diff --git a/code/game/gamemodes/miniantags/guardian/guardian.dm b/code/game/gamemodes/miniantags/guardian/guardian.dm index c0e22515553..5f9256e18b4 100644 --- a/code/game/gamemodes/miniantags/guardian/guardian.dm +++ b/code/game/gamemodes/miniantags/guardian/guardian.dm @@ -180,15 +180,19 @@ input = stripped_input(src, "Please enter a message to tell your summoner.", "Guardian", "") else input = message - if(!input) return + if(!input) + return - for(var/mob/M in GLOB.mob_list) - if(M == summoner) - to_chat(M, "[src]: [input]") - log_say("(GUARDIAN to [key_name(M)]) [input]", src) - else if(M in GLOB.dead_mob_list && M.client && M.stat == DEAD && !isnewplayer(M)) - to_chat(M, "Guardian Communication from [src] ([ghost_follow_link(src, ghost=M)]): [input]") + // Show the message to the host and to the guardian. + to_chat(summoner, "[src]: [input]") to_chat(src, "[src]: [input]") + log_say("(GUARDIAN to [key_name(summoner)]) [input]", src) + create_log(SAY_LOG, "GUARDIAN to HOST: [input]", summoner) + + // Show the message to any ghosts/dead players. + for(var/mob/M in GLOB.dead_mob_list) + if(M && M.client && M.stat == DEAD && !isnewplayer(M)) + to_chat(M, "Guardian Communication from [src] ([ghost_follow_link(src, ghost=M)]): [input]") //override set to true if message should be passed through instead of going to host communication /mob/living/simple_animal/hostile/guardian/say(message, override = FALSE) @@ -206,18 +210,24 @@ set category = "Guardian" set desc = "Communicate telepathically with your guardian." var/input = stripped_input(src, "Please enter a message to tell your guardian.", "Message", "") - if(!input) return + if(!input) + return - for(var/mob/M in GLOB.mob_list) - if(istype(M, /mob/living/simple_animal/hostile/guardian)) - var/mob/living/simple_animal/hostile/guardian/G = M - if(G.summoner == src) - to_chat(G, "[src]: [input]") - log_say("(GUARDIAN to [key_name(G)]) [input]", src) + // Find the guardian in our host's contents. + var/mob/living/simple_animal/hostile/guardian/G = locate() in contents + if(!G) + return - else if(M in GLOB.dead_mob_list && M.client && M.stat == DEAD && !isnewplayer(M)) - to_chat(M, "Guardian Communication from [src] ([ghost_follow_link(src, ghost=M)]): [input]") + // Show the message to our guardian and to host. + to_chat(G, "[src]: [input]") to_chat(src, "[src]: [input]") + log_say("(GUARDIAN to [key_name(G)]) [input]", src) + create_log(SAY_LOG, "HOST to GUARDIAN: [input]", G) + + // Show the message to any ghosts/dead players. + for(var/mob/M in GLOB.dead_mob_list) + if(M && M.client && M.stat == DEAD && !isnewplayer(M)) + to_chat(M, "Guardian Communication from [src] ([ghost_follow_link(src, ghost=M)]): [input]") /mob/living/proc/guardian_recall() set name = "Recall Guardian"