Irradiated mouse tweaks (#32062)

* cheese heal

* admin spawned test fix

* brute kits no longer heal

* increased alpha

* lowered inherent radiation

* rad spike on eat + moved admin spawned check

* 20k rads on eat + moved brute pack logic
This commit is contained in:
Christer2222
2026-06-14 00:07:01 +02:00
committed by GitHub
parent 5786470976
commit 7e64a2b9b8
3 changed files with 42 additions and 4 deletions
@@ -168,6 +168,21 @@
if(!ishuman(M))
return FALSE
if(istype(M, /mob/living/basic/mouse/irradiated_mouse))
if(!istype(/mob/living, user))
return FALSE
var/mob/living/living_user = user
if(HAS_TRAIT(living_user, TRAIT_RADIMMUNE) || isrobot(living_user))
to_chat(user, SPAN_NOTICE("[M] is moving around too much for you to treat it."))
else
to_chat(user, SPAN_WARN("You feel too sick to do that!"))
if(user.radiation < 1000)
living_user.apply_effect(250, IRRADIATE)
return FALSE
var/mob/living/carbon/human/H = M
var/obj/item/organ/external/affecting = H.get_organ(user.zone_selected)
for(var/obj/item/organ/external/E in H.bodyparts)