||
add_note(M.ckey, "Banned from [msg] - [reason]", null, usr.ckey, 0)
|
||||
message_admins("\blue [key_name_admin(usr)] banned [key_name_admin(M)] from [msg]", 1)
|
||||
to_chat(M, "\red<BIG><B>You have been jobbanned by [usr.client.ckey] from: [msg].</B></BIG>")
|
||||
to_chat(M, "\red <B>The reason is: [reason]</B>")
|
||||
to_chat(M, "<span class='danger'>The reason is: [reason]</span>")
|
||||
to_chat(M, "\red Jobban can be lifted only upon request.")
|
||||
href_list["jobban2"] = 1 // lets it fall through and refresh
|
||||
return 1
|
||||
@@ -1071,9 +1067,9 @@
|
||||
return alert(usr, "The game has already started.", null, null, null, null)
|
||||
var/dat = {"<B>What mode do you wish to play?</B><HR>"}
|
||||
for(var/mode in config.modes)
|
||||
dat += {"<A href='?src=\ref[src];c_mode2=[mode]'>[config.mode_names[mode]]</A><br>"}
|
||||
dat += {"<A href='?src=\ref[src];c_mode2=secret'>Secret</A><br>"}
|
||||
dat += {"<A href='?src=\ref[src];c_mode2=random'>Random</A><br>"}
|
||||
dat += {"<A href='?src=[UID()];c_mode2=[mode]'>[config.mode_names[mode]]</A><br>"}
|
||||
dat += {"<A href='?src=[UID()];c_mode2=secret'>Secret</A><br>"}
|
||||
dat += {"<A href='?src=[UID()];c_mode2=random'>Random</A><br>"}
|
||||
dat += {"Now: [master_mode]"}
|
||||
usr << browse(dat, "window=c_mode")
|
||||
|
||||
@@ -1086,8 +1082,8 @@
|
||||
return alert(usr, "The game mode has to be secret!", null, null, null, null)
|
||||
var/dat = {"<B>What game mode do you want to force secret to be? Use this if you want to change the game mode, but want the players to believe it's secret. This will only work if the current game mode is secret.</B><HR>"}
|
||||
for(var/mode in config.modes)
|
||||
dat += {"<A href='?src=\ref[src];f_secret2=[mode]'>[config.mode_names[mode]]</A><br>"}
|
||||
dat += {"<A href='?src=\ref[src];f_secret2=secret'>Random (default)</A><br>"}
|
||||
dat += {"<A href='?src=[UID()];f_secret2=[mode]'>[config.mode_names[mode]]</A><br>"}
|
||||
dat += {"<A href='?src=[UID()];f_secret2=secret'>Random (default)</A><br>"}
|
||||
dat += {"Now: [secret_force_mode]"}
|
||||
usr << browse(dat, "window=f_secret")
|
||||
|
||||
@@ -1099,7 +1095,7 @@
|
||||
master_mode = href_list["c_mode2"]
|
||||
log_admin("[key_name(usr)] set the mode as [master_mode].")
|
||||
message_admins("\blue [key_name_admin(usr)] set the mode as [master_mode].", 1)
|
||||
to_chat(world, "\blue <b>The mode is now: [master_mode]</b>")
|
||||
to_chat(world, "<span class='boldnotice'>The mode is now: [master_mode]</span>")
|
||||
Game() // updates the main game menu
|
||||
world.save_mode(master_mode)
|
||||
.(href, list("c_mode"=1))
|
||||
@@ -1252,6 +1248,7 @@
|
||||
message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] back to the Lobby.")
|
||||
|
||||
var/mob/new_player/NP = new()
|
||||
non_respawnable_keys -= M.ckey
|
||||
NP.ckey = M.ckey
|
||||
qdel(M)
|
||||
|
||||
@@ -1419,7 +1416,8 @@
|
||||
|
||||
message_admins("\red Admin [key_name_admin(usr)] AIized [key_name_admin(H)]!", 1)
|
||||
log_admin("[key_name(usr)] AIized [key_name(H)]")
|
||||
H.AIize()
|
||||
var/mob/living/silicon/ai/ai_character = H.AIize()
|
||||
ai_character.moveToAILandmark()
|
||||
|
||||
|
||||
else if(href_list["makemask"])
|
||||
@@ -1839,7 +1837,7 @@
|
||||
|
||||
for(var/page = 1, page <= B.amount + 1, page++)
|
||||
var/obj/pageobj = B.contents[page]
|
||||
data += "<A href='?src=\ref[src];AdminFaxViewPage=[page];paper_bundle=\ref[B]'>Page [page] - [pageobj.name]</A><BR>"
|
||||
data += "<A href='?src=[UID()];AdminFaxViewPage=[page];paper_bundle=\ref[B]'>Page [page] - [pageobj.name]</A><BR>"
|
||||
|
||||
usr << browse(data, "window=[B.name]")
|
||||
else
|
||||
@@ -1979,7 +1977,7 @@
|
||||
return
|
||||
else
|
||||
for(var/obj/machinery/photocopier/faxmachine/F in allfaxes)
|
||||
if((F.z in config.station_levels))
|
||||
if(is_station_level(F.z))
|
||||
spawn(0)
|
||||
if(!F.receivefax(P))
|
||||
to_chat(src.owner, "\red Message transmission to [F.department] failed.")
|
||||
@@ -2285,6 +2283,10 @@
|
||||
if(usr.client.syndicate_strike_team())
|
||||
feedback_inc("admin_secrets_fun_used",1)
|
||||
feedback_add_details("admin_secrets_fun_used","Strike")
|
||||
if("infiltrators_syndicate")
|
||||
if(usr.client.syndicate_infiltration_team())
|
||||
feedback_inc("admin_secrets_fun_used",1)
|
||||
feedback_add_details("admin_secrets_fun_used","SyndieInfiltrationTeam")
|
||||
if("tripleAI")
|
||||
usr.client.triple_ai()
|
||||
feedback_inc("admin_secrets_fun_used",1)
|
||||
@@ -2335,7 +2337,7 @@
|
||||
for(var/mob/living/carbon/human/H in mob_list)
|
||||
var/turf/loc = find_loc(H)
|
||||
var/security = 0
|
||||
if(!(loc.z in config.station_levels) || prisonwarped.Find(H))
|
||||
if(!is_station_level(loc.z) || prisonwarped.Find(H))
|
||||
|
||||
//don't warp them if they aren't ready or are already there
|
||||
continue
|
||||
@@ -2381,7 +2383,7 @@
|
||||
if(is_special_character(H)) continue
|
||||
//traitorize(H, objective, 0)
|
||||
ticker.mode.traitors += H.mind
|
||||
H.mind.special_role = "traitor"
|
||||
H.mind.special_role = SPECIAL_ROLE_TRAITOR
|
||||
var/datum/objective/new_objective = new
|
||||
new_objective.owner = H
|
||||
new_objective.explanation_text = objective
|
||||
@@ -2391,7 +2393,7 @@
|
||||
ticker.mode.finalize_traitor(H.mind)
|
||||
for(var/mob/living/silicon/A in player_list)
|
||||
ticker.mode.traitors += A.mind
|
||||
A.mind.special_role = "traitor"
|
||||
A.mind.special_role = SPECIAL_ROLE_TRAITOR
|
||||
var/datum/objective/new_objective = new
|
||||
new_objective.owner = A
|
||||
new_objective.explanation_text = objective
|
||||
@@ -2454,11 +2456,11 @@
|
||||
M.show_message(text("\blue The chilling wind suddenly stops..."), 1)
|
||||
/* if("shockwave")
|
||||
ok = 1
|
||||
to_chat(world, "\red <B><big>ALERT: STATION STRESS CRITICAL</big></B>")
|
||||
to_chat(world, "<span class='danger'><big>ALERT: STATION STRESS CRITICAL</big></span>")
|
||||
sleep(60)
|
||||
to_chat(world, "\red <B><big>ALERT: STATION STRESS CRITICAL. TOLERABLE LEVELS EXCEEDED!</big></B>")
|
||||
to_chat(world, "<span class='danger'><big>ALERT: STATION STRESS CRITICAL. TOLERABLE LEVELS EXCEEDED!</big></span>")
|
||||
sleep(80)
|
||||
to_chat(world, "\red <B><big>ALERT: STATION STRUCTURAL STRESS CRITICAL. SAFETY MECHANISMS FAILED!</big></B>")
|
||||
to_chat(world, "<span class='danger'><big>ALERT: STATION STRUCTURAL STRESS CRITICAL. SAFETY MECHANISMS FAILED!</big></span>")
|
||||
sleep(40)
|
||||
for(var/mob/M in world)
|
||||
shake_camera(M, 400, 1)
|
||||
@@ -2546,7 +2548,7 @@
|
||||
feedback_inc("admin_secrets_fun_used",1)
|
||||
feedback_add_details("admin_secrets_fun_used","RET")
|
||||
for(var/mob/living/carbon/human/H in player_list)
|
||||
to_chat(H, "\red <B>You suddenly feel stupid.</B>")
|
||||
to_chat(H, "<span class='danger'>You suddenly feel stupid.</span>")
|
||||
H.setBrainLoss(60)
|
||||
message_admins("[key_name_admin(usr)] made everybody retarded")
|
||||
if("fakeguns")
|
||||
@@ -2571,8 +2573,8 @@
|
||||
if("eagles")//SCRAW
|
||||
feedback_inc("admin_secrets_fun_used",1)
|
||||
feedback_add_details("admin_secrets_fun_used","EgL")
|
||||
for(var/obj/machinery/door/airlock/W in world)
|
||||
if((W.z in config.station_levels) && !istype(get_area(W), /area/bridge) && !istype(get_area(W), /area/crew_quarters) && !istype(get_area(W), /area/security/prison))
|
||||
for(var/obj/machinery/door/airlock/W in airlocks)
|
||||
if(is_station_level(W.z) && !istype(get_area(W), /area/bridge) && !istype(get_area(W), /area/crew_quarters) && !istype(get_area(W), /area/security/prison))
|
||||
W.req_access = list()
|
||||
message_admins("[key_name_admin(usr)] activated Egalitarian Station mode")
|
||||
command_announcement.Announce("Centcomm airlock control override activated. Please take this time to get acquainted with your coworkers.", new_sound = 'sound/AI/commandreport.ogg')
|
||||
@@ -2764,12 +2766,12 @@
|
||||
dat += "No-one has done anything this round!"
|
||||
usr << browse(dat, "window=admin_log")
|
||||
if("maint_access_brig")
|
||||
for(var/obj/machinery/door/airlock/maintenance/M in world)
|
||||
for(var/obj/machinery/door/airlock/maintenance/M in airlocks)
|
||||
if(access_maint_tunnels in M.req_access)
|
||||
M.req_access = list(access_brig)
|
||||
message_admins("[key_name_admin(usr)] made all maint doors brig access-only.")
|
||||
if("maint_access_engiebrig")
|
||||
for(var/obj/machinery/door/airlock/maintenance/M in world)
|
||||
for(var/obj/machinery/door/airlock/maintenance/M in airlocks)
|
||||
if(access_maint_tunnels in M.req_access)
|
||||
M.req_access = list()
|
||||
M.req_one_access = list(access_brig,access_engine)
|
||||
@@ -3012,13 +3014,10 @@
|
||||
else
|
||||
error_viewer.showTo(usr, null, href_list["viewruntime_linear"])
|
||||
|
||||
/proc/admin_jump_link(var/atom/target, var/source)
|
||||
/proc/admin_jump_link(var/atom/target)
|
||||
if(!target) return
|
||||
// The way admin jump links handle their src is weirdly inconsistent...
|
||||
if(istype(source, /datum/admins))
|
||||
source = "src=\ref[source]"
|
||||
else
|
||||
source = "_src_=holder"
|
||||
var/source = "_src_=holder"
|
||||
|
||||
if(isAI(target)) // AI core/eye follow links
|
||||
var/mob/living/silicon/ai/A = target
|
||||
|
||||
@@ -89,12 +89,12 @@
|
||||
|
||||
if("delete")
|
||||
for(var/datum/d in objs)
|
||||
del(d)
|
||||
qdel(d)
|
||||
|
||||
if("select")
|
||||
var/text = ""
|
||||
for(var/datum/t in objs)
|
||||
text += "<A HREF='?_src_=vars;Vars=\ref[t]'>\ref[t]</A>"
|
||||
text += "<A HREF='?_src_=vars;Vars=[t.UID()]'>\ref[t]</A>"
|
||||
if(istype(t, /atom))
|
||||
var/atom/a = t
|
||||
|
||||
@@ -252,6 +252,11 @@
|
||||
if(istype(d, type))
|
||||
out += d
|
||||
|
||||
else if(location == world)
|
||||
for(var/datum/d)
|
||||
if(istype(d, type))
|
||||
out += d
|
||||
|
||||
else
|
||||
for(var/datum/d in location)
|
||||
if(istype(d, type))
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
// This one's for you, SDQL fans
|
||||
|
||||
// Give this a string and a location to create the object. Examples of using
|
||||
// this function:
|
||||
/*
|
||||
CALL global.json_to_object_arbitrary_vars("{'type':'/obj/item/weapon/crowbar', 'color':'#FF0000','force':5000,'name':'Greytides Gravedigger'}", loc) ON /mob/living/carbon/human WHERE ckey == 'crazylemon'".
|
||||
*/
|
||||
// This is a bit more flexible than the serialization interface because that interface
|
||||
// expects a rigid structure for the data
|
||||
/proc/json_to_object_arbitrary_vars(json_data, position)
|
||||
var/data = json_decode(json_data)
|
||||
return list_to_object_arbitrary_vars(data, position)
|
||||
|
||||
|
||||
/proc/list_to_object_arbitrary_vars(list/data, position)
|
||||
if(!islist(data))
|
||||
throw EXCEPTION("Not a list.")
|
||||
if(!("type" in data))
|
||||
throw EXCEPTION("No 'type' field in the data")
|
||||
var/path = text2path(data["type"])
|
||||
if(!path)
|
||||
throw EXCEPTION("Path not found: [path]")
|
||||
|
||||
var/atom/movable/thing = new path(position)
|
||||
data -= "type"
|
||||
for(var/attribute in data)
|
||||
thing.vars[attribute] = data[attribute]
|
||||
|
||||
return thing
|
||||
@@ -109,13 +109,13 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey","
|
||||
|
||||
switch(selected_type)
|
||||
if("Mentorhelp")
|
||||
msg = "<span class='mentorhelp'>[selected_type]: </span><span class='boldnotice'>[key_name(src, 1, 1, selected_type)] (<A HREF='?_src_=holder;adminmoreinfo=[ref_mob]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=[ref_mob]'>PP</A>) (<A HREF='?_src_=vars;Vars=[ref_mob]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=[ref_mob]'>SM</A>) ([admin_jump_link(mob, "holder")]) (<A HREF='?_src_=holder;check_antagonist=1'>CA</A>) (<A HREF='?_src_=holder;rejectadminhelp=[ref_client]'>REJT</A>) [ai_found ? " (<A HREF='?_src_=holder;adminchecklaws=[ref_mob]'>CL</A>)" : ""]:</span> <span class='mentorhelp'>[msg]</span>"
|
||||
msg = "<span class='mentorhelp'>[selected_type]: </span><span class='boldnotice'>[key_name(src, 1, 1, selected_type)] (<A HREF='?_src_=holder;adminmoreinfo=[ref_mob]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=[ref_mob]'>PP</A>) (<A HREF='?_src_=vars;Vars=[mob.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=[ref_mob]'>SM</A>) ([admin_jump_link(mob)]) (<A HREF='?_src_=holder;check_antagonist=1'>CA</A>) (<A HREF='?_src_=holder;rejectadminhelp=[ref_client]'>REJT</A>) [ai_found ? " (<A HREF='?_src_=holder;adminchecklaws=[ref_mob]'>CL</A>)" : ""]:</span> <span class='mentorhelp'>[msg]</span>"
|
||||
for(var/client/X in mentorholders + modholders + adminholders)
|
||||
if(X.prefs.sound & SOUND_ADMINHELP)
|
||||
X << 'sound/effects/adminhelp.ogg'
|
||||
to_chat(X, msg)
|
||||
if("Adminhelp")
|
||||
msg = "<span class='adminhelp'>[selected_type]: </span><span class='boldnotice'>[key_name(src, 1, 1, selected_type)] (<A HREF='?_src_=holder;adminmoreinfo=[ref_mob]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=[ref_mob]'>PP</A>) (<A HREF='?_src_=vars;Vars=[ref_mob]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=[ref_mob]'>SM</A>) ([admin_jump_link(mob, "holder")]) (<A HREF='?_src_=holder;check_antagonist=1'>CA</A>) (<A HREF='?_src_=holder;rejectadminhelp=[ref_client]'>REJT</A>) [ai_found ? " (<A HREF='?_src_=holder;adminchecklaws=[ref_mob]'>CL</A>)" : ""]:</span> <span class='adminhelp'>[msg]</span>"
|
||||
msg = "<span class='adminhelp'>[selected_type]: </span><span class='boldnotice'>[key_name(src, 1, 1, selected_type)] (<A HREF='?_src_=holder;adminmoreinfo=[ref_mob]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=[ref_mob]'>PP</A>) (<A HREF='?_src_=vars;Vars=[mob.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=[ref_mob]'>SM</A>) ([admin_jump_link(mob)]) (<A HREF='?_src_=holder;check_antagonist=1'>CA</A>) (<A HREF='?_src_=holder;rejectadminhelp=[ref_client]'>REJT</A>) [ai_found ? " (<A HREF='?_src_=holder;adminchecklaws=[ref_mob]'>CL</A>)" : ""]:</span> <span class='adminhelp'>[msg]</span>"
|
||||
for(var/client/X in modholders + adminholders)
|
||||
if(X.prefs.sound & SOUND_ADMINHELP)
|
||||
X << 'sound/effects/adminhelp.ogg'
|
||||
|
||||
@@ -67,7 +67,7 @@
|
||||
if(istext(whom))
|
||||
if(cmptext(copytext(whom,1,2),"@"))
|
||||
whom = findStealthKey(whom)
|
||||
C = directory[C]
|
||||
C = directory[whom]
|
||||
else if(istype(whom,/client))
|
||||
C = whom
|
||||
|
||||
@@ -81,7 +81,7 @@
|
||||
/*if(C && C.last_pm_recieved + config.simultaneous_pm_warning_timeout > world.time && holder)
|
||||
//send a warning to admins, but have a delay popup for mods
|
||||
if(holder.rights & R_ADMIN)
|
||||
to_chat(src, "\red <b>Simultaneous PMs warning:</b> that player has been PM'd in the last [config.simultaneous_pm_warning_timeout / 10] seconds by: [C.ckey_last_pm]")
|
||||
to_chat(src, "<span class='danger'>Simultaneous PMs warning:</span> that player has been PM'd in the last [config.simultaneous_pm_warning_timeout / 10] seconds by: [C.ckey_last_pm]")
|
||||
else
|
||||
if(alert("That player has been PM'd in the last [config.simultaneous_pm_warning_timeout / 10] seconds by: [C.ckey_last_pm]","Simultaneous PMs warning","Continue","Cancel") == "Cancel")
|
||||
return*/
|
||||
|
||||
@@ -12,29 +12,59 @@
|
||||
if(check_rights(R_ADMIN,0))
|
||||
for(var/client/C in admins)
|
||||
if(R_ADMIN & C.holder.rights)
|
||||
to_chat(C, "<span class='admin_channel'>ADMIN: <span class='name'>[key_name(usr, 1)]</span> ([admin_jump_link(mob, "holder")]): <span class='message'>[msg]</span></span>")
|
||||
to_chat(C, "<span class='admin_channel'>ADMIN: <span class='name'>[key_name(usr, 1)]</span> ([admin_jump_link(mob)]): <span class='message'>[msg]</span></span>")
|
||||
|
||||
feedback_add_details("admin_verb","M") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/cmd_mod_say(msg as text)
|
||||
/client/proc/cmd_mentor_say(msg as text)
|
||||
set category = "Special Verbs"
|
||||
set name = "Msay"
|
||||
set hidden = 1
|
||||
|
||||
if(!check_rights(R_ADMIN|R_MOD))
|
||||
if(!check_rights(R_ADMIN|R_MOD|R_MENTOR))
|
||||
return
|
||||
|
||||
msg = sanitize(copytext(msg, 1, MAX_MESSAGE_LEN))
|
||||
log_admin("MOD: [key_name(src)] : [msg]")
|
||||
log_admin("MENTOR: [key_name(src)] : [msg]")
|
||||
|
||||
if(!msg)
|
||||
return
|
||||
|
||||
var/spanclass = "mod_channel"
|
||||
if(check_rights(R_ADMIN, 0))
|
||||
spanclass = "mod_channel_admin"
|
||||
for(var/client/C in admins)
|
||||
if(check_rights(R_ADMIN|R_MOD|R_MENTOR, 0, C.mob))
|
||||
to_chat(C, "<span class='[check_rights(R_ADMIN, 0) ? "mentor_channel_admin" : "mentor_channel"]'>MENTOR: <span class='name'>[key_name(usr, 1)]</span> ([admin_jump_link(mob)]): <span class='message'>[msg]</span></span>")
|
||||
|
||||
feedback_add_details("admin_verb","MS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/toggle_mentor_chat()
|
||||
set category = "Server"
|
||||
set name = "Toggle Mentor Chat"
|
||||
set desc = "Toggle whether mentors have access to the msay command"
|
||||
|
||||
if(!check_rights(R_ADMIN))
|
||||
return
|
||||
|
||||
var/enabling
|
||||
var/msay = /client/proc/cmd_mentor_say
|
||||
|
||||
if(msay in admin_verbs_mentor)
|
||||
enabling = FALSE
|
||||
admin_verbs_mentor -= msay
|
||||
else
|
||||
enabling = TRUE
|
||||
admin_verbs_mentor += msay
|
||||
|
||||
for(var/client/C in admins)
|
||||
if(check_rights(R_ADMIN|R_MOD, 0, C.mob))
|
||||
to_chat(C, "<span class='[spanclass]'>MOD: <span class='name'>[key_name(usr, 1)]</span> ([admin_jump_link(mob, C.holder)]): <span class='message'>[msg]</span></span>")
|
||||
continue
|
||||
if(!check_rights(R_MENTOR, 0, C.mob))
|
||||
continue
|
||||
if(enabling)
|
||||
C.verbs += msay
|
||||
to_chat(C, "<b>Mentor chat has been enabled.</b> Use 'msay' to speak in it.")
|
||||
else
|
||||
C.verbs -= msay
|
||||
to_chat(C, "<b>Mentor chat has been disabled.</b>")
|
||||
|
||||
feedback_add_details("admin_verb","MS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
admin_log_and_message_admins("toggled mentor chat [enabling ? "on" : "off"].")
|
||||
feedback_add_details("admin_verb", "TMC")
|
||||
|
||||
@@ -373,7 +373,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
|
||||
for(var/I in singularities)
|
||||
var/obj/singularity/S = I
|
||||
if(S.z == ZLEVEL_CENTCOMM || S.z >= MAX_Z)
|
||||
if(!is_level_reachable(S.z))
|
||||
continue
|
||||
qdel(S)
|
||||
log_admin("[key_name(src)] has deleted all Singularities and Tesla orbs.")
|
||||
@@ -652,11 +652,12 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
if("strip")
|
||||
//do nothing
|
||||
|
||||
// god is dead
|
||||
if("as job...")
|
||||
if(jobdatum)
|
||||
dresscode = "[jobdatum.title]"
|
||||
jobdatum.equip(M)
|
||||
equip_special_id(M,jobdatum.access,jobdatum.title, jobdatum.idtype)
|
||||
equip_special_id(M,jobdatum.get_access(),jobdatum.title, jobdatum.idtype)
|
||||
|
||||
if("standard space gear")
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(M), slot_shoes)
|
||||
@@ -736,7 +737,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(M), slot_shoes)
|
||||
var/obj/item/weapon/storage/backpack/backpack = new(M)
|
||||
for(var/obj/item/I in backpack)
|
||||
del(I)
|
||||
qdel(I)
|
||||
M.equip_to_slot_or_del(backpack, slot_back)
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/mop(M), slot_r_hand)
|
||||
var/obj/item/weapon/reagent_containers/glass/bucket/bucket = new(M)
|
||||
@@ -780,11 +781,10 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/shoes/clown_shoes(M), slot_shoes)
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/black(M), slot_gloves)
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/clown_hat(M), slot_wear_mask)
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/head/chaplain_hood(M), slot_head)
|
||||
M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_l_ear)
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/full/multitool(M), slot_belt)
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/monocle(M), slot_glasses)
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/suit/chaplain_hoodie(M), slot_wear_suit)
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/suit/hooded/chaplain_hoodie(M), slot_wear_suit)
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/reagent_containers/food/snacks/grown/banana(M), slot_l_store)
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/bikehorn(M), slot_r_store)
|
||||
equip_special_id(M,list(access_clown, access_theatre, access_maint_tunnels), "Tunnel Clown", /obj/item/weapon/card/id)
|
||||
@@ -913,11 +913,9 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
M.equip_to_slot_or_del(new /obj/item/device/flashlight(M), slot_in_backpack)
|
||||
M.equip_to_slot_or_del(new /obj/item/device/radio/headset/syndicate(M), slot_l_ear)
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/twohanded/dualsaber/red(M), slot_l_hand)
|
||||
var/obj/item/clothing/head/chaplain_hood/hood = new(M)
|
||||
hood.name = "dark lord hood"
|
||||
M.equip_to_slot_or_del(hood, slot_head)
|
||||
var/obj/item/clothing/suit/chaplain_hoodie/robe = new(M)
|
||||
var/obj/item/clothing/suit/hooded/chaplain_hoodie/robe = new /obj/item/clothing/suit/hooded/chaplain_hoodie(M)
|
||||
robe.name = "dark lord robes"
|
||||
robe.hood.name = "dark lord hood"
|
||||
M.equip_to_slot_or_del(robe, slot_wear_suit)
|
||||
equip_special_id(M,get_all_accesses(), "Dark Lord", /obj/item/weapon/card/id/syndicate, "syndie")
|
||||
|
||||
@@ -1370,33 +1368,28 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
if(alert("Are you sure? This will start up the engine. Should only be used during debug!",,"Yes","No") != "Yes")
|
||||
return
|
||||
|
||||
for(var/obj/machinery/power/emitter/E in world)
|
||||
for(var/obj/machinery/power/emitter/E in machines)
|
||||
if(E.anchored)
|
||||
E.active = 1
|
||||
|
||||
for(var/obj/machinery/field/generator/F in world)
|
||||
if(F.anchored)
|
||||
F.Varedit_start = 1
|
||||
spawn(30)
|
||||
for(var/obj/machinery/the_singularitygen/G in world)
|
||||
if(G.anchored)
|
||||
var/obj/singularity/S = new /obj/singularity(get_turf(G), 50)
|
||||
spawn(0)
|
||||
qdel(G)
|
||||
S.energy = 1750
|
||||
S.current_size = 7
|
||||
S.icon = 'icons/effects/224x224.dmi'
|
||||
S.icon_state = "singularity_s7"
|
||||
S.pixel_x = -96
|
||||
S.pixel_y = -96
|
||||
S.grav_pull = 0
|
||||
//S.consume_range = 3
|
||||
S.dissipate = 0
|
||||
//S.dissipate_delay = 10
|
||||
//S.dissipate_track = 0
|
||||
//S.dissipate_strength = 10
|
||||
for(var/obj/machinery/field/generator/F in machines)
|
||||
if(F.active == 0)
|
||||
F.active = 1
|
||||
F.state = 2
|
||||
F.power = 250
|
||||
F.anchored = 1
|
||||
F.warming_up = 3
|
||||
F.start_fields()
|
||||
F.update_icon()
|
||||
|
||||
for(var/obj/machinery/power/rad_collector/Rad in world)
|
||||
spawn(30)
|
||||
for(var/obj/machinery/the_singularitygen/G in machines)
|
||||
if(G.anchored)
|
||||
var/obj/singularity/S = new /obj/singularity(get_turf(G))
|
||||
S.energy = 800
|
||||
break
|
||||
|
||||
for(var/obj/machinery/power/rad_collector/Rad in machines)
|
||||
if(Rad.anchored)
|
||||
if(!Rad.P)
|
||||
var/obj/item/weapon/tank/plasma/Plasma = new/obj/item/weapon/tank/plasma(Rad)
|
||||
@@ -1408,7 +1401,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
if(!Rad.active)
|
||||
Rad.toggle_power()
|
||||
|
||||
for(var/obj/machinery/power/smes/SMES in world)
|
||||
for(var/obj/machinery/power/smes/SMES in machines)
|
||||
if(SMES.anchored)
|
||||
SMES.input_attempt = 1
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/client/proc/air_status(turf/target as turf)
|
||||
set category = "Debug"
|
||||
set name = "Display Air Status"
|
||||
|
||||
|
||||
if(!check_rights(R_DEBUG))
|
||||
return
|
||||
|
||||
@@ -18,22 +18,22 @@
|
||||
to_chat(usr, "\blue @[target.x],[target.y]: O:[GM.oxygen] T:[GM.toxins] N:[GM.nitrogen] C:[GM.carbon_dioxide] w [GM.temperature] Kelvin, [GM.return_pressure()] kPa [(burning)?("\red BURNING"):(null)]")
|
||||
for(var/datum/gas/trace_gas in GM.trace_gases)
|
||||
to_chat(usr, "[trace_gas.type]: [trace_gas.moles]")
|
||||
|
||||
|
||||
message_admins("[key_name_admin(usr)] has checked the air status of [T]")
|
||||
log_admin("[key_name(usr)] has checked the air status of [T]")
|
||||
|
||||
log_admin("[key_name(usr)] has checked the air status of [T]")
|
||||
|
||||
feedback_add_details("admin_verb","DAST") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/fix_next_move()
|
||||
set category = "Debug"
|
||||
set name = "Unfreeze Everyone"
|
||||
|
||||
|
||||
if(!check_rights(R_DEBUG))
|
||||
return
|
||||
|
||||
return
|
||||
|
||||
message_admins("[key_name_admin(usr)] has unfrozen everyone")
|
||||
log_admin("[key_name(usr)] has unfrozen everyone")
|
||||
|
||||
|
||||
var/largest_move_time = 0
|
||||
var/largest_click_time = 0
|
||||
var/mob/largest_move_mob = null
|
||||
@@ -56,18 +56,18 @@
|
||||
log_admin("DEBUG: [key_name(M)] next_move = [M.next_move] next_click = [M.next_click] world.time = [world.time]")
|
||||
M.next_move = 1
|
||||
M.next_click = 0
|
||||
|
||||
|
||||
message_admins("[key_name_admin(largest_move_mob)] had the largest move delay with [largest_move_time] frames / [largest_move_time/10] seconds!", 1)
|
||||
message_admins("[key_name_admin(largest_click_mob)] had the largest click delay with [largest_click_time] frames / [largest_click_time/10] seconds!", 1)
|
||||
message_admins("world.time = [world.time]", 1)
|
||||
|
||||
|
||||
feedback_add_details("admin_verb","UFE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
return
|
||||
|
||||
/client/proc/radio_report()
|
||||
set category = "Debug"
|
||||
set name = "Radio report"
|
||||
|
||||
|
||||
if(!check_rights(R_DEBUG))
|
||||
return
|
||||
|
||||
@@ -102,9 +102,9 @@
|
||||
output += " [device]<br>"
|
||||
|
||||
usr << browse(output,"window=radioreport")
|
||||
|
||||
|
||||
message_admins("[key_name_admin(usr)] has generated a radio report")
|
||||
log_admin("[key_name(usr)] has generated a radio report")
|
||||
log_admin("[key_name(usr)] has generated a radio report")
|
||||
|
||||
feedback_add_details("admin_verb","RR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
@@ -112,12 +112,12 @@
|
||||
set name = "Reload Admins"
|
||||
set category = "Debug"
|
||||
|
||||
if(!check_rights(R_SERVER))
|
||||
if(!check_rights(R_SERVER))
|
||||
return
|
||||
|
||||
message_admins("[key_name_admin(usr)] has manually reloaded admins")
|
||||
log_admin("[key_name(usr)] has manually reloaded admins")
|
||||
|
||||
|
||||
load_admins()
|
||||
feedback_add_details("admin_verb","RLDA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
@@ -126,14 +126,14 @@
|
||||
set name = "Print Jobban Log"
|
||||
set desc = "This spams all the active jobban entries for the current round to standard output."
|
||||
set category = "Debug"
|
||||
|
||||
|
||||
if(!check_rights(R_DEBUG))
|
||||
return
|
||||
|
||||
to_chat(usr, "<b>Jobbans active in this round.</b>")
|
||||
for(var/t in jobban_keylist)
|
||||
to_chat(usr, "[t]")
|
||||
|
||||
|
||||
message_admins("[key_name_admin(usr)] has printed the jobban log")
|
||||
log_admin("[key_name(usr)] has printed the jobban log")
|
||||
|
||||
@@ -141,7 +141,7 @@
|
||||
set name = "Search Jobban Log"
|
||||
set desc = "This searches all the active jobban entries for the current round and outputs the results to standard output."
|
||||
set category = "Debug"
|
||||
|
||||
|
||||
if(!check_rights(R_DEBUG))
|
||||
return
|
||||
|
||||
@@ -153,6 +153,26 @@
|
||||
for(var/t in jobban_keylist)
|
||||
if(findtext(t, filter))
|
||||
to_chat(usr, "[t]")
|
||||
|
||||
|
||||
message_admins("[key_name_admin(usr)] has searched the jobban log for [filter]")
|
||||
log_admin("[key_name(usr)] has searched the jobban log for [filter]")
|
||||
|
||||
/client/proc/vv_by_ref()
|
||||
set name = "VV by Ref"
|
||||
set desc = "Give this a ref string, and you will see its corresponding VV panel if it exists"
|
||||
set category = "Debug"
|
||||
|
||||
// It's gated by "Debug Verbs", so might as well gate it to the debug permission
|
||||
if(!check_rights(R_DEBUG))
|
||||
return
|
||||
|
||||
var/refstring = input("Which reference?","Ref") as text|null
|
||||
if(!refstring)
|
||||
return
|
||||
|
||||
var/datum/D = locate(refstring)
|
||||
if(!D)
|
||||
to_chat(usr, "<span class='warning'>That ref string does not correspond to any datum.</span>")
|
||||
return
|
||||
|
||||
debug_variables(D)
|
||||
|
||||
@@ -21,7 +21,7 @@ var/global/list/frozen_mob_list = list()
|
||||
|
||||
///mob freeze procs
|
||||
|
||||
/mob/living/var/frozen = 0 //used for preventing attacks on admin-frozen mobs
|
||||
/mob/living/var/frozen = null //used for preventing attacks on admin-frozen mobs
|
||||
/mob/living/var/admin_prev_sleeping = 0 //used for keeping track of previous sleeping value with admin freeze
|
||||
|
||||
/mob/living/proc/admin_Freeze(var/client/admin)
|
||||
@@ -34,7 +34,7 @@ var/global/list/frozen_mob_list = list()
|
||||
src.overlays += AO
|
||||
|
||||
anchored = 1
|
||||
frozen = 1
|
||||
frozen = AO
|
||||
admin_prev_sleeping = sleeping
|
||||
sleeping += 20000
|
||||
if(!(src in frozen_mob_list))
|
||||
@@ -46,15 +46,16 @@ var/global/list/frozen_mob_list = list()
|
||||
message_admins("\blue [key_name_admin(admin)] unfroze [key_name_admin(src)]")
|
||||
log_admin("[key_name(admin)] unfroze [key_name(src)]")
|
||||
|
||||
update_icons()
|
||||
|
||||
anchored = 0
|
||||
frozen = 0
|
||||
overlays -= frozen
|
||||
frozen = null
|
||||
sleeping = admin_prev_sleeping
|
||||
admin_prev_sleeping = null
|
||||
if(src in frozen_mob_list)
|
||||
frozen_mob_list -= src
|
||||
|
||||
update_icons()
|
||||
|
||||
|
||||
/mob/living/carbon/slime/admin_Freeze(admin)
|
||||
..(admin)
|
||||
@@ -89,7 +90,7 @@ var/global/list/frozen_mob_list = list()
|
||||
return
|
||||
var/obj/mecha/M = O
|
||||
if(!istype(M,/obj/mecha))
|
||||
to_chat(src, "\red <b>This can only be used on Mechs!</b>")
|
||||
to_chat(src, "<span class='danger'>This can only be used on Mechs!</span>")
|
||||
return
|
||||
else
|
||||
if(usr)
|
||||
|
||||
@@ -64,7 +64,7 @@ var/global/sent_honksquad = 0
|
||||
//So they don't forget their code or mission.
|
||||
new_honksquad.mind.store_memory("<B>Mission:</B> \red [input].")
|
||||
|
||||
to_chat(new_honksquad, "\blue You are a HONKsquad. [!honk_leader_selected?"commando":"<B>LEADER</B>"] in the service of Clown Planet. You are called in cases of exteme low levels of HONK. You are NOT authorized to kill. \nYour current mission is: \red<B>[input]</B>")
|
||||
to_chat(new_honksquad, "\blue You are a HONKsquad. [!honk_leader_selected?"commando":"<B>LEADER</B>"] in the service of Clown Planet. You are called in cases of exteme low levels of HONK. You are NOT authorized to kill. \nYour current mission is: <span class='danger'>[input]</span>")
|
||||
|
||||
honksquad_number--
|
||||
|
||||
@@ -92,7 +92,7 @@ var/global/sent_honksquad = 0
|
||||
//Creates mind stuff.
|
||||
new_honksquad.mind_initialize()
|
||||
new_honksquad.mind.assigned_role = "MODE"
|
||||
new_honksquad.mind.special_role = "HONKsquad"
|
||||
new_honksquad.mind.special_role = SPECIAL_ROLE_HONKSQUAD
|
||||
ticker.mode.traitors |= new_honksquad.mind//Adds them to current traitor list. Which is really the extra antagonist list.
|
||||
new_honksquad.equip_honksquad(honk_leader_selected)
|
||||
return new_honksquad
|
||||
|
||||
@@ -0,0 +1,219 @@
|
||||
// Syndicate Infiltration Team (SIT)
|
||||
// A little like Syndicate Strike Team (SST) but geared towards stealthy team missions rather than murderbone.
|
||||
|
||||
var/global/sent_syndicate_infiltration_team = 0
|
||||
|
||||
/client/proc/syndicate_infiltration_team()
|
||||
set category = "Event"
|
||||
set name = "Send Syndicate Infiltration Team"
|
||||
set desc = "Spawns a squad of syndicate infiltrators on the Syndicate Mothership if you want to run an admin event."
|
||||
if(!check_rights(R_ADMIN))
|
||||
to_chat(src, "Only administrators may use this command.")
|
||||
return
|
||||
if(!ticker)
|
||||
alert("The game hasn't started yet!")
|
||||
return
|
||||
if(alert("Do you want to send in the Syndicate Infiltration Team?",,"Yes","No")=="No")
|
||||
return
|
||||
var/spawn_dummies = 0
|
||||
if(alert("Spawn full-size team, even if there aren't enough ghosts to populate them?",,"Yes","No")=="Yes")
|
||||
spawn_dummies = 1
|
||||
var/pick_manually = 0
|
||||
if(alert("Pick the team members manually? If you select yes, you pick from ghosts. If you select no, ghosts get offered the chance to join.",,"Yes","No")=="Yes")
|
||||
pick_manually = 1
|
||||
var/list/teamsizeoptions = list(1,2,3,4,5)
|
||||
var/teamsize = input(src, "How many team members, not counting the team leader?") as null|anything in teamsizeoptions
|
||||
if(!(teamsize in teamsizeoptions))
|
||||
alert("Invalid team size specified. Aborting.")
|
||||
return
|
||||
var/input = null
|
||||
while(!input)
|
||||
input = sanitize(copytext(input(src, "Please specify which mission the syndicate infiltration team shall undertake.", "Specify Mission", ""),1,MAX_MESSAGE_LEN))
|
||||
if(!input)
|
||||
alert("No mission specified. Aborting.")
|
||||
return
|
||||
var/tctext = input(src, "How much TC do you want to give each team member? Suggested: 20-30. They cannot trade TC.") as num
|
||||
var/tcamount = text2num(tctext)
|
||||
tcamount = between(0, tcamount, 1000)
|
||||
var/spawn_sit_mgmt = 0
|
||||
if(alert("Spawn a syndicate mob for you, so you can brief them before they go?",,"Yes","No")=="Yes")
|
||||
spawn_sit_mgmt = 1
|
||||
if(sent_syndicate_infiltration_team == 1)
|
||||
if(alert("A Syndicate Infiltration Team has already been sent. Sure you want to send another?",,"Yes","No")=="No")
|
||||
return
|
||||
|
||||
var/syndicate_leader_selected = 0
|
||||
|
||||
var/list/infiltrators = list()
|
||||
|
||||
if(pick_manually)
|
||||
var/list/possible_ghosts = list()
|
||||
for(var/mob/dead/observer/G in player_list)
|
||||
if(!G.client.is_afk())
|
||||
if(!(G.mind && G.mind.current && G.mind.current.stat != DEAD))
|
||||
possible_ghosts += G
|
||||
for(var/i=teamsize,(i>0&&possible_ghosts.len),i--) //Decrease with every SIT member selected.
|
||||
var/candidate = input("Pick characters to spawn as a SIT member. This will go on until there either no more ghosts to pick from, or the slots are full.", "Active Players") as null|anything in possible_ghosts // auto-picks if only one candidate
|
||||
possible_ghosts -= candidate
|
||||
infiltrators += candidate
|
||||
else
|
||||
to_chat(src, "Polling candidates...")
|
||||
infiltrators = pollCandidates("Do you want to play as a SYNDICATE INFILTRATOR?") // ROLE_TRAITOR, 7
|
||||
|
||||
if(!infiltrators.len)
|
||||
to_chat(src, "Nobody volunteered.")
|
||||
return 0
|
||||
|
||||
sent_syndicate_infiltration_team = 1
|
||||
|
||||
var/list/sit_spawns = list()
|
||||
var/list/sit_spawns_leader = list()
|
||||
var/list/sit_spawns_mgmt = list()
|
||||
for(var/obj/effect/landmark/L in landmarks_list)
|
||||
if(L.name == "Syndicate-Infiltrator")
|
||||
sit_spawns += L
|
||||
if(L.name == "Syndicate-Infiltrator-Leader")
|
||||
sit_spawns_leader += L
|
||||
if(L.name == "Syndicate-Infiltrator-Admin")
|
||||
sit_spawns_mgmt += L
|
||||
|
||||
var/num_spawned = 1
|
||||
var/team_leader = null
|
||||
for(var/obj/effect/landmark/L in sit_spawns)
|
||||
if(!infiltrators.len && !spawn_dummies) break
|
||||
syndicate_leader_selected = num_spawned == 1?1:0
|
||||
var/mob/living/carbon/human/new_syndicate_infiltrator = create_syndicate_infiltrator(L, syndicate_leader_selected, tcamount, 0)
|
||||
if(infiltrators.len)
|
||||
var/mob/theguy = pick(infiltrators)
|
||||
if(!spawn_sit_mgmt || theguy.key != key)
|
||||
new_syndicate_infiltrator.key = theguy.key
|
||||
new_syndicate_infiltrator.internal = new_syndicate_infiltrator.s_store
|
||||
new_syndicate_infiltrator.update_internals_hud_icon(1)
|
||||
infiltrators -= theguy
|
||||
to_chat(new_syndicate_infiltrator, "<span class='danger'>You are a [!syndicate_leader_selected?"Infiltrator":"<B>Lead Infiltrator</B>"] in the service of the Syndicate. \nYour current mission is: <B>[input]</B></span>")
|
||||
to_chat(new_syndicate_infiltrator, "<span class='notice'>You are equipped with an uplink implant to help you achieve your objectives. ((activate it via button in top left of screen))</span>")
|
||||
new_syndicate_infiltrator.faction += "syndicate"
|
||||
data_core.manifest_inject(new_syndicate_infiltrator)
|
||||
if(syndicate_leader_selected)
|
||||
var/obj/effect/landmark/warpto = pick(sit_spawns_leader)
|
||||
new_syndicate_infiltrator.loc = warpto.loc
|
||||
sit_spawns_leader -= warpto
|
||||
team_leader = new_syndicate_infiltrator
|
||||
to_chat(new_syndicate_infiltrator, "<span class='danger'>As team leader, it is up to you to organize your team! Give the job to someone else if you can't handle it. Only your ID opens the exit door.</span>")
|
||||
else
|
||||
to_chat(new_syndicate_infiltrator, "<span class='danger'>Your team leader is: [team_leader]. They are in charge!</span>")
|
||||
teamsize--
|
||||
to_chat(new_syndicate_infiltrator, "<span class='notice'>You have more helpful information stored in your Notes.</span>")
|
||||
new_syndicate_infiltrator.mind.store_memory("<B>Mission:</B> [input] ")
|
||||
new_syndicate_infiltrator.mind.store_memory("<B>Team Leader:</B> [team_leader] ")
|
||||
new_syndicate_infiltrator.mind.store_memory("<B>Starting Equipment:</B> <BR>- Chameleon Jumpsuit ((right click to Change Color))<BR> - Agent ID card ((disguise as another job))<BR> - Uplink Implant ((top left of screen)) <BR> - Dust Implant ((destroys your body on death)) <BR> - Combat Gloves ((insulated, disguised as black gloves)) <BR> - Anything bought with your uplink implant")
|
||||
var/datum/atom_hud/antag/opshud = huds[ANTAG_HUD_OPS]
|
||||
opshud.join_hud(new_syndicate_infiltrator.mind.current)
|
||||
ticker.mode.set_antag_hud(new_syndicate_infiltrator.mind.current, "hudoperative")
|
||||
new_syndicate_infiltrator.regenerate_icons()
|
||||
num_spawned++
|
||||
if(!teamsize)
|
||||
break
|
||||
if(spawn_sit_mgmt)
|
||||
for(var/obj/effect/landmark/L in sit_spawns_mgmt)
|
||||
var/mob/living/carbon/human/syndimgmtmob = create_syndicate_infiltrator(L, 1, 100, 1)
|
||||
syndimgmtmob.key = key
|
||||
syndimgmtmob.internal = syndimgmtmob.s_store
|
||||
syndimgmtmob.update_internals_hud_icon(1)
|
||||
syndimgmtmob.faction += "syndicate"
|
||||
syndimgmtmob.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal(src), slot_glasses)
|
||||
syndimgmtmob.equip_to_slot_or_del(new /obj/item/clothing/suit/space/rig/syndi/elite, slot_wear_suit)
|
||||
syndimgmtmob.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/rig/syndi/elite, slot_head)
|
||||
syndimgmtmob.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/syndicate, slot_wear_mask)
|
||||
var/datum/atom_hud/antag/opshud = huds[ANTAG_HUD_OPS]
|
||||
opshud.join_hud(syndimgmtmob.mind.current)
|
||||
ticker.mode.set_antag_hud(syndimgmtmob.mind.current, "hudoperative")
|
||||
syndimgmtmob.mind.special_role = "Syndicate Management Consultant"
|
||||
syndimgmtmob.regenerate_icons()
|
||||
to_chat(syndimgmtmob, "<span class='userdanger'>You have spawned as Syndicate Management. You should brief them on their mission before they go.</span>")
|
||||
message_admins("[key_name_admin(src)] has spawned a Syndicate Infiltration Team.", 1)
|
||||
log_admin("[key_name(src)] used Spawn Syndicate Infiltration Team.")
|
||||
feedback_add_details("admin_verb","SPAWNSIT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
// ---------------------------------------------------------------------------------------------------------
|
||||
|
||||
/client/proc/create_syndicate_infiltrator(obj/spawn_location, syndicate_leader_selected = 0, uplink_tc = 20, is_mgmt = 0)
|
||||
var/mob/living/carbon/human/new_syndicate_infiltrator = new(spawn_location.loc)
|
||||
|
||||
var/syndicate_infiltrator_name = random_name(pick(MALE,FEMALE))
|
||||
|
||||
var/datum/preferences/A = new() //Randomize appearance
|
||||
A.real_name = syndicate_infiltrator_name
|
||||
A.copy_to(new_syndicate_infiltrator)
|
||||
|
||||
new_syndicate_infiltrator.dna.ready_dna(new_syndicate_infiltrator) //Creates DNA.
|
||||
|
||||
//Creates mind stuff.
|
||||
new_syndicate_infiltrator.mind_initialize()
|
||||
new_syndicate_infiltrator.mind.assigned_role = "MODE"
|
||||
new_syndicate_infiltrator.mind.special_role = "Syndicate Infiltrator"
|
||||
ticker.mode.traitors |= new_syndicate_infiltrator.mind //Adds them to extra antag list
|
||||
new_syndicate_infiltrator.equip_syndicate_infiltrator(syndicate_leader_selected, uplink_tc, is_mgmt)
|
||||
qdel(spawn_location)
|
||||
return new_syndicate_infiltrator
|
||||
|
||||
// ---------------------------------------------------------------------------------------------------------
|
||||
|
||||
/mob/living/carbon/human/proc/equip_syndicate_infiltrator(syndicate_leader_selected = 0, num_tc, flag_mgmt)
|
||||
// Storage items
|
||||
equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(src), slot_back)
|
||||
equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(src), slot_in_backpack)
|
||||
equip_to_slot_or_del(new /obj/item/clothing/under/chameleon(src), slot_w_uniform)
|
||||
if(!flag_mgmt)
|
||||
equip_to_slot_or_del(new /obj/item/device/flashlight(src), slot_in_backpack)
|
||||
equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/full/multitool(src), slot_belt)
|
||||
|
||||
var/obj/item/clothing/gloves/combat/G = new /obj/item/clothing/gloves/combat(src)
|
||||
G.name = "black gloves"
|
||||
equip_to_slot_or_del(G, slot_gloves)
|
||||
|
||||
// Implants:
|
||||
// Uplink
|
||||
var/obj/item/weapon/implant/uplink/U = new /obj/item/weapon/implant/uplink(src)
|
||||
U.implant(src)
|
||||
if (flag_mgmt)
|
||||
U.hidden_uplink.uses = 500
|
||||
else
|
||||
U.hidden_uplink.uses = num_tc
|
||||
// Storage
|
||||
//var/obj/item/weapon/implant/storage/T = new /obj/item/weapon/implant/storage(src)
|
||||
//T.implant(src)
|
||||
// Dust
|
||||
var/obj/item/weapon/implant/dust/D = new /obj/item/weapon/implant/dust(src)
|
||||
D.implant(src)
|
||||
|
||||
// Radio & PDA
|
||||
var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate/syndteam(src)
|
||||
R.set_frequency(SYNDTEAM_FREQ)
|
||||
equip_to_slot_or_del(R, slot_l_ear)
|
||||
equip_or_collect(new /obj/item/device/pda(src), slot_in_backpack)
|
||||
|
||||
// Other gear
|
||||
equip_to_slot_or_del(new /obj/item/clothing/shoes/syndigaloshes(src), slot_shoes)
|
||||
|
||||
var/obj/item/weapon/card/id/syndicate/W = new(src) //Untrackable by AI
|
||||
if (flag_mgmt)
|
||||
W.icon_state = "commander"
|
||||
else
|
||||
W.icon_state = "id"
|
||||
W.access = list(access_maint_tunnels,access_external_airlocks)
|
||||
W.assignment = "Civilian"
|
||||
W.access += get_access("Civilian")
|
||||
W.access += list(access_medical, access_engine, access_cargo, access_research)
|
||||
if(flag_mgmt)
|
||||
W.assignment = "Syndicate Management Consultant"
|
||||
W.access += get_syndicate_access("Syndicate Commando")
|
||||
else if(syndicate_leader_selected)
|
||||
W.access += get_syndicate_access("Syndicate Commando")
|
||||
else
|
||||
W.access += get_syndicate_access("Syndicate Operative")
|
||||
W.name = "[real_name]'s ID Card ([W.assignment])"
|
||||
W.registered_name = real_name
|
||||
equip_to_slot_or_del(W, slot_wear_id)
|
||||
|
||||
return 1
|
||||
@@ -119,40 +119,6 @@ var/intercom_range_display_status = 0
|
||||
qdel(F)
|
||||
feedback_add_details("admin_verb","mIRD") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
var/list/admin_verbs_show_debug_verbs = list(
|
||||
/client/proc/camera_view,
|
||||
/client/proc/sec_camera_report,
|
||||
/client/proc/intercom_view,
|
||||
/client/proc/Cell, //More air things
|
||||
/client/proc/atmosscan, //check plumbing
|
||||
/client/proc/powerdebug, //check power
|
||||
/client/proc/count_objects_on_z_level,
|
||||
/client/proc/count_objects_all,
|
||||
/client/proc/cmd_assume_direct_control,
|
||||
/client/proc/startSinglo,
|
||||
/client/proc/ticklag,
|
||||
/client/proc/cmd_admin_grantfullaccess,
|
||||
/client/proc/cmd_admin_areatest,
|
||||
/client/proc/cmd_admin_rejuvenate,
|
||||
/datum/admins/proc/show_traitor_panel,
|
||||
/client/proc/print_jobban_old,
|
||||
/client/proc/print_jobban_old_filter,
|
||||
/client/proc/forceEvent,
|
||||
/client/proc/nanomapgen_DumpImage,
|
||||
/client/proc/reload_nanoui_resources
|
||||
)
|
||||
|
||||
/client/proc/enable_debug_verbs()
|
||||
set category = "Debug"
|
||||
set name = "Debug verbs"
|
||||
|
||||
if(!check_rights(R_DEBUG))
|
||||
return
|
||||
|
||||
verbs += admin_verbs_show_debug_verbs
|
||||
|
||||
feedback_add_details("admin_verb","mDV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/count_objects_on_z_level()
|
||||
set category = "Mapping"
|
||||
set name = "Count Objects On Level"
|
||||
|
||||
@@ -13,41 +13,19 @@ client/proc/one_click_antag()
|
||||
/datum/admins/proc/one_click_antag()
|
||||
|
||||
var/dat = {"<B>One-click Antagonist</B><br>
|
||||
<a href='?src=\ref[src];makeAntag=1'>Make Traitors</a><br>
|
||||
<a href='?src=\ref[src];makeAntag=2'>Make Changelings</a><br>
|
||||
<a href='?src=\ref[src];makeAntag=3'>Make Revolutionaries</a><br>
|
||||
<a href='?src=\ref[src];makeAntag=4'>Make Cult</a><br>
|
||||
<a href='?src=\ref[src];makeAntag=5'>Make Malf AI</a><br>
|
||||
<a href='?src=\ref[src];makeAntag=6'>Make Wizard (Requires Ghosts)</a><br>
|
||||
<a href='?src=\ref[src];makeAntag=7'>Make Vampires</a><br>
|
||||
<a href='?src=\ref[src];makeAntag=8'>Make Vox Raiders (Requires Ghosts)</a><br>
|
||||
<a href='?src=\ref[src];makeAntag=9'>Make Abductor Team (Requires Ghosts)</a><br>
|
||||
<a href='?src=[UID()];makeAntag=1'>Make Traitors</a><br>
|
||||
<a href='?src=[UID()];makeAntag=2'>Make Changelings</a><br>
|
||||
<a href='?src=[UID()];makeAntag=3'>Make Revolutionaries</a><br>
|
||||
<a href='?src=[UID()];makeAntag=4'>Make Cult</a><br>
|
||||
<a href='?src=[UID()];makeAntag=5'>Make Wizard (Requires Ghosts)</a><br>
|
||||
<a href='?src=[UID()];makeAntag=6'>Make Vampires</a><br>
|
||||
<a href='?src=[UID()];makeAntag=7'>Make Vox Raiders (Requires Ghosts)</a><br>
|
||||
<a href='?src=[UID()];makeAntag=8'>Make Abductor Team (Requires Ghosts)</a><br>
|
||||
"}
|
||||
usr << browse(dat, "window=oneclickantag;size=400x400")
|
||||
return
|
||||
|
||||
|
||||
/datum/admins/proc/makeMalfAImode()
|
||||
|
||||
var/list/mob/living/silicon/AIs = list()
|
||||
var/mob/living/silicon/malfAI = null
|
||||
var/datum/mind/themind = null
|
||||
|
||||
for(var/mob/living/silicon/ai/ai in player_list)
|
||||
if(ai.client && (ROLE_MALF in ai.client.prefs.be_special))
|
||||
AIs += ai
|
||||
|
||||
if(AIs.len)
|
||||
malfAI = pick(AIs)
|
||||
|
||||
if(malfAI)
|
||||
themind = malfAI.mind
|
||||
themind.make_AI_Malf()
|
||||
return 1
|
||||
|
||||
return 0
|
||||
|
||||
|
||||
/datum/admins/proc/makeTraitors()
|
||||
var/datum/game_mode/traitor/temp = new
|
||||
|
||||
@@ -146,40 +124,16 @@ client/proc/one_click_antag()
|
||||
return 0
|
||||
|
||||
/datum/admins/proc/makeWizard()
|
||||
var/list/mob/candidates = list()
|
||||
var/mob/theghost = null
|
||||
var/time_passed = world.time
|
||||
|
||||
for(var/mob/G in respawnable_list)
|
||||
if(istype(G) && G.client && (ROLE_WIZARD in G.client.prefs.be_special))
|
||||
if(!jobban_isbanned(G, "wizard") && !jobban_isbanned(G, "Syndicate"))
|
||||
if(player_old_enough_antag(G.client,ROLE_WIZARD))
|
||||
spawn(0)
|
||||
switch(G.timed_alert("Do you wish to be considered for the position of Space Wizard Foundation 'diplomat'?","Please answer in 30 seconds!","No",300,"Yes","No"))//alert(G, "Do you wish to be considered for the position of Space Wizard Foundation 'diplomat'?","Please answer in 30 seconds!","Yes","No"))
|
||||
if("Yes")
|
||||
if((world.time-time_passed)>300)//If more than 30 game seconds passed.
|
||||
return
|
||||
candidates += G
|
||||
if("No")
|
||||
return
|
||||
else
|
||||
return
|
||||
|
||||
sleep(300)
|
||||
var/list/candidates = pollCandidates("Do you wish to be considered for the position of a Wizard Foundation 'diplomat'?", "wizard")
|
||||
|
||||
if(candidates.len)
|
||||
candidates = shuffle(candidates)
|
||||
for(var/mob/dead/observer/i in candidates)
|
||||
if(!i || !i.client) continue //Dont bother removing them from the list since we only grab one wizard
|
||||
var/mob/dead/observer/selected = pick(candidates)
|
||||
candidates -= selected
|
||||
|
||||
theghost = i
|
||||
break
|
||||
|
||||
if(theghost)
|
||||
var/mob/living/carbon/human/new_character=makeBody(theghost)
|
||||
var/mob/living/carbon/human/new_character = makeBody(selected)
|
||||
new_character.mind.make_Wizard()
|
||||
return 1
|
||||
|
||||
return 0
|
||||
|
||||
|
||||
@@ -380,7 +334,7 @@ client/proc/one_click_antag()
|
||||
//So they don't forget their code or mission.
|
||||
|
||||
|
||||
to_chat(new_syndicate_commando, "\blue You are an Elite Syndicate. [!syndicate_leader_selected?"commando":"<B>LEADER</B>"] in the service of the Syndicate. \nYour current mission is: \red<B> [input]</B>")
|
||||
to_chat(new_syndicate_commando, "\blue You are an Elite Syndicate. [!syndicate_leader_selected?"commando":"<B>LEADER</B>"] in the service of the Syndicate. \nYour current mission is: <span class='danger'> [input]</span>")
|
||||
|
||||
numagents--
|
||||
if(numagents >= 6)
|
||||
@@ -426,7 +380,7 @@ client/proc/one_click_antag()
|
||||
//Creates mind stuff.
|
||||
new_syndicate_commando.mind_initialize()
|
||||
new_syndicate_commando.mind.assigned_role = "MODE"
|
||||
new_syndicate_commando.mind.special_role = "Syndicate Commando"
|
||||
new_syndicate_commando.mind.special_role = SPECIAL_ROLE_SYNDICATE_DEATHSQUAD
|
||||
|
||||
//Adds them to current traitor list. Which is really the extra antagonist list.
|
||||
ticker.mode.traitors += new_syndicate_commando.mind
|
||||
@@ -487,7 +441,7 @@ client/proc/one_click_antag()
|
||||
new_vox.key = theghost.key
|
||||
ticker.mode.traitors += new_vox.mind
|
||||
|
||||
to_chat(new_vox, "\blue You are a Vox Primalis, fresh out of the Shoal. Your ship has arrived at the Tau Ceti system hosting the NSV Exodus... or was it the Luna? NSS? Utopia? Nobody is really sure, but everyong is raring to start pillaging! Your current goal is: \red<B> [input]</B>")
|
||||
to_chat(new_vox, "\blue You are a Vox Primalis, fresh out of the Shoal. Your ship has arrived at the Tau Ceti system hosting the NSV Exodus... or was it the Luna? NSS? Utopia? Nobody is really sure, but everyong is raring to start pillaging! Your current goal is: <span class='danger'> [input]</span>")
|
||||
to_chat(new_vox, "\red Don't forget to turn on your nitrogen internals!")
|
||||
|
||||
raiders--
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
A.copy_to(H)
|
||||
|
||||
ticker.mode.traitors += H.mind
|
||||
H.mind.special_role = "traitor"
|
||||
H.mind.special_role = SPECIAL_ROLE_TRAITOR
|
||||
|
||||
var/datum/objective/hijack/hijack_objective = new
|
||||
hijack_objective.owner = H.mind
|
||||
|
||||
@@ -81,7 +81,7 @@ var/list/sounds_cache = list()
|
||||
|
||||
for(var/O in global_intercoms)
|
||||
var/obj/item/device/radio/intercom/I = O
|
||||
if(I.z != ZLEVEL_STATION && !ignore_z)
|
||||
if(!is_station_level(I.z) && !ignore_z)
|
||||
continue
|
||||
if(!I.on && !ignore_power)
|
||||
continue
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
return
|
||||
|
||||
var/image/cross = image('icons/obj/storage.dmi',"bible")
|
||||
msg = "\blue [bicon(cross)] <b><font color=purple>PRAY: </font>[key_name(src, 1)] (<A HREF='?_src_=holder;adminmoreinfo=\ref[src]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=\ref[src]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[src]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[src]'>SM</A>) ([admin_jump_link(src, "holder")]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;adminspawncookie=\ref[src]'>SC</a>):</b> [msg]"
|
||||
msg = "\blue [bicon(cross)] <b><font color=purple>PRAY: </font>[key_name(src, 1)] (<A HREF='?_src_=holder;adminmoreinfo=\ref[src]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=\ref[src]'>PP</A>) (<A HREF='?_src_=vars;Vars=[UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[src]'>SM</A>) ([admin_jump_link(src)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;adminspawncookie=\ref[src]'>SC</a>):</b> [msg]"
|
||||
|
||||
for(var/client/X in admins)
|
||||
if(check_rights(R_EVENT,0,X.mob))
|
||||
@@ -25,7 +25,7 @@
|
||||
|
||||
/proc/Centcomm_announce(var/text , var/mob/Sender)
|
||||
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
|
||||
msg = "\blue <b><font color=orange>CENTCOMM: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender, "holder")]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;CentcommReply=\ref[Sender]'>RPLY</A>):</b> [msg]"
|
||||
msg = "<span class='boldnotice'><font color=orange>CENTCOMM: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=[Sender.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;CentcommReply=\ref[Sender]'>RPLY</A>):</span> [msg]"
|
||||
for(var/client/X in admins)
|
||||
if(R_EVENT & X.holder.rights)
|
||||
to_chat(X, msg)
|
||||
@@ -34,7 +34,7 @@
|
||||
|
||||
/proc/Syndicate_announce(var/text , var/mob/Sender)
|
||||
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
|
||||
msg = "\blue <b><font color='#DC143C'>SYNDICATE: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender, "holder")]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;SyndicateReply=\ref[Sender]'>REPLY</A>):</b> [msg]"
|
||||
msg = "<span class='boldnotice'><font color='#DC143C'>SYNDICATE: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=[Sender.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;SyndicateReply=\ref[Sender]'>REPLY</A>):</span> [msg]"
|
||||
for(var/client/X in admins)
|
||||
if(check_rights(R_EVENT,0,X.mob))
|
||||
to_chat(X, msg)
|
||||
@@ -43,7 +43,7 @@
|
||||
|
||||
/proc/HONK_announce(var/text , var/mob/Sender)
|
||||
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
|
||||
msg = "\blue <b><font color=pink>HONK: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender, "holder")]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;HONKReply=\ref[Sender]'>RPLY</A>):</b> [msg]"
|
||||
msg = "<span class='boldnotice'><font color=pink>HONK: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=[Sender.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;HONKReply=\ref[Sender]'>RPLY</A>):</span> [msg]"
|
||||
for(var/client/X in admins)
|
||||
if(R_EVENT & X.holder.rights)
|
||||
to_chat(X, msg)
|
||||
@@ -52,7 +52,7 @@
|
||||
|
||||
/proc/ERT_Announce(var/text , var/mob/Sender, var/repeat_warning)
|
||||
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
|
||||
msg = "<span class='adminnotice'><b><font color=orange>ERT REQUEST: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender, "holder")]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;ErtReply=\ref[Sender]'>RESPOND</A>):</b> [msg]</span>"
|
||||
msg = "<span class='adminnotice'><b><font color=orange>ERT REQUEST: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=[Sender.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;ErtReply=\ref[Sender]'>RESPOND</A>):</b> [msg]</span>"
|
||||
if(repeat_warning)
|
||||
msg += "<BR><span class='adminnotice'><b>WARNING: ERT request has gone 5 minutes with no reply!</b></span>"
|
||||
for(var/client/X in admins)
|
||||
@@ -64,7 +64,7 @@
|
||||
/proc/Nuke_request(text , mob/Sender)
|
||||
var/nuke_code = get_nuke_code()
|
||||
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
|
||||
msg = "<span class='adminnotice'><b><font color=orange>NUKE CODE REQUEST: </font>[key_name(Sender)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender, "holder")]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;CentcommReply=\ref[Sender]'>RPLY</A>):</b> [msg]</span>"
|
||||
msg = "<span class='adminnotice'><b><font color=orange>NUKE CODE REQUEST: </font>[key_name(Sender)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=[Sender.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;CentcommReply=\ref[Sender]'>RPLY</A>):</b> [msg]</span>"
|
||||
for(var/client/X in admins)
|
||||
if(check_rights(R_EVENT,0,X.mob))
|
||||
to_chat(X, msg)
|
||||
|
||||
@@ -235,19 +235,19 @@ proc/cmd_admin_mute(mob/M as mob, mute_type, automute = 0)
|
||||
if(g.antagHUD)
|
||||
g.antagHUD = 0 // Disable it on those that have it enabled
|
||||
g.has_enabled_antagHUD = 2 // We'll allow them to respawn
|
||||
to_chat(g, "\red <B>The Administrator has disabled AntagHUD </B>")
|
||||
to_chat(g, "<span class='danger'>The Administrator has disabled AntagHUD </span>")
|
||||
config.antag_hud_allowed = 0
|
||||
to_chat(src, "\red <B>AntagHUD usage has been disabled</B>")
|
||||
to_chat(src, "<span class='danger'>AntagHUD usage has been disabled</span>")
|
||||
action = "disabled"
|
||||
else
|
||||
for(var/mob/dead/observer/g in get_ghosts())
|
||||
if(!g.client.holder) // Add the verb back for all non-admin ghosts
|
||||
g.verbs += /mob/dead/observer/verb/toggle_antagHUD
|
||||
to_chat(g, "\blue <B>The Administrator has enabled AntagHUD </B>")// Notify all observers they can now use AntagHUD
|
||||
to_chat(g, "<span class='boldnotice'>The Administrator has enabled AntagHUD </span>")// Notify all observers they can now use AntagHUD
|
||||
|
||||
config.antag_hud_allowed = 1
|
||||
action = "enabled"
|
||||
to_chat(src, "\blue <B>AntagHUD usage has been enabled</B>")
|
||||
to_chat(src, "<span class='boldnotice'>AntagHUD usage has been enabled</span>")
|
||||
|
||||
|
||||
log_admin("[key_name(usr)] has [action] antagHUD usage for observers")
|
||||
@@ -264,19 +264,19 @@ proc/cmd_admin_mute(mob/M as mob, mute_type, automute = 0)
|
||||
var/action=""
|
||||
if(config.antag_hud_restricted)
|
||||
for(var/mob/dead/observer/g in get_ghosts())
|
||||
to_chat(g, "\blue <B>The administrator has lifted restrictions on joining the round if you use AntagHUD</B>")
|
||||
to_chat(g, "<span class='boldnotice'>The administrator has lifted restrictions on joining the round if you use AntagHUD</span>")
|
||||
action = "lifted restrictions"
|
||||
config.antag_hud_restricted = 0
|
||||
to_chat(src, "\blue <B>AntagHUD restrictions have been lifted</B>")
|
||||
to_chat(src, "<span class='boldnotice'>AntagHUD restrictions have been lifted</span>")
|
||||
else
|
||||
for(var/mob/dead/observer/g in get_ghosts())
|
||||
to_chat(g, "\red <B>The administrator has placed restrictions on joining the round if you use AntagHUD</B>")
|
||||
to_chat(g, "\red <B>Your AntagHUD has been disabled, you may choose to re-enabled it but will be under restrictions </B>")
|
||||
to_chat(g, "<span class='danger'>The administrator has placed restrictions on joining the round if you use AntagHUD</span>")
|
||||
to_chat(g, "<span class='danger'>Your AntagHUD has been disabled, you may choose to re-enabled it but will be under restrictions </span>")
|
||||
g.antagHUD = 0
|
||||
g.has_enabled_antagHUD = 0
|
||||
action = "placed restrictions"
|
||||
config.antag_hud_restricted = 1
|
||||
to_chat(src, "\red <B>AntagHUD restrictions have been enabled</B>")
|
||||
to_chat(src, "<span class='danger'>AntagHUD restrictions have been enabled</span>")
|
||||
|
||||
log_admin("[key_name(usr)] has [action] on joining the round if they use AntagHUD")
|
||||
message_admins("Admin [key_name_admin(usr)] has [action] on joining the round if they use AntagHUD", 1)
|
||||
@@ -416,6 +416,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
call(/datum/game_mode/proc/add_law_zero)(new_character)
|
||||
if("AI")
|
||||
new_character = new_character.AIize()
|
||||
var/mob/living/silicon/ai/ai_character = new_character
|
||||
ai_character.moveToAILandmark()
|
||||
if(new_character.mind.special_role=="traitor")
|
||||
call(/datum/game_mode/proc/add_law_zero)(new_character)
|
||||
//Add aliens.
|
||||
@@ -810,7 +812,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
if(!check_rights(R_ADMIN))
|
||||
return
|
||||
|
||||
to_chat(usr, text("\red <b>Attack Log for []</b>", mob))
|
||||
to_chat(usr, text("<span class='danger'>Attack Log for []</span>", mob))
|
||||
for(var/t in M.attack_log)
|
||||
to_chat(usr, t)
|
||||
feedback_add_details("admin_verb","ATTL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
/client/proc/admin_serialize()
|
||||
set name = "Serialize Marked Datum"
|
||||
set desc = "Turns your marked object into a JSON string you can later use to re-create the object"
|
||||
set category = "Debug"
|
||||
|
||||
if(!check_rights(R_ADMIN))
|
||||
return
|
||||
|
||||
if(!istype(holder.marked_datum, /atom/movable))
|
||||
to_chat(src, "The marked datum is not an atom/movable!")
|
||||
return
|
||||
|
||||
var/atom/movable/AM = holder.marked_datum
|
||||
to_chat(src, json_encode(AM.serialize()))
|
||||
|
||||
/client/proc/admin_deserialize()
|
||||
set name = "Deserialize JSON datum"
|
||||
set desc = "Creates an object from a JSON string"
|
||||
set category = "Debug"
|
||||
|
||||
if(!check_rights(R_ADMIN|R_DEBUG))
|
||||
return
|
||||
|
||||
var/json_text = input("Enter the JSON code:","Text") as message|null
|
||||
if(json_text)
|
||||
json_to_object(json_text, get_turf(usr))
|
||||
@@ -0,0 +1,41 @@
|
||||
/client/proc/admin_redo_space_transitions()
|
||||
set name = "Remake Space Transitions"
|
||||
set desc = "Re-assigns all space transitions"
|
||||
set category = "Debug"
|
||||
|
||||
if(!check_rights(R_ADMIN|R_DEBUG))
|
||||
return
|
||||
|
||||
var/choice = alert("Do you want to rebuild space transitions?",,"Yes", "No")
|
||||
|
||||
if(choice == "No")
|
||||
return
|
||||
|
||||
|
||||
message_admins("[key_name_admin(usr)] re-assigned all space transitions")
|
||||
space_manager.do_transition_setup()
|
||||
log_admin("[key_name(usr)] re-assigned all space transitions")
|
||||
|
||||
feedback_add_details("admin_verb","SPCRST") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
|
||||
|
||||
|
||||
/client/proc/make_turf_space_map()
|
||||
set name = "Make Space Map"
|
||||
set desc = "Create a map of the space levels as turfs at your feet"
|
||||
set category = "Debug"
|
||||
|
||||
if(!check_rights(R_ADMIN|R_DEBUG))
|
||||
return
|
||||
|
||||
var/choice = alert("Are you sure you want to make a space map out of turfs?",,"Yes","No")
|
||||
|
||||
if(choice == "No")
|
||||
return
|
||||
|
||||
message_admins("[key_name_admin(usr)] made a space map")
|
||||
|
||||
|
||||
space_manager.map_as_turfs(get_turf(usr))
|
||||
log_admin("[key_name(usr)] made a space map")
|
||||
@@ -71,7 +71,7 @@ var/global/sent_strike_team = 0
|
||||
new_commando.mind.store_memory("<B>Nuke Code:</B> \red [nuke_code].")
|
||||
new_commando.mind.store_memory("<B>Mission:</B> \red [input].")
|
||||
|
||||
to_chat(new_commando, "\blue You are a Special Ops. [!leader_selected?"commando":"<B>LEADER</B>"] in the service of Central Command. Check the table ahead for detailed instructions.\nYour current mission is: \red<B>[input]</B>")
|
||||
to_chat(new_commando, "\blue You are a Special Ops. [!leader_selected?"commando":"<B>LEADER</B>"] in the service of Central Command. Check the table ahead for detailed instructions.\nYour current mission is: <span class='danger'>[input]</span>")
|
||||
|
||||
commando_number--
|
||||
|
||||
@@ -115,7 +115,7 @@ var/global/sent_strike_team = 0
|
||||
//Creates mind stuff.
|
||||
new_commando.mind_initialize()
|
||||
new_commando.mind.assigned_role = "MODE"
|
||||
new_commando.mind.special_role = "Death Commando"
|
||||
new_commando.mind.special_role = SPECIAL_ROLE_DEATHSQUAD
|
||||
ticker.mode.traitors |= new_commando.mind//Adds them to current traitor list. Which is really the extra antagonist list.
|
||||
new_commando.equip_death_commando(leader_selected)
|
||||
return new_commando
|
||||
|
||||
@@ -78,18 +78,10 @@ var/global/sent_syndicate_strike_team = 0
|
||||
new_syndicate_commando.mind.store_memory("<B>Nuke Code:</B> \red [nuke_code].")
|
||||
new_syndicate_commando.mind.store_memory("<B>Mission:</B> \red [input].")
|
||||
|
||||
to_chat(new_syndicate_commando, "\blue You are an Elite Syndicate. [!syndicate_leader_selected?"commando":"<B>LEADER</B>"] in the service of the Syndicate. \nYour current mission is: \red<B>[input]</B>")
|
||||
|
||||
to_chat(new_syndicate_commando, "\blue You are an Elite Syndicate. [!syndicate_leader_selected?"commando":"<B>LEADER</B>"] in the service of the Syndicate. \nYour current mission is: <span class='danger'>[input]</span>")
|
||||
new_syndicate_commando.faction += "syndicate"
|
||||
syndicate_commando_number--
|
||||
|
||||
//Spawns the rest of the commando gear.
|
||||
// for(var/obj/effect/landmark/L)
|
||||
// if(L.name == "Commando_Manual")
|
||||
//new /obj/item/weapon/gun/energy/pulse_rifle(L.loc)
|
||||
// var/obj/item/weapon/paper/P = new(L.loc)
|
||||
// P.info = "<p><b>Good morning soldier!</b>. This compact guide will familiarize you with standard operating procedure. There are three basic rules to follow:<br>#1 Work as a team.<br>#2 Accomplish your objective at all costs.<br>#3 Leave no witnesses.<br>You are fully equipped and stocked for your mission--before departing on the Spec. Ops. Shuttle due South, make sure that all operatives are ready. Actual mission objective will be relayed to you by Central Command through your headsets.<br>If deemed appropriate, Central Command will also allow members of your team to equip assault power-armor for the mission. You will find the armor storage due West of your position. Once you are ready to leave, utilize the Special Operations shuttle console and toggle the hull doors via the other console.</p><p>In the event that the team does not accomplish their assigned objective in a timely manner, or finds no other way to do so, attached below are instructions on how to operate a Nanotrasen Nuclear Device. Your operations <b>LEADER</b> is provided with a nuclear authentication disk and a pin-pointer for this reason. You may easily recognize them by their rank: Lieutenant, Captain, or Major. The nuclear device itself will be present somewhere on your destination.</p><p>Hello and thank you for choosing Nanotrasen for your nuclear information needs. Today's crash course will deal with the operation of a Fission Class Nanotrasen made Nuclear Device.<br>First and foremost, <b>DO NOT TOUCH ANYTHING UNTIL THE BOMB IS IN PLACE.</b> Pressing any button on the compacted bomb will cause it to extend and bolt itself into place. If this is done to unbolt it one must completely log in which at this time may not be possible.<br>To make the device functional:<br>#1 Place bomb in designated detonation zone<br> #2 Extend and anchor bomb (attack with hand).<br>#3 Insert Nuclear Auth. Disk into slot.<br>#4 Type numeric code into keypad ([nuke_code]).<br>Note: If you make a mistake press R to reset the device.<br>#5 Press the E button to log onto the device.<br>You now have activated the device. To deactivate the buttons at anytime, for example when you have already prepped the bomb for detonation, remove the authentication disk OR press the R on the keypad. Now the bomb CAN ONLY be detonated using the timer. A manual detonation is not an option.<br>Note: Toggle off the <b>SAFETY</b>.<br>Use the - - and + + to set a detonation time between 5 seconds and 10 minutes. Then press the timer toggle button to start the countdown. Now remove the authentication disk so that the buttons deactivate.<br>Note: <b>THE BOMB IS STILL SET AND WILL DETONATE</b><br>Now before you remove the disk if you need to move the bomb you can: Toggle off the anchor, move it, and re-anchor.</p><p>The nuclear authorization code is: <b>[nuke_code ? nuke_code : "None provided"]</b></p><p><b>Good luck, soldier!</b></p>"
|
||||
// P.name = "Spec. Ops. Manual"
|
||||
|
||||
for(var/obj/effect/landmark/L in landmarks_list)
|
||||
if(L.name == "Syndicate-Commando-Bomb")
|
||||
new /obj/effect/spawner/newbomb/timer/syndicate(L.loc)
|
||||
@@ -118,7 +110,7 @@ var/global/sent_syndicate_strike_team = 0
|
||||
//Creates mind stuff.
|
||||
new_syndicate_commando.mind_initialize()
|
||||
new_syndicate_commando.mind.assigned_role = "MODE"
|
||||
new_syndicate_commando.mind.special_role = "Syndicate Commando"
|
||||
new_syndicate_commando.mind.special_role = SPECIAL_ROLE_SYNDICATE_DEATHSQUAD
|
||||
ticker.mode.traitors |= new_syndicate_commando.mind //Adds them to current traitor list. Which is really the extra antagonist list.
|
||||
new_syndicate_commando.equip_syndicate_commando(syndicate_leader_selected)
|
||||
qdel(spawn_location)
|
||||
@@ -126,8 +118,8 @@ var/global/sent_syndicate_strike_team = 0
|
||||
|
||||
/mob/living/carbon/human/proc/equip_syndicate_commando(syndicate_leader_selected = 0)
|
||||
|
||||
var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate/alt(src)
|
||||
R.set_frequency(SYND_FREQ) //Same frequency as the syndicate team in Nuke mode.
|
||||
var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate/alt/syndteam(src)
|
||||
R.set_frequency(SYNDTEAM_FREQ)
|
||||
equip_to_slot_or_del(R, slot_l_ear)
|
||||
equip_to_slot_or_del(new /obj/item/clothing/under/syndicate(src), slot_w_uniform)
|
||||
equip_to_slot_or_del(new /obj/item/clothing/shoes/magboots/syndie/advance(src), slot_shoes)
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
var/list/admin_verbs_show_debug_verbs = list(
|
||||
/client/proc/camera_view,
|
||||
/client/proc/sec_camera_report,
|
||||
/client/proc/intercom_view,
|
||||
/client/proc/Cell, //More air things
|
||||
/client/proc/atmosscan, //check plumbing
|
||||
/client/proc/powerdebug, //check power
|
||||
/client/proc/count_objects_on_z_level,
|
||||
/client/proc/count_objects_all,
|
||||
/client/proc/cmd_assume_direct_control,
|
||||
/client/proc/startSinglo,
|
||||
/client/proc/ticklag,
|
||||
/client/proc/cmd_admin_grantfullaccess,
|
||||
/client/proc/cmd_admin_areatest,
|
||||
/client/proc/cmd_admin_rejuvenate,
|
||||
/datum/admins/proc/show_traitor_panel,
|
||||
/client/proc/print_jobban_old,
|
||||
/client/proc/print_jobban_old_filter,
|
||||
/client/proc/forceEvent,
|
||||
/client/proc/nanomapgen_DumpImage,
|
||||
/client/proc/reload_nanoui_resources,
|
||||
/client/proc/admin_redo_space_transitions,
|
||||
/client/proc/make_turf_space_map,
|
||||
/client/proc/vv_by_ref
|
||||
)
|
||||
|
||||
// Would be nice to make this a permanent admin pref so we don't need to click it each time
|
||||
/client/proc/enable_debug_verbs()
|
||||
set category = "Debug"
|
||||
set name = "Debug verbs"
|
||||
|
||||
if(!check_rights(R_DEBUG))
|
||||
return
|
||||
|
||||
verbs += admin_verbs_show_debug_verbs
|
||||
|
||||
feedback_add_details("admin_verb","mDV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
@@ -59,21 +59,6 @@ var/global/vox_tick = 1
|
||||
W.registered_user = src
|
||||
equip_to_slot_or_del(W, slot_wear_id)
|
||||
|
||||
/*
|
||||
var/obj/item/weapon/implant/cortical/I = new(src)
|
||||
I.imp_in = src
|
||||
I.implanted = 1
|
||||
|
||||
if(ticker.mode && ( istype(ticker.mode,/datum/game_mode/vox/heist) ) )
|
||||
var/datum/game_mode/vox/heist/M = ticker.mode
|
||||
M.cortical_stacks += I
|
||||
M.raiders[mind] = I
|
||||
else if(ticker.mode && ( istype(ticker.mode,/datum/game_mode/vox/trade) ) )
|
||||
var/datum/game_mode/vox/trade/M = ticker.mode
|
||||
M.cortical_stacks += I
|
||||
M.traders[mind] = I
|
||||
|
||||
*/
|
||||
vox_tick++
|
||||
if(vox_tick > 4) vox_tick = 1
|
||||
|
||||
|
||||
Reference in New Issue
Block a user