From 7ebbd0c39f9393d3f61f559741e40ca432ccfd9f Mon Sep 17 00:00:00 2001 From: Alan Date: Wed, 24 Dec 2025 09:53:11 -0500 Subject: [PATCH] Check if Poly is alive before fleeing attack. (#31334) --- code/modules/mob/living/simple_animal/parrot.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/simple_animal/parrot.dm b/code/modules/mob/living/simple_animal/parrot.dm index 41ab4a80631..7e7dbec533e 100644 --- a/code/modules/mob/living/simple_animal/parrot.dm +++ b/code/modules/mob/living/simple_animal/parrot.dm @@ -181,7 +181,7 @@ if(..()) return FINISH_ATTACK - if(O.force) + if(O.force && stat == CONSCIOUS) if(parrot_state == PARROT_PERCH) parrot_sleep_dur = parrot_sleep_max //Reset it's sleep timer if it was perched