From 7eac7651dba7c3a9633c8a78151e4b22a0276d5a Mon Sep 17 00:00:00 2001 From: Tigercat2000 Date: Sat, 16 May 2015 11:35:49 -0700 Subject: [PATCH] Stacks can now build on any simulated turf This commit lightens the restrictions on stacks, so that they can now build on any type of /turf/simulated instead of requiring /turf/simulated/floor. The primary intent of this commit is allowing people to build on shuttles, as they are now considerably less "magical", given that they have lighting, and glass sheets + metal rods already ignore these restrictions. --- code/game/objects/items/stacks/stack.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm index 32c04c5b6a7..f7e53bde3ab 100644 --- a/code/game/objects/items/stacks/stack.dm +++ b/code/game/objects/items/stacks/stack.dm @@ -126,7 +126,7 @@ if (R.one_per_turf && (locate(R.result_type) in usr.loc)) usr << "\red There is another [R.title] here!" return - if (R.on_floor && !istype(usr.loc, /turf/simulated/floor)) + if (R.on_floor && !istype(usr.loc, /turf/simulated)) usr << "\red \The [R.title] must be constructed on the floor!" return if (R.time)